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Clyde Stubbs 71ea2cec1f
[lvgl] Final stage (#7184)
Co-authored-by: Jesse Hills <3060199+jesserockz@users.noreply.github.com>
2024-08-06 03:56:48 +00:00

49 lines
1.2 KiB
C++

#pragma once
#include "esphome/core/component.h"
#include "esphome/components/light/light_output.h"
#include "../lvgl_esphome.h"
namespace esphome {
namespace lvgl {
class LVLight : public light::LightOutput {
public:
light::LightTraits get_traits() override {
auto traits = light::LightTraits();
traits.set_supported_color_modes({light::ColorMode::RGB});
return traits;
}
void write_state(light::LightState *state) override {
float red, green, blue;
state->current_values_as_rgb(&red, &green, &blue, false);
auto color = lv_color_make(red * 255, green * 255, blue * 255);
if (this->obj_ != nullptr) {
this->set_value_(color);
} else {
this->initial_value_ = color;
}
}
void set_obj(lv_obj_t *obj) {
this->obj_ = obj;
if (this->initial_value_) {
lv_led_set_color(obj, this->initial_value_.value());
lv_led_on(obj);
this->initial_value_.reset();
}
}
protected:
void set_value_(lv_color_t value) {
lv_led_set_color(this->obj_, value);
lv_led_on(this->obj_);
lv_event_send(this->obj_, lv_custom_event, nullptr);
}
lv_obj_t *obj_{};
optional<lv_color_t> initial_value_{};
};
} // namespace lvgl
} // namespace esphome