mirror of
https://github.com/esphome/esphome.git
synced 2025-02-24 13:58:14 +00:00
## Description: Move esphome-core codebase into esphome (and a bunch of other refactors). See https://github.com/esphome/feature-requests/issues/97 Yes this is a shit ton of work and no there's no way to automate it :( But it will be worth it 👍 Progress: - Core support (file copy etc): 80% - Base Abstractions (light, switch): ~50% - Integrations: ~10% - Working? Yes, (but only with ported components). Other refactors: - Moves all codegen related stuff into a single class: `esphome.codegen` (imported as `cg`) - Rework coroutine syntax - Move from `component/platform.py` to `domain/component.py` structure as with HA - Move all defaults out of C++ and into config validation. - Remove `make_...` helpers from Application class. Reason: Merge conflicts with every single new integration. - Pointer Variables are stored globally instead of locally in setup(). Reason: stack size limit. Future work: - Rework const.py - Move all `CONF_...` into a conf class (usage `conf.UPDATE_INTERVAL` vs `CONF_UPDATE_INTERVAL`). Reason: Less convoluted import block - Enable loading from `custom_components` folder. **Related issue (if applicable):** https://github.com/esphome/feature-requests/issues/97 **Pull request in [esphome-docs](https://github.com/esphome/esphome-docs) with documentation (if applicable):** esphome/esphome-docs#<esphome-docs PR number goes here> ## Checklist: - [ ] The code change is tested and works locally. - [ ] Tests have been added to verify that the new code works (under `tests/` folder). If user exposed functionality or configuration variables are added/changed: - [ ] Documentation added/updated in [esphomedocs](https://github.com/OttoWinter/esphomedocs).
130 lines
3.9 KiB
C++
130 lines
3.9 KiB
C++
#include "json_util.h"
|
|
#include "esphome/core/log.h"
|
|
|
|
namespace esphome {
|
|
namespace json {
|
|
|
|
static const char *TAG = "json";
|
|
|
|
static char *global_json_build_buffer = nullptr;
|
|
static size_t global_json_build_buffer_size = 0;
|
|
|
|
void reserve_global_json_build_buffer(size_t required_size) {
|
|
if (global_json_build_buffer_size == 0 || global_json_build_buffer_size < required_size) {
|
|
delete[] global_json_build_buffer;
|
|
global_json_build_buffer_size = std::max(required_size, global_json_build_buffer_size * 2);
|
|
|
|
size_t remainder = global_json_build_buffer_size % 16U;
|
|
if (remainder != 0)
|
|
global_json_build_buffer_size += 16 - remainder;
|
|
|
|
global_json_build_buffer = new char[global_json_build_buffer_size];
|
|
}
|
|
}
|
|
|
|
const char *build_json(const json_build_t &f, size_t *length) {
|
|
global_json_buffer.clear();
|
|
JsonObject &root = global_json_buffer.createObject();
|
|
|
|
f(root);
|
|
|
|
// The Json buffer size gives us a good estimate for the required size.
|
|
// Usually, it's a bit larger than the actual required string size
|
|
// | JSON Buffer Size | String Size |
|
|
// Discovery | 388 | 351 |
|
|
// Discovery | 372 | 356 |
|
|
// Discovery | 336 | 311 |
|
|
// Discovery | 408 | 393 |
|
|
reserve_global_json_build_buffer(global_json_buffer.size());
|
|
size_t bytes_written = root.printTo(global_json_build_buffer, global_json_build_buffer_size);
|
|
|
|
if (bytes_written >= global_json_build_buffer_size - 1) {
|
|
reserve_global_json_build_buffer(root.measureLength() + 1);
|
|
bytes_written = root.printTo(global_json_build_buffer, global_json_build_buffer_size);
|
|
}
|
|
|
|
*length = bytes_written;
|
|
return global_json_build_buffer;
|
|
}
|
|
void parse_json(const std::string &data, const json_parse_t &f) {
|
|
global_json_buffer.clear();
|
|
JsonObject &root = global_json_buffer.parseObject(data);
|
|
|
|
if (!root.success()) {
|
|
ESP_LOGW(TAG, "Parsing JSON failed.");
|
|
return;
|
|
}
|
|
|
|
f(root);
|
|
}
|
|
std::string build_json(const json_build_t &f) {
|
|
size_t len;
|
|
const char *c_str = build_json(f, &len);
|
|
return std::string(c_str, len);
|
|
}
|
|
|
|
VectorJsonBuffer::String::String(VectorJsonBuffer *parent) : parent_(parent), start_(parent->size_) {}
|
|
void VectorJsonBuffer::String::append(char c) const {
|
|
char *last = static_cast<char *>(this->parent_->do_alloc(1));
|
|
*last = c;
|
|
}
|
|
const char *VectorJsonBuffer::String::c_str() const {
|
|
this->append('\0');
|
|
return &this->parent_->buffer_[this->start_];
|
|
}
|
|
void VectorJsonBuffer::clear() {
|
|
for (char *block : this->free_blocks_)
|
|
free(block); // NOLINT
|
|
|
|
this->size_ = 0;
|
|
this->free_blocks_.clear();
|
|
}
|
|
VectorJsonBuffer::String VectorJsonBuffer::startString() { return {this}; } // NOLINT
|
|
void *VectorJsonBuffer::alloc(size_t bytes) {
|
|
// Make sure memory addresses are aligned
|
|
uint32_t new_size = round_size_up(this->size_);
|
|
this->resize(new_size);
|
|
return this->do_alloc(bytes);
|
|
}
|
|
void *VectorJsonBuffer::do_alloc(size_t bytes) { // NOLINT
|
|
const uint32_t begin = this->size_;
|
|
this->resize(begin + bytes);
|
|
return &this->buffer_[begin];
|
|
}
|
|
void VectorJsonBuffer::resize(size_t size) { // NOLINT
|
|
if (size <= this->size_) {
|
|
this->size_ = size;
|
|
return;
|
|
}
|
|
|
|
this->reserve(size);
|
|
this->size_ = size;
|
|
}
|
|
void VectorJsonBuffer::reserve(size_t size) { // NOLINT
|
|
if (size <= this->capacity_)
|
|
return;
|
|
|
|
uint32_t target_capacity = this->capacity_;
|
|
if (this->capacity_ == 0) {
|
|
// lazily initialize with a reasonable size
|
|
target_capacity = JSON_OBJECT_SIZE(16);
|
|
}
|
|
while (target_capacity < size)
|
|
target_capacity *= 2;
|
|
|
|
char *old_buffer = this->buffer_;
|
|
this->buffer_ = new char[target_capacity];
|
|
if (old_buffer != nullptr && this->capacity_ != 0) {
|
|
this->free_blocks_.push_back(old_buffer);
|
|
memcpy(this->buffer_, old_buffer, this->capacity_);
|
|
}
|
|
this->capacity_ = target_capacity;
|
|
}
|
|
|
|
size_t VectorJsonBuffer::size() const { return this->size_; }
|
|
|
|
VectorJsonBuffer global_json_buffer;
|
|
|
|
} // namespace json
|
|
} // namespace esphome
|