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mirror of https://github.com/esphome/esphome.git synced 2025-03-19 00:58:13 +00:00
Kevin Ahrendt f6cf99384b
[audio, i2s_audio, speaker] Media Player Components PR2 (#8164)
Co-authored-by: Jesse Hills <3060199+jesserockz@users.noreply.github.com>
2025-02-03 15:25:41 +13:00

140 lines
6.0 KiB
C++

#pragma once
#include "esphome/core/defines.h"
#include <cstddef>
#include <cstdint>
namespace esphome {
namespace audio {
class AudioStreamInfo {
/* Class to respresent important parameters of the audio stream that also provides helper function to convert between
* various audio related units.
*
* - An audio sample represents a unit of audio for one channel.
* - A frame represents a unit of audio with a sample for every channel.
*
* In gneneral, converting between bytes, samples, and frames shouldn't result in rounding errors so long as frames
* are used as the main unit when transferring audio data. Durations may result in rounding for certain sample rates;
* e.g., 44.1 KHz. The ``frames_to_milliseconds_with_remainder`` function should be used for accuracy, as it takes
* into account the remainder rather than just ignoring any rounding.
*/
public:
AudioStreamInfo()
: AudioStreamInfo(16, 1, 16000){}; // Default values represent ESPHome's audio components historical values
AudioStreamInfo(uint8_t bits_per_sample, uint8_t channels, uint32_t sample_rate);
uint8_t get_bits_per_sample() const { return this->bits_per_sample_; }
uint8_t get_channels() const { return this->channels_; }
uint32_t get_sample_rate() const { return this->sample_rate_; }
/// @brief Convert bytes to duration in milliseconds.
/// @param bytes Number of bytes to convert
/// @return Duration in milliseconds that will store `bytes` bytes of audio. May round down for certain sample rates
/// or values of `bytes`.
uint32_t bytes_to_ms(size_t bytes) const {
return bytes * 1000 / (this->sample_rate_ * this->bytes_per_sample_ * this->channels_);
}
/// @brief Convert bytes to frames.
/// @param bytes Number of bytes to convert
/// @return Audio frames that will store `bytes` bytes.
uint32_t bytes_to_frames(size_t bytes) const { return (bytes / (this->bytes_per_sample_ * this->channels_)); }
/// @brief Convert bytes to samples.
/// @param bytes Number of bytes to convert
/// @return Audio samples that will store `bytes` bytes.
uint32_t bytes_to_samples(size_t bytes) const { return (bytes / this->bytes_per_sample_); }
/// @brief Converts frames to bytes.
/// @param frames Number of frames to convert.
/// @return Number of bytes that will store `frames` frames of audio.
size_t frames_to_bytes(uint32_t frames) const { return frames * this->bytes_per_sample_ * this->channels_; }
/// @brief Converts samples to bytes.
/// @param samples Number of samples to convert.
/// @return Number of bytes that will store `samples` samples of audio.
size_t samples_to_bytes(uint32_t samples) const { return samples * this->bytes_per_sample_; }
/// @brief Converts duration to frames.
/// @param ms Duration in milliseconds
/// @return Audio frames that will store `ms` milliseconds of audio. May round down for certain sample rates.
uint32_t ms_to_frames(uint32_t ms) const { return (ms * this->sample_rate_) / 1000; }
/// @brief Converts duration to samples.
/// @param ms Duration in milliseconds
/// @return Audio samples that will store `ms` milliseconds of audio. May round down for certain sample rates.
uint32_t ms_to_samples(uint32_t ms) const { return (ms * this->channels_ * this->sample_rate_) / 1000; }
/// @brief Converts duration to bytes. May round down for certain sample rates.
/// @param ms Duration in milliseconds
/// @return Bytes that will store `ms` milliseconds of audio. May round down for certain sample rates.
size_t ms_to_bytes(uint32_t ms) const {
return (ms * this->bytes_per_sample_ * this->channels_ * this->sample_rate_) / 1000;
}
/// @brief Computes the duration, in microseconds, the given amount of frames represents.
/// @param frames Number of audio frames
/// @return Duration in microseconds `frames` respresents. May be slightly inaccurate due to integer divison rounding
/// for certain sample rates.
uint32_t frames_to_microseconds(uint32_t frames) const;
/// @brief Computes the duration, in milliseconds, the given amount of frames represents. Avoids
/// accumulating rounding errors by updating `frames` with the remainder after converting.
/// @param frames Pointer to uint32_t with the number of audio frames. Replaced with the remainder.
/// @return Duration in milliseconds `frames` represents. Always less than or equal to the actual value due to
/// rounding.
uint32_t frames_to_milliseconds_with_remainder(uint32_t *frames) const;
// Class comparison operators
bool operator==(const AudioStreamInfo &rhs) const;
bool operator!=(const AudioStreamInfo &rhs) const { return !operator==(rhs); }
protected:
uint8_t bits_per_sample_;
uint8_t channels_;
uint32_t sample_rate_;
// The greatest common divisor between 1000 ms = 1 second and the sample rate. Used to avoid accumulating error when
// converting from frames to duration. Computed at construction.
uint32_t ms_sample_rate_gcd_;
// Conversion factor derived from the number of bits per sample. Assumes audio data is aligned to the byte. Computed
// at construction.
size_t bytes_per_sample_;
};
enum class AudioFileType : uint8_t {
NONE = 0,
#ifdef USE_AUDIO_FLAC_SUPPORT
FLAC,
#endif
#ifdef USE_AUDIO_MP3_SUPPORT
MP3,
#endif
WAV,
};
struct AudioFile {
const uint8_t *data;
size_t length;
AudioFileType file_type;
};
/// @brief Helper function to convert file type to a const char string
/// @param file_type
/// @return const char pointer to the readable file type
const char *audio_file_type_to_string(AudioFileType file_type);
/// @brief Scales Q15 fixed point audio samples. Scales in place if audio_samples == output_buffer.
/// @param audio_samples PCM int16 audio samples
/// @param output_buffer Buffer to store the scaled samples
/// @param scale_factor Q15 fixed point scaling factor
/// @param samples_to_scale Number of samples to scale
void scale_audio_samples(const int16_t *audio_samples, int16_t *output_buffer, int16_t scale_factor,
size_t samples_to_scale);
} // namespace audio
} // namespace esphome