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esphome/esphome/components/template/switch/template_switch.cpp
J. Nick Koston afd0c85e48 merge
2025-10-26 15:26:06 -07:00

51 lines
1.4 KiB
C++

#include "template_switch.h"
#include "esphome/core/log.h"
namespace esphome {
namespace template_ {
static const char *const TAG = "template.switch";
// Template instantiations
template<typename F> void TemplateSwitchBase<F>::write_state(bool state) {
if (this->prev_trigger_ != nullptr) {
this->prev_trigger_->stop_action();
}
if (state) {
this->prev_trigger_ = this->turn_on_trigger_;
this->turn_on_trigger_->trigger();
} else {
this->prev_trigger_ = this->turn_off_trigger_;
this->turn_off_trigger_->trigger();
}
if (this->optimistic_)
this->publish_state(state);
}
template<typename F> void TemplateSwitchBase<F>::setup() {
optional<bool> initial_state = this->get_initial_state_with_restore_mode();
if (initial_state.has_value()) {
ESP_LOGD(TAG, " Restored state %s", ONOFF(initial_state.value()));
// if it has a value, restore_mode is not "DISABLED", therefore act on the switch:
if (initial_state.value()) {
this->turn_on();
} else {
this->turn_off();
}
}
}
template<typename F> void TemplateSwitchBase<F>::dump_config() {
LOG_SWITCH("", "Template Switch", this);
ESP_LOGCONFIG(TAG, " Optimistic: %s", YESNO(this->optimistic_));
}
template class TemplateSwitchBase<std::function<optional<bool>()>>;
template class TemplateSwitchBase<optional<bool> (*)()>;
} // namespace template_
} // namespace esphome