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esphome/esphome/components/light/light_traits.h

48 lines
1.4 KiB
C++

#pragma once
#include "color_mode.h"
#include "esphome/core/helpers.h"
namespace esphome {
#ifdef USE_API
namespace api {
class APIConnection;
} // namespace api
#endif
namespace light {
/// This class is used to represent the capabilities of a light.
class LightTraits {
public:
LightTraits() = default;
// Return by value to avoid dangling reference when get_traits() returns a temporary
ColorModeMask get_supported_color_modes() const { return this->supported_color_modes_; }
void set_supported_color_modes(ColorModeMask supported_color_modes) {
this->supported_color_modes_ = supported_color_modes;
}
void set_supported_color_modes(std::initializer_list<ColorMode> modes) {
this->supported_color_modes_ = ColorModeMask(modes);
}
bool supports_color_mode(ColorMode color_mode) const { return this->supported_color_modes_.count(color_mode) > 0; }
bool supports_color_capability(ColorCapability color_capability) const {
return has_capability(this->supported_color_modes_, color_capability);
}
float get_min_mireds() const { return this->min_mireds_; }
void set_min_mireds(float min_mireds) { this->min_mireds_ = min_mireds; }
float get_max_mireds() const { return this->max_mireds_; }
void set_max_mireds(float max_mireds) { this->max_mireds_ = max_mireds; }
protected:
float min_mireds_{0};
float max_mireds_{0};
ColorModeMask supported_color_modes_{};
};
} // namespace light
} // namespace esphome