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53 lines
1.6 KiB
C++
53 lines
1.6 KiB
C++
#include "speed_fan.h"
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#include "esphome/core/log.h"
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namespace esphome {
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namespace speed {
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static const char *const TAG = "speed.fan";
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void SpeedFan::setup() {
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auto restore = this->restore_state_();
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if (restore.has_value()) {
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restore->apply(*this);
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this->write_state_();
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}
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// Construct traits
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this->traits_ = fan::FanTraits(this->oscillating_ != nullptr, true, this->direction_ != nullptr, this->speed_count_);
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this->traits_.set_supported_preset_modes(this->preset_modes_);
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}
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void SpeedFan::dump_config() { LOG_FAN("", "Speed Fan", this); }
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void SpeedFan::control(const fan::FanCall &call) {
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if (call.get_state().has_value())
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this->state = *call.get_state();
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if (call.get_speed().has_value()) {
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this->speed = *call.get_speed();
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// Speed manually set, clear preset mode
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this->clear_preset_mode_();
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}
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if (call.get_oscillating().has_value())
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this->oscillating = *call.get_oscillating();
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if (call.get_direction().has_value())
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this->direction = *call.get_direction();
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if (call.has_preset_mode())
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this->set_preset_mode_(call.get_preset_mode());
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this->write_state_();
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this->publish_state();
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}
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void SpeedFan::write_state_() {
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float speed = this->state ? static_cast<float>(this->speed) / static_cast<float>(this->speed_count_) : 0.0f;
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this->output_->set_level(speed);
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if (this->oscillating_ != nullptr)
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this->oscillating_->set_state(this->oscillating);
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if (this->direction_ != nullptr)
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this->direction_->set_state(this->direction == fan::FanDirection::REVERSE);
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}
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} // namespace speed
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} // namespace esphome
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