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esphome/esphome/components/adalight/__init__.py
Kamil Trzciński d1b051a6bd Add Adalight support (#956)
A component to support [Adalight](https://learn.adafruit.com/adalight-diy-ambient-tv-lighting).
This allows to control addressable LEDs over UART, by pushing data right into LEDs.

The most useful to use [Prismatik](https://github.com/psieg/Lightpack) to create
an immersive effect on PC.

Co-authored-by: Guillermo Ruffino <glm.net@gmail.com>
2020-06-12 20:34:38 -03:00

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Python

import esphome.codegen as cg
import esphome.config_validation as cv
from esphome.components import uart
from esphome.components.light.types import AddressableLightEffect
from esphome.components.light.effects import register_addressable_effect
from esphome.const import CONF_NAME, CONF_UART_ID
DEPENDENCIES = ['uart']
adalight_ns = cg.esphome_ns.namespace('adalight')
AdalightLightEffect = adalight_ns.class_(
'AdalightLightEffect', uart.UARTDevice, AddressableLightEffect)
CONFIG_SCHEMA = cv.Schema({})
@register_addressable_effect('adalight', AdalightLightEffect, "Adalight", {
cv.GenerateID(CONF_UART_ID): cv.use_id(uart.UARTComponent)
})
def adalight_light_effect_to_code(config, effect_id):
effect = cg.new_Pvariable(effect_id, config[CONF_NAME])
yield uart.register_uart_device(effect, config)
yield effect