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esphome/esphome/components/demo/demo_valve.h
2025-05-29 03:22:46 -05:00

55 lines
1.3 KiB
C++

#pragma once
#include "esphome/components/valve/valve.h"
namespace esphome {
namespace demo {
enum class DemoValveType {
TYPE_1,
TYPE_2,
};
class DemoValve : public valve::Valve {
public:
valve::ValveTraits get_traits() override {
valve::ValveTraits traits;
if (this->type_ == DemoValveType::TYPE_2) {
traits.set_supports_position(true);
traits.set_supports_toggle(true);
traits.set_supports_stop(true);
}
return traits;
}
void set_type(DemoValveType type) { this->type_ = type; }
protected:
void control(const valve::ValveCall &call) override {
if (call.get_position().has_value()) {
this->position = *call.get_position();
this->publish_state();
return;
} else if (call.get_toggle().has_value()) {
if (call.get_toggle().value()) {
if (this->position == valve::VALVE_OPEN) {
this->position = valve::VALVE_CLOSED;
this->publish_state();
} else {
this->position = valve::VALVE_OPEN;
this->publish_state();
}
}
return;
} else if (call.get_stop()) {
this->current_operation = valve::VALVE_OPERATION_IDLE;
this->publish_state(); // Keep the current position
return;
}
}
DemoValveType type_{};
};
} // namespace demo
} // namespace esphome