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* Split display_buffer sub-components into own files Move the Image, Animation and Font classes to their own h/cpp pairs, instead of having everything into the display_buffer h/cpp files. * Fixed COLOR_ON duplicate definition
505 lines
16 KiB
C++
505 lines
16 KiB
C++
#include "display_buffer.h"
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#include <utility>
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#include "esphome/core/application.h"
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#include "esphome/core/color.h"
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#include "esphome/core/hal.h"
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#include "esphome/core/helpers.h"
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#include "esphome/core/log.h"
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#include "animation.h"
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#include "image.h"
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#include "font.h"
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namespace esphome {
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namespace display {
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static const char *const TAG = "display";
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const Color COLOR_OFF(0, 0, 0, 255);
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const Color COLOR_ON(255, 255, 255, 255);
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void Rect::expand(int16_t horizontal, int16_t vertical) {
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if (this->is_set() && (this->w >= (-2 * horizontal)) && (this->h >= (-2 * vertical))) {
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this->x = this->x - horizontal;
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this->y = this->y - vertical;
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this->w = this->w + (2 * horizontal);
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this->h = this->h + (2 * vertical);
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}
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}
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void Rect::extend(Rect rect) {
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if (!this->is_set()) {
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this->x = rect.x;
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this->y = rect.y;
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this->w = rect.w;
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this->h = rect.h;
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} else {
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if (this->x > rect.x) {
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this->w = this->w + (this->x - rect.x);
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this->x = rect.x;
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}
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if (this->y > rect.y) {
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this->h = this->h + (this->y - rect.y);
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this->y = rect.y;
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}
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if (this->x2() < rect.x2()) {
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this->w = rect.x2() - this->x;
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}
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if (this->y2() < rect.y2()) {
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this->h = rect.y2() - this->y;
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}
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}
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}
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void Rect::shrink(Rect rect) {
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if (!this->inside(rect)) {
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(*this) = Rect();
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} else {
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if (this->x2() > rect.x2()) {
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this->w = rect.x2() - this->x;
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}
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if (this->x < rect.x) {
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this->w = this->w + (this->x - rect.x);
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this->x = rect.x;
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}
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if (this->y2() > rect.y2()) {
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this->h = rect.y2() - this->y;
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}
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if (this->y < rect.y) {
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this->h = this->h + (this->y - rect.y);
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this->y = rect.y;
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}
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}
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}
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bool Rect::equal(Rect rect) {
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return (rect.x == this->x) && (rect.w == this->w) && (rect.y == this->y) && (rect.h == this->h);
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}
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bool Rect::inside(int16_t test_x, int16_t test_y, bool absolute) { // NOLINT
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if (!this->is_set()) {
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return true;
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}
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if (absolute) {
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return ((test_x >= this->x) && (test_x <= this->x2()) && (test_y >= this->y) && (test_y <= this->y2()));
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} else {
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return ((test_x >= 0) && (test_x <= this->w) && (test_y >= 0) && (test_y <= this->h));
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}
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}
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bool Rect::inside(Rect rect, bool absolute) {
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if (!this->is_set() || !rect.is_set()) {
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return true;
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}
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if (absolute) {
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return ((rect.x <= this->x2()) && (rect.x2() >= this->x) && (rect.y <= this->y2()) && (rect.y2() >= this->y));
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} else {
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return ((rect.x <= this->w) && (rect.w >= 0) && (rect.y <= this->h) && (rect.h >= 0));
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}
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}
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void Rect::info(const std::string &prefix) {
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if (this->is_set()) {
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ESP_LOGI(TAG, "%s [%3d,%3d,%3d,%3d] (%3d,%3d)", prefix.c_str(), this->x, this->y, this->w, this->h, this->x2(),
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this->y2());
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} else
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ESP_LOGI(TAG, "%s ** IS NOT SET **", prefix.c_str());
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}
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void DisplayBuffer::init_internal_(uint32_t buffer_length) {
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ExternalRAMAllocator<uint8_t> allocator(ExternalRAMAllocator<uint8_t>::ALLOW_FAILURE);
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this->buffer_ = allocator.allocate(buffer_length);
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if (this->buffer_ == nullptr) {
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ESP_LOGE(TAG, "Could not allocate buffer for display!");
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return;
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}
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this->clear();
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}
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void DisplayBuffer::fill(Color color) { this->filled_rectangle(0, 0, this->get_width(), this->get_height(), color); }
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void DisplayBuffer::clear() { this->fill(COLOR_OFF); }
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int DisplayBuffer::get_width() {
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switch (this->rotation_) {
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case DISPLAY_ROTATION_90_DEGREES:
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case DISPLAY_ROTATION_270_DEGREES:
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return this->get_height_internal();
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case DISPLAY_ROTATION_0_DEGREES:
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case DISPLAY_ROTATION_180_DEGREES:
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default:
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return this->get_width_internal();
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}
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}
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int DisplayBuffer::get_height() {
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switch (this->rotation_) {
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case DISPLAY_ROTATION_0_DEGREES:
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case DISPLAY_ROTATION_180_DEGREES:
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return this->get_height_internal();
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case DISPLAY_ROTATION_90_DEGREES:
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case DISPLAY_ROTATION_270_DEGREES:
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default:
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return this->get_width_internal();
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}
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}
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void DisplayBuffer::set_rotation(DisplayRotation rotation) { this->rotation_ = rotation; }
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void HOT DisplayBuffer::draw_pixel_at(int x, int y, Color color) {
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if (!this->get_clipping().inside(x, y))
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return; // NOLINT
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switch (this->rotation_) {
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case DISPLAY_ROTATION_0_DEGREES:
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break;
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case DISPLAY_ROTATION_90_DEGREES:
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std::swap(x, y);
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x = this->get_width_internal() - x - 1;
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break;
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case DISPLAY_ROTATION_180_DEGREES:
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x = this->get_width_internal() - x - 1;
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y = this->get_height_internal() - y - 1;
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break;
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case DISPLAY_ROTATION_270_DEGREES:
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std::swap(x, y);
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y = this->get_height_internal() - y - 1;
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break;
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}
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this->draw_absolute_pixel_internal(x, y, color);
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App.feed_wdt();
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}
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void HOT DisplayBuffer::line(int x1, int y1, int x2, int y2, Color color) {
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const int32_t dx = abs(x2 - x1), sx = x1 < x2 ? 1 : -1;
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const int32_t dy = -abs(y2 - y1), sy = y1 < y2 ? 1 : -1;
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int32_t err = dx + dy;
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while (true) {
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this->draw_pixel_at(x1, y1, color);
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if (x1 == x2 && y1 == y2)
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break;
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int32_t e2 = 2 * err;
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if (e2 >= dy) {
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err += dy;
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x1 += sx;
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}
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if (e2 <= dx) {
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err += dx;
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y1 += sy;
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}
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}
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}
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void HOT DisplayBuffer::horizontal_line(int x, int y, int width, Color color) {
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// Future: Could be made more efficient by manipulating buffer directly in certain rotations.
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for (int i = x; i < x + width; i++)
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this->draw_pixel_at(i, y, color);
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}
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void HOT DisplayBuffer::vertical_line(int x, int y, int height, Color color) {
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// Future: Could be made more efficient by manipulating buffer directly in certain rotations.
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for (int i = y; i < y + height; i++)
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this->draw_pixel_at(x, i, color);
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}
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void DisplayBuffer::rectangle(int x1, int y1, int width, int height, Color color) {
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this->horizontal_line(x1, y1, width, color);
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this->horizontal_line(x1, y1 + height - 1, width, color);
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this->vertical_line(x1, y1, height, color);
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this->vertical_line(x1 + width - 1, y1, height, color);
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}
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void DisplayBuffer::filled_rectangle(int x1, int y1, int width, int height, Color color) {
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// Future: Use vertical_line and horizontal_line methods depending on rotation to reduce memory accesses.
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for (int i = y1; i < y1 + height; i++) {
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this->horizontal_line(x1, i, width, color);
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}
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}
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void HOT DisplayBuffer::circle(int center_x, int center_xy, int radius, Color color) {
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int dx = -radius;
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int dy = 0;
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int err = 2 - 2 * radius;
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int e2;
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do {
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this->draw_pixel_at(center_x - dx, center_xy + dy, color);
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this->draw_pixel_at(center_x + dx, center_xy + dy, color);
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this->draw_pixel_at(center_x + dx, center_xy - dy, color);
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this->draw_pixel_at(center_x - dx, center_xy - dy, color);
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e2 = err;
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if (e2 < dy) {
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err += ++dy * 2 + 1;
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if (-dx == dy && e2 <= dx) {
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e2 = 0;
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}
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}
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if (e2 > dx) {
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err += ++dx * 2 + 1;
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}
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} while (dx <= 0);
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}
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void DisplayBuffer::filled_circle(int center_x, int center_y, int radius, Color color) {
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int dx = -int32_t(radius);
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int dy = 0;
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int err = 2 - 2 * radius;
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int e2;
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do {
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this->draw_pixel_at(center_x - dx, center_y + dy, color);
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this->draw_pixel_at(center_x + dx, center_y + dy, color);
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this->draw_pixel_at(center_x + dx, center_y - dy, color);
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this->draw_pixel_at(center_x - dx, center_y - dy, color);
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int hline_width = 2 * (-dx) + 1;
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this->horizontal_line(center_x + dx, center_y + dy, hline_width, color);
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this->horizontal_line(center_x + dx, center_y - dy, hline_width, color);
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e2 = err;
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if (e2 < dy) {
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err += ++dy * 2 + 1;
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if (-dx == dy && e2 <= dx) {
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e2 = 0;
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}
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}
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if (e2 > dx) {
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err += ++dx * 2 + 1;
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}
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} while (dx <= 0);
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}
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void DisplayBuffer::print(int x, int y, Font *font, Color color, TextAlign align, const char *text) {
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int x_start, y_start;
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int width, height;
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this->get_text_bounds(x, y, text, font, align, &x_start, &y_start, &width, &height);
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int i = 0;
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int x_at = x_start;
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while (text[i] != '\0') {
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int match_length;
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int glyph_n = font->match_next_glyph(text + i, &match_length);
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if (glyph_n < 0) {
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// Unknown char, skip
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ESP_LOGW(TAG, "Encountered character without representation in font: '%c'", text[i]);
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if (!font->get_glyphs().empty()) {
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uint8_t glyph_width = font->get_glyphs()[0].glyph_data_->width;
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for (int glyph_x = 0; glyph_x < glyph_width; glyph_x++) {
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for (int glyph_y = 0; glyph_y < height; glyph_y++)
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this->draw_pixel_at(glyph_x + x_at, glyph_y + y_start, color);
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}
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x_at += glyph_width;
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}
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i++;
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continue;
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}
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const Glyph &glyph = font->get_glyphs()[glyph_n];
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int scan_x1, scan_y1, scan_width, scan_height;
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glyph.scan_area(&scan_x1, &scan_y1, &scan_width, &scan_height);
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{
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const int glyph_x_max = scan_x1 + scan_width;
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const int glyph_y_max = scan_y1 + scan_height;
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for (int glyph_x = scan_x1; glyph_x < glyph_x_max; glyph_x++) {
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for (int glyph_y = scan_y1; glyph_y < glyph_y_max; glyph_y++) {
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if (glyph.get_pixel(glyph_x, glyph_y)) {
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this->draw_pixel_at(glyph_x + x_at, glyph_y + y_start, color);
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}
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}
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}
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}
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x_at += glyph.glyph_data_->width + glyph.glyph_data_->offset_x;
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i += match_length;
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}
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}
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void DisplayBuffer::vprintf_(int x, int y, Font *font, Color color, TextAlign align, const char *format, va_list arg) {
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char buffer[256];
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int ret = vsnprintf(buffer, sizeof(buffer), format, arg);
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if (ret > 0)
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this->print(x, y, font, color, align, buffer);
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}
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void DisplayBuffer::image(int x, int y, BaseImage *image, Color color_on, Color color_off) {
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image->draw(x, y, this, color_on, color_off);
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}
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#ifdef USE_GRAPH
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void DisplayBuffer::graph(int x, int y, graph::Graph *graph, Color color_on) { graph->draw(this, x, y, color_on); }
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void DisplayBuffer::legend(int x, int y, graph::Graph *graph, Color color_on) {
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graph->draw_legend(this, x, y, color_on);
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}
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#endif // USE_GRAPH
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#ifdef USE_QR_CODE
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void DisplayBuffer::qr_code(int x, int y, qr_code::QrCode *qr_code, Color color_on, int scale) {
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qr_code->draw(this, x, y, color_on, scale);
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}
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#endif // USE_QR_CODE
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void DisplayBuffer::get_text_bounds(int x, int y, const char *text, Font *font, TextAlign align, int *x1, int *y1,
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int *width, int *height) {
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int x_offset, baseline;
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font->measure(text, width, &x_offset, &baseline, height);
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auto x_align = TextAlign(int(align) & 0x18);
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auto y_align = TextAlign(int(align) & 0x07);
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switch (x_align) {
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case TextAlign::RIGHT:
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*x1 = x - *width;
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break;
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case TextAlign::CENTER_HORIZONTAL:
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*x1 = x - (*width) / 2;
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break;
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case TextAlign::LEFT:
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default:
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// LEFT
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*x1 = x;
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break;
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}
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switch (y_align) {
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case TextAlign::BOTTOM:
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*y1 = y - *height;
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break;
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case TextAlign::BASELINE:
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*y1 = y - baseline;
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break;
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case TextAlign::CENTER_VERTICAL:
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*y1 = y - (*height) / 2;
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break;
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case TextAlign::TOP:
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default:
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*y1 = y;
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break;
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}
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}
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void DisplayBuffer::print(int x, int y, Font *font, Color color, const char *text) {
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this->print(x, y, font, color, TextAlign::TOP_LEFT, text);
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}
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void DisplayBuffer::print(int x, int y, Font *font, TextAlign align, const char *text) {
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this->print(x, y, font, COLOR_ON, align, text);
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}
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void DisplayBuffer::print(int x, int y, Font *font, const char *text) {
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this->print(x, y, font, COLOR_ON, TextAlign::TOP_LEFT, text);
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}
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void DisplayBuffer::printf(int x, int y, Font *font, Color color, TextAlign align, const char *format, ...) {
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va_list arg;
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va_start(arg, format);
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this->vprintf_(x, y, font, color, align, format, arg);
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va_end(arg);
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}
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void DisplayBuffer::printf(int x, int y, Font *font, Color color, const char *format, ...) {
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va_list arg;
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va_start(arg, format);
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this->vprintf_(x, y, font, color, TextAlign::TOP_LEFT, format, arg);
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va_end(arg);
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}
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void DisplayBuffer::printf(int x, int y, Font *font, TextAlign align, const char *format, ...) {
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va_list arg;
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va_start(arg, format);
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this->vprintf_(x, y, font, COLOR_ON, align, format, arg);
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va_end(arg);
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}
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void DisplayBuffer::printf(int x, int y, Font *font, const char *format, ...) {
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va_list arg;
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va_start(arg, format);
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this->vprintf_(x, y, font, COLOR_ON, TextAlign::TOP_LEFT, format, arg);
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va_end(arg);
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}
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void DisplayBuffer::set_writer(display_writer_t &&writer) { this->writer_ = writer; }
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void DisplayBuffer::set_pages(std::vector<DisplayPage *> pages) {
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for (auto *page : pages)
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page->set_parent(this);
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for (uint32_t i = 0; i < pages.size() - 1; i++) {
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pages[i]->set_next(pages[i + 1]);
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pages[i + 1]->set_prev(pages[i]);
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}
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pages[0]->set_prev(pages[pages.size() - 1]);
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pages[pages.size() - 1]->set_next(pages[0]);
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this->show_page(pages[0]);
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}
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void DisplayBuffer::show_page(DisplayPage *page) {
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this->previous_page_ = this->page_;
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this->page_ = page;
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if (this->previous_page_ != this->page_) {
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for (auto *t : on_page_change_triggers_)
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t->process(this->previous_page_, this->page_);
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}
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}
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void DisplayBuffer::show_next_page() { this->page_->show_next(); }
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void DisplayBuffer::show_prev_page() { this->page_->show_prev(); }
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void DisplayBuffer::do_update_() {
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if (this->auto_clear_enabled_) {
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this->clear();
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}
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if (this->page_ != nullptr) {
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this->page_->get_writer()(*this);
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} else if (this->writer_.has_value()) {
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(*this->writer_)(*this);
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}
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// remove all not ended clipping regions
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while (is_clipping()) {
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end_clipping();
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}
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}
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void DisplayOnPageChangeTrigger::process(DisplayPage *from, DisplayPage *to) {
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if ((this->from_ == nullptr || this->from_ == from) && (this->to_ == nullptr || this->to_ == to))
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this->trigger(from, to);
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}
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void DisplayBuffer::strftime(int x, int y, Font *font, Color color, TextAlign align, const char *format, ESPTime time) {
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char buffer[64];
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size_t ret = time.strftime(buffer, sizeof(buffer), format);
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if (ret > 0)
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this->print(x, y, font, color, align, buffer);
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}
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void DisplayBuffer::strftime(int x, int y, Font *font, Color color, const char *format, ESPTime time) {
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this->strftime(x, y, font, color, TextAlign::TOP_LEFT, format, time);
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}
|
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void DisplayBuffer::strftime(int x, int y, Font *font, TextAlign align, const char *format, ESPTime time) {
|
|
this->strftime(x, y, font, COLOR_ON, align, format, time);
|
|
}
|
|
void DisplayBuffer::strftime(int x, int y, Font *font, const char *format, ESPTime time) {
|
|
this->strftime(x, y, font, COLOR_ON, TextAlign::TOP_LEFT, format, time);
|
|
}
|
|
|
|
void DisplayBuffer::start_clipping(Rect rect) {
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|
if (!this->clipping_rectangle_.empty()) {
|
|
Rect r = this->clipping_rectangle_.back();
|
|
rect.shrink(r);
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|
}
|
|
this->clipping_rectangle_.push_back(rect);
|
|
}
|
|
void DisplayBuffer::end_clipping() {
|
|
if (this->clipping_rectangle_.empty()) {
|
|
ESP_LOGE(TAG, "clear: Clipping is not set.");
|
|
} else {
|
|
this->clipping_rectangle_.pop_back();
|
|
}
|
|
}
|
|
void DisplayBuffer::extend_clipping(Rect add_rect) {
|
|
if (this->clipping_rectangle_.empty()) {
|
|
ESP_LOGE(TAG, "add: Clipping is not set.");
|
|
} else {
|
|
this->clipping_rectangle_.back().extend(add_rect);
|
|
}
|
|
}
|
|
void DisplayBuffer::shrink_clipping(Rect add_rect) {
|
|
if (this->clipping_rectangle_.empty()) {
|
|
ESP_LOGE(TAG, "add: Clipping is not set.");
|
|
} else {
|
|
this->clipping_rectangle_.back().shrink(add_rect);
|
|
}
|
|
}
|
|
Rect DisplayBuffer::get_clipping() {
|
|
if (this->clipping_rectangle_.empty()) {
|
|
return Rect();
|
|
} else {
|
|
return this->clipping_rectangle_.back();
|
|
}
|
|
}
|
|
|
|
DisplayPage::DisplayPage(display_writer_t writer) : writer_(std::move(writer)) {}
|
|
void DisplayPage::show() { this->parent_->show_page(this); }
|
|
void DisplayPage::show_next() { this->next_->show(); }
|
|
void DisplayPage::show_prev() { this->prev_->show(); }
|
|
void DisplayPage::set_parent(DisplayBuffer *parent) { this->parent_ = parent; }
|
|
void DisplayPage::set_prev(DisplayPage *prev) { this->prev_ = prev; }
|
|
void DisplayPage::set_next(DisplayPage *next) { this->next_ = next; }
|
|
const display_writer_t &DisplayPage::get_writer() const { return this->writer_; }
|
|
|
|
} // namespace display
|
|
} // namespace esphome
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