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esphome/esphome/components/sdl/sdl_esphome.h
2024-10-31 08:30:46 +13:00

56 lines
1.6 KiB
C++

#pragma once
#ifdef USE_HOST
#include "esphome/core/component.h"
#include "esphome/core/log.h"
#include "esphome/core/application.h"
#include "esphome/components/display/display.h"
#define SDL_MAIN_HANDLED
#include "SDL.h"
namespace esphome {
namespace sdl {
constexpr static const char *const TAG = "sdl";
class Sdl : public display::Display {
public:
display::DisplayType get_display_type() override { return display::DISPLAY_TYPE_COLOR; }
void update() override;
void loop() override;
void setup() override;
void draw_pixels_at(int x_start, int y_start, int w, int h, const uint8_t *ptr, display::ColorOrder order,
display::ColorBitness bitness, bool big_endian, int x_offset, int y_offset, int x_pad) override;
void draw_pixel_at(int x, int y, Color color) override;
void set_dimensions(uint16_t width, uint16_t height) {
this->width_ = width;
this->height_ = height;
}
int get_width() override { return this->width_; }
int get_height() override { return this->height_; }
float get_setup_priority() const override { return setup_priority::HARDWARE; }
void dump_config() override { LOG_DISPLAY("", "SDL", this); }
int mouse_x{};
int mouse_y{};
bool mouse_down{};
protected:
int get_width_internal() override { return this->width_; }
int get_height_internal() override { return this->height_; }
void redraw_(SDL_Rect &rect);
int width_{};
int height_{};
SDL_Renderer *renderer_{};
SDL_Window *window_{};
SDL_Texture *texture_{};
uint16_t x_low_{0};
uint16_t y_low_{0};
uint16_t x_high_{0};
uint16_t y_high_{0};
};
} // namespace sdl
} // namespace esphome
#endif