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esphome/esphome/components/debug/debug_component.h

85 lines
2.7 KiB
C++

#pragma once
#include "esphome/core/component.h"
#include "esphome/core/defines.h"
#include "esphome/core/macros.h"
#include "esphome/core/helpers.h"
#ifdef USE_SENSOR
#include "esphome/components/sensor/sensor.h"
#endif
#ifdef USE_TEXT_SENSOR
#include "esphome/components/text_sensor/text_sensor.h"
#endif
namespace esphome {
namespace debug {
class DebugComponent : public PollingComponent {
public:
void loop() override;
void update() override;
float get_setup_priority() const override;
void dump_config() override;
#ifdef USE_TEXT_SENSOR
void set_device_info_sensor(text_sensor::TextSensor *device_info) { device_info_ = device_info; }
void set_reset_reason_sensor(text_sensor::TextSensor *reset_reason) { reset_reason_ = reset_reason; }
#endif // USE_TEXT_SENSOR
#ifdef USE_SENSOR
void set_free_sensor(sensor::Sensor *free_sensor) { free_sensor_ = free_sensor; }
void set_block_sensor(sensor::Sensor *block_sensor) { block_sensor_ = block_sensor; }
#if defined(USE_ESP8266) && USE_ARDUINO_VERSION_CODE >= VERSION_CODE(2, 5, 2)
void set_fragmentation_sensor(sensor::Sensor *fragmentation_sensor) { fragmentation_sensor_ = fragmentation_sensor; }
#endif
void set_loop_time_sensor(sensor::Sensor *loop_time_sensor) { loop_time_sensor_ = loop_time_sensor; }
#ifdef USE_ESP32
void set_psram_sensor(sensor::Sensor *psram_sensor) { this->psram_sensor_ = psram_sensor; }
#endif // USE_ESP32
#endif // USE_SENSOR
protected:
uint32_t free_heap_{};
#ifdef USE_SENSOR
uint32_t last_loop_timetag_{0};
uint32_t max_loop_time_{0};
sensor::Sensor *free_sensor_{nullptr};
sensor::Sensor *block_sensor_{nullptr};
#if defined(USE_ESP8266) && USE_ARDUINO_VERSION_CODE >= VERSION_CODE(2, 5, 2)
sensor::Sensor *fragmentation_sensor_{nullptr};
#endif
sensor::Sensor *loop_time_sensor_{nullptr};
#ifdef USE_ESP32
sensor::Sensor *psram_sensor_{nullptr};
#endif // USE_ESP32
#endif // USE_SENSOR
#ifdef USE_ESP32
/**
* @brief Logs information about the device's partition table.
*
* This function iterates through the ESP32's partition table and logs details
* about each partition, including its name, type, subtype, starting address,
* and size. The information is useful for diagnosing issues related to flash
* memory or verifying the partition configuration dynamically at runtime.
*
* Only available when compiled for ESP32 platforms.
*/
void log_partition_info_();
#endif // USE_ESP32
#ifdef USE_TEXT_SENSOR
text_sensor::TextSensor *device_info_{nullptr};
text_sensor::TextSensor *reset_reason_{nullptr};
#endif // USE_TEXT_SENSOR
std::string get_reset_reason_();
uint32_t get_free_heap_();
void get_device_info_(std::string &device_info);
void update_platform_();
};
} // namespace debug
} // namespace esphome