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28 lines
968 B
C++
28 lines
968 B
C++
#pragma once
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namespace esphome {
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namespace valve {
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class ValveTraits {
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public:
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ValveTraits() = default;
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bool get_is_assumed_state() const { return this->is_assumed_state_; }
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void set_is_assumed_state(bool is_assumed_state) { this->is_assumed_state_ = is_assumed_state; }
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bool get_supports_position() const { return this->supports_position_; }
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void set_supports_position(bool supports_position) { this->supports_position_ = supports_position; }
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bool get_supports_toggle() const { return this->supports_toggle_; }
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void set_supports_toggle(bool supports_toggle) { this->supports_toggle_ = supports_toggle; }
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bool get_supports_stop() const { return this->supports_stop_; }
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void set_supports_stop(bool supports_stop) { this->supports_stop_ = supports_stop; }
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protected:
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bool is_assumed_state_{false};
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bool supports_position_{false};
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bool supports_toggle_{false};
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bool supports_stop_{false};
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};
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} // namespace valve
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} // namespace esphome
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