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esphome/esphome/components/speed/fan/speed_fan.cpp
J. Nick Koston cd3f10630b wip
2025-10-31 11:01:36 -05:00

53 lines
1.6 KiB
C++

#include "speed_fan.h"
#include "esphome/core/log.h"
namespace esphome {
namespace speed {
static const char *const TAG = "speed.fan";
void SpeedFan::setup() {
auto restore = this->restore_state_();
if (restore.has_value()) {
restore->apply(*this);
this->write_state_();
}
// Construct traits
this->traits_ = fan::FanTraits(this->oscillating_ != nullptr, true, this->direction_ != nullptr, this->speed_count_);
this->traits_.set_supported_preset_modes(this->preset_modes_);
}
void SpeedFan::dump_config() { LOG_FAN("", "Speed Fan", this); }
void SpeedFan::control(const fan::FanCall &call) {
if (call.get_state().has_value())
this->state = *call.get_state();
if (call.get_speed().has_value()) {
this->speed = *call.get_speed();
// Speed manually set, clear preset mode
this->clear_preset_mode_();
}
if (call.get_oscillating().has_value())
this->oscillating = *call.get_oscillating();
if (call.get_direction().has_value())
this->direction = *call.get_direction();
if (call.has_preset_mode())
this->set_preset_mode_(call.get_preset_mode());
this->write_state_();
this->publish_state();
}
void SpeedFan::write_state_() {
float speed = this->state ? static_cast<float>(this->speed) / static_cast<float>(this->speed_count_) : 0.0f;
this->output_->set_level(speed);
if (this->oscillating_ != nullptr)
this->oscillating_->set_state(this->oscillating);
if (this->direction_ != nullptr)
this->direction_->set_state(this->direction == fan::FanDirection::REVERSE);
}
} // namespace speed
} // namespace esphome