1
0
mirror of https://github.com/esphome/esphome.git synced 2025-11-17 15:26:01 +00:00
Files
esphome/esphome/components/camera/camera.h
2025-07-07 15:45:00 +12:00

81 lines
3.2 KiB
C++

#pragma once
#include "esphome/core/automation.h"
#include "esphome/core/component.h"
#include "esphome/core/entity_base.h"
#include "esphome/core/helpers.h"
namespace esphome {
namespace camera {
/** Different sources for filtering.
* IDLE: Camera requests to send an image to the API.
* API_REQUESTER: API requests a new image.
* WEB_REQUESTER: ESP32 web server request an image. Ignored by API.
*/
enum CameraRequester : uint8_t { IDLE, API_REQUESTER, WEB_REQUESTER };
/** Abstract camera image base class.
* Encapsulates the JPEG encoded data and it is shared among
* all connected clients.
*/
class CameraImage {
public:
virtual uint8_t *get_data_buffer() = 0;
virtual size_t get_data_length() = 0;
virtual bool was_requested_by(CameraRequester requester) const = 0;
virtual ~CameraImage() {}
};
/** Abstract image reader base class.
* Keeps track of the data offset of the camera image and
* how many bytes are remaining to read. When the image
* is returned, the shared_ptr is reset and the camera can
* reuse the memory of the camera image.
*/
class CameraImageReader {
public:
virtual void set_image(std::shared_ptr<CameraImage> image) = 0;
virtual size_t available() const = 0;
virtual uint8_t *peek_data_buffer() = 0;
virtual void consume_data(size_t consumed) = 0;
virtual void return_image() = 0;
virtual ~CameraImageReader() {}
};
/** Abstract camera base class. Collaborates with API.
* 1) API server starts and installs callback (add_image_callback)
* which is called by the camera when a new image is available.
* 2) New API client connects and creates a new image reader (create_image_reader).
* 3) API connection receives protobuf CameraImageRequest and calls request_image.
* 3.a) API connection receives protobuf CameraImageRequest and calls start_stream.
* 4) Camera implementation provides JPEG data in the CameraImage and calls callback.
* 5) API connection sets the image in the image reader.
* 6) API connection consumes data from the image reader and returns the image when finished.
* 7.a) Camera captures a new image and continues with 4) until start_stream is called.
*/
class Camera : public EntityBase, public Component {
public:
Camera();
// Camera implementation invokes callback to publish a new image.
virtual void add_image_callback(std::function<void(std::shared_ptr<CameraImage>)> &&callback) = 0;
/// Returns a new camera image reader that keeps track of the JPEG data in the camera image.
virtual CameraImageReader *create_image_reader() = 0;
// Connection, camera or web server requests one new JPEG image.
virtual void request_image(CameraRequester requester) = 0;
// Connection, camera or web server requests a stream of images.
virtual void start_stream(CameraRequester requester) = 0;
// Connection or web server stops the previously started stream.
virtual void stop_stream(CameraRequester requester) = 0;
virtual ~Camera() {}
/// The singleton instance of the camera implementation.
static Camera *instance();
protected:
// NOLINTNEXTLINE(cppcoreguidelines-avoid-non-const-global-variables)
static Camera *global_camera;
};
} // namespace camera
} // namespace esphome