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https://github.com/esphome/esphome.git
synced 2025-04-01 00:18:18 +01:00
180 lines
5.3 KiB
C++
180 lines
5.3 KiB
C++
#include "valve.h"
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#include "esphome/core/log.h"
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namespace esphome {
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namespace valve {
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static const char *const TAG = "valve";
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const float VALVE_OPEN = 1.0f;
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const float VALVE_CLOSED = 0.0f;
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const char *valve_command_to_str(float pos) {
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if (pos == VALVE_OPEN) {
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return "OPEN";
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} else if (pos == VALVE_CLOSED) {
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return "CLOSE";
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} else {
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return "UNKNOWN";
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}
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}
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const char *valve_operation_to_str(ValveOperation op) {
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switch (op) {
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case VALVE_OPERATION_IDLE:
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return "IDLE";
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case VALVE_OPERATION_OPENING:
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return "OPENING";
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case VALVE_OPERATION_CLOSING:
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return "CLOSING";
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default:
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return "UNKNOWN";
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}
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}
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Valve::Valve() : position{VALVE_OPEN} {}
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ValveCall::ValveCall(Valve *parent) : parent_(parent) {}
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ValveCall &ValveCall::set_command(const char *command) {
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if (strcasecmp(command, "OPEN") == 0) {
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this->set_command_open();
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} else if (strcasecmp(command, "CLOSE") == 0) {
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this->set_command_close();
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} else if (strcasecmp(command, "STOP") == 0) {
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this->set_command_stop();
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} else if (strcasecmp(command, "TOGGLE") == 0) {
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this->set_command_toggle();
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} else {
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ESP_LOGW(TAG, "'%s' - Unrecognized command %s", this->parent_->get_name().c_str(), command);
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}
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return *this;
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}
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ValveCall &ValveCall::set_command_open() {
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this->position_ = VALVE_OPEN;
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return *this;
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}
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ValveCall &ValveCall::set_command_close() {
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this->position_ = VALVE_CLOSED;
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return *this;
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}
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ValveCall &ValveCall::set_command_stop() {
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this->stop_ = true;
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return *this;
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}
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ValveCall &ValveCall::set_command_toggle() {
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this->toggle_ = true;
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return *this;
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}
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ValveCall &ValveCall::set_position(float position) {
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this->position_ = position;
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return *this;
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}
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void ValveCall::perform() {
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ESP_LOGD(TAG, "'%s' - Setting", this->parent_->get_name().c_str());
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auto traits = this->parent_->get_traits();
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this->validate_();
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if (this->stop_) {
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ESP_LOGD(TAG, " Command: STOP");
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}
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if (this->position_.has_value()) {
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if (traits.get_supports_position()) {
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ESP_LOGD(TAG, " Position: %.0f%%", *this->position_ * 100.0f);
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} else {
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ESP_LOGD(TAG, " Command: %s", valve_command_to_str(*this->position_));
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}
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}
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if (this->toggle_.has_value()) {
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ESP_LOGD(TAG, " Command: TOGGLE");
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}
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this->parent_->control(*this);
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}
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const optional<float> &ValveCall::get_position() const { return this->position_; }
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const optional<bool> &ValveCall::get_toggle() const { return this->toggle_; }
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void ValveCall::validate_() {
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auto traits = this->parent_->get_traits();
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if (this->position_.has_value()) {
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auto pos = *this->position_;
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if (!traits.get_supports_position() && pos != VALVE_OPEN && pos != VALVE_CLOSED) {
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ESP_LOGW(TAG, "'%s' - This valve device does not support setting position!", this->parent_->get_name().c_str());
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this->position_.reset();
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} else if (pos < 0.0f || pos > 1.0f) {
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ESP_LOGW(TAG, "'%s' - Position %.2f is out of range [0.0 - 1.0]", this->parent_->get_name().c_str(), pos);
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this->position_ = clamp(pos, 0.0f, 1.0f);
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}
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}
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if (this->toggle_.has_value()) {
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if (!traits.get_supports_toggle()) {
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ESP_LOGW(TAG, "'%s' - This valve device does not support toggle!", this->parent_->get_name().c_str());
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this->toggle_.reset();
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}
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}
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if (this->stop_) {
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if (this->position_.has_value()) {
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ESP_LOGW(TAG, "Cannot set position when stopping a valve!");
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this->position_.reset();
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}
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if (this->toggle_.has_value()) {
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ESP_LOGW(TAG, "Cannot set toggle when stopping a valve!");
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this->toggle_.reset();
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}
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}
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}
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ValveCall &ValveCall::set_stop(bool stop) {
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this->stop_ = stop;
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return *this;
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}
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bool ValveCall::get_stop() const { return this->stop_; }
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ValveCall Valve::make_call() { return {this}; }
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void Valve::add_on_state_callback(std::function<void()> &&f) { this->state_callback_.add(std::move(f)); }
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void Valve::publish_state(bool save) {
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this->position = clamp(this->position, 0.0f, 1.0f);
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ESP_LOGD(TAG, "'%s' - Publishing:", this->name_.c_str());
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auto traits = this->get_traits();
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if (traits.get_supports_position()) {
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ESP_LOGD(TAG, " Position: %.0f%%", this->position * 100.0f);
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} else {
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if (this->position == VALVE_OPEN) {
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ESP_LOGD(TAG, " State: OPEN");
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} else if (this->position == VALVE_CLOSED) {
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ESP_LOGD(TAG, " State: CLOSED");
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} else {
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ESP_LOGD(TAG, " State: UNKNOWN");
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}
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}
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ESP_LOGD(TAG, " Current Operation: %s", valve_operation_to_str(this->current_operation));
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this->state_callback_.call();
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if (save) {
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ValveRestoreState restore{};
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memset(&restore, 0, sizeof(restore));
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restore.position = this->position;
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this->rtc_.save(&restore);
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}
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}
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optional<ValveRestoreState> Valve::restore_state_() {
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this->rtc_ = global_preferences->make_preference<ValveRestoreState>(this->get_object_id_hash());
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ValveRestoreState recovered{};
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if (!this->rtc_.load(&recovered))
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return {};
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return recovered;
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}
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bool Valve::is_fully_open() const { return this->position == VALVE_OPEN; }
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bool Valve::is_fully_closed() const { return this->position == VALVE_CLOSED; }
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ValveCall ValveRestoreState::to_call(Valve *valve) {
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auto call = valve->make_call();
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call.set_position(this->position);
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return call;
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}
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void ValveRestoreState::apply(Valve *valve) {
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valve->position = this->position;
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valve->publish_state();
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}
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} // namespace valve
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} // namespace esphome
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