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## Description: Move esphome-core codebase into esphome (and a bunch of other refactors). See https://github.com/esphome/feature-requests/issues/97 Yes this is a shit ton of work and no there's no way to automate it :( But it will be worth it 👍 Progress: - Core support (file copy etc): 80% - Base Abstractions (light, switch): ~50% - Integrations: ~10% - Working? Yes, (but only with ported components). Other refactors: - Moves all codegen related stuff into a single class: `esphome.codegen` (imported as `cg`) - Rework coroutine syntax - Move from `component/platform.py` to `domain/component.py` structure as with HA - Move all defaults out of C++ and into config validation. - Remove `make_...` helpers from Application class. Reason: Merge conflicts with every single new integration. - Pointer Variables are stored globally instead of locally in setup(). Reason: stack size limit. Future work: - Rework const.py - Move all `CONF_...` into a conf class (usage `conf.UPDATE_INTERVAL` vs `CONF_UPDATE_INTERVAL`). Reason: Less convoluted import block - Enable loading from `custom_components` folder. **Related issue (if applicable):** https://github.com/esphome/feature-requests/issues/97 **Pull request in [esphome-docs](https://github.com/esphome/esphome-docs) with documentation (if applicable):** esphome/esphome-docs#<esphome-docs PR number goes here> ## Checklist: - [ ] The code change is tested and works locally. - [ ] Tests have been added to verify that the new code works (under `tests/` folder). If user exposed functionality or configuration variables are added/changed: - [ ] Documentation added/updated in [esphomedocs](https://github.com/OttoWinter/esphomedocs).
42 lines
1.0 KiB
C++
42 lines
1.0 KiB
C++
#pragma once
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#include "esphome/core/component.h"
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#include "esphome/core/esphal.h"
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namespace esphome {
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namespace power_supply {
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class PowerSupply : public Component {
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public:
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explicit PowerSupply(GPIOPin *pin, uint32_t enable_time, uint32_t keep_on_time);
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/// Is this power supply currently on?
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bool is_enabled() const;
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/// Request high power mode. Use unrequest_high_power() to remove this request.
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void request_high_power();
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/// Un-request high power mode.
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void unrequest_high_power();
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// ========== INTERNAL METHODS ==========
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// (In most use cases you won't need these)
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/// Register callbacks.
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void setup() override;
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void dump_config() override;
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/// Hardware setup priority (+1).
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float get_setup_priority() const override;
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void on_shutdown() override;
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protected:
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GPIOPin *pin_;
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bool enabled_{false};
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uint32_t enable_time_;
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uint32_t keep_on_time_;
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int16_t active_requests_{0}; // use signed integer to make catching negative requests easier.
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};
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} // namespace power_supply
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} // namespace esphome
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