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https://github.com/esphome/esphome.git
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173 lines
5.2 KiB
C++
173 lines
5.2 KiB
C++
#include "font.h"
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#include "esphome/core/color.h"
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#include "esphome/core/hal.h"
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#include "esphome/core/log.h"
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namespace esphome {
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namespace font {
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static const char *const TAG = "font";
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const uint8_t *Glyph::get_char() const { return this->glyph_data_->a_char; }
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// Compare the char at the string position with this char.
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// Return true if this char is less than or equal the other.
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bool Glyph::compare_to(const uint8_t *str) const {
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// 1 -> this->char_
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// 2 -> str
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for (uint32_t i = 0;; i++) {
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if (this->glyph_data_->a_char[i] == '\0')
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return true;
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if (str[i] == '\0')
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return false;
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if (this->glyph_data_->a_char[i] > str[i])
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return false;
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if (this->glyph_data_->a_char[i] < str[i])
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return true;
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}
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// this should not happen
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return false;
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}
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int Glyph::match_length(const uint8_t *str) const {
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for (uint32_t i = 0;; i++) {
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if (this->glyph_data_->a_char[i] == '\0')
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return i;
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if (str[i] != this->glyph_data_->a_char[i])
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return 0;
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}
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// this should not happen
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return 0;
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}
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void Glyph::scan_area(int *x1, int *y1, int *width, int *height) const {
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*x1 = this->glyph_data_->offset_x;
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*y1 = this->glyph_data_->offset_y;
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*width = this->glyph_data_->width;
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*height = this->glyph_data_->height;
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}
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Font::Font(const GlyphData *data, int data_nr, int baseline, int height, uint8_t bpp)
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: baseline_(baseline), height_(height), bpp_(bpp) {
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glyphs_.reserve(data_nr);
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for (int i = 0; i < data_nr; ++i)
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glyphs_.emplace_back(&data[i]);
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}
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int Font::match_next_glyph(const uint8_t *str, int *match_length) {
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int lo = 0;
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int hi = this->glyphs_.size() - 1;
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while (lo != hi) {
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int mid = (lo + hi + 1) / 2;
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if (this->glyphs_[mid].compare_to(str)) {
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lo = mid;
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} else {
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hi = mid - 1;
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}
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}
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*match_length = this->glyphs_[lo].match_length(str);
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if (*match_length <= 0)
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return -1;
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return lo;
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}
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#ifdef USE_DISPLAY
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void Font::measure(const char *str, int *width, int *x_offset, int *baseline, int *height) {
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*baseline = this->baseline_;
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*height = this->height_;
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int i = 0;
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int min_x = 0;
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bool has_char = false;
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int x = 0;
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while (str[i] != '\0') {
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int match_length;
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int glyph_n = this->match_next_glyph((const uint8_t *) str + i, &match_length);
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if (glyph_n < 0) {
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// Unknown char, skip
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if (!this->get_glyphs().empty())
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x += this->get_glyphs()[0].glyph_data_->advance;
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i++;
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continue;
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}
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const Glyph &glyph = this->glyphs_[glyph_n];
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if (!has_char) {
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min_x = glyph.glyph_data_->offset_x;
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} else {
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min_x = std::min(min_x, x + glyph.glyph_data_->offset_x);
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}
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x += glyph.glyph_data_->advance;
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i += match_length;
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has_char = true;
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}
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*x_offset = min_x;
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*width = x - min_x;
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}
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void Font::print(int x_start, int y_start, display::Display *display, Color color, const char *text, Color background) {
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int i = 0;
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int x_at = x_start;
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int scan_x1, scan_y1, scan_width, scan_height;
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while (text[i] != '\0') {
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int match_length;
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int glyph_n = this->match_next_glyph((const uint8_t *) text + i, &match_length);
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if (glyph_n < 0) {
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// Unknown char, skip
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ESP_LOGW(TAG, "Encountered character without representation in font: '%c'", text[i]);
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if (!this->get_glyphs().empty()) {
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uint8_t glyph_width = this->get_glyphs()[0].glyph_data_->advance;
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display->filled_rectangle(x_at, y_start, glyph_width, this->height_, color);
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x_at += glyph_width;
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}
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i++;
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continue;
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}
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const Glyph &glyph = this->get_glyphs()[glyph_n];
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glyph.scan_area(&scan_x1, &scan_y1, &scan_width, &scan_height);
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const uint8_t *data = glyph.glyph_data_->data;
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const int max_x = x_at + scan_x1 + scan_width;
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const int max_y = y_start + scan_y1 + scan_height;
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uint8_t bitmask = 0;
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uint8_t pixel_data = 0;
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uint8_t bpp_max = (1 << this->bpp_) - 1;
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auto diff_r = (float) color.r - (float) background.r;
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auto diff_g = (float) color.g - (float) background.g;
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auto diff_b = (float) color.b - (float) background.b;
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auto diff_w = (float) color.w - (float) background.w;
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auto b_r = (float) background.r;
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auto b_g = (float) background.g;
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auto b_b = (float) background.b;
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auto b_w = (float) background.w;
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for (int glyph_y = y_start + scan_y1; glyph_y != max_y; glyph_y++) {
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for (int glyph_x = x_at + scan_x1; glyph_x != max_x; glyph_x++) {
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uint8_t pixel = 0;
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for (int bit_num = 0; bit_num != this->bpp_; bit_num++) {
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if (bitmask == 0) {
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pixel_data = progmem_read_byte(data++);
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bitmask = 0x80;
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}
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pixel <<= 1;
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if ((pixel_data & bitmask) != 0)
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pixel |= 1;
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bitmask >>= 1;
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}
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if (pixel == bpp_max) {
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display->draw_pixel_at(glyph_x, glyph_y, color);
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} else if (pixel != 0) {
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auto on = (float) pixel / (float) bpp_max;
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auto blended = Color((uint8_t) (diff_r * on + b_r), (uint8_t) (diff_g * on + b_g),
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(uint8_t) (diff_b * on + b_b), (uint8_t) (diff_w * on + b_w));
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display->draw_pixel_at(glyph_x, glyph_y, blended);
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}
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}
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}
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x_at += glyph.glyph_data_->advance;
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i += match_length;
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}
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}
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#endif
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} // namespace font
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} // namespace esphome
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