1
0
mirror of https://github.com/esphome/esphome.git synced 2025-09-05 04:42:21 +01:00
Files
esphome/esphome/components/audio/audio_transfer_buffer.cpp
2025-06-19 02:53:54 +00:00

176 lines
4.7 KiB
C++

#include "audio_transfer_buffer.h"
#ifdef USE_ESP32
#include "esphome/core/helpers.h"
namespace esphome {
namespace audio {
AudioTransferBuffer::~AudioTransferBuffer() { this->deallocate_buffer_(); };
std::unique_ptr<AudioSinkTransferBuffer> AudioSinkTransferBuffer::create(size_t buffer_size) {
std::unique_ptr<AudioSinkTransferBuffer> sink_buffer = make_unique<AudioSinkTransferBuffer>();
if (!sink_buffer->allocate_buffer_(buffer_size)) {
return nullptr;
}
return sink_buffer;
}
std::unique_ptr<AudioSourceTransferBuffer> AudioSourceTransferBuffer::create(size_t buffer_size) {
std::unique_ptr<AudioSourceTransferBuffer> source_buffer = make_unique<AudioSourceTransferBuffer>();
if (!source_buffer->allocate_buffer_(buffer_size)) {
return nullptr;
}
return source_buffer;
}
size_t AudioTransferBuffer::free() const {
if (this->buffer_size_ == 0) {
return 0;
}
return this->buffer_size_ - (this->buffer_length_ + (this->data_start_ - this->buffer_));
}
void AudioTransferBuffer::decrease_buffer_length(size_t bytes) {
this->buffer_length_ -= bytes;
if (this->buffer_length_ > 0) {
this->data_start_ += bytes;
} else {
// All the data in the buffer has been consumed, reset the start pointer
this->data_start_ = this->buffer_;
}
}
void AudioTransferBuffer::increase_buffer_length(size_t bytes) { this->buffer_length_ += bytes; }
void AudioTransferBuffer::clear_buffered_data() {
this->buffer_length_ = 0;
if (this->ring_buffer_.use_count() > 0) {
this->ring_buffer_->reset();
}
}
void AudioSinkTransferBuffer::clear_buffered_data() {
this->buffer_length_ = 0;
if (this->ring_buffer_.use_count() > 0) {
this->ring_buffer_->reset();
}
#ifdef USE_SPEAKER
if (this->speaker_ != nullptr) {
this->speaker_->stop();
}
#endif
}
bool AudioTransferBuffer::has_buffered_data() const {
if (this->ring_buffer_.use_count() > 0) {
return ((this->ring_buffer_->available() > 0) || (this->available() > 0));
}
return (this->available() > 0);
}
bool AudioTransferBuffer::reallocate(size_t new_buffer_size) {
if (this->buffer_length_ > 0) {
// Buffer currently has data, so reallocation is impossible
return false;
}
this->deallocate_buffer_();
return this->allocate_buffer_(new_buffer_size);
}
bool AudioTransferBuffer::allocate_buffer_(size_t buffer_size) {
this->buffer_size_ = buffer_size;
RAMAllocator<uint8_t> allocator;
this->buffer_ = allocator.allocate(this->buffer_size_);
if (this->buffer_ == nullptr) {
return false;
}
this->data_start_ = this->buffer_;
this->buffer_length_ = 0;
return true;
}
void AudioTransferBuffer::deallocate_buffer_() {
if (this->buffer_ != nullptr) {
RAMAllocator<uint8_t> allocator;
allocator.deallocate(this->buffer_, this->buffer_size_);
this->buffer_ = nullptr;
this->data_start_ = nullptr;
}
this->buffer_size_ = 0;
this->buffer_length_ = 0;
}
size_t AudioSourceTransferBuffer::transfer_data_from_source(TickType_t ticks_to_wait, bool pre_shift) {
if (pre_shift) {
// Shift data in buffer to start
if (this->buffer_length_ > 0) {
memmove(this->buffer_, this->data_start_, this->buffer_length_);
}
this->data_start_ = this->buffer_;
}
size_t bytes_to_read = this->free();
size_t bytes_read = 0;
if (bytes_to_read > 0) {
if (this->ring_buffer_.use_count() > 0) {
bytes_read = this->ring_buffer_->read((void *) this->get_buffer_end(), bytes_to_read, ticks_to_wait);
}
this->increase_buffer_length(bytes_read);
}
return bytes_read;
}
size_t AudioSinkTransferBuffer::transfer_data_to_sink(TickType_t ticks_to_wait, bool post_shift) {
size_t bytes_written = 0;
if (this->available()) {
#ifdef USE_SPEAKER
if (this->speaker_ != nullptr) {
bytes_written = this->speaker_->play(this->data_start_, this->available(), ticks_to_wait);
} else
#endif
if (this->ring_buffer_.use_count() > 0) {
bytes_written =
this->ring_buffer_->write_without_replacement((void *) this->data_start_, this->available(), ticks_to_wait);
}
this->decrease_buffer_length(bytes_written);
}
if (post_shift) {
// Shift unwritten data to the start of the buffer
memmove(this->buffer_, this->data_start_, this->buffer_length_);
this->data_start_ = this->buffer_;
}
return bytes_written;
}
bool AudioSinkTransferBuffer::has_buffered_data() const {
#ifdef USE_SPEAKER
if (this->speaker_ != nullptr) {
return (this->speaker_->has_buffered_data() || (this->available() > 0));
}
#endif
if (this->ring_buffer_.use_count() > 0) {
return ((this->ring_buffer_->available() > 0) || (this->available() > 0));
}
return (this->available() > 0);
}
} // namespace audio
} // namespace esphome
#endif