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66 lines
1.8 KiB
C++

#pragma once
#include <utility>
#include "esphome/components/select/select.h"
#include "esphome/core/automation.h"
#include "esphome/core/component.h"
#include "esphome/core/preferences.h"
#include "../lvgl.h"
namespace esphome {
namespace lvgl {
class LVGLSelect : public select::Select, public Component {
public:
LVGLSelect(LvSelectable *widget, lv_anim_enable_t anim, bool restore)
: widget_(widget), anim_(anim), restore_(restore) {}
void setup() override {
this->set_options_();
if (this->restore_) {
size_t index;
this->pref_ = global_preferences->make_preference<size_t>(this->get_object_id_hash());
if (this->pref_.load(&index))
this->widget_->set_selected_index(index, LV_ANIM_OFF);
}
this->publish();
lv_obj_add_event_cb(
this->widget_->obj,
[](lv_event_t *e) {
auto *it = static_cast<LVGLSelect *>(e->user_data);
it->set_options_();
},
LV_EVENT_REFRESH, this);
auto lamb = [](lv_event_t *e) {
auto *self = static_cast<LVGLSelect *>(e->user_data);
self->publish();
};
lv_obj_add_event_cb(this->widget_->obj, lamb, LV_EVENT_VALUE_CHANGED, this);
lv_obj_add_event_cb(this->widget_->obj, lamb, lv_update_event, this);
}
void publish() {
this->publish_state(this->widget_->get_selected_text());
if (this->restore_) {
auto index = this->widget_->get_selected_index();
this->pref_.save(&index);
}
}
protected:
void control(const std::string &value) override {
this->widget_->set_selected_text(value, this->anim_);
this->publish();
}
void set_options_() { this->traits.set_options(this->widget_->get_options()); }
LvSelectable *widget_;
lv_anim_enable_t anim_;
bool restore_;
ESPPreferenceObject pref_{};
};
} // namespace lvgl
} // namespace esphome