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esphome/esphome/components/binary/fan/binary_fan.cpp
2021-09-08 15:30:17 +12:00

65 lines
1.8 KiB
C++

#include "binary_fan.h"
#include "esphome/core/log.h"
namespace esphome {
namespace binary {
static const char *const TAG = "binary.fan";
void binary::BinaryFan::dump_config() {
ESP_LOGCONFIG(TAG, "Fan '%s':", this->fan_->get_name().c_str());
if (this->fan_->get_traits().supports_oscillation()) {
ESP_LOGCONFIG(TAG, " Oscillation: YES");
}
if (this->fan_->get_traits().supports_direction()) {
ESP_LOGCONFIG(TAG, " Direction: YES");
}
}
void BinaryFan::setup() {
auto traits = fan::FanTraits(this->oscillating_ != nullptr, false, this->direction_ != nullptr, 0);
this->fan_->set_traits(traits);
this->fan_->add_on_state_callback([this]() { this->next_update_ = true; });
}
void BinaryFan::loop() {
if (!this->next_update_) {
return;
}
this->next_update_ = false;
{
bool enable = this->fan_->state;
if (enable)
this->output_->turn_on();
else
this->output_->turn_off();
ESP_LOGD(TAG, "Setting binary state: %s", ONOFF(enable));
}
if (this->oscillating_ != nullptr) {
bool enable = this->fan_->oscillating;
if (enable) {
this->oscillating_->turn_on();
} else {
this->oscillating_->turn_off();
}
ESP_LOGD(TAG, "Setting oscillation: %s", ONOFF(enable));
}
if (this->direction_ != nullptr) {
bool enable = this->fan_->direction == fan::FAN_DIRECTION_REVERSE;
if (enable) {
this->direction_->turn_on();
} else {
this->direction_->turn_off();
}
ESP_LOGD(TAG, "Setting reverse direction: %s", ONOFF(enable));
}
}
// We need a higher priority than the FanState component to make sure that the traits are set
// when that component sets itself up.
float BinaryFan::get_setup_priority() const { return fan_->get_setup_priority() + 1.0f; }
} // namespace binary
} // namespace esphome