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esphome/esphome/components/ili9xxx/ili9xxx_display.cpp

454 lines
15 KiB
C++

#include "ili9xxx_display.h"
#include "esphome/core/application.h"
#include "esphome/core/hal.h"
#include "esphome/core/helpers.h"
#include "esphome/core/log.h"
namespace esphome {
namespace ili9xxx {
static const uint16_t SPI_SETUP_US = 100; // estimated fixed overhead in microseconds for an SPI write
static const uint16_t SPI_MAX_BLOCK_SIZE = 4092; // Max size of continuous SPI transfer
// store a 16 bit value in a buffer, big endian.
static inline void put16_be(uint8_t *buf, uint16_t value) {
buf[0] = value >> 8;
buf[1] = value;
}
void ILI9XXXDisplay::set_madctl() {
// custom x/y transform and color order
uint8_t mad = this->color_order_ == display::COLOR_ORDER_BGR ? MADCTL_BGR : MADCTL_RGB;
if (this->swap_xy_)
mad |= MADCTL_MV;
if (this->mirror_x_)
mad |= MADCTL_MX;
if (this->mirror_y_)
mad |= MADCTL_MY;
this->command(ILI9XXX_MADCTL);
this->data(mad);
esph_log_d(TAG, "Wrote MADCTL 0x%02X", mad);
}
void ILI9XXXDisplay::setup() {
ESP_LOGD(TAG, "Setting up ILI9xxx");
this->setup_pins_();
this->init_lcd_(this->init_sequence_);
this->init_lcd_(this->extra_init_sequence_.data());
switch (this->pixel_mode_) {
case PIXEL_MODE_16:
if (this->is_18bitdisplay_) {
this->command(ILI9XXX_PIXFMT);
this->data(0x55);
this->is_18bitdisplay_ = false;
}
break;
case PIXEL_MODE_18:
if (!this->is_18bitdisplay_) {
this->command(ILI9XXX_PIXFMT);
this->data(0x66);
this->is_18bitdisplay_ = true;
}
break;
default:
break;
}
this->set_madctl();
this->command(this->pre_invertcolors_ ? ILI9XXX_INVON : ILI9XXX_INVOFF);
this->x_low_ = this->width_;
this->y_low_ = this->height_;
this->x_high_ = 0;
this->y_high_ = 0;
}
void ILI9XXXDisplay::alloc_buffer_() {
if (this->buffer_color_mode_ == BITS_16) {
this->init_internal_(this->get_buffer_length_() * 2);
if (this->buffer_ != nullptr) {
return;
}
this->buffer_color_mode_ = BITS_8;
}
this->init_internal_(this->get_buffer_length_());
if (this->buffer_ == nullptr) {
this->mark_failed();
}
}
void ILI9XXXDisplay::setup_pins_() {
this->dc_pin_->setup(); // OUTPUT
this->dc_pin_->digital_write(false);
if (this->reset_pin_ != nullptr) {
this->reset_pin_->setup(); // OUTPUT
this->reset_pin_->digital_write(true);
}
this->spi_setup();
this->reset_();
}
void ILI9XXXDisplay::dump_config() {
LOG_DISPLAY("", "ili9xxx", this);
ESP_LOGCONFIG(TAG, " Width Offset: %u", this->offset_x_);
ESP_LOGCONFIG(TAG, " Height Offset: %u", this->offset_y_);
switch (this->buffer_color_mode_) {
case BITS_8_INDEXED:
ESP_LOGCONFIG(TAG, " Color mode: 8bit Indexed");
break;
case BITS_16:
ESP_LOGCONFIG(TAG, " Color mode: 16bit");
break;
default:
ESP_LOGCONFIG(TAG, " Color mode: 8bit 332 mode");
break;
}
if (this->is_18bitdisplay_) {
ESP_LOGCONFIG(TAG, " 18-Bit Mode: YES");
}
ESP_LOGCONFIG(TAG, " Data rate: %dMHz", (unsigned) (this->data_rate_ / 1000000));
LOG_PIN(" Reset Pin: ", this->reset_pin_);
LOG_PIN(" CS Pin: ", this->cs_);
LOG_PIN(" DC Pin: ", this->dc_pin_);
LOG_PIN(" Busy Pin: ", this->busy_pin_);
ESP_LOGCONFIG(TAG, " Color order: %s", this->color_order_ == display::COLOR_ORDER_BGR ? "BGR" : "RGB");
ESP_LOGCONFIG(TAG, " Swap_xy: %s", YESNO(this->swap_xy_));
ESP_LOGCONFIG(TAG, " Mirror_x: %s", YESNO(this->mirror_x_));
ESP_LOGCONFIG(TAG, " Mirror_y: %s", YESNO(this->mirror_y_));
if (this->is_failed()) {
ESP_LOGCONFIG(TAG, " => Failed to init Memory: YES!");
}
LOG_UPDATE_INTERVAL(this);
}
float ILI9XXXDisplay::get_setup_priority() const { return setup_priority::HARDWARE; }
void ILI9XXXDisplay::fill(Color color) {
if (!this->check_buffer_())
return;
uint16_t new_color = 0;
this->x_low_ = 0;
this->y_low_ = 0;
this->x_high_ = this->get_width_internal() - 1;
this->y_high_ = this->get_height_internal() - 1;
switch (this->buffer_color_mode_) {
case BITS_8_INDEXED:
new_color = display::ColorUtil::color_to_index8_palette888(color, this->palette_);
break;
case BITS_16:
new_color = display::ColorUtil::color_to_565(color);
{
const uint32_t buffer_length_16_bits = this->get_buffer_length_() * 2;
if (((uint8_t) (new_color >> 8)) == ((uint8_t) new_color)) {
// Upper and lower is equal can use quicker memset operation. Takes ~20ms.
memset(this->buffer_, (uint8_t) new_color, buffer_length_16_bits);
} else {
for (uint32_t i = 0; i < buffer_length_16_bits; i = i + 2) {
this->buffer_[i] = (uint8_t) (new_color >> 8);
this->buffer_[i + 1] = (uint8_t) new_color;
}
}
}
return;
break;
default:
new_color = display::ColorUtil::color_to_332(color, display::ColorOrder::COLOR_ORDER_RGB);
break;
}
memset(this->buffer_, (uint8_t) new_color, this->get_buffer_length_());
}
void HOT ILI9XXXDisplay::draw_absolute_pixel_internal(int x, int y, Color color) {
if (x >= this->get_width_internal() || x < 0 || y >= this->get_height_internal() || y < 0) {
return;
}
if (!this->check_buffer_())
return;
uint32_t pos = (y * width_) + x;
uint16_t new_color;
bool updated = false;
switch (this->buffer_color_mode_) {
case BITS_8_INDEXED:
new_color = display::ColorUtil::color_to_index8_palette888(color, this->palette_);
break;
case BITS_16:
pos = pos * 2;
new_color = display::ColorUtil::color_to_565(color, display::ColorOrder::COLOR_ORDER_RGB);
if (this->buffer_[pos] != (uint8_t) (new_color >> 8)) {
this->buffer_[pos] = (uint8_t) (new_color >> 8);
updated = true;
}
pos = pos + 1;
new_color = new_color & 0xFF;
break;
default:
new_color = display::ColorUtil::color_to_332(color, display::ColorOrder::COLOR_ORDER_RGB);
break;
}
if (this->buffer_[pos] != new_color) {
this->buffer_[pos] = new_color;
updated = true;
}
if (updated) {
// low and high watermark may speed up drawing from buffer
if (x < this->x_low_)
this->x_low_ = x;
if (y < this->y_low_)
this->y_low_ = y;
if (x > this->x_high_)
this->x_high_ = x;
if (y > this->y_high_)
this->y_high_ = y;
}
}
void ILI9XXXDisplay::update() {
if (this->prossing_update_) {
this->need_update_ = true;
return;
}
this->prossing_update_ = true;
do {
this->need_update_ = false;
this->do_update_();
} while (this->need_update_);
this->prossing_update_ = false;
this->display_();
}
void ILI9XXXDisplay::display_() {
// check if something was displayed
if ((this->x_high_ < this->x_low_) || (this->y_high_ < this->y_low_)) {
return;
}
// we will only update the changed rows to the display
size_t const w = this->x_high_ - this->x_low_ + 1;
size_t const h = this->y_high_ - this->y_low_ + 1;
size_t mhz = this->data_rate_ / 1000000;
// estimate time for a single write
size_t sw_time = this->width_ * h * 16 / mhz + this->width_ * h * 2 / SPI_MAX_BLOCK_SIZE * SPI_SETUP_US * 2;
// estimate time for multiple writes
size_t mw_time = (w * h * 16) / mhz + w * h * 2 / ILI9XXX_TRANSFER_BUFFER_SIZE * SPI_SETUP_US;
ESP_LOGV(TAG,
"Start display(xlow:%d, ylow:%d, xhigh:%d, yhigh:%d, width:%d, "
"height:%zu, mode=%d, 18bit=%d, sw_time=%zuus, mw_time=%zuus)",
this->x_low_, this->y_low_, this->x_high_, this->y_high_, w, h, this->buffer_color_mode_,
this->is_18bitdisplay_, sw_time, mw_time);
auto now = millis();
if (this->buffer_color_mode_ == BITS_16 && !this->is_18bitdisplay_ && sw_time < mw_time) {
// 16 bit mode maps directly to display format
ESP_LOGV(TAG, "Doing single write of %zu bytes", this->width_ * h * 2);
set_addr_window_(0, this->y_low_, this->width_ - 1, this->y_high_);
this->write_array(this->buffer_ + this->y_low_ * this->width_ * 2, h * this->width_ * 2);
} else {
ESP_LOGV(TAG, "Doing multiple write");
uint8_t transfer_buffer[ILI9XXX_TRANSFER_BUFFER_SIZE];
size_t rem = h * w; // remaining number of pixels to write
set_addr_window_(this->x_low_, this->y_low_, this->x_high_, this->y_high_);
size_t idx = 0; // index into transfer_buffer
size_t pixel = 0; // pixel number offset
size_t pos = this->y_low_ * this->width_ + this->x_low_;
while (rem-- != 0) {
uint16_t color_val;
switch (this->buffer_color_mode_) {
case BITS_8:
color_val = display::ColorUtil::color_to_565(display::ColorUtil::rgb332_to_color(this->buffer_[pos++]));
break;
case BITS_8_INDEXED:
color_val = display::ColorUtil::color_to_565(
display::ColorUtil::index8_to_color_palette888(this->buffer_[pos++], this->palette_));
break;
default: // case BITS_16:
color_val = (this->buffer_[pos * 2] << 8) + this->buffer_[pos * 2 + 1];
pos++;
break;
}
if (this->is_18bitdisplay_) {
transfer_buffer[idx++] = (uint8_t) ((color_val & 0xF800) >> 8); // Blue
transfer_buffer[idx++] = (uint8_t) ((color_val & 0x7E0) >> 3); // Green
transfer_buffer[idx++] = (uint8_t) (color_val << 3); // Red
} else {
put16_be(transfer_buffer + idx, color_val);
idx += 2;
}
if (idx == sizeof(transfer_buffer)) {
this->write_array(transfer_buffer, idx);
idx = 0;
App.feed_wdt();
}
// end of line? Skip to the next.
if (++pixel == w) {
pixel = 0;
pos += this->width_ - w;
}
}
// flush any balance.
if (idx != 0) {
this->write_array(transfer_buffer, idx);
}
}
this->end_data_();
ESP_LOGV(TAG, "Data write took %dms", (unsigned) (millis() - now));
// invalidate watermarks
this->x_low_ = this->width_;
this->y_low_ = this->height_;
this->x_high_ = 0;
this->y_high_ = 0;
}
// note that this bypasses the buffer and writes directly to the display.
void ILI9XXXDisplay::draw_pixels_at(int x_start, int y_start, int w, int h, const uint8_t *ptr,
display::ColorOrder order, display::ColorBitness bitness, bool big_endian,
int x_offset, int y_offset, int x_pad) {
if (w <= 0 || h <= 0)
return;
// if color mapping or software rotation is required, hand this off to the parent implementation. This will
// do color conversion pixel-by-pixel into the buffer and draw it later. If this is happening the user has not
// configured the renderer well.
if (this->rotation_ != display::DISPLAY_ROTATION_0_DEGREES || bitness != display::COLOR_BITNESS_565 || !big_endian) {
return display::Display::draw_pixels_at(x_start, y_start, w, h, ptr, order, bitness, big_endian, x_offset, y_offset,
x_pad);
}
this->set_addr_window_(x_start, y_start, x_start + w - 1, y_start + h - 1);
// x_ and y_offset are offsets into the source buffer, unrelated to our own offsets into the display.
auto stride = x_offset + w + x_pad;
if (!this->is_18bitdisplay_) {
if (x_offset == 0 && x_pad == 0 && y_offset == 0) {
// we could deal here with a non-zero y_offset, but if x_offset is zero, y_offset probably will be so don't bother
this->write_array(ptr, w * h * 2);
} else {
for (size_t y = 0; y != h; y++) {
this->write_array(ptr + (y + y_offset) * stride + x_offset, w * 2);
}
}
} else {
// 18 bit mode
uint8_t transfer_buffer[ILI9XXX_TRANSFER_BUFFER_SIZE * 4];
ESP_LOGV(TAG, "Doing multiple write");
size_t rem = h * w; // remaining number of pixels to write
size_t idx = 0; // index into transfer_buffer
size_t pixel = 0; // pixel number offset
ptr += (y_offset * stride + x_offset) * 2;
while (rem-- != 0) {
uint8_t hi_byte = *ptr++;
uint8_t lo_byte = *ptr++;
transfer_buffer[idx++] = hi_byte & 0xF8; // Blue
transfer_buffer[idx++] = ((hi_byte << 5) | (lo_byte) >> 5); // Green
transfer_buffer[idx++] = lo_byte << 3; // Red
if (idx == sizeof(transfer_buffer)) {
this->write_array(transfer_buffer, idx);
idx = 0;
App.feed_wdt();
}
// end of line? Skip to the next.
if (++pixel == w) {
pixel = 0;
ptr += (x_pad + x_offset) * 2;
}
}
// flush any balance.
if (idx != 0) {
this->write_array(transfer_buffer, idx);
}
}
this->end_data_();
}
// should return the total size: return this->get_width_internal() * this->get_height_internal() * 2 // 16bit color
// values per bit is huge
uint32_t ILI9XXXDisplay::get_buffer_length_() { return this->get_width_internal() * this->get_height_internal(); }
void ILI9XXXDisplay::command(uint8_t value) {
this->start_command_();
this->write_byte(value);
this->end_command_();
}
void ILI9XXXDisplay::data(uint8_t value) {
this->start_data_();
this->write_byte(value);
this->end_data_();
}
void ILI9XXXDisplay::send_command(uint8_t command_byte, const uint8_t *data_bytes, uint8_t num_data_bytes) {
this->command(command_byte); // Send the command byte
this->start_data_();
this->write_array(data_bytes, num_data_bytes);
this->end_data_();
}
void ILI9XXXDisplay::start_command_() {
this->dc_pin_->digital_write(false);
this->enable();
}
void ILI9XXXDisplay::start_data_() {
this->dc_pin_->digital_write(true);
this->enable();
}
void ILI9XXXDisplay::end_command_() { this->disable(); }
void ILI9XXXDisplay::end_data_() { this->disable(); }
void ILI9XXXDisplay::reset_() {
if (this->reset_pin_ != nullptr) {
this->reset_pin_->digital_write(false);
delay(20);
this->reset_pin_->digital_write(true);
delay(20);
}
}
void ILI9XXXDisplay::init_lcd_(const uint8_t *addr) {
if (addr == nullptr)
return;
uint8_t cmd, x, num_args;
while ((cmd = *addr++) != 0) {
x = *addr++;
num_args = x & 0x7F;
this->send_command(cmd, addr, num_args);
addr += num_args;
if (x & 0x80)
delay(150); // NOLINT
}
}
// Tell the display controller where we want to draw pixels.
void ILI9XXXDisplay::set_addr_window_(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2) {
x1 += this->offset_x_;
x2 += this->offset_x_;
y1 += this->offset_y_;
y2 += this->offset_y_;
this->command(ILI9XXX_CASET);
this->data(x1 >> 8);
this->data(x1 & 0xFF);
this->data(x2 >> 8);
this->data(x2 & 0xFF);
this->command(ILI9XXX_PASET); // Page address set
this->data(y1 >> 8);
this->data(y1 & 0xFF);
this->data(y2 >> 8);
this->data(y2 & 0xFF);
this->command(ILI9XXX_RAMWR); // Write to RAM
this->start_data_();
}
void ILI9XXXDisplay::invert_colors(bool invert) {
this->pre_invertcolors_ = invert;
if (is_ready()) {
this->command(invert ? ILI9XXX_INVON : ILI9XXX_INVOFF);
}
}
int ILI9XXXDisplay::get_width_internal() { return this->width_; }
int ILI9XXXDisplay::get_height_internal() { return this->height_; }
} // namespace ili9xxx
} // namespace esphome