mirror of
https://github.com/esphome/esphome.git
synced 2025-02-12 16:08:19 +00:00
* Cleanup dashboard JS * Add vscode * Save start_mark/end_mark * Updates * Updates * Remove need for cv.nameable It's a bit hacky but removes so much bloat from integrations * Add enum helper * Document APIs, and Improvements * Fixes * Fixes * Update PULL_REQUEST_TEMPLATE.md * Updates * Updates * Updates
103 lines
2.6 KiB
C++
103 lines
2.6 KiB
C++
#pragma once
|
|
|
|
#include "esphome/core/component.h"
|
|
#include "esphome/core/automation.h"
|
|
#include "cover.h"
|
|
|
|
namespace esphome {
|
|
namespace cover {
|
|
|
|
template<typename... Ts> class OpenAction : public Action<Ts...> {
|
|
public:
|
|
explicit OpenAction(Cover *cover) : cover_(cover) {}
|
|
|
|
void play(Ts... x) override { this->cover_->open(); }
|
|
|
|
protected:
|
|
Cover *cover_;
|
|
};
|
|
|
|
template<typename... Ts> class CloseAction : public Action<Ts...> {
|
|
public:
|
|
explicit CloseAction(Cover *cover) : cover_(cover) {}
|
|
|
|
void play(Ts... x) override { this->cover_->close(); }
|
|
|
|
protected:
|
|
Cover *cover_;
|
|
};
|
|
|
|
template<typename... Ts> class StopAction : public Action<Ts...> {
|
|
public:
|
|
explicit StopAction(Cover *cover) : cover_(cover) {}
|
|
|
|
void play(Ts... x) override { this->cover_->stop(); }
|
|
|
|
protected:
|
|
Cover *cover_;
|
|
};
|
|
|
|
template<typename... Ts> class ControlAction : public Action<Ts...> {
|
|
public:
|
|
explicit ControlAction(Cover *cover) : cover_(cover) {}
|
|
|
|
void play(Ts... x) override {
|
|
auto call = this->cover_->make_call();
|
|
if (this->stop_.has_value())
|
|
call.set_stop(this->stop_.value(x...));
|
|
if (this->position_.has_value())
|
|
call.set_position(this->position_.value(x...));
|
|
if (this->tilt_.has_value())
|
|
call.set_tilt(this->tilt_.value(x...));
|
|
call.perform();
|
|
}
|
|
|
|
TEMPLATABLE_VALUE(bool, stop)
|
|
TEMPLATABLE_VALUE(float, position)
|
|
TEMPLATABLE_VALUE(float, tilt)
|
|
|
|
protected:
|
|
Cover *cover_;
|
|
};
|
|
|
|
template<typename... Ts> class CoverPublishAction : public Action<Ts...> {
|
|
public:
|
|
CoverPublishAction(Cover *cover) : cover_(cover) {}
|
|
void play(Ts... x) override {
|
|
if (this->position_.has_value())
|
|
this->cover_->position = this->position_.value(x...);
|
|
if (this->tilt_.has_value())
|
|
this->cover_->tilt = this->tilt_.value(x...);
|
|
if (this->current_operation_.has_value())
|
|
this->cover_->current_operation = this->current_operation_.value(x...);
|
|
this->cover_->publish_state();
|
|
}
|
|
|
|
TEMPLATABLE_VALUE(float, position)
|
|
TEMPLATABLE_VALUE(float, tilt)
|
|
TEMPLATABLE_VALUE(CoverOperation, current_operation)
|
|
|
|
protected:
|
|
Cover *cover_;
|
|
};
|
|
|
|
template<typename... Ts> class CoverIsOpenCondition : public Condition<Ts...> {
|
|
public:
|
|
CoverIsOpenCondition(Cover *cover) : cover_(cover) {}
|
|
bool check(Ts... x) override { return this->cover_->is_fully_open(); }
|
|
|
|
protected:
|
|
Cover *cover_;
|
|
};
|
|
template<typename... Ts> class CoverIsClosedCondition : public Condition<Ts...> {
|
|
public:
|
|
CoverIsClosedCondition(Cover *cover) : cover_(cover) {}
|
|
bool check(Ts... x) override { return this->cover_->is_fully_closed(); }
|
|
|
|
protected:
|
|
Cover *cover_;
|
|
};
|
|
|
|
} // namespace cover
|
|
} // namespace esphome
|