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esphome/esphome/components/ld2450/ld2450.cpp

954 lines
31 KiB
C++

#include "ld2450.h"
#include <utility>
#ifdef USE_NUMBER
#include "esphome/components/number/number.h"
#endif
#ifdef USE_SENSOR
#include "esphome/components/sensor/sensor.h"
#endif
#include "esphome/core/application.h"
#include "esphome/core/component.h"
#include "esphome/core/helpers.h"
#define highbyte(val) (uint8_t)((val) >> 8)
#define lowbyte(val) (uint8_t)((val) &0xff)
namespace esphome {
namespace ld2450 {
static const char *const TAG = "ld2450";
static const char *const NO_MAC = "08:05:04:03:02:01";
static const char *const UNKNOWN_MAC = "unknown";
static const char *const VERSION_FMT = "%u.%02X.%02X%02X%02X%02X";
enum BaudRateStructure : uint8_t {
BAUD_RATE_9600 = 1,
BAUD_RATE_19200 = 2,
BAUD_RATE_38400 = 3,
BAUD_RATE_57600 = 4,
BAUD_RATE_115200 = 5,
BAUD_RATE_230400 = 6,
BAUD_RATE_256000 = 7,
BAUD_RATE_460800 = 8
};
// Zone type struct
enum ZoneTypeStructure : uint8_t {
ZONE_DISABLED = 0,
ZONE_DETECTION = 1,
ZONE_FILTER = 2,
};
enum PeriodicDataStructure : uint8_t {
TARGET_X = 4,
TARGET_Y = 6,
TARGET_SPEED = 8,
TARGET_RESOLUTION = 10,
};
enum PeriodicDataValue : uint8_t {
HEAD = 0xAA,
END = 0x55,
CHECK = 0x00,
};
enum AckDataStructure : uint8_t {
COMMAND = 6,
COMMAND_STATUS = 7,
};
// Memory-efficient lookup tables
struct StringToUint8 {
const char *str;
uint8_t value;
};
struct Uint8ToString {
uint8_t value;
const char *str;
};
constexpr StringToUint8 BAUD_RATES_BY_STR[] = {
{"9600", BAUD_RATE_9600}, {"19200", BAUD_RATE_19200}, {"38400", BAUD_RATE_38400},
{"57600", BAUD_RATE_57600}, {"115200", BAUD_RATE_115200}, {"230400", BAUD_RATE_230400},
{"256000", BAUD_RATE_256000}, {"460800", BAUD_RATE_460800},
};
constexpr Uint8ToString ZONE_TYPE_BY_UINT[] = {
{ZONE_DISABLED, "Disabled"},
{ZONE_DETECTION, "Detection"},
{ZONE_FILTER, "Filter"},
};
constexpr StringToUint8 ZONE_TYPE_BY_STR[] = {
{"Disabled", ZONE_DISABLED},
{"Detection", ZONE_DETECTION},
{"Filter", ZONE_FILTER},
};
// Helper functions for lookups
template<size_t N> uint8_t find_uint8(const StringToUint8 (&arr)[N], const std::string &str) {
for (const auto &entry : arr) {
if (str == entry.str)
return entry.value;
}
return 0xFF; // Not found
}
template<size_t N> const char *find_str(const Uint8ToString (&arr)[N], uint8_t value) {
for (const auto &entry : arr) {
if (value == entry.value)
return entry.str;
}
return ""; // Not found
}
// LD2450 serial command header & footer
static const uint8_t CMD_FRAME_HEADER[4] = {0xFD, 0xFC, 0xFB, 0xFA};
static const uint8_t CMD_FRAME_END[4] = {0x04, 0x03, 0x02, 0x01};
// LD2450 UART Serial Commands
static const uint8_t CMD_ENABLE_CONF = 0xFF;
static const uint8_t CMD_DISABLE_CONF = 0xFE;
static const uint8_t CMD_VERSION = 0xA0;
static const uint8_t CMD_MAC = 0xA5;
static const uint8_t CMD_RESET = 0xA2;
static const uint8_t CMD_RESTART = 0xA3;
static const uint8_t CMD_BLUETOOTH = 0xA4;
static const uint8_t CMD_SINGLE_TARGET_MODE = 0x80;
static const uint8_t CMD_MULTI_TARGET_MODE = 0x90;
static const uint8_t CMD_QUERY_TARGET_MODE = 0x91;
static const uint8_t CMD_SET_BAUD_RATE = 0xA1;
static const uint8_t CMD_QUERY_ZONE = 0xC1;
static const uint8_t CMD_SET_ZONE = 0xC2;
static inline uint16_t convert_seconds_to_ms(uint16_t value) { return value * 1000; };
static inline std::string convert_signed_int_to_hex(int value) {
auto value_as_str = str_snprintf("%04x", 4, value & 0xFFFF);
return value_as_str;
}
static inline void convert_int_values_to_hex(const int *values, uint8_t *bytes) {
for (int i = 0; i < 4; i++) {
std::string temp_hex = convert_signed_int_to_hex(values[i]);
bytes[i * 2] = std::stoi(temp_hex.substr(2, 2), nullptr, 16); // Store high byte
bytes[i * 2 + 1] = std::stoi(temp_hex.substr(0, 2), nullptr, 16); // Store low byte
}
}
static inline int16_t decode_coordinate(uint8_t low_byte, uint8_t high_byte) {
int16_t coordinate = (high_byte & 0x7F) << 8 | low_byte;
if ((high_byte & 0x80) == 0) {
coordinate = -coordinate;
}
return coordinate; // mm
}
static inline int16_t decode_speed(uint8_t low_byte, uint8_t high_byte) {
int16_t speed = (high_byte & 0x7F) << 8 | low_byte;
if ((high_byte & 0x80) == 0) {
speed = -speed;
}
return speed * 10; // mm/s
}
static inline int16_t hex_to_signed_int(const uint8_t *buffer, uint8_t offset) {
uint16_t hex_val = (buffer[offset + 1] << 8) | buffer[offset];
int16_t dec_val = static_cast<int16_t>(hex_val);
if (dec_val & 0x8000) {
dec_val -= 65536;
}
return dec_val;
}
static inline float calculate_angle(float base, float hypotenuse) {
if (base < 0.0 || hypotenuse <= 0.0) {
return 0.0;
}
float angle_radians = std::acos(base / hypotenuse);
float angle_degrees = angle_radians * (180.0 / M_PI);
return angle_degrees;
}
static inline std::string get_direction(int16_t speed) {
static const char *const APPROACHING = "Approaching";
static const char *const MOVING_AWAY = "Moving away";
static const char *const STATIONARY = "Stationary";
if (speed > 0) {
return MOVING_AWAY;
}
if (speed < 0) {
return APPROACHING;
}
return STATIONARY;
}
void LD2450Component::setup() {
ESP_LOGCONFIG(TAG, "Running setup");
#ifdef USE_NUMBER
if (this->presence_timeout_number_ != nullptr) {
this->pref_ = global_preferences->make_preference<float>(this->presence_timeout_number_->get_object_id_hash());
this->set_presence_timeout();
}
#endif
this->restart_and_read_all_info();
}
void LD2450Component::dump_config() {
ESP_LOGCONFIG(TAG, "LD2450:");
#ifdef USE_BINARY_SENSOR
LOG_BINARY_SENSOR(" ", "TargetBinarySensor", this->target_binary_sensor_);
LOG_BINARY_SENSOR(" ", "MovingTargetBinarySensor", this->moving_target_binary_sensor_);
LOG_BINARY_SENSOR(" ", "StillTargetBinarySensor", this->still_target_binary_sensor_);
#endif
#ifdef USE_SWITCH
LOG_SWITCH(" ", "BluetoothSwitch", this->bluetooth_switch_);
LOG_SWITCH(" ", "MultiTargetSwitch", this->multi_target_switch_);
#endif
#ifdef USE_BUTTON
LOG_BUTTON(" ", "ResetButton", this->reset_button_);
LOG_BUTTON(" ", "RestartButton", this->restart_button_);
#endif
#ifdef USE_SENSOR
LOG_SENSOR(" ", "TargetCountSensor", this->target_count_sensor_);
LOG_SENSOR(" ", "StillTargetCountSensor", this->still_target_count_sensor_);
LOG_SENSOR(" ", "MovingTargetCountSensor", this->moving_target_count_sensor_);
for (sensor::Sensor *s : this->move_x_sensors_) {
LOG_SENSOR(" ", "NthTargetXSensor", s);
}
for (sensor::Sensor *s : this->move_y_sensors_) {
LOG_SENSOR(" ", "NthTargetYSensor", s);
}
for (sensor::Sensor *s : this->move_speed_sensors_) {
LOG_SENSOR(" ", "NthTargetSpeedSensor", s);
}
for (sensor::Sensor *s : this->move_angle_sensors_) {
LOG_SENSOR(" ", "NthTargetAngleSensor", s);
}
for (sensor::Sensor *s : this->move_distance_sensors_) {
LOG_SENSOR(" ", "NthTargetDistanceSensor", s);
}
for (sensor::Sensor *s : this->move_resolution_sensors_) {
LOG_SENSOR(" ", "NthTargetResolutionSensor", s);
}
for (sensor::Sensor *s : this->zone_target_count_sensors_) {
LOG_SENSOR(" ", "NthZoneTargetCountSensor", s);
}
for (sensor::Sensor *s : this->zone_still_target_count_sensors_) {
LOG_SENSOR(" ", "NthZoneStillTargetCountSensor", s);
}
for (sensor::Sensor *s : this->zone_moving_target_count_sensors_) {
LOG_SENSOR(" ", "NthZoneMovingTargetCountSensor", s);
}
#endif
#ifdef USE_TEXT_SENSOR
LOG_TEXT_SENSOR(" ", "VersionTextSensor", this->version_text_sensor_);
LOG_TEXT_SENSOR(" ", "MacTextSensor", this->mac_text_sensor_);
for (text_sensor::TextSensor *s : this->direction_text_sensors_) {
LOG_TEXT_SENSOR(" ", "NthDirectionTextSensor", s);
}
#endif
#ifdef USE_NUMBER
for (auto n : this->zone_numbers_) {
LOG_NUMBER(" ", "ZoneX1Number", n.x1);
LOG_NUMBER(" ", "ZoneY1Number", n.y1);
LOG_NUMBER(" ", "ZoneX2Number", n.x2);
LOG_NUMBER(" ", "ZoneY2Number", n.y2);
}
#endif
#ifdef USE_SELECT
LOG_SELECT(" ", "BaudRateSelect", this->baud_rate_select_);
LOG_SELECT(" ", "ZoneTypeSelect", this->zone_type_select_);
#endif
#ifdef USE_NUMBER
LOG_NUMBER(" ", "PresenceTimeoutNumber", this->presence_timeout_number_);
#endif
ESP_LOGCONFIG(TAG,
" Throttle: %ums\n"
" MAC Address: %s\n"
" Firmware version: %s",
this->throttle_, this->mac_ == NO_MAC ? UNKNOWN_MAC : this->mac_.c_str(), this->version_.c_str());
}
void LD2450Component::loop() {
while (this->available()) {
this->readline_(read(), this->buffer_data_, MAX_LINE_LENGTH);
}
}
// Count targets in zone
uint8_t LD2450Component::count_targets_in_zone_(const Zone &zone, bool is_moving) {
uint8_t count = 0;
for (auto &index : this->target_info_) {
if (index.x > zone.x1 && index.x < zone.x2 && index.y > zone.y1 && index.y < zone.y2 &&
index.is_moving == is_moving) {
count++;
}
}
return count;
}
// Service reset_radar_zone
void LD2450Component::reset_radar_zone() {
this->zone_type_ = 0;
for (auto &i : this->zone_config_) {
i.x1 = 0;
i.y1 = 0;
i.x2 = 0;
i.y2 = 0;
}
this->send_set_zone_command_();
}
void LD2450Component::set_radar_zone(int32_t zone_type, int32_t zone1_x1, int32_t zone1_y1, int32_t zone1_x2,
int32_t zone1_y2, int32_t zone2_x1, int32_t zone2_y1, int32_t zone2_x2,
int32_t zone2_y2, int32_t zone3_x1, int32_t zone3_y1, int32_t zone3_x2,
int32_t zone3_y2) {
this->zone_type_ = zone_type;
int zone_parameters[12] = {zone1_x1, zone1_y1, zone1_x2, zone1_y2, zone2_x1, zone2_y1,
zone2_x2, zone2_y2, zone3_x1, zone3_y1, zone3_x2, zone3_y2};
for (int i = 0; i < MAX_ZONES; i++) {
this->zone_config_[i].x1 = zone_parameters[i * 4];
this->zone_config_[i].y1 = zone_parameters[i * 4 + 1];
this->zone_config_[i].x2 = zone_parameters[i * 4 + 2];
this->zone_config_[i].y2 = zone_parameters[i * 4 + 3];
}
this->send_set_zone_command_();
}
// Set Zone on LD2450 Sensor
void LD2450Component::send_set_zone_command_() {
uint8_t cmd_value[26] = {};
uint8_t zone_type_bytes[2] = {static_cast<uint8_t>(this->zone_type_), 0x00};
uint8_t area_config[24] = {};
for (int i = 0; i < MAX_ZONES; i++) {
int values[4] = {this->zone_config_[i].x1, this->zone_config_[i].y1, this->zone_config_[i].x2,
this->zone_config_[i].y2};
ld2450::convert_int_values_to_hex(values, area_config + (i * 8));
}
std::memcpy(cmd_value, zone_type_bytes, 2);
std::memcpy(cmd_value + 2, area_config, 24);
this->set_config_mode_(true);
this->send_command_(CMD_SET_ZONE, cmd_value, 26);
this->set_config_mode_(false);
}
// Check presense timeout to reset presence status
bool LD2450Component::get_timeout_status_(uint32_t check_millis) {
if (check_millis == 0) {
return true;
}
if (this->timeout_ == 0) {
this->timeout_ = ld2450::convert_seconds_to_ms(DEFAULT_PRESENCE_TIMEOUT);
}
return App.get_loop_component_start_time() - check_millis >= this->timeout_;
}
// Extract, store and publish zone details LD2450 buffer
void LD2450Component::process_zone_(uint8_t *buffer) {
uint8_t index, start;
for (index = 0; index < MAX_ZONES; index++) {
start = 12 + index * 8;
this->zone_config_[index].x1 = ld2450::hex_to_signed_int(buffer, start);
this->zone_config_[index].y1 = ld2450::hex_to_signed_int(buffer, start + 2);
this->zone_config_[index].x2 = ld2450::hex_to_signed_int(buffer, start + 4);
this->zone_config_[index].y2 = ld2450::hex_to_signed_int(buffer, start + 6);
#ifdef USE_NUMBER
// only one null check as all coordinates are required for a single zone
if (this->zone_numbers_[index].x1 != nullptr) {
this->zone_numbers_[index].x1->publish_state(this->zone_config_[index].x1);
this->zone_numbers_[index].y1->publish_state(this->zone_config_[index].y1);
this->zone_numbers_[index].x2->publish_state(this->zone_config_[index].x2);
this->zone_numbers_[index].y2->publish_state(this->zone_config_[index].y2);
}
#endif
}
}
// Read all info from LD2450 buffer
void LD2450Component::read_all_info() {
this->set_config_mode_(true);
this->get_version_();
this->get_mac_();
this->query_target_tracking_mode_();
this->query_zone_();
this->set_config_mode_(false);
#ifdef USE_SELECT
const auto baud_rate = std::to_string(this->parent_->get_baud_rate());
if (this->baud_rate_select_ != nullptr && this->baud_rate_select_->state != baud_rate) {
this->baud_rate_select_->publish_state(baud_rate);
}
this->publish_zone_type();
#endif
}
// Read zone info from LD2450 buffer
void LD2450Component::query_zone_info() {
this->set_config_mode_(true);
this->query_zone_();
this->set_config_mode_(false);
}
// Restart LD2450 and read all info from buffer
void LD2450Component::restart_and_read_all_info() {
this->set_config_mode_(true);
this->restart_();
this->set_timeout(1500, [this]() { this->read_all_info(); });
}
// Send command with values to LD2450
void LD2450Component::send_command_(uint8_t command, const uint8_t *command_value, uint8_t command_value_len) {
ESP_LOGV(TAG, "Sending command %02X", command);
// frame header
this->write_array(CMD_FRAME_HEADER, 4);
// length bytes
int len = 2;
if (command_value != nullptr) {
len += command_value_len;
}
this->write_byte(lowbyte(len));
this->write_byte(highbyte(len));
// command
this->write_byte(lowbyte(command));
this->write_byte(highbyte(command));
// command value bytes
if (command_value != nullptr) {
for (int i = 0; i < command_value_len; i++) {
this->write_byte(command_value[i]);
}
}
// footer
this->write_array(CMD_FRAME_END, 4);
// FIXME to remove
delay(50); // NOLINT
}
// LD2450 Radar data message:
// [AA FF 03 00] [0E 03 B1 86 10 00 40 01] [00 00 00 00 00 00 00 00] [00 00 00 00 00 00 00 00] [55 CC]
// Header Target 1 Target 2 Target 3 End
void LD2450Component::handle_periodic_data_(uint8_t *buffer, uint8_t len) {
if (len < 29) { // header (4 bytes) + 8 x 3 target data + footer (2 bytes)
ESP_LOGE(TAG, "Invalid message length");
return;
}
if (buffer[0] != 0xAA || buffer[1] != 0xFF || buffer[2] != 0x03 || buffer[3] != 0x00) { // header
ESP_LOGE(TAG, "Invalid message header");
return;
}
if (buffer[len - 2] != 0x55 || buffer[len - 1] != 0xCC) { // footer
ESP_LOGE(TAG, "Invalid message footer");
return;
}
if (App.get_loop_component_start_time() - this->last_periodic_millis_ < this->throttle_) {
ESP_LOGV(TAG, "Throttling: %d", this->throttle_);
return;
}
this->last_periodic_millis_ = App.get_loop_component_start_time();
int16_t target_count = 0;
int16_t still_target_count = 0;
int16_t moving_target_count = 0;
int16_t start = 0;
int16_t val = 0;
uint8_t index = 0;
int16_t tx = 0;
int16_t ty = 0;
int16_t td = 0;
int16_t ts = 0;
int16_t angle = 0;
std::string direction{};
bool is_moving = false;
#if defined(USE_BINARY_SENSOR) || defined(USE_SENSOR) || defined(USE_TEXT_SENSOR)
// Loop thru targets
for (index = 0; index < MAX_TARGETS; index++) {
#ifdef USE_SENSOR
// X
start = TARGET_X + index * 8;
is_moving = false;
sensor::Sensor *sx = this->move_x_sensors_[index];
if (sx != nullptr) {
val = ld2450::decode_coordinate(buffer[start], buffer[start + 1]);
tx = val;
sx->publish_state(val);
}
// Y
start = TARGET_Y + index * 8;
sensor::Sensor *sy = this->move_y_sensors_[index];
if (sy != nullptr) {
val = ld2450::decode_coordinate(buffer[start], buffer[start + 1]);
ty = val;
sy->publish_state(val);
}
// RESOLUTION
start = TARGET_RESOLUTION + index * 8;
sensor::Sensor *sr = this->move_resolution_sensors_[index];
if (sr != nullptr) {
val = (buffer[start + 1] << 8) | buffer[start];
sr->publish_state(val);
}
#endif
// SPEED
start = TARGET_SPEED + index * 8;
val = ld2450::decode_speed(buffer[start], buffer[start + 1]);
ts = val;
if (val) {
is_moving = true;
moving_target_count++;
}
#ifdef USE_SENSOR
sensor::Sensor *ss = this->move_speed_sensors_[index];
if (ss != nullptr) {
ss->publish_state(val);
}
#endif
// DISTANCE
val = (uint16_t) sqrt(
pow(ld2450::decode_coordinate(buffer[TARGET_X + index * 8], buffer[(TARGET_X + index * 8) + 1]), 2) +
pow(ld2450::decode_coordinate(buffer[TARGET_Y + index * 8], buffer[(TARGET_Y + index * 8) + 1]), 2));
td = val;
if (val > 0) {
target_count++;
}
#ifdef USE_SENSOR
sensor::Sensor *sd = this->move_distance_sensors_[index];
if (sd != nullptr) {
sd->publish_state(val);
}
// ANGLE
angle = calculate_angle(static_cast<float>(ty), static_cast<float>(td));
if (tx > 0) {
angle = angle * -1;
}
sensor::Sensor *sa = this->move_angle_sensors_[index];
if (sa != nullptr) {
sa->publish_state(angle);
}
#endif
#ifdef USE_TEXT_SENSOR
// DIRECTION
direction = get_direction(ts);
if (td == 0) {
direction = "NA";
}
text_sensor::TextSensor *tsd = this->direction_text_sensors_[index];
if (tsd != nullptr) {
tsd->publish_state(direction);
}
#endif
// Store target info for zone target count
this->target_info_[index].x = tx;
this->target_info_[index].y = ty;
this->target_info_[index].is_moving = is_moving;
} // End loop thru targets
still_target_count = target_count - moving_target_count;
#endif
#ifdef USE_SENSOR
// Loop thru zones
uint8_t zone_still_targets = 0;
uint8_t zone_moving_targets = 0;
uint8_t zone_all_targets = 0;
for (index = 0; index < MAX_ZONES; index++) {
zone_still_targets = this->count_targets_in_zone_(this->zone_config_[index], false);
zone_moving_targets = this->count_targets_in_zone_(this->zone_config_[index], true);
zone_all_targets = zone_still_targets + zone_moving_targets;
// Publish Still Target Count in Zones
sensor::Sensor *szstc = this->zone_still_target_count_sensors_[index];
if (szstc != nullptr) {
szstc->publish_state(zone_still_targets);
}
// Publish Moving Target Count in Zones
sensor::Sensor *szmtc = this->zone_moving_target_count_sensors_[index];
if (szmtc != nullptr) {
szmtc->publish_state(zone_moving_targets);
}
// Publish All Target Count in Zones
sensor::Sensor *sztc = this->zone_target_count_sensors_[index];
if (sztc != nullptr) {
sztc->publish_state(zone_all_targets);
}
} // End loop thru zones
// Target Count
if (this->target_count_sensor_ != nullptr) {
this->target_count_sensor_->publish_state(target_count);
}
// Still Target Count
if (this->still_target_count_sensor_ != nullptr) {
this->still_target_count_sensor_->publish_state(still_target_count);
}
// Moving Target Count
if (this->moving_target_count_sensor_ != nullptr) {
this->moving_target_count_sensor_->publish_state(moving_target_count);
}
#endif
#ifdef USE_BINARY_SENSOR
// Target Presence
if (this->target_binary_sensor_ != nullptr) {
if (target_count > 0) {
this->target_binary_sensor_->publish_state(true);
} else {
if (this->get_timeout_status_(this->presence_millis_)) {
this->target_binary_sensor_->publish_state(false);
} else {
ESP_LOGV(TAG, "Clear presence waiting timeout: %d", this->timeout_);
}
}
}
// Moving Target Presence
if (this->moving_target_binary_sensor_ != nullptr) {
if (moving_target_count > 0) {
this->moving_target_binary_sensor_->publish_state(true);
} else {
if (this->get_timeout_status_(this->moving_presence_millis_)) {
this->moving_target_binary_sensor_->publish_state(false);
}
}
}
// Still Target Presence
if (this->still_target_binary_sensor_ != nullptr) {
if (still_target_count > 0) {
this->still_target_binary_sensor_->publish_state(true);
} else {
if (this->get_timeout_status_(this->still_presence_millis_)) {
this->still_target_binary_sensor_->publish_state(false);
}
}
}
#endif
#ifdef USE_SENSOR
// For presence timeout check
if (target_count > 0) {
this->presence_millis_ = App.get_loop_component_start_time();
}
if (moving_target_count > 0) {
this->moving_presence_millis_ = App.get_loop_component_start_time();
}
if (still_target_count > 0) {
this->still_presence_millis_ = App.get_loop_component_start_time();
}
#endif
}
bool LD2450Component::handle_ack_data_(uint8_t *buffer, uint8_t len) {
ESP_LOGV(TAG, "Handling ack data for command %02X", buffer[COMMAND]);
if (len < 10) {
ESP_LOGE(TAG, "Invalid ack length");
return true;
}
if (buffer[0] != 0xFD || buffer[1] != 0xFC || buffer[2] != 0xFB || buffer[3] != 0xFA) { // frame header
ESP_LOGE(TAG, "Invalid ack header (command %02X)", buffer[COMMAND]);
return true;
}
if (buffer[COMMAND_STATUS] != 0x01) {
ESP_LOGE(TAG, "Invalid ack status");
return true;
}
if (buffer[8] || buffer[9]) {
ESP_LOGE(TAG, "Last buffer was %u, %u", buffer[8], buffer[9]);
return true;
}
switch (buffer[COMMAND]) {
case lowbyte(CMD_ENABLE_CONF):
ESP_LOGV(TAG, "Enable conf command");
break;
case lowbyte(CMD_DISABLE_CONF):
ESP_LOGV(TAG, "Disable conf command");
break;
case lowbyte(CMD_SET_BAUD_RATE):
ESP_LOGV(TAG, "Baud rate change command");
#ifdef USE_SELECT
if (this->baud_rate_select_ != nullptr) {
ESP_LOGV(TAG, "Change baud rate to %s", this->baud_rate_select_->state.c_str());
}
#endif
break;
case lowbyte(CMD_VERSION):
this->version_ = str_sprintf(VERSION_FMT, buffer[13], buffer[12], buffer[17], buffer[16], buffer[15], buffer[14]);
ESP_LOGV(TAG, "Firmware version: %s", this->version_.c_str());
#ifdef USE_TEXT_SENSOR
if (this->version_text_sensor_ != nullptr) {
this->version_text_sensor_->publish_state(this->version_);
}
#endif
break;
case lowbyte(CMD_MAC):
if (len < 20) {
return false;
}
this->mac_ = format_mac_address_pretty(&buffer[10]);
ESP_LOGV(TAG, "MAC address: %s", this->mac_.c_str());
#ifdef USE_TEXT_SENSOR
if (this->mac_text_sensor_ != nullptr) {
this->mac_text_sensor_->publish_state(this->mac_ == NO_MAC ? UNKNOWN_MAC : this->mac_);
}
#endif
#ifdef USE_SWITCH
if (this->bluetooth_switch_ != nullptr) {
this->bluetooth_switch_->publish_state(this->mac_ != NO_MAC);
}
#endif
break;
case lowbyte(CMD_BLUETOOTH):
ESP_LOGV(TAG, "Bluetooth command");
break;
case lowbyte(CMD_SINGLE_TARGET_MODE):
ESP_LOGV(TAG, "Single target conf command");
#ifdef USE_SWITCH
if (this->multi_target_switch_ != nullptr) {
this->multi_target_switch_->publish_state(false);
}
#endif
break;
case lowbyte(CMD_MULTI_TARGET_MODE):
ESP_LOGV(TAG, "Multi target conf command");
#ifdef USE_SWITCH
if (this->multi_target_switch_ != nullptr) {
this->multi_target_switch_->publish_state(true);
}
#endif
break;
case lowbyte(CMD_QUERY_TARGET_MODE):
ESP_LOGV(TAG, "Query target tracking mode command");
#ifdef USE_SWITCH
if (this->multi_target_switch_ != nullptr) {
this->multi_target_switch_->publish_state(buffer[10] == 0x02);
}
#endif
break;
case lowbyte(CMD_QUERY_ZONE):
ESP_LOGV(TAG, "Query zone conf command");
this->zone_type_ = std::stoi(std::to_string(buffer[10]), nullptr, 16);
this->publish_zone_type();
#ifdef USE_SELECT
if (this->zone_type_select_ != nullptr) {
ESP_LOGV(TAG, "Change zone type to: %s", this->zone_type_select_->state.c_str());
}
#endif
if (buffer[10] == 0x00) {
ESP_LOGV(TAG, "Zone: Disabled");
}
if (buffer[10] == 0x01) {
ESP_LOGV(TAG, "Zone: Area detection");
}
if (buffer[10] == 0x02) {
ESP_LOGV(TAG, "Zone: Area filter");
}
this->process_zone_(buffer);
break;
case lowbyte(CMD_SET_ZONE):
ESP_LOGV(TAG, "Set zone conf command");
this->query_zone_info();
break;
default:
break;
}
return true;
}
// Read LD2450 buffer data
void LD2450Component::readline_(int readch, uint8_t *buffer, uint8_t len) {
if (readch < 0) {
return;
}
if (this->buffer_pos_ < len - 1) {
buffer[this->buffer_pos_++] = readch;
buffer[this->buffer_pos_] = 0;
} else {
this->buffer_pos_ = 0;
}
if (this->buffer_pos_ < 4) {
return;
}
if (buffer[this->buffer_pos_ - 2] == 0x55 && buffer[this->buffer_pos_ - 1] == 0xCC) {
ESP_LOGV(TAG, "Handle periodic radar data");
this->handle_periodic_data_(buffer, this->buffer_pos_);
this->buffer_pos_ = 0; // Reset position index for next frame
} else if (buffer[this->buffer_pos_ - 4] == 0x04 && buffer[this->buffer_pos_ - 3] == 0x03 &&
buffer[this->buffer_pos_ - 2] == 0x02 && buffer[this->buffer_pos_ - 1] == 0x01) {
ESP_LOGV(TAG, "Handle command ack data");
if (this->handle_ack_data_(buffer, this->buffer_pos_)) {
this->buffer_pos_ = 0; // Reset position index for next frame
} else {
ESP_LOGV(TAG, "Command ack data invalid");
}
}
}
// Set Config Mode - Pre-requisite sending commands
void LD2450Component::set_config_mode_(bool enable) {
uint8_t cmd = enable ? CMD_ENABLE_CONF : CMD_DISABLE_CONF;
uint8_t cmd_value[2] = {0x01, 0x00};
this->send_command_(cmd, enable ? cmd_value : nullptr, 2);
}
// Set Bluetooth Enable/Disable
void LD2450Component::set_bluetooth(bool enable) {
this->set_config_mode_(true);
uint8_t enable_cmd_value[2] = {0x01, 0x00};
uint8_t disable_cmd_value[2] = {0x00, 0x00};
this->send_command_(CMD_BLUETOOTH, enable ? enable_cmd_value : disable_cmd_value, 2);
this->set_timeout(200, [this]() { this->restart_and_read_all_info(); });
}
// Set Baud rate
void LD2450Component::set_baud_rate(const std::string &state) {
this->set_config_mode_(true);
uint8_t cmd_value[2] = {find_uint8(BAUD_RATES_BY_STR, state), 0x00};
this->send_command_(CMD_SET_BAUD_RATE, cmd_value, 2);
this->set_timeout(200, [this]() { this->restart_(); });
}
// Set Zone Type - one of: Disabled, Detection, Filter
void LD2450Component::set_zone_type(const std::string &state) {
ESP_LOGV(TAG, "Set zone type: %s", state.c_str());
uint8_t zone_type = find_uint8(ZONE_TYPE_BY_STR, state);
this->zone_type_ = zone_type;
this->send_set_zone_command_();
}
// Publish Zone Type to Select component
void LD2450Component::publish_zone_type() {
#ifdef USE_SELECT
std::string zone_type = find_str(ZONE_TYPE_BY_UINT, this->zone_type_);
if (this->zone_type_select_ != nullptr) {
this->zone_type_select_->publish_state(zone_type);
}
#endif
}
// Set Single/Multiplayer target detection
void LD2450Component::set_multi_target(bool enable) {
this->set_config_mode_(true);
uint8_t cmd = enable ? CMD_MULTI_TARGET_MODE : CMD_SINGLE_TARGET_MODE;
this->send_command_(cmd, nullptr, 0);
this->set_config_mode_(false);
}
// LD2450 factory reset
void LD2450Component::factory_reset() {
this->set_config_mode_(true);
this->send_command_(CMD_RESET, nullptr, 0);
this->set_timeout(200, [this]() { this->restart_and_read_all_info(); });
}
// Restart LD2450 module
void LD2450Component::restart_() { this->send_command_(CMD_RESTART, nullptr, 0); }
// Get LD2450 firmware version
void LD2450Component::get_version_() { this->send_command_(CMD_VERSION, nullptr, 0); }
// Get LD2450 mac address
void LD2450Component::get_mac_() {
uint8_t cmd_value[2] = {0x01, 0x00};
this->send_command_(CMD_MAC, cmd_value, 2);
}
// Query for target tracking mode
void LD2450Component::query_target_tracking_mode_() { this->send_command_(CMD_QUERY_TARGET_MODE, nullptr, 0); }
// Query for zone info
void LD2450Component::query_zone_() { this->send_command_(CMD_QUERY_ZONE, nullptr, 0); }
#ifdef USE_SENSOR
void LD2450Component::set_move_x_sensor(uint8_t target, sensor::Sensor *s) { this->move_x_sensors_[target] = s; }
void LD2450Component::set_move_y_sensor(uint8_t target, sensor::Sensor *s) { this->move_y_sensors_[target] = s; }
void LD2450Component::set_move_speed_sensor(uint8_t target, sensor::Sensor *s) {
this->move_speed_sensors_[target] = s;
}
void LD2450Component::set_move_angle_sensor(uint8_t target, sensor::Sensor *s) {
this->move_angle_sensors_[target] = s;
}
void LD2450Component::set_move_distance_sensor(uint8_t target, sensor::Sensor *s) {
this->move_distance_sensors_[target] = s;
}
void LD2450Component::set_move_resolution_sensor(uint8_t target, sensor::Sensor *s) {
this->move_resolution_sensors_[target] = s;
}
void LD2450Component::set_zone_target_count_sensor(uint8_t zone, sensor::Sensor *s) {
this->zone_target_count_sensors_[zone] = s;
}
void LD2450Component::set_zone_still_target_count_sensor(uint8_t zone, sensor::Sensor *s) {
this->zone_still_target_count_sensors_[zone] = s;
}
void LD2450Component::set_zone_moving_target_count_sensor(uint8_t zone, sensor::Sensor *s) {
this->zone_moving_target_count_sensors_[zone] = s;
}
#endif
#ifdef USE_TEXT_SENSOR
void LD2450Component::set_direction_text_sensor(uint8_t target, text_sensor::TextSensor *s) {
this->direction_text_sensors_[target] = s;
}
#endif
// Send Zone coordinates data to LD2450
#ifdef USE_NUMBER
void LD2450Component::set_zone_coordinate(uint8_t zone) {
number::Number *x1sens = this->zone_numbers_[zone].x1;
number::Number *y1sens = this->zone_numbers_[zone].y1;
number::Number *x2sens = this->zone_numbers_[zone].x2;
number::Number *y2sens = this->zone_numbers_[zone].y2;
if (!x1sens->has_state() || !y1sens->has_state() || !x2sens->has_state() || !y2sens->has_state()) {
return;
}
this->zone_config_[zone].x1 = static_cast<int>(x1sens->state);
this->zone_config_[zone].y1 = static_cast<int>(y1sens->state);
this->zone_config_[zone].x2 = static_cast<int>(x2sens->state);
this->zone_config_[zone].y2 = static_cast<int>(y2sens->state);
this->send_set_zone_command_();
}
void LD2450Component::set_zone_numbers(uint8_t zone, number::Number *x1, number::Number *y1, number::Number *x2,
number::Number *y2) {
if (zone < MAX_ZONES) {
this->zone_numbers_[zone].x1 = x1;
this->zone_numbers_[zone].y1 = y1;
this->zone_numbers_[zone].x2 = x2;
this->zone_numbers_[zone].y2 = y2;
}
}
#endif
// Set Presence Timeout load and save from flash
#ifdef USE_NUMBER
void LD2450Component::set_presence_timeout() {
if (this->presence_timeout_number_ != nullptr) {
if (this->presence_timeout_number_->state == 0) {
float timeout = this->restore_from_flash_();
this->presence_timeout_number_->publish_state(timeout);
this->timeout_ = ld2450::convert_seconds_to_ms(timeout);
}
if (this->presence_timeout_number_->has_state()) {
this->save_to_flash_(this->presence_timeout_number_->state);
this->timeout_ = ld2450::convert_seconds_to_ms(this->presence_timeout_number_->state);
}
}
}
// Save Presence Timeout to flash
void LD2450Component::save_to_flash_(float value) { this->pref_.save(&value); }
// Load Presence Timeout from flash
float LD2450Component::restore_from_flash_() {
float value;
if (!this->pref_.load(&value)) {
value = DEFAULT_PRESENCE_TIMEOUT;
}
return value;
}
#endif
} // namespace ld2450
} // namespace esphome