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esphome/esphome/components/audio/audio_transfer_buffer.h
2025-02-03 02:54:55 +00:00

140 lines
5.2 KiB
C++

#pragma once
#ifdef USE_ESP32
#include "esphome/core/defines.h"
#include "esphome/core/ring_buffer.h"
#ifdef USE_SPEAKER
#include "esphome/components/speaker/speaker.h"
#endif
#include "esp_err.h"
#include <freertos/FreeRTOS.h>
namespace esphome {
namespace audio {
class AudioTransferBuffer {
/*
* @brief Class that facilitates tranferring data between a buffer and an audio source or sink.
* The transfer buffer is a typical C array that temporarily holds data for processing in other audio components.
* Both sink and source transfer buffers can use a ring buffer as the sink/source.
* - The ring buffer is stored in a shared_ptr, so destroying the transfer buffer object will release ownership.
*/
public:
/// @brief Destructor that deallocates the transfer buffer
~AudioTransferBuffer();
/// @brief Returns a pointer to the start of the transfer buffer where available() bytes of exisiting data can be read
uint8_t *get_buffer_start() const { return this->data_start_; }
/// @brief Returns a pointer to the end of the transfer buffer where free() bytes of new data can be written
uint8_t *get_buffer_end() const { return this->data_start_ + this->buffer_length_; }
/// @brief Updates the internal state of the transfer buffer. This should be called after reading data
/// @param bytes The number of bytes consumed/read
void decrease_buffer_length(size_t bytes);
/// @brief Updates the internal state of the transfer buffer. This should be called after writing data
/// @param bytes The number of bytes written
void increase_buffer_length(size_t bytes);
/// @brief Returns the transfer buffer's currently available bytes to read
size_t available() const { return this->buffer_length_; }
/// @brief Returns the transfer buffers allocated bytes
size_t capacity() const { return this->buffer_size_; }
/// @brief Returns the transfer buffer's currrently free bytes available to write
size_t free() const;
/// @brief Clears data in the transfer buffer and, if possible, the source/sink.
virtual void clear_buffered_data();
/// @brief Tests if there is any data in the tranfer buffer or the source/sink.
/// @return True if there is data, false otherwise.
virtual bool has_buffered_data() const;
bool reallocate(size_t new_buffer_size);
protected:
/// @brief Allocates the transfer buffer in external memory, if available.
/// @return True is successful, false otherwise.
bool allocate_buffer_(size_t buffer_size);
/// @brief Deallocates the buffer and resets the class variables.
void deallocate_buffer_();
// A possible source or sink for the transfer buffer
std::shared_ptr<RingBuffer> ring_buffer_;
uint8_t *buffer_{nullptr};
uint8_t *data_start_{nullptr};
size_t buffer_size_{0};
size_t buffer_length_{0};
};
class AudioSinkTransferBuffer : public AudioTransferBuffer {
/*
* @brief A class that implements a transfer buffer for audio sinks.
* Supports writing processed data in the transfer buffer to a ring buffer or a speaker component.
*/
public:
/// @brief Creates a new sink transfer buffer.
/// @param buffer_size Size of the transfer buffer in bytes.
/// @return unique_ptr if successfully allocated, nullptr otherwise
static std::unique_ptr<AudioSinkTransferBuffer> create(size_t buffer_size);
/// @brief Writes any available data in the transfer buffer to the sink.
/// @param ticks_to_wait FreeRTOS ticks to block while waiting for the sink to have enough space
/// @return Number of bytes written
size_t transfer_data_to_sink(TickType_t ticks_to_wait);
/// @brief Adds a ring buffer as the transfer buffer's sink.
/// @param ring_buffer weak_ptr to the allocated ring buffer
void set_sink(const std::weak_ptr<RingBuffer> &ring_buffer) { this->ring_buffer_ = ring_buffer.lock(); }
#ifdef USE_SPEAKER
/// @brief Adds a speaker as the transfer buffer's sink.
/// @param speaker Pointer to the speaker component
void set_sink(speaker::Speaker *speaker) { this->speaker_ = speaker; }
#endif
void clear_buffered_data() override;
bool has_buffered_data() const override;
protected:
#ifdef USE_SPEAKER
speaker::Speaker *speaker_{nullptr};
#endif
};
class AudioSourceTransferBuffer : public AudioTransferBuffer {
/*
* @brief A class that implements a transfer buffer for audio sources.
* Supports reading audio data from a ring buffer into the transfer buffer for processing.
*/
public:
/// @brief Creates a new source transfer buffer.
/// @param buffer_size Size of the transfer buffer in bytes.
/// @return unique_ptr if successfully allocated, nullptr otherwise
static std::unique_ptr<AudioSourceTransferBuffer> create(size_t buffer_size);
/// @brief Reads any available data from the sink into the transfer buffer.
/// @param ticks_to_wait FreeRTOS ticks to block while waiting for the source to have enough data
/// @return Number of bytes read
size_t transfer_data_from_source(TickType_t ticks_to_wait);
/// @brief Adds a ring buffer as the transfer buffer's source.
/// @param ring_buffer weak_ptr to the allocated ring buffer
void set_source(const std::weak_ptr<RingBuffer> &ring_buffer) { this->ring_buffer_ = ring_buffer.lock(); };
};
} // namespace audio
} // namespace esphome
#endif