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esphome/esphome/components/udp/udp_component.h
Clyde Stubbs ba6963cf72
[udp] Implement UDP sensor broadcast (#6865)
Co-authored-by: Jesse Hills <3060199+jesserockz@users.noreply.github.com>
Co-authored-by: clydebarrow <366188+clydebarrow@users.noreply.github.com>
2024-08-30 20:59:55 +12:00

159 lines
4.9 KiB
C++

#pragma once
#include "esphome/core/component.h"
#ifdef USE_SENSOR
#include "esphome/components/sensor/sensor.h"
#endif
#ifdef USE_BINARY_SENSOR
#include "esphome/components/binary_sensor/binary_sensor.h"
#endif
#if defined(USE_SOCKET_IMPL_BSD_SOCKETS) || defined(USE_SOCKET_IMPL_LWIP_SOCKETS)
#include "esphome/components/socket/socket.h"
#else
#include <WiFiUdp.h>
#endif
#include <vector>
#include <map>
namespace esphome {
namespace udp {
struct Provider {
std::vector<uint8_t> encryption_key;
const char *name;
uint32_t last_code[2];
};
#ifdef USE_SENSOR
struct Sensor {
sensor::Sensor *sensor;
const char *id;
bool updated;
};
#endif
#ifdef USE_BINARY_SENSOR
struct BinarySensor {
binary_sensor::BinarySensor *sensor;
const char *id;
bool updated;
};
#endif
class UDPComponent : public PollingComponent {
public:
void setup() override;
void loop() override;
void update() override;
void dump_config() override;
#ifdef USE_SENSOR
void add_sensor(const char *id, sensor::Sensor *sensor) {
Sensor st{sensor, id, true};
this->sensors_.push_back(st);
}
void add_remote_sensor(const char *hostname, const char *remote_id, sensor::Sensor *sensor) {
this->add_provider(hostname);
this->remote_sensors_[hostname][remote_id] = sensor;
}
#endif
#ifdef USE_BINARY_SENSOR
void add_binary_sensor(const char *id, binary_sensor::BinarySensor *sensor) {
BinarySensor st{sensor, id, true};
this->binary_sensors_.push_back(st);
}
void add_remote_binary_sensor(const char *hostname, const char *remote_id, binary_sensor::BinarySensor *sensor) {
this->add_provider(hostname);
this->remote_binary_sensors_[hostname][remote_id] = sensor;
}
#endif
void add_address(const char *addr) { this->addresses_.emplace_back(addr); }
void set_port(uint16_t port) { this->port_ = port; }
float get_setup_priority() const override { return setup_priority::AFTER_WIFI; }
void add_provider(const char *hostname) {
if (this->providers_.count(hostname) == 0) {
Provider provider;
provider.encryption_key = std::vector<uint8_t>{};
provider.last_code[0] = 0;
provider.last_code[1] = 0;
provider.name = hostname;
this->providers_[hostname] = provider;
#ifdef USE_SENSOR
this->remote_sensors_[hostname] = std::map<std::string, sensor::Sensor *>();
#endif
#ifdef USE_BINARY_SENSOR
this->remote_binary_sensors_[hostname] = std::map<std::string, binary_sensor::BinarySensor *>();
#endif
}
}
void set_encryption_key(std::vector<uint8_t> key) { this->encryption_key_ = std::move(key); }
void set_rolling_code_enable(bool enable) { this->rolling_code_enable_ = enable; }
void set_ping_pong_enable(bool enable) { this->ping_pong_enable_ = enable; }
void set_ping_pong_recycle_time(uint32_t recycle_time) { this->ping_pong_recyle_time_ = recycle_time; }
void set_provider_encryption(const char *name, std::vector<uint8_t> key) {
this->providers_[name].encryption_key = std::move(key);
}
protected:
void send_data_(bool all);
void process_(uint8_t *buf, size_t len);
void flush_();
void add_data_(uint8_t key, const char *id, float data);
void add_data_(uint8_t key, const char *id, uint32_t data);
void increment_code_();
void add_binary_data_(uint8_t key, const char *id, bool data);
void init_data_();
bool updated_{};
uint16_t port_{18511};
uint32_t ping_key_{};
uint32_t rolling_code_[2]{};
bool rolling_code_enable_{};
bool ping_pong_enable_{};
uint32_t ping_pong_recyle_time_{};
uint32_t last_key_time_{};
bool resend_ping_key_{};
bool resend_data_{};
bool should_send_{};
const char *name_{};
bool should_listen_{};
ESPPreferenceObject pref_;
#if defined(USE_SOCKET_IMPL_BSD_SOCKETS) || defined(USE_SOCKET_IMPL_LWIP_SOCKETS)
std::unique_ptr<socket::Socket> broadcast_socket_ = nullptr;
std::unique_ptr<socket::Socket> listen_socket_ = nullptr;
std::vector<struct sockaddr> sockaddrs_{};
#else
std::vector<IPAddress> ipaddrs_{};
WiFiUDP udp_client_{};
#endif
std::vector<uint8_t> encryption_key_{};
std::vector<std::string> addresses_{};
#ifdef USE_SENSOR
std::vector<Sensor> sensors_{};
std::map<std::string, std::map<std::string, sensor::Sensor *>> remote_sensors_{};
#endif
#ifdef USE_BINARY_SENSOR
std::vector<BinarySensor> binary_sensors_{};
std::map<std::string, std::map<std::string, binary_sensor::BinarySensor *>> remote_binary_sensors_{};
#endif
std::map<std::string, Provider> providers_{};
std::vector<uint8_t> ping_header_{};
std::vector<uint8_t> header_{};
std::vector<uint8_t> data_{};
std::map<const char *, uint32_t> ping_keys_{};
void add_key_(const char *name, uint32_t key);
void send_ping_pong_request_();
void send_packet_(void *data, size_t len);
void process_ping_request_(const char *name, uint8_t *ptr, size_t len);
inline bool is_encrypted_() { return !this->encryption_key_.empty(); }
};
} // namespace udp
} // namespace esphome