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esphome/esphome/components/logger/logger.cpp
J. Nick Koston c69e6e4363 tweak
2026-01-30 22:18:20 -06:00

351 lines
15 KiB
C++

#include "logger.h"
#include <cinttypes>
#include "esphome/core/application.h"
#include "esphome/core/hal.h"
#include "esphome/core/log.h"
#include "esphome/core/progmem.h"
namespace esphome::logger {
static const char *const TAG = "logger";
#if defined(USE_ESP32) || defined(USE_HOST) || defined(USE_LIBRETINY)
// Implementation for multi-threaded platforms (ESP32 with FreeRTOS, Host with pthreads, LibreTiny with FreeRTOS)
// Main thread/task always uses direct buffer access for console output and callbacks
//
// For non-main threads/tasks:
// - WITH task log buffer: Prefer sending to ring buffer for async processing
// - Avoids allocating stack memory for console output in normal operation
// - Prevents console corruption from concurrent writes by multiple threads
// - Messages are serialized through main loop for proper console output
// - Fallback to emergency console logging only if ring buffer is full
// - WITHOUT task log buffer: Only emergency console output, no callbacks
//
// Optimized for the common case: 99.9% of logs come from the main thread
void HOT Logger::log_vprintf_(uint8_t level, const char *tag, int line, const char *format, va_list args) { // NOLINT
if (level > this->level_for(tag))
return;
#if defined(USE_ESP32) || defined(USE_LIBRETINY)
// Get task handle once - used for both main task check and passing to non-main thread handler
TaskHandle_t current_task = xTaskGetCurrentTaskHandle();
const bool is_main_task = (current_task == this->main_task_);
#else // USE_HOST
const bool is_main_task = pthread_equal(pthread_self(), this->main_thread_);
#endif
// Fast path: main thread, no recursion (99.9% of all logs)
if (is_main_task && !this->main_task_recursion_guard_) [[likely]] {
RecursionGuard guard(this->main_task_recursion_guard_);
// Format and send to both console and callbacks
this->log_message_to_buffer_and_send_(level, tag, line, format, args);
return;
}
// Main task with recursion - silently drop to prevent infinite loop
if (is_main_task) {
return;
}
// Non-main thread handling (~0.1% of logs)
#if defined(USE_ESP32) || defined(USE_LIBRETINY)
this->log_vprintf_non_main_thread_(level, tag, line, format, args, current_task);
#else // USE_HOST
this->log_vprintf_non_main_thread_(level, tag, line, format, args);
#endif
}
// Handles non-main thread logging only
// Kept separate from hot path to improve instruction cache performance
#if defined(USE_ESP32) || defined(USE_LIBRETINY)
void Logger::log_vprintf_non_main_thread_(uint8_t level, const char *tag, int line, const char *format, va_list args,
TaskHandle_t current_task) {
#else // USE_HOST
void Logger::log_vprintf_non_main_thread_(uint8_t level, const char *tag, int line, const char *format, va_list args) {
#endif
// Check if already in recursion for this non-main thread/task
if (this->is_non_main_task_recursive_()) {
return;
}
// RAII guard - automatically resets on any return path
auto guard = this->make_non_main_task_guard_();
bool message_sent = false;
#ifdef USE_ESPHOME_TASK_LOG_BUFFER
// For non-main threads/tasks, queue the message for callbacks
#if defined(USE_ESP32) || defined(USE_LIBRETINY)
message_sent =
this->log_buffer_->send_message_thread_safe(level, tag, static_cast<uint16_t>(line), current_task, format, args);
#else // USE_HOST
message_sent = this->log_buffer_->send_message_thread_safe(level, tag, static_cast<uint16_t>(line), format, args);
#endif
if (message_sent) {
// Enable logger loop to process the buffered message
// This is safe to call from any context including ISRs
this->enable_loop_soon_any_context();
}
#endif // USE_ESPHOME_TASK_LOG_BUFFER
// Emergency console logging for non-main threads when ring buffer is full or disabled
// This is a fallback mechanism to ensure critical log messages are visible
// Note: This may cause interleaved/corrupted console output if multiple threads
// log simultaneously, but it's better than losing important messages entirely
#ifdef USE_HOST
if (!message_sent) {
// Host always has console output - no baud_rate check needed
static const size_t MAX_CONSOLE_LOG_MSG_SIZE = 512;
#else
if (!message_sent && this->baud_rate_ > 0) { // If logging is enabled, write to console
// Maximum size for console log messages (includes null terminator)
static const size_t MAX_CONSOLE_LOG_MSG_SIZE = 144;
#endif
char console_buffer[MAX_CONSOLE_LOG_MSG_SIZE]; // MUST be stack allocated for thread safety
uint16_t buffer_at = 0; // Initialize buffer position
this->format_log_to_buffer_with_terminator_(level, tag, line, format, args, console_buffer, &buffer_at,
MAX_CONSOLE_LOG_MSG_SIZE);
// Add newline before writing to console
this->add_newline_to_buffer_(console_buffer, &buffer_at, MAX_CONSOLE_LOG_MSG_SIZE);
this->write_msg_(console_buffer, buffer_at);
}
// RAII guard automatically resets on return
}
#else
// Implementation for all other platforms (single-task, no threading)
void HOT Logger::log_vprintf_(uint8_t level, const char *tag, int line, const char *format, va_list args) { // NOLINT
if (level > this->level_for(tag) || global_recursion_guard_)
return;
RecursionGuard guard(global_recursion_guard_);
// Format and send to both console and callbacks
this->log_message_to_buffer_and_send_(level, tag, line, format, args);
}
#endif // USE_ESP32 / USE_HOST / USE_LIBRETINY
#ifdef USE_STORE_LOG_STR_IN_FLASH
// Implementation for ESP8266 with flash string support.
// Note: USE_STORE_LOG_STR_IN_FLASH is only defined for ESP8266.
//
// This function handles format strings stored in flash memory (PROGMEM) to save RAM.
// The buffer is used in a special way to avoid allocating extra memory:
//
// Memory layout during execution:
// Step 1: Copy format string from flash to buffer
// tx_buffer_: [format_string][null][.....................]
// tx_buffer_at_: ------------------^
// msg_start: saved here -----------^
//
// Step 2: format_log_to_buffer_with_terminator_ reads format string from beginning
// and writes formatted output starting at msg_start position
// tx_buffer_: [format_string][null][formatted_message][null]
// tx_buffer_at_: -------------------------------------^
//
// Step 3: Output the formatted message (starting at msg_start)
// write_msg_ and callbacks receive: this->tx_buffer_ + msg_start
// which points to: [formatted_message][null]
//
void Logger::log_vprintf_(uint8_t level, const char *tag, int line, const __FlashStringHelper *format,
va_list args) { // NOLINT
if (level > this->level_for(tag) || global_recursion_guard_)
return;
RecursionGuard guard(global_recursion_guard_);
this->tx_buffer_at_ = 0;
// Copy format string from progmem
auto *format_pgm_p = reinterpret_cast<const uint8_t *>(format);
char ch = '.';
while (this->tx_buffer_at_ < this->tx_buffer_size_ && ch != '\0') {
this->tx_buffer_[this->tx_buffer_at_++] = ch = (char) progmem_read_byte(format_pgm_p++);
}
// Buffer full from copying format - RAII guard handles cleanup on return
if (this->tx_buffer_at_ >= this->tx_buffer_size_) {
return;
}
// Save the offset before calling format_log_to_buffer_with_terminator_
// since it will increment tx_buffer_at_ to the end of the formatted string
uint16_t msg_start = this->tx_buffer_at_;
this->format_log_to_buffer_with_terminator_(level, tag, line, this->tx_buffer_, args, this->tx_buffer_,
&this->tx_buffer_at_, this->tx_buffer_size_);
uint16_t msg_length =
this->tx_buffer_at_ - msg_start; // Don't subtract 1 - tx_buffer_at_ is already at the null terminator position
// Listeners get message first (before console write)
#ifdef USE_LOG_LISTENERS
for (auto *listener : this->log_listeners_)
listener->on_log(level, tag, this->tx_buffer_ + msg_start, msg_length);
#endif
// Write to console starting at the msg_start
this->write_tx_buffer_to_console_(msg_start, &msg_length);
}
#endif // USE_STORE_LOG_STR_IN_FLASH
inline uint8_t Logger::level_for(const char *tag) {
#ifdef USE_LOGGER_RUNTIME_TAG_LEVELS
auto it = this->log_levels_.find(tag);
if (it != this->log_levels_.end())
return it->second;
#endif
return this->current_level_;
}
Logger::Logger(uint32_t baud_rate, size_t tx_buffer_size) : baud_rate_(baud_rate), tx_buffer_size_(tx_buffer_size) {
// add 1 to buffer size for null terminator
// NOLINTNEXTLINE(cppcoreguidelines-owning-memory) - allocated once, never freed
this->tx_buffer_ = new char[this->tx_buffer_size_ + 1];
#if defined(USE_ESP32) || defined(USE_LIBRETINY)
this->main_task_ = xTaskGetCurrentTaskHandle();
#elif defined(USE_ZEPHYR)
this->main_task_ = k_current_get();
#elif defined(USE_HOST)
this->main_thread_ = pthread_self();
#endif
}
#ifdef USE_ESPHOME_TASK_LOG_BUFFER
void Logger::init_log_buffer(size_t total_buffer_size) {
#ifdef USE_HOST
// Host uses slot count instead of byte size
// NOLINTNEXTLINE(cppcoreguidelines-owning-memory) - allocated once, never freed
this->log_buffer_ = new logger::TaskLogBufferHost(total_buffer_size);
#elif defined(USE_ESP32)
// NOLINTNEXTLINE(cppcoreguidelines-owning-memory) - allocated once, never freed
this->log_buffer_ = new logger::TaskLogBuffer(total_buffer_size);
#elif defined(USE_LIBRETINY)
// NOLINTNEXTLINE(cppcoreguidelines-owning-memory) - allocated once, never freed
this->log_buffer_ = new logger::TaskLogBufferLibreTiny(total_buffer_size);
#endif
#if defined(USE_ESP32) || defined(USE_LIBRETINY)
// Start with loop disabled when using task buffer (unless using USB CDC on ESP32)
// The loop will be enabled automatically when messages arrive
this->disable_loop_when_buffer_empty_();
#endif
}
#endif
#ifdef USE_ESPHOME_TASK_LOG_BUFFER
void Logger::loop() { this->process_messages_(); }
#endif
void Logger::process_messages_() {
#ifdef USE_ESPHOME_TASK_LOG_BUFFER
// Process any buffered messages when available
if (this->log_buffer_->has_messages()) {
#ifdef USE_HOST
logger::TaskLogBufferHost::LogMessage *message;
while (this->log_buffer_->get_message_main_loop(&message)) {
const char *thread_name = message->thread_name[0] != '\0' ? message->thread_name : nullptr;
this->format_buffered_message_and_notify_(message->level, message->tag, message->line, thread_name, message->text,
message->text_length);
this->log_buffer_->release_message_main_loop();
this->write_tx_buffer_to_console_();
}
#elif defined(USE_ESP32)
logger::TaskLogBuffer::LogMessage *message;
const char *text;
void *received_token;
while (this->log_buffer_->borrow_message_main_loop(&message, &text, &received_token)) {
const char *thread_name = message->thread_name[0] != '\0' ? message->thread_name : nullptr;
this->format_buffered_message_and_notify_(message->level, message->tag, message->line, thread_name, text,
message->text_length);
// Release the message to allow other tasks to use it as soon as possible
this->log_buffer_->release_message_main_loop(received_token);
this->write_tx_buffer_to_console_();
}
#elif defined(USE_LIBRETINY)
logger::TaskLogBufferLibreTiny::LogMessage *message;
const char *text;
while (this->log_buffer_->borrow_message_main_loop(&message, &text)) {
const char *thread_name = message->thread_name[0] != '\0' ? message->thread_name : nullptr;
this->format_buffered_message_and_notify_(message->level, message->tag, message->line, thread_name, text,
message->text_length);
// Release the message to allow other tasks to use it as soon as possible
this->log_buffer_->release_message_main_loop();
this->write_tx_buffer_to_console_();
}
#endif
}
#if defined(USE_ESP32) || defined(USE_LIBRETINY)
else {
// No messages to process, disable loop if appropriate
// This reduces overhead when there's no async logging activity
this->disable_loop_when_buffer_empty_();
}
#endif
#endif // USE_ESPHOME_TASK_LOG_BUFFER
}
void Logger::set_baud_rate(uint32_t baud_rate) { this->baud_rate_ = baud_rate; }
#ifdef USE_LOGGER_RUNTIME_TAG_LEVELS
void Logger::set_log_level(const char *tag, uint8_t log_level) { this->log_levels_[tag] = log_level; }
#endif
#if defined(USE_ESP32) || defined(USE_ESP8266) || defined(USE_RP2040) || defined(USE_LIBRETINY) || defined(USE_ZEPHYR)
UARTSelection Logger::get_uart() const { return this->uart_; }
#endif
float Logger::get_setup_priority() const { return setup_priority::BUS + 500.0f; }
// Log level strings - packed into flash on ESP8266, indexed by log level (0-7)
PROGMEM_STRING_TABLE(LogLevelStrings, "NONE", "ERROR", "WARN", "INFO", "CONFIG", "DEBUG", "VERBOSE", "VERY_VERBOSE");
constexpr uint8_t LOG_LEVEL_LAST = ESPHOME_LOG_LEVEL_VERY_VERBOSE;
static const LogString *get_log_level_str(uint8_t level) {
if (level > LOG_LEVEL_LAST)
level = LOG_LEVEL_LAST;
return LogLevelStrings::get_log_str(level);
}
void Logger::dump_config() {
ESP_LOGCONFIG(TAG,
"Logger:\n"
" Max Level: %s\n"
" Initial Level: %s",
LOG_STR_ARG(get_log_level_str(ESPHOME_LOG_LEVEL)),
LOG_STR_ARG(get_log_level_str(this->current_level_)));
#ifndef USE_HOST
ESP_LOGCONFIG(TAG,
" Log Baud Rate: %" PRIu32 "\n"
" Hardware UART: %s",
this->baud_rate_, LOG_STR_ARG(get_uart_selection_()));
#endif
#ifdef USE_ESPHOME_TASK_LOG_BUFFER
if (this->log_buffer_) {
#ifdef USE_HOST
ESP_LOGCONFIG(TAG, " Task Log Buffer Slots: %u", static_cast<unsigned int>(this->log_buffer_->size()));
#else
ESP_LOGCONFIG(TAG, " Task Log Buffer Size: %u bytes", static_cast<unsigned int>(this->log_buffer_->size()));
#endif
}
#endif
#ifdef USE_LOGGER_RUNTIME_TAG_LEVELS
for (auto &it : this->log_levels_) {
ESP_LOGCONFIG(TAG, " Level for '%s': %s", it.first, LOG_STR_ARG(get_log_level_str(it.second)));
}
#endif
}
void Logger::set_log_level(uint8_t level) {
if (level > ESPHOME_LOG_LEVEL) {
level = ESPHOME_LOG_LEVEL;
ESP_LOGW(TAG, "Cannot set log level higher than pre-compiled %s",
LOG_STR_ARG(get_log_level_str(ESPHOME_LOG_LEVEL)));
}
this->current_level_ = level;
#ifdef USE_LOGGER_LEVEL_LISTENERS
for (auto *listener : this->level_listeners_)
listener->on_log_level_change(level);
#endif
}
Logger *global_logger = nullptr; // NOLINT(cppcoreguidelines-avoid-non-const-global-variables)
} // namespace esphome::logger