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46 lines
1.1 KiB
C++
46 lines
1.1 KiB
C++
#pragma once
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#include "esphome/components/audio/audio.h"
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#include <cstddef>
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#include <cstdint>
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#include <functional>
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#include <vector>
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#include "esphome/core/helpers.h"
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namespace esphome {
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namespace microphone {
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enum State : uint8_t {
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STATE_STOPPED = 0,
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STATE_STARTING,
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STATE_RUNNING,
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STATE_STOPPING,
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};
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class Microphone {
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public:
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virtual void start() = 0;
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virtual void stop() = 0;
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void add_data_callback(std::function<void(const std::vector<uint8_t> &)> &&data_callback);
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bool is_running() const { return this->state_ == STATE_RUNNING; }
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bool is_stopped() const { return this->state_ == STATE_STOPPED; }
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void set_mute_state(bool is_muted) { this->mute_state_ = is_muted; }
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bool get_mute_state() { return this->mute_state_; }
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audio::AudioStreamInfo get_audio_stream_info() { return this->audio_stream_info_; }
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protected:
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State state_{STATE_STOPPED};
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bool mute_state_{false};
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audio::AudioStreamInfo audio_stream_info_;
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CallbackManager<void(const std::vector<uint8_t> &)> data_callbacks_{};
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};
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} // namespace microphone
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} // namespace esphome
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