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esphome/esphome/components/select/select.h

77 lines
2.2 KiB
C++

#pragma once
#include "esphome/core/component.h"
#include "esphome/core/entity_base.h"
#include "esphome/core/helpers.h"
#include "select_call.h"
#include "select_traits.h"
namespace esphome {
namespace select {
#define LOG_SELECT(prefix, type, obj) \
if ((obj) != nullptr) { \
ESP_LOGCONFIG(TAG, "%s%s '%s'", prefix, LOG_STR_LITERAL(type), (obj)->get_name().c_str()); \
if (!(obj)->get_icon_ref().empty()) { \
ESP_LOGCONFIG(TAG, "%s Icon: '%s'", prefix, (obj)->get_icon_ref().c_str()); \
} \
}
#define SUB_SELECT(name) \
protected: \
select::Select *name##_select_{nullptr}; \
\
public: \
void set_##name##_select(select::Select *select) { this->name##_select_ = select; }
/** Base-class for all selects.
*
* A select can use publish_state to send out a new value.
*/
class Select : public EntityBase {
public:
std::string state;
SelectTraits traits;
void publish_state(const std::string &state);
/// Instantiate a SelectCall object to modify this select component's state.
SelectCall make_call() { return SelectCall(this); }
/// Return whether this select component contains the provided option.
bool has_option(const std::string &option) const;
/// Return whether this select component contains the provided index offset.
bool has_index(size_t index) const;
/// Return the number of options in this select component.
size_t size() const;
/// Find the (optional) index offset of the provided option value.
optional<size_t> index_of(const std::string &option) const;
/// Return the (optional) index offset of the currently active option.
optional<size_t> active_index() const;
/// Return the (optional) option value at the provided index offset.
optional<std::string> at(size_t index) const;
void add_on_state_callback(std::function<void(std::string, size_t)> &&callback);
protected:
friend class SelectCall;
/** Set the value of the select, this is a virtual method that each select integration must implement.
*
* This method is called by the SelectCall.
*
* @param value The value as validated by the SelectCall.
*/
virtual void control(const std::string &value) = 0;
CallbackManager<void(std::string, size_t)> state_callback_;
};
} // namespace select
} // namespace esphome