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43 lines
1.7 KiB
C++
43 lines
1.7 KiB
C++
#pragma once
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#include "esphome/core/component.h"
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#include "esphome/components/binary_sensor/binary_sensor.h"
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#include "../nextion_component.h"
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#include "../nextion_base.h"
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namespace esphome {
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namespace nextion {
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class NextionBinarySensor;
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class NextionBinarySensor : public NextionComponent,
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public binary_sensor::BinarySensorInitiallyOff,
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public PollingComponent {
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public:
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NextionBinarySensor(NextionBase *nextion) { this->nextion_ = nextion; }
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void update_component() override { this->update(); }
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void update() override;
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void send_state_to_nextion() override { this->set_state(this->state, false); };
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void process_bool(const std::string &variable_name, bool state) override;
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void process_touch(uint8_t page_id, uint8_t component_id, bool state) override;
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// Set the components page id for Nextion Touch Component
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void set_page_id(uint8_t page_id) { page_id_ = page_id; }
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// Set the components component id for Nextion Touch Component
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void set_component_id(uint8_t component_id) { component_id_ = component_id; }
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void set_state(bool state) override { this->set_state(state, true, true); }
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void set_state(bool state, bool publish) override { this->set_state(state, publish, true); }
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void set_state(bool state, bool publish, bool send_to_nextion) override;
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NextionQueueType get_queue_type() override { return NextionQueueType::BINARY_SENSOR; }
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void set_state_from_string(const std::string &state_value, bool publish, bool send_to_nextion) override {}
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void set_state_from_int(int state_value, bool publish, bool send_to_nextion) override {
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this->set_state(state_value != 0, publish, send_to_nextion);
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}
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protected:
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uint8_t page_id_;
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};
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} // namespace nextion
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} // namespace esphome
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