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161 lines
4.9 KiB
C++
161 lines
4.9 KiB
C++
#pragma once
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#include "esphome/core/component.h"
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#include "esphome/core/preferences.h"
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#ifdef USE_SENSOR
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#include "esphome/components/sensor/sensor.h"
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#endif
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#ifdef USE_BINARY_SENSOR
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#include "esphome/components/binary_sensor/binary_sensor.h"
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#endif
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#include <vector>
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#include <map>
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/**
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* Providing packet encoding functions for exchanging data with a remote host.
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*
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* A transport is required to send the data; this is provided by a child class.
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* The child class should implement the virtual functions send_packet_ and get_max_packet_size_.
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* On receipt of a data packet, it should call `this->process_()` with the data.
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*/
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namespace esphome {
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namespace packet_transport {
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struct Provider {
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std::vector<uint8_t> encryption_key;
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const char *name;
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uint32_t last_code[2];
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uint32_t last_key_response_time;
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#ifdef USE_STATUS_SENSOR
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binary_sensor::BinarySensor *status_sensor{nullptr};
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#endif
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};
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#ifdef USE_SENSOR
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struct Sensor {
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sensor::Sensor *sensor;
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const char *id;
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bool updated;
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};
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#endif
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#ifdef USE_BINARY_SENSOR
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struct BinarySensor {
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binary_sensor::BinarySensor *sensor;
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const char *id;
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bool updated;
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};
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#endif
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class PacketTransport : public PollingComponent {
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public:
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void setup() override;
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void loop() override;
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void update() override;
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void dump_config() override;
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#ifdef USE_SENSOR
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void add_sensor(const char *id, sensor::Sensor *sensor) {
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Sensor st{sensor, id, true};
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this->sensors_.push_back(st);
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}
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void add_remote_sensor(const char *hostname, const char *remote_id, sensor::Sensor *sensor) {
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this->add_provider(hostname);
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this->remote_sensors_[hostname][remote_id] = sensor;
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}
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#endif
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#ifdef USE_BINARY_SENSOR
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void add_binary_sensor(const char *id, binary_sensor::BinarySensor *sensor) {
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BinarySensor st{sensor, id, true};
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this->binary_sensors_.push_back(st);
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}
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void add_remote_binary_sensor(const char *hostname, const char *remote_id, binary_sensor::BinarySensor *sensor) {
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this->add_provider(hostname);
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this->remote_binary_sensors_[hostname][remote_id] = sensor;
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}
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#endif
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void add_provider(const char *hostname) {
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if (this->providers_.count(hostname) == 0) {
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Provider provider{};
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provider.name = hostname;
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this->providers_[hostname] = provider;
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#ifdef USE_SENSOR
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this->remote_sensors_[hostname] = std::map<std::string, sensor::Sensor *>();
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#endif
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#ifdef USE_BINARY_SENSOR
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this->remote_binary_sensors_[hostname] = std::map<std::string, binary_sensor::BinarySensor *>();
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#endif
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}
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}
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void set_encryption_key(std::vector<uint8_t> key) { this->encryption_key_ = std::move(key); }
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void set_rolling_code_enable(bool enable) { this->rolling_code_enable_ = enable; }
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void set_ping_pong_enable(bool enable) { this->ping_pong_enable_ = enable; }
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void set_ping_pong_recycle_time(uint32_t recycle_time) { this->ping_pong_recyle_time_ = recycle_time; }
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void set_provider_encryption(const char *name, std::vector<uint8_t> key) {
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this->providers_[name].encryption_key = std::move(key);
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}
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#ifdef USE_STATUS_SENSOR
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void set_provider_status_sensor(const char *name, binary_sensor::BinarySensor *sensor) {
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this->providers_[name].status_sensor = sensor;
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}
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#endif
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void set_platform_name(const char *name) { this->platform_name_ = name; }
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protected:
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// child classes must implement this
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virtual void send_packet(const std::vector<uint8_t> &buf) const = 0;
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virtual size_t get_max_packet_size() = 0;
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virtual bool should_send() { return true; }
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// to be called by child classes when a data packet is received.
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void process_(const std::vector<uint8_t> &data);
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void send_data_(bool all);
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void flush_();
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void add_data_(uint8_t key, const char *id, float data);
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void add_data_(uint8_t key, const char *id, uint32_t data);
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void increment_code_();
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void add_binary_data_(uint8_t key, const char *id, bool data);
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void init_data_();
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bool updated_{};
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uint32_t ping_key_{};
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uint32_t rolling_code_[2]{};
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bool rolling_code_enable_{};
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bool ping_pong_enable_{};
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uint32_t ping_pong_recyle_time_{};
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uint32_t last_key_time_{};
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bool resend_ping_key_{};
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bool resend_data_{};
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const char *name_{};
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ESPPreferenceObject pref_{};
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std::vector<uint8_t> encryption_key_{};
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#ifdef USE_SENSOR
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std::vector<Sensor> sensors_{};
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std::map<std::string, std::map<std::string, sensor::Sensor *>> remote_sensors_{};
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#endif
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#ifdef USE_BINARY_SENSOR
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std::vector<BinarySensor> binary_sensors_{};
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std::map<std::string, std::map<std::string, binary_sensor::BinarySensor *>> remote_binary_sensors_{};
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#endif
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std::map<std::string, Provider> providers_{};
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std::vector<uint8_t> ping_header_{};
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std::vector<uint8_t> header_{};
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std::vector<uint8_t> data_{};
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std::map<const char *, uint32_t> ping_keys_{};
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const char *platform_name_{""};
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void add_key_(const char *name, uint32_t key);
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void send_ping_pong_request_();
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inline bool is_encrypted_() { return !this->encryption_key_.empty(); }
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};
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} // namespace packet_transport
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} // namespace esphome
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