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mirror of https://github.com/esphome/esphome.git synced 2025-02-15 17:38:15 +00:00
Stanislav Meduna 2c76381fcd
Implement a simple LCD menu (#3406)
Co-authored-by: Jesse Hills <3060199+jesserockz@users.noreply.github.com>
2022-11-07 19:00:55 +13:00

134 lines
3.5 KiB
C++

#pragma once
#include "esphome/core/automation.h"
#include "display_menu_base.h"
namespace esphome {
namespace display_menu_base {
template<typename... Ts> class UpAction : public Action<Ts...> {
public:
explicit UpAction(DisplayMenuComponent *menu) : menu_(menu) {}
void play(Ts... x) override { this->menu_->up(); }
protected:
DisplayMenuComponent *menu_;
};
template<typename... Ts> class DownAction : public Action<Ts...> {
public:
explicit DownAction(DisplayMenuComponent *menu) : menu_(menu) {}
void play(Ts... x) override { this->menu_->down(); }
protected:
DisplayMenuComponent *menu_;
};
template<typename... Ts> class LeftAction : public Action<Ts...> {
public:
explicit LeftAction(DisplayMenuComponent *menu) : menu_(menu) {}
void play(Ts... x) override { this->menu_->left(); }
protected:
DisplayMenuComponent *menu_;
};
template<typename... Ts> class RightAction : public Action<Ts...> {
public:
explicit RightAction(DisplayMenuComponent *menu) : menu_(menu) {}
void play(Ts... x) override { this->menu_->right(); }
protected:
DisplayMenuComponent *menu_;
};
template<typename... Ts> class EnterAction : public Action<Ts...> {
public:
explicit EnterAction(DisplayMenuComponent *menu) : menu_(menu) {}
void play(Ts... x) override { this->menu_->enter(); }
protected:
DisplayMenuComponent *menu_;
};
template<typename... Ts> class ShowAction : public Action<Ts...> {
public:
explicit ShowAction(DisplayMenuComponent *menu) : menu_(menu) {}
void play(Ts... x) override { this->menu_->show(); }
protected:
DisplayMenuComponent *menu_;
};
template<typename... Ts> class HideAction : public Action<Ts...> {
public:
explicit HideAction(DisplayMenuComponent *menu) : menu_(menu) {}
void play(Ts... x) override { this->menu_->hide(); }
protected:
DisplayMenuComponent *menu_;
};
template<typename... Ts> class ShowMainAction : public Action<Ts...> {
public:
explicit ShowMainAction(DisplayMenuComponent *menu) : menu_(menu) {}
void play(Ts... x) override { this->menu_->show_main(); }
protected:
DisplayMenuComponent *menu_;
};
template<typename... Ts> class IsActiveCondition : public Condition<Ts...> {
public:
explicit IsActiveCondition(DisplayMenuComponent *menu) : menu_(menu) {}
bool check(Ts... x) override { return this->menu_->is_active(); }
protected:
DisplayMenuComponent *menu_;
};
class DisplayMenuOnEnterTrigger : public Trigger<const MenuItem *> {
public:
explicit DisplayMenuOnEnterTrigger(MenuItem *parent) {
parent->add_on_enter_callback([this, parent]() { this->trigger(parent); });
}
};
class DisplayMenuOnLeaveTrigger : public Trigger<const MenuItem *> {
public:
explicit DisplayMenuOnLeaveTrigger(MenuItem *parent) {
parent->add_on_leave_callback([this, parent]() { this->trigger(parent); });
}
};
class DisplayMenuOnValueTrigger : public Trigger<const MenuItem *> {
public:
explicit DisplayMenuOnValueTrigger(MenuItem *parent) {
parent->add_on_value_callback([this, parent]() { this->trigger(parent); });
}
};
class DisplayMenuOnNextTrigger : public Trigger<const MenuItem *> {
public:
explicit DisplayMenuOnNextTrigger(MenuItemCustom *parent) {
parent->add_on_next_callback([this, parent]() { this->trigger(parent); });
}
};
class DisplayMenuOnPrevTrigger : public Trigger<const MenuItem *> {
public:
explicit DisplayMenuOnPrevTrigger(MenuItemCustom *parent) {
parent->add_on_prev_callback([this, parent]() { this->trigger(parent); });
}
};
} // namespace display_menu_base
} // namespace esphome