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44 lines
1.0 KiB
C++
44 lines
1.0 KiB
C++
#pragma once
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#include "esphome/core/automation.h"
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#include "esphome/core/component.h"
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#include "esphome/core/entity_base.h"
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#include "esphome/core/time.h"
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#ifdef USE_TIME
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#include "esphome/components/time/real_time_clock.h"
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#endif
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namespace esphome {
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namespace datetime {
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class DateTimeBase : public EntityBase {
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public:
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virtual ESPTime state_as_esptime() const = 0;
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void add_on_state_callback(std::function<void()> &&callback) { this->state_callback_.add(std::move(callback)); }
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#ifdef USE_TIME
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void set_rtc(time::RealTimeClock *rtc) { this->rtc_ = rtc; }
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time::RealTimeClock *get_rtc() const { return this->rtc_; }
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#endif
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protected:
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CallbackManager<void()> state_callback_;
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#ifdef USE_TIME
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time::RealTimeClock *rtc_;
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#endif
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};
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#ifdef USE_TIME
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class DateTimeStateTrigger : public Trigger<ESPTime> {
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public:
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explicit DateTimeStateTrigger(DateTimeBase *parent) {
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parent->add_on_state_callback([this, parent]() { this->trigger(parent->state_as_esptime()); });
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}
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};
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#endif
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} // namespace datetime
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} // namespace esphome
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