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esphome/esphome/components/api/api_frame_helper.cpp

253 lines
9.0 KiB
C++

#include "api_frame_helper.h"
#ifdef USE_API
#include "api_connection.h" // For ClientInfo struct
#include "esphome/core/application.h"
#include "esphome/core/hal.h"
#include "esphome/core/helpers.h"
#include "esphome/core/log.h"
#include "proto.h"
#include <cstring>
#include <cinttypes>
namespace esphome::api {
static const char *const TAG = "api.frame_helper";
#define HELPER_LOG(msg, ...) ESP_LOGVV(TAG, "%s: " msg, this->client_info_->get_combined_info().c_str(), ##__VA_ARGS__)
#ifdef HELPER_LOG_PACKETS
#define LOG_PACKET_RECEIVED(buffer) ESP_LOGVV(TAG, "Received frame: %s", format_hex_pretty(buffer).c_str())
#define LOG_PACKET_SENDING(data, len) ESP_LOGVV(TAG, "Sending raw: %s", format_hex_pretty(data, len).c_str())
#else
#define LOG_PACKET_RECEIVED(buffer) ((void) 0)
#define LOG_PACKET_SENDING(data, len) ((void) 0)
#endif
const char *api_error_to_str(APIError err) {
// not using switch to ensure compiler doesn't try to build a big table out of it
if (err == APIError::OK) {
return "OK";
} else if (err == APIError::WOULD_BLOCK) {
return "WOULD_BLOCK";
} else if (err == APIError::BAD_INDICATOR) {
return "BAD_INDICATOR";
} else if (err == APIError::BAD_DATA_PACKET) {
return "BAD_DATA_PACKET";
} else if (err == APIError::TCP_NODELAY_FAILED) {
return "TCP_NODELAY_FAILED";
} else if (err == APIError::TCP_NONBLOCKING_FAILED) {
return "TCP_NONBLOCKING_FAILED";
} else if (err == APIError::CLOSE_FAILED) {
return "CLOSE_FAILED";
} else if (err == APIError::SHUTDOWN_FAILED) {
return "SHUTDOWN_FAILED";
} else if (err == APIError::BAD_STATE) {
return "BAD_STATE";
} else if (err == APIError::BAD_ARG) {
return "BAD_ARG";
} else if (err == APIError::SOCKET_READ_FAILED) {
return "SOCKET_READ_FAILED";
} else if (err == APIError::SOCKET_WRITE_FAILED) {
return "SOCKET_WRITE_FAILED";
} else if (err == APIError::OUT_OF_MEMORY) {
return "OUT_OF_MEMORY";
} else if (err == APIError::CONNECTION_CLOSED) {
return "CONNECTION_CLOSED";
}
#ifdef USE_API_NOISE
else if (err == APIError::BAD_HANDSHAKE_PACKET_LEN) {
return "BAD_HANDSHAKE_PACKET_LEN";
} else if (err == APIError::HANDSHAKESTATE_READ_FAILED) {
return "HANDSHAKESTATE_READ_FAILED";
} else if (err == APIError::HANDSHAKESTATE_WRITE_FAILED) {
return "HANDSHAKESTATE_WRITE_FAILED";
} else if (err == APIError::HANDSHAKESTATE_BAD_STATE) {
return "HANDSHAKESTATE_BAD_STATE";
} else if (err == APIError::CIPHERSTATE_DECRYPT_FAILED) {
return "CIPHERSTATE_DECRYPT_FAILED";
} else if (err == APIError::CIPHERSTATE_ENCRYPT_FAILED) {
return "CIPHERSTATE_ENCRYPT_FAILED";
} else if (err == APIError::HANDSHAKESTATE_SETUP_FAILED) {
return "HANDSHAKESTATE_SETUP_FAILED";
} else if (err == APIError::HANDSHAKESTATE_SPLIT_FAILED) {
return "HANDSHAKESTATE_SPLIT_FAILED";
} else if (err == APIError::BAD_HANDSHAKE_ERROR_BYTE) {
return "BAD_HANDSHAKE_ERROR_BYTE";
}
#endif
return "UNKNOWN";
}
// Default implementation for loop - handles sending buffered data
APIError APIFrameHelper::loop() {
if (!this->tx_buf_.empty()) {
APIError err = try_send_tx_buf_();
if (err != APIError::OK && err != APIError::WOULD_BLOCK) {
return err;
}
}
return APIError::OK; // Convert WOULD_BLOCK to OK to avoid connection termination
}
// Common socket write error handling
APIError APIFrameHelper::handle_socket_write_error_() {
if (errno == EWOULDBLOCK || errno == EAGAIN) {
return APIError::WOULD_BLOCK;
}
HELPER_LOG("Socket write failed with errno %d", errno);
this->state_ = State::FAILED;
return APIError::SOCKET_WRITE_FAILED;
}
// Helper method to buffer data from IOVs
void APIFrameHelper::buffer_data_from_iov_(const struct iovec *iov, int iovcnt, uint16_t total_write_len,
uint16_t offset) {
SendBuffer buffer;
buffer.size = total_write_len - offset;
buffer.data = std::make_unique<uint8_t[]>(buffer.size);
uint16_t to_skip = offset;
uint16_t write_pos = 0;
for (int i = 0; i < iovcnt; i++) {
if (to_skip >= iov[i].iov_len) {
// Skip this entire segment
to_skip -= static_cast<uint16_t>(iov[i].iov_len);
} else {
// Include this segment (partially or fully)
const uint8_t *src = reinterpret_cast<uint8_t *>(iov[i].iov_base) + to_skip;
uint16_t len = static_cast<uint16_t>(iov[i].iov_len) - to_skip;
std::memcpy(buffer.data.get() + write_pos, src, len);
write_pos += len;
to_skip = 0;
}
}
this->tx_buf_.push_back(std::move(buffer));
}
// This method writes data to socket or buffers it
APIError APIFrameHelper::write_raw_(const struct iovec *iov, int iovcnt, uint16_t total_write_len) {
// Returns APIError::OK if successful (or would block, but data has been buffered)
// Returns APIError::SOCKET_WRITE_FAILED if socket write failed, and sets state to FAILED
if (iovcnt == 0)
return APIError::OK; // Nothing to do, success
#ifdef HELPER_LOG_PACKETS
for (int i = 0; i < iovcnt; i++) {
LOG_PACKET_SENDING(reinterpret_cast<uint8_t *>(iov[i].iov_base), iov[i].iov_len);
}
#endif
// Try to send any existing buffered data first if there is any
if (!this->tx_buf_.empty()) {
APIError send_result = try_send_tx_buf_();
// If real error occurred (not just WOULD_BLOCK), return it
if (send_result != APIError::OK && send_result != APIError::WOULD_BLOCK) {
return send_result;
}
// If there is still data in the buffer, we can't send, buffer
// the new data and return
if (!this->tx_buf_.empty()) {
this->buffer_data_from_iov_(iov, iovcnt, total_write_len, 0);
return APIError::OK; // Success, data buffered
}
}
// Try to send directly if no buffered data
// Optimize for single iovec case (common for plaintext API)
ssize_t sent =
(iovcnt == 1) ? this->socket_->write(iov[0].iov_base, iov[0].iov_len) : this->socket_->writev(iov, iovcnt);
if (sent == -1) {
APIError err = this->handle_socket_write_error_();
if (err == APIError::WOULD_BLOCK) {
// Socket would block, buffer the data
this->buffer_data_from_iov_(iov, iovcnt, total_write_len, 0);
return APIError::OK; // Success, data buffered
}
return err; // Socket write failed
} else if (static_cast<uint16_t>(sent) < total_write_len) {
// Partially sent, buffer the remaining data
this->buffer_data_from_iov_(iov, iovcnt, total_write_len, static_cast<uint16_t>(sent));
}
return APIError::OK; // Success, all data sent or buffered
}
// Common implementation for trying to send buffered data
// IMPORTANT: Caller MUST ensure tx_buf_ is not empty before calling this method
APIError APIFrameHelper::try_send_tx_buf_() {
// Try to send from tx_buf - we assume it's not empty as it's the caller's responsibility to check
bool tx_buf_empty = false;
while (!tx_buf_empty) {
// Get the first buffer in the queue
SendBuffer &front_buffer = this->tx_buf_.front();
// Try to send the remaining data in this buffer
ssize_t sent = this->socket_->write(front_buffer.current_data(), front_buffer.remaining());
if (sent == -1) {
return this->handle_socket_write_error_();
} else if (sent == 0) {
// Nothing sent but not an error
return APIError::WOULD_BLOCK;
} else if (static_cast<uint16_t>(sent) < front_buffer.remaining()) {
// Partially sent, update offset
// Cast to ensure no overflow issues with uint16_t
front_buffer.offset += static_cast<uint16_t>(sent);
return APIError::WOULD_BLOCK; // Stop processing more buffers if we couldn't send a complete buffer
} else {
// Buffer completely sent, remove it from the queue
this->tx_buf_.pop_front();
// Update empty status for the loop condition
tx_buf_empty = this->tx_buf_.empty();
// Continue loop to try sending the next buffer
}
}
return APIError::OK; // All buffers sent successfully
}
APIError APIFrameHelper::init_common_() {
if (state_ != State::INITIALIZE || this->socket_ == nullptr) {
HELPER_LOG("Bad state for init %d", (int) state_);
return APIError::BAD_STATE;
}
int err = this->socket_->setblocking(false);
if (err != 0) {
state_ = State::FAILED;
HELPER_LOG("Setting nonblocking failed with errno %d", errno);
return APIError::TCP_NONBLOCKING_FAILED;
}
int enable = 1;
err = this->socket_->setsockopt(IPPROTO_TCP, TCP_NODELAY, &enable, sizeof(int));
if (err != 0) {
state_ = State::FAILED;
HELPER_LOG("Setting nodelay failed with errno %d", errno);
return APIError::TCP_NODELAY_FAILED;
}
return APIError::OK;
}
APIError APIFrameHelper::handle_socket_read_result_(ssize_t received) {
if (received == -1) {
if (errno == EWOULDBLOCK || errno == EAGAIN) {
return APIError::WOULD_BLOCK;
}
state_ = State::FAILED;
HELPER_LOG("Socket read failed with errno %d", errno);
return APIError::SOCKET_READ_FAILED;
} else if (received == 0) {
state_ = State::FAILED;
HELPER_LOG("Connection closed");
return APIError::CONNECTION_CLOSED;
}
return APIError::OK;
}
} // namespace esphome::api
#endif