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mirror of https://github.com/esphome/esphome.git synced 2025-02-15 17:38:15 +00:00
2023-05-08 10:36:17 +12:00

49 lines
1.2 KiB
C++

#pragma once
#include "esphome/core/automation.h"
#include "speaker.h"
#include <vector>
namespace esphome {
namespace speaker {
template<typename... Ts> class PlayAction : public Action<Ts...>, public Parented<Speaker> {
public:
void set_data_template(std::function<std::vector<uint8_t>(Ts...)> func) {
this->data_func_ = func;
this->static_ = false;
}
void set_data_static(const std::vector<uint8_t> &data) {
this->data_static_ = data;
this->static_ = true;
}
void play(Ts... x) override {
if (this->static_) {
this->parent_->play(this->data_static_);
} else {
auto val = this->data_func_(x...);
this->parent_->play(val);
}
}
protected:
bool static_{false};
std::function<std::vector<uint8_t>(Ts...)> data_func_{};
std::vector<uint8_t> data_static_{};
};
template<typename... Ts> class StopAction : public Action<Ts...>, public Parented<Speaker> {
public:
void play(Ts... x) override { this->parent_->stop(); }
};
template<typename... Ts> class IsPlayingCondition : public Condition<Ts...>, public Parented<Speaker> {
public:
bool check(Ts... x) override { return this->parent_->is_running(); }
};
} // namespace speaker
} // namespace esphome