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https://github.com/esphome/esphome.git
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454 lines
15 KiB
C++
454 lines
15 KiB
C++
#include "ili9xxx_display.h"
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#include "esphome/core/application.h"
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#include "esphome/core/hal.h"
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#include "esphome/core/helpers.h"
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#include "esphome/core/log.h"
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namespace esphome {
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namespace ili9xxx {
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static const uint16_t SPI_SETUP_US = 100; // estimated fixed overhead in microseconds for an SPI write
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static const uint16_t SPI_MAX_BLOCK_SIZE = 4092; // Max size of continuous SPI transfer
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// store a 16 bit value in a buffer, big endian.
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static inline void put16_be(uint8_t *buf, uint16_t value) {
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buf[0] = value >> 8;
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buf[1] = value;
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}
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void ILI9XXXDisplay::set_madctl() {
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// custom x/y transform and color order
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uint8_t mad = this->color_order_ == display::COLOR_ORDER_BGR ? MADCTL_BGR : MADCTL_RGB;
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if (this->swap_xy_)
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mad |= MADCTL_MV;
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if (this->mirror_x_)
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mad |= MADCTL_MX;
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if (this->mirror_y_)
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mad |= MADCTL_MY;
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this->command(ILI9XXX_MADCTL);
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this->data(mad);
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esph_log_d(TAG, "Wrote MADCTL 0x%02X", mad);
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}
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void ILI9XXXDisplay::setup() {
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ESP_LOGD(TAG, "Setting up ILI9xxx");
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this->setup_pins_();
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this->init_lcd_(this->init_sequence_);
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this->init_lcd_(this->extra_init_sequence_.data());
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switch (this->pixel_mode_) {
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case PIXEL_MODE_16:
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if (this->is_18bitdisplay_) {
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this->command(ILI9XXX_PIXFMT);
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this->data(0x55);
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this->is_18bitdisplay_ = false;
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}
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break;
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case PIXEL_MODE_18:
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if (!this->is_18bitdisplay_) {
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this->command(ILI9XXX_PIXFMT);
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this->data(0x66);
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this->is_18bitdisplay_ = true;
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}
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break;
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default:
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break;
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}
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this->set_madctl();
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this->command(this->pre_invertcolors_ ? ILI9XXX_INVON : ILI9XXX_INVOFF);
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this->x_low_ = this->width_;
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this->y_low_ = this->height_;
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this->x_high_ = 0;
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this->y_high_ = 0;
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}
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void ILI9XXXDisplay::alloc_buffer_() {
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if (this->buffer_color_mode_ == BITS_16) {
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this->init_internal_(this->get_buffer_length_() * 2);
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if (this->buffer_ != nullptr) {
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return;
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}
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this->buffer_color_mode_ = BITS_8;
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}
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this->init_internal_(this->get_buffer_length_());
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if (this->buffer_ == nullptr) {
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this->mark_failed();
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}
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}
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void ILI9XXXDisplay::setup_pins_() {
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this->dc_pin_->setup(); // OUTPUT
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this->dc_pin_->digital_write(false);
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if (this->reset_pin_ != nullptr) {
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this->reset_pin_->setup(); // OUTPUT
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this->reset_pin_->digital_write(true);
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}
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this->spi_setup();
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this->reset_();
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}
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void ILI9XXXDisplay::dump_config() {
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LOG_DISPLAY("", "ili9xxx", this);
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ESP_LOGCONFIG(TAG, " Width Offset: %u", this->offset_x_);
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ESP_LOGCONFIG(TAG, " Height Offset: %u", this->offset_y_);
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switch (this->buffer_color_mode_) {
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case BITS_8_INDEXED:
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ESP_LOGCONFIG(TAG, " Color mode: 8bit Indexed");
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break;
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case BITS_16:
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ESP_LOGCONFIG(TAG, " Color mode: 16bit");
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break;
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default:
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ESP_LOGCONFIG(TAG, " Color mode: 8bit 332 mode");
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break;
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}
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if (this->is_18bitdisplay_) {
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ESP_LOGCONFIG(TAG, " 18-Bit Mode: YES");
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}
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ESP_LOGCONFIG(TAG, " Data rate: %dMHz", (unsigned) (this->data_rate_ / 1000000));
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LOG_PIN(" Reset Pin: ", this->reset_pin_);
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LOG_PIN(" CS Pin: ", this->cs_);
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LOG_PIN(" DC Pin: ", this->dc_pin_);
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LOG_PIN(" Busy Pin: ", this->busy_pin_);
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ESP_LOGCONFIG(TAG, " Color order: %s", this->color_order_ == display::COLOR_ORDER_BGR ? "BGR" : "RGB");
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ESP_LOGCONFIG(TAG, " Swap_xy: %s", YESNO(this->swap_xy_));
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ESP_LOGCONFIG(TAG, " Mirror_x: %s", YESNO(this->mirror_x_));
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ESP_LOGCONFIG(TAG, " Mirror_y: %s", YESNO(this->mirror_y_));
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if (this->is_failed()) {
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ESP_LOGCONFIG(TAG, " => Failed to init Memory: YES!");
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}
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LOG_UPDATE_INTERVAL(this);
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}
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float ILI9XXXDisplay::get_setup_priority() const { return setup_priority::HARDWARE; }
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void ILI9XXXDisplay::fill(Color color) {
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if (!this->check_buffer_())
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return;
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uint16_t new_color = 0;
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this->x_low_ = 0;
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this->y_low_ = 0;
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this->x_high_ = this->get_width_internal() - 1;
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this->y_high_ = this->get_height_internal() - 1;
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switch (this->buffer_color_mode_) {
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case BITS_8_INDEXED:
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new_color = display::ColorUtil::color_to_index8_palette888(color, this->palette_);
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break;
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case BITS_16:
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new_color = display::ColorUtil::color_to_565(color);
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{
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const uint32_t buffer_length_16_bits = this->get_buffer_length_() * 2;
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if (((uint8_t) (new_color >> 8)) == ((uint8_t) new_color)) {
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// Upper and lower is equal can use quicker memset operation. Takes ~20ms.
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memset(this->buffer_, (uint8_t) new_color, buffer_length_16_bits);
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} else {
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for (uint32_t i = 0; i < buffer_length_16_bits; i = i + 2) {
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this->buffer_[i] = (uint8_t) (new_color >> 8);
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this->buffer_[i + 1] = (uint8_t) new_color;
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}
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}
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}
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return;
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break;
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default:
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new_color = display::ColorUtil::color_to_332(color, display::ColorOrder::COLOR_ORDER_RGB);
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break;
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}
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memset(this->buffer_, (uint8_t) new_color, this->get_buffer_length_());
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}
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void HOT ILI9XXXDisplay::draw_absolute_pixel_internal(int x, int y, Color color) {
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if (x >= this->get_width_internal() || x < 0 || y >= this->get_height_internal() || y < 0) {
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return;
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}
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if (!this->check_buffer_())
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return;
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uint32_t pos = (y * width_) + x;
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uint16_t new_color;
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bool updated = false;
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switch (this->buffer_color_mode_) {
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case BITS_8_INDEXED:
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new_color = display::ColorUtil::color_to_index8_palette888(color, this->palette_);
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break;
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case BITS_16:
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pos = pos * 2;
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new_color = display::ColorUtil::color_to_565(color, display::ColorOrder::COLOR_ORDER_RGB);
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if (this->buffer_[pos] != (uint8_t) (new_color >> 8)) {
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this->buffer_[pos] = (uint8_t) (new_color >> 8);
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updated = true;
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}
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pos = pos + 1;
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new_color = new_color & 0xFF;
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break;
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default:
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new_color = display::ColorUtil::color_to_332(color, display::ColorOrder::COLOR_ORDER_RGB);
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break;
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}
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if (this->buffer_[pos] != new_color) {
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this->buffer_[pos] = new_color;
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updated = true;
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}
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if (updated) {
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// low and high watermark may speed up drawing from buffer
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if (x < this->x_low_)
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this->x_low_ = x;
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if (y < this->y_low_)
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this->y_low_ = y;
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if (x > this->x_high_)
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this->x_high_ = x;
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if (y > this->y_high_)
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this->y_high_ = y;
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}
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}
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void ILI9XXXDisplay::update() {
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if (this->prossing_update_) {
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this->need_update_ = true;
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return;
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}
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this->prossing_update_ = true;
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do {
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this->need_update_ = false;
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this->do_update_();
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} while (this->need_update_);
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this->prossing_update_ = false;
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this->display_();
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}
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void ILI9XXXDisplay::display_() {
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// check if something was displayed
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if ((this->x_high_ < this->x_low_) || (this->y_high_ < this->y_low_)) {
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return;
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}
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// we will only update the changed rows to the display
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size_t const w = this->x_high_ - this->x_low_ + 1;
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size_t const h = this->y_high_ - this->y_low_ + 1;
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size_t mhz = this->data_rate_ / 1000000;
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// estimate time for a single write
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size_t sw_time = this->width_ * h * 16 / mhz + this->width_ * h * 2 / SPI_MAX_BLOCK_SIZE * SPI_SETUP_US * 2;
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// estimate time for multiple writes
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size_t mw_time = (w * h * 16) / mhz + w * h * 2 / ILI9XXX_TRANSFER_BUFFER_SIZE * SPI_SETUP_US;
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ESP_LOGV(TAG,
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"Start display(xlow:%d, ylow:%d, xhigh:%d, yhigh:%d, width:%d, "
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"height:%zu, mode=%d, 18bit=%d, sw_time=%zuus, mw_time=%zuus)",
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this->x_low_, this->y_low_, this->x_high_, this->y_high_, w, h, this->buffer_color_mode_,
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this->is_18bitdisplay_, sw_time, mw_time);
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auto now = millis();
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if (this->buffer_color_mode_ == BITS_16 && !this->is_18bitdisplay_ && sw_time < mw_time) {
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// 16 bit mode maps directly to display format
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ESP_LOGV(TAG, "Doing single write of %zu bytes", this->width_ * h * 2);
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set_addr_window_(0, this->y_low_, this->width_ - 1, this->y_high_);
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this->write_array(this->buffer_ + this->y_low_ * this->width_ * 2, h * this->width_ * 2);
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} else {
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ESP_LOGV(TAG, "Doing multiple write");
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uint8_t transfer_buffer[ILI9XXX_TRANSFER_BUFFER_SIZE];
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size_t rem = h * w; // remaining number of pixels to write
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set_addr_window_(this->x_low_, this->y_low_, this->x_high_, this->y_high_);
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size_t idx = 0; // index into transfer_buffer
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size_t pixel = 0; // pixel number offset
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size_t pos = this->y_low_ * this->width_ + this->x_low_;
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while (rem-- != 0) {
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uint16_t color_val;
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switch (this->buffer_color_mode_) {
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case BITS_8:
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color_val = display::ColorUtil::color_to_565(display::ColorUtil::rgb332_to_color(this->buffer_[pos++]));
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break;
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case BITS_8_INDEXED:
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color_val = display::ColorUtil::color_to_565(
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display::ColorUtil::index8_to_color_palette888(this->buffer_[pos++], this->palette_));
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break;
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default: // case BITS_16:
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color_val = (this->buffer_[pos * 2] << 8) + this->buffer_[pos * 2 + 1];
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pos++;
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break;
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}
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if (this->is_18bitdisplay_) {
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transfer_buffer[idx++] = (uint8_t) ((color_val & 0xF800) >> 8); // Blue
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transfer_buffer[idx++] = (uint8_t) ((color_val & 0x7E0) >> 3); // Green
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transfer_buffer[idx++] = (uint8_t) (color_val << 3); // Red
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} else {
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put16_be(transfer_buffer + idx, color_val);
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idx += 2;
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}
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if (idx == sizeof(transfer_buffer)) {
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this->write_array(transfer_buffer, idx);
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idx = 0;
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App.feed_wdt();
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}
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// end of line? Skip to the next.
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if (++pixel == w) {
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pixel = 0;
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pos += this->width_ - w;
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}
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}
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// flush any balance.
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if (idx != 0) {
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this->write_array(transfer_buffer, idx);
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}
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}
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this->end_data_();
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ESP_LOGV(TAG, "Data write took %dms", (unsigned) (millis() - now));
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// invalidate watermarks
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this->x_low_ = this->width_;
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this->y_low_ = this->height_;
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this->x_high_ = 0;
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this->y_high_ = 0;
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}
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// note that this bypasses the buffer and writes directly to the display.
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void ILI9XXXDisplay::draw_pixels_at(int x_start, int y_start, int w, int h, const uint8_t *ptr,
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display::ColorOrder order, display::ColorBitness bitness, bool big_endian,
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int x_offset, int y_offset, int x_pad) {
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if (w <= 0 || h <= 0)
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return;
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// if color mapping or software rotation is required, hand this off to the parent implementation. This will
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// do color conversion pixel-by-pixel into the buffer and draw it later. If this is happening the user has not
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// configured the renderer well.
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if (this->rotation_ != display::DISPLAY_ROTATION_0_DEGREES || bitness != display::COLOR_BITNESS_565 || !big_endian) {
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return display::Display::draw_pixels_at(x_start, y_start, w, h, ptr, order, bitness, big_endian, x_offset, y_offset,
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x_pad);
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}
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this->set_addr_window_(x_start, y_start, x_start + w - 1, y_start + h - 1);
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// x_ and y_offset are offsets into the source buffer, unrelated to our own offsets into the display.
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auto stride = x_offset + w + x_pad;
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if (!this->is_18bitdisplay_) {
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if (x_offset == 0 && x_pad == 0 && y_offset == 0) {
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// we could deal here with a non-zero y_offset, but if x_offset is zero, y_offset probably will be so don't bother
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this->write_array(ptr, w * h * 2);
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} else {
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for (size_t y = 0; y != h; y++) {
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this->write_array(ptr + (y + y_offset) * stride + x_offset, w * 2);
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}
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}
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} else {
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// 18 bit mode
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uint8_t transfer_buffer[ILI9XXX_TRANSFER_BUFFER_SIZE * 4];
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ESP_LOGV(TAG, "Doing multiple write");
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size_t rem = h * w; // remaining number of pixels to write
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size_t idx = 0; // index into transfer_buffer
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size_t pixel = 0; // pixel number offset
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ptr += (y_offset * stride + x_offset) * 2;
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while (rem-- != 0) {
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uint8_t hi_byte = *ptr++;
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uint8_t lo_byte = *ptr++;
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transfer_buffer[idx++] = hi_byte & 0xF8; // Blue
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transfer_buffer[idx++] = ((hi_byte << 5) | (lo_byte) >> 5); // Green
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transfer_buffer[idx++] = lo_byte << 3; // Red
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if (idx == sizeof(transfer_buffer)) {
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this->write_array(transfer_buffer, idx);
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idx = 0;
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App.feed_wdt();
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}
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// end of line? Skip to the next.
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if (++pixel == w) {
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pixel = 0;
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ptr += (x_pad + x_offset) * 2;
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}
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}
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// flush any balance.
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if (idx != 0) {
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this->write_array(transfer_buffer, idx);
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}
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}
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this->end_data_();
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}
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// should return the total size: return this->get_width_internal() * this->get_height_internal() * 2 // 16bit color
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// values per bit is huge
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uint32_t ILI9XXXDisplay::get_buffer_length_() { return this->get_width_internal() * this->get_height_internal(); }
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void ILI9XXXDisplay::command(uint8_t value) {
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this->start_command_();
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this->write_byte(value);
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this->end_command_();
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}
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void ILI9XXXDisplay::data(uint8_t value) {
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this->start_data_();
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this->write_byte(value);
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this->end_data_();
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}
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void ILI9XXXDisplay::send_command(uint8_t command_byte, const uint8_t *data_bytes, uint8_t num_data_bytes) {
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this->command(command_byte); // Send the command byte
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this->start_data_();
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this->write_array(data_bytes, num_data_bytes);
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this->end_data_();
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}
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void ILI9XXXDisplay::start_command_() {
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this->dc_pin_->digital_write(false);
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this->enable();
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}
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void ILI9XXXDisplay::start_data_() {
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this->dc_pin_->digital_write(true);
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this->enable();
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}
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void ILI9XXXDisplay::end_command_() { this->disable(); }
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void ILI9XXXDisplay::end_data_() { this->disable(); }
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void ILI9XXXDisplay::reset_() {
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if (this->reset_pin_ != nullptr) {
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this->reset_pin_->digital_write(false);
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delay(20);
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this->reset_pin_->digital_write(true);
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delay(20);
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}
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}
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void ILI9XXXDisplay::init_lcd_(const uint8_t *addr) {
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if (addr == nullptr)
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return;
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uint8_t cmd, x, num_args;
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while ((cmd = *addr++) != 0) {
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x = *addr++;
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num_args = x & 0x7F;
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this->send_command(cmd, addr, num_args);
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addr += num_args;
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if (x & 0x80)
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delay(150); // NOLINT
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}
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}
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// Tell the display controller where we want to draw pixels.
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void ILI9XXXDisplay::set_addr_window_(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2) {
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x1 += this->offset_x_;
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x2 += this->offset_x_;
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y1 += this->offset_y_;
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y2 += this->offset_y_;
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this->command(ILI9XXX_CASET);
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this->data(x1 >> 8);
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this->data(x1 & 0xFF);
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this->data(x2 >> 8);
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this->data(x2 & 0xFF);
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this->command(ILI9XXX_PASET); // Page address set
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this->data(y1 >> 8);
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this->data(y1 & 0xFF);
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this->data(y2 >> 8);
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this->data(y2 & 0xFF);
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this->command(ILI9XXX_RAMWR); // Write to RAM
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this->start_data_();
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}
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void ILI9XXXDisplay::invert_colors(bool invert) {
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this->pre_invertcolors_ = invert;
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if (is_ready()) {
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this->command(invert ? ILI9XXX_INVON : ILI9XXX_INVOFF);
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}
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}
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int ILI9XXXDisplay::get_width_internal() { return this->width_; }
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int ILI9XXXDisplay::get_height_internal() { return this->height_; }
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} // namespace ili9xxx
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} // namespace esphome
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