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132 lines
5.2 KiB
C++
132 lines
5.2 KiB
C++
#include "esphome/core/log.h"
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#include "tuya_climate.h"
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namespace esphome {
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namespace tuya {
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static const char *TAG = "tuya.climate";
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void TuyaClimate::setup() {
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if (this->switch_id_.has_value()) {
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this->parent_->register_listener(*this->switch_id_, [this](TuyaDatapoint datapoint) {
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ESP_LOGV(TAG, "MCU reported switch is: %s", ONOFF(datapoint.value_bool));
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this->mode = climate::CLIMATE_MODE_OFF;
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if (datapoint.value_bool) {
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if (this->supports_heat_ && this->supports_cool_) {
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this->mode = climate::CLIMATE_MODE_HEAT_COOL;
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} else if (this->supports_heat_) {
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this->mode = climate::CLIMATE_MODE_HEAT;
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} else if (this->supports_cool_) {
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this->mode = climate::CLIMATE_MODE_COOL;
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}
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}
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this->compute_state_();
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this->publish_state();
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});
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}
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if (this->active_state_id_.has_value()) {
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this->parent_->register_listener(*this->active_state_id_, [this](TuyaDatapoint datapoint) {
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ESP_LOGV(TAG, "MCU reported active state is: %u", datapoint.value_enum);
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this->active_state_ = datapoint.value_enum;
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this->compute_state_();
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this->publish_state();
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});
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}
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if (this->target_temperature_id_.has_value()) {
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this->parent_->register_listener(*this->target_temperature_id_, [this](TuyaDatapoint datapoint) {
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this->target_temperature = datapoint.value_int * this->target_temperature_multiplier_;
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ESP_LOGV(TAG, "MCU reported target temperature is: %.1f", this->target_temperature);
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this->compute_state_();
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this->publish_state();
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});
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}
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if (this->current_temperature_id_.has_value()) {
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this->parent_->register_listener(*this->current_temperature_id_, [this](TuyaDatapoint datapoint) {
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this->current_temperature = datapoint.value_int * this->current_temperature_multiplier_;
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ESP_LOGV(TAG, "MCU reported current temperature is: %.1f", this->current_temperature);
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this->compute_state_();
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this->publish_state();
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});
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}
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}
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void TuyaClimate::control(const climate::ClimateCall &call) {
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if (call.get_mode().has_value()) {
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const bool switch_state = *call.get_mode() != climate::CLIMATE_MODE_OFF;
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ESP_LOGV(TAG, "Setting switch: %s", ONOFF(switch_state));
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this->parent_->set_datapoint_value(*this->switch_id_, switch_state);
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}
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if (call.get_target_temperature().has_value()) {
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const float target_temperature = *call.get_target_temperature();
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ESP_LOGV(TAG, "Setting target temperature: %.1f", target_temperature);
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this->parent_->set_datapoint_value(*this->target_temperature_id_,
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(int) (target_temperature / this->target_temperature_multiplier_));
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}
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}
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climate::ClimateTraits TuyaClimate::traits() {
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auto traits = climate::ClimateTraits();
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traits.set_supports_current_temperature(this->current_temperature_id_.has_value());
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traits.set_supports_heat_mode(this->supports_heat_);
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traits.set_supports_cool_mode(this->supports_cool_);
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traits.set_supports_action(true);
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return traits;
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}
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void TuyaClimate::dump_config() {
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LOG_CLIMATE("", "Tuya Climate", this);
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if (this->switch_id_.has_value())
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ESP_LOGCONFIG(TAG, " Switch has datapoint ID %u", *this->switch_id_);
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if (this->active_state_id_.has_value())
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ESP_LOGCONFIG(TAG, " Active state has datapoint ID %u", *this->active_state_id_);
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if (this->target_temperature_id_.has_value())
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ESP_LOGCONFIG(TAG, " Target Temperature has datapoint ID %u", *this->target_temperature_id_);
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if (this->current_temperature_id_.has_value())
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ESP_LOGCONFIG(TAG, " Current Temperature has datapoint ID %u", *this->current_temperature_id_);
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}
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void TuyaClimate::compute_state_() {
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if (isnan(this->current_temperature) || isnan(this->target_temperature)) {
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// if any control parameters are nan, go to OFF action (not IDLE!)
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this->switch_to_action_(climate::CLIMATE_ACTION_OFF);
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return;
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}
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if (this->mode == climate::CLIMATE_MODE_OFF) {
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this->switch_to_action_(climate::CLIMATE_ACTION_OFF);
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return;
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}
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climate::ClimateAction target_action = climate::CLIMATE_ACTION_IDLE;
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if (this->active_state_id_.has_value()) {
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if (this->supports_heat_ && this->active_state_heating_value_.has_value() &&
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this->active_state_ == this->active_state_heating_value_) {
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target_action = climate::CLIMATE_ACTION_HEATING;
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} else if (this->supports_cool_ && this->active_state_cooling_value_.has_value() &&
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this->active_state_ == this->active_state_cooling_value_) {
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target_action = climate::CLIMATE_ACTION_COOLING;
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}
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} else {
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// Fallback to active state calc based on temp and hysteresis
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const float temp_diff = this->target_temperature - this->current_temperature;
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if (std::abs(temp_diff) > this->hysteresis_) {
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if (this->supports_heat_ && temp_diff > 0) {
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target_action = climate::CLIMATE_ACTION_HEATING;
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} else if (this->supports_cool_ && temp_diff < 0) {
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target_action = climate::CLIMATE_ACTION_COOLING;
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}
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}
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}
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this->switch_to_action_(target_action);
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}
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void TuyaClimate::switch_to_action_(climate::ClimateAction action) {
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// For now this just sets the current action but could include triggers later
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this->action = action;
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}
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} // namespace tuya
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} // namespace esphome
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