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esphome/esphome/components/homeassistant/switch/homeassistant_switch.cpp

60 lines
1.7 KiB
C++

#include "homeassistant_switch.h"
#include "esphome/components/api/api_server.h"
#include "esphome/core/log.h"
namespace esphome {
namespace homeassistant {
static const char *const TAG = "homeassistant.switch";
using namespace esphome::switch_;
void HomeassistantSwitch::setup() {
api::global_api_server->subscribe_home_assistant_state(this->entity_id_, nullopt, [this](const std::string &state) {
auto val = parse_on_off(state.c_str());
switch (val) {
case PARSE_NONE:
case PARSE_TOGGLE:
ESP_LOGW(TAG, "Can't convert '%s' to binary state!", state.c_str());
break;
case PARSE_ON:
case PARSE_OFF:
bool new_state = val == PARSE_ON;
ESP_LOGD(TAG, "'%s': Got state %s", this->entity_id_.c_str(), ONOFF(new_state));
this->publish_state(new_state);
break;
}
});
}
void HomeassistantSwitch::dump_config() {
LOG_SWITCH("", "Homeassistant Switch", this);
ESP_LOGCONFIG(TAG, " Entity ID: '%s'", this->entity_id_.c_str());
}
float HomeassistantSwitch::get_setup_priority() const { return setup_priority::AFTER_CONNECTION; }
void HomeassistantSwitch::write_state(bool state) {
if (!api::global_api_server->is_connected()) {
ESP_LOGE(TAG, "No clients connected to API server");
return;
}
api::HomeassistantServiceResponse resp;
if (state) {
resp.service = "homeassistant.turn_on";
} else {
resp.service = "homeassistant.turn_off";
}
api::HomeassistantServiceMap entity_id_kv;
entity_id_kv.key = "entity_id";
entity_id_kv.value = this->entity_id_;
resp.data.push_back(entity_id_kv);
api::global_api_server->send_homeassistant_service_call(resp);
}
} // namespace homeassistant
} // namespace esphome