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493 lines
20 KiB
C++
493 lines
20 KiB
C++
#include "tuya_climate.h"
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#include "esphome/core/log.h"
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namespace esphome {
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namespace tuya {
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static const char *const TAG = "tuya.climate";
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void TuyaClimate::setup() {
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if (this->switch_id_.has_value()) {
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this->parent_->register_listener(*this->switch_id_, [this](const TuyaDatapoint &datapoint) {
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ESP_LOGV(TAG, "MCU reported switch is: %s", ONOFF(datapoint.value_bool));
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this->mode = climate::CLIMATE_MODE_OFF;
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if (datapoint.value_bool) {
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if (this->supports_heat_ && this->supports_cool_) {
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this->mode = climate::CLIMATE_MODE_HEAT_COOL;
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} else if (this->supports_heat_) {
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this->mode = climate::CLIMATE_MODE_HEAT;
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} else if (this->supports_cool_) {
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this->mode = climate::CLIMATE_MODE_COOL;
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}
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}
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this->compute_state_();
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this->publish_state();
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});
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}
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if (this->heating_state_pin_ != nullptr) {
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this->heating_state_pin_->setup();
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this->heating_state_ = this->heating_state_pin_->digital_read();
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}
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if (this->cooling_state_pin_ != nullptr) {
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this->cooling_state_pin_->setup();
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this->cooling_state_ = this->cooling_state_pin_->digital_read();
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}
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if (this->active_state_id_.has_value()) {
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this->parent_->register_listener(*this->active_state_id_, [this](const TuyaDatapoint &datapoint) {
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ESP_LOGV(TAG, "MCU reported active state is: %u", datapoint.value_enum);
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this->active_state_ = datapoint.value_enum;
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this->compute_state_();
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this->publish_state();
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});
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}
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if (this->target_temperature_id_.has_value()) {
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this->parent_->register_listener(*this->target_temperature_id_, [this](const TuyaDatapoint &datapoint) {
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this->manual_temperature_ = datapoint.value_int * this->target_temperature_multiplier_;
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if (this->reports_fahrenheit_) {
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this->manual_temperature_ = (this->manual_temperature_ - 32) * 5 / 9;
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}
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ESP_LOGV(TAG, "MCU reported manual target temperature is: %.1f", this->manual_temperature_);
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this->compute_target_temperature_();
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this->compute_state_();
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this->publish_state();
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});
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}
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if (this->current_temperature_id_.has_value()) {
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this->parent_->register_listener(*this->current_temperature_id_, [this](const TuyaDatapoint &datapoint) {
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this->current_temperature = datapoint.value_int * this->current_temperature_multiplier_;
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if (this->reports_fahrenheit_) {
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this->current_temperature = (this->current_temperature - 32) * 5 / 9;
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}
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ESP_LOGV(TAG, "MCU reported current temperature is: %.1f", this->current_temperature);
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this->compute_state_();
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this->publish_state();
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});
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}
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if (this->eco_id_.has_value()) {
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this->parent_->register_listener(*this->eco_id_, [this](const TuyaDatapoint &datapoint) {
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this->eco_ = datapoint.value_bool;
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ESP_LOGV(TAG, "MCU reported eco is: %s", ONOFF(this->eco_));
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this->compute_preset_();
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this->compute_target_temperature_();
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this->publish_state();
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});
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}
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if (this->sleep_id_.has_value()) {
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this->parent_->register_listener(*this->sleep_id_, [this](const TuyaDatapoint &datapoint) {
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this->sleep_ = datapoint.value_bool;
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ESP_LOGV(TAG, "MCU reported sleep is: %s", ONOFF(this->sleep_));
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this->compute_preset_();
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this->compute_target_temperature_();
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this->publish_state();
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});
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}
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if (this->swing_vertical_id_.has_value()) {
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this->parent_->register_listener(*this->swing_vertical_id_, [this](const TuyaDatapoint &datapoint) {
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this->swing_vertical_ = datapoint.value_bool;
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ESP_LOGV(TAG, "MCU reported vertical swing is: %s", ONOFF(datapoint.value_bool));
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this->compute_swingmode_();
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this->publish_state();
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});
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}
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if (this->swing_horizontal_id_.has_value()) {
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this->parent_->register_listener(*this->swing_horizontal_id_, [this](const TuyaDatapoint &datapoint) {
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this->swing_horizontal_ = datapoint.value_bool;
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ESP_LOGV(TAG, "MCU reported horizontal swing is: %s", ONOFF(datapoint.value_bool));
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this->compute_swingmode_();
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this->publish_state();
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});
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}
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if (this->fan_speed_id_.has_value()) {
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this->parent_->register_listener(*this->fan_speed_id_, [this](const TuyaDatapoint &datapoint) {
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ESP_LOGV(TAG, "MCU reported Fan Speed Mode is: %u", datapoint.value_enum);
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this->fan_state_ = datapoint.value_enum;
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this->compute_fanmode_();
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this->publish_state();
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});
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}
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}
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void TuyaClimate::loop() {
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bool state_changed = false;
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if (this->heating_state_pin_ != nullptr) {
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bool heating_state = this->heating_state_pin_->digital_read();
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if (heating_state != this->heating_state_) {
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ESP_LOGV(TAG, "Heating state pin changed to: %s", ONOFF(heating_state));
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this->heating_state_ = heating_state;
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state_changed = true;
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}
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}
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if (this->cooling_state_pin_ != nullptr) {
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bool cooling_state = this->cooling_state_pin_->digital_read();
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if (cooling_state != this->cooling_state_) {
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ESP_LOGV(TAG, "Cooling state pin changed to: %s", ONOFF(cooling_state));
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this->cooling_state_ = cooling_state;
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state_changed = true;
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}
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}
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if (state_changed) {
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this->compute_state_();
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this->publish_state();
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}
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}
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void TuyaClimate::control(const climate::ClimateCall &call) {
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if (call.get_mode().has_value()) {
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const bool switch_state = *call.get_mode() != climate::CLIMATE_MODE_OFF;
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ESP_LOGV(TAG, "Setting switch: %s", ONOFF(switch_state));
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this->parent_->set_boolean_datapoint_value(*this->switch_id_, switch_state);
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const climate::ClimateMode new_mode = *call.get_mode();
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if (this->active_state_id_.has_value()) {
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if (new_mode == climate::CLIMATE_MODE_HEAT && this->supports_heat_) {
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this->parent_->set_enum_datapoint_value(*this->active_state_id_, *this->active_state_heating_value_);
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} else if (new_mode == climate::CLIMATE_MODE_COOL && this->supports_cool_) {
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this->parent_->set_enum_datapoint_value(*this->active_state_id_, *this->active_state_cooling_value_);
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} else if (new_mode == climate::CLIMATE_MODE_DRY && this->active_state_drying_value_.has_value()) {
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this->parent_->set_enum_datapoint_value(*this->active_state_id_, *this->active_state_drying_value_);
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} else if (new_mode == climate::CLIMATE_MODE_FAN_ONLY && this->active_state_fanonly_value_.has_value()) {
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this->parent_->set_enum_datapoint_value(*this->active_state_id_, *this->active_state_fanonly_value_);
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}
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} else {
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ESP_LOGW(TAG, "Active state (mode) datapoint not configured");
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}
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}
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control_swing_mode_(call);
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control_fan_mode_(call);
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if (call.get_target_temperature().has_value()) {
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float target_temperature = *call.get_target_temperature();
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if (this->reports_fahrenheit_)
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target_temperature = (target_temperature * 9 / 5) + 32;
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ESP_LOGV(TAG, "Setting target temperature: %.1f", target_temperature);
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this->parent_->set_integer_datapoint_value(*this->target_temperature_id_,
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(int) (target_temperature / this->target_temperature_multiplier_));
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}
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if (call.get_preset().has_value()) {
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const climate::ClimatePreset preset = *call.get_preset();
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if (this->eco_id_.has_value()) {
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const bool eco = preset == climate::CLIMATE_PRESET_ECO;
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ESP_LOGV(TAG, "Setting eco: %s", ONOFF(eco));
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this->parent_->set_boolean_datapoint_value(*this->eco_id_, eco);
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}
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if (this->sleep_id_.has_value()) {
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const bool sleep = preset == climate::CLIMATE_PRESET_SLEEP;
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ESP_LOGV(TAG, "Setting sleep: %s", ONOFF(sleep));
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this->parent_->set_boolean_datapoint_value(*this->sleep_id_, sleep);
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}
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}
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}
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void TuyaClimate::control_swing_mode_(const climate::ClimateCall &call) {
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bool vertical_swing_changed = false;
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bool horizontal_swing_changed = false;
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if (call.get_swing_mode().has_value()) {
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const auto swing_mode = *call.get_swing_mode();
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switch (swing_mode) {
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case climate::CLIMATE_SWING_OFF:
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if (swing_vertical_ || swing_horizontal_) {
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this->swing_vertical_ = false;
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this->swing_horizontal_ = false;
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vertical_swing_changed = true;
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horizontal_swing_changed = true;
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}
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break;
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case climate::CLIMATE_SWING_BOTH:
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if (!swing_vertical_ || !swing_horizontal_) {
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this->swing_vertical_ = true;
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this->swing_horizontal_ = true;
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vertical_swing_changed = true;
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horizontal_swing_changed = true;
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}
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break;
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case climate::CLIMATE_SWING_VERTICAL:
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if (!swing_vertical_ || swing_horizontal_) {
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this->swing_vertical_ = true;
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this->swing_horizontal_ = false;
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vertical_swing_changed = true;
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horizontal_swing_changed = true;
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}
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break;
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case climate::CLIMATE_SWING_HORIZONTAL:
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if (swing_vertical_ || !swing_horizontal_) {
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this->swing_vertical_ = false;
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this->swing_horizontal_ = true;
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vertical_swing_changed = true;
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horizontal_swing_changed = true;
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}
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break;
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default:
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break;
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}
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}
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if (vertical_swing_changed && this->swing_vertical_id_.has_value()) {
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ESP_LOGV(TAG, "Setting vertical swing: %s", ONOFF(swing_vertical_));
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this->parent_->set_boolean_datapoint_value(*this->swing_vertical_id_, swing_vertical_);
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}
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if (horizontal_swing_changed && this->swing_horizontal_id_.has_value()) {
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ESP_LOGV(TAG, "Setting horizontal swing: %s", ONOFF(swing_horizontal_));
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this->parent_->set_boolean_datapoint_value(*this->swing_horizontal_id_, swing_horizontal_);
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}
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// Publish the state after updating the swing mode
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this->publish_state();
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}
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void TuyaClimate::control_fan_mode_(const climate::ClimateCall &call) {
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if (call.get_fan_mode().has_value()) {
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climate::ClimateFanMode fan_mode = *call.get_fan_mode();
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uint8_t tuya_fan_speed;
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switch (fan_mode) {
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case climate::CLIMATE_FAN_LOW:
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tuya_fan_speed = *fan_speed_low_value_;
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break;
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case climate::CLIMATE_FAN_MEDIUM:
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tuya_fan_speed = *fan_speed_medium_value_;
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break;
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case climate::CLIMATE_FAN_MIDDLE:
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tuya_fan_speed = *fan_speed_middle_value_;
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break;
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case climate::CLIMATE_FAN_HIGH:
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tuya_fan_speed = *fan_speed_high_value_;
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break;
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case climate::CLIMATE_FAN_AUTO:
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tuya_fan_speed = *fan_speed_auto_value_;
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break;
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default:
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tuya_fan_speed = 0;
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break;
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}
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if (this->fan_speed_id_.has_value()) {
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this->parent_->set_enum_datapoint_value(*this->fan_speed_id_, tuya_fan_speed);
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}
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}
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}
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climate::ClimateTraits TuyaClimate::traits() {
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auto traits = climate::ClimateTraits();
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traits.set_supports_action(true);
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traits.set_supports_current_temperature(this->current_temperature_id_.has_value());
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if (supports_heat_)
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traits.add_supported_mode(climate::CLIMATE_MODE_HEAT);
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if (supports_cool_)
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traits.add_supported_mode(climate::CLIMATE_MODE_COOL);
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if (this->active_state_drying_value_.has_value())
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traits.add_supported_mode(climate::CLIMATE_MODE_DRY);
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if (this->active_state_fanonly_value_.has_value())
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traits.add_supported_mode(climate::CLIMATE_MODE_FAN_ONLY);
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if (this->eco_id_.has_value()) {
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traits.add_supported_preset(climate::CLIMATE_PRESET_ECO);
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}
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if (this->sleep_id_.has_value()) {
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traits.add_supported_preset(climate::CLIMATE_PRESET_SLEEP);
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}
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if (this->sleep_id_.has_value() || this->eco_id_.has_value()) {
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traits.add_supported_preset(climate::CLIMATE_PRESET_NONE);
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}
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if (this->swing_vertical_id_.has_value() && this->swing_horizontal_id_.has_value()) {
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std::set<climate::ClimateSwingMode> supported_swing_modes = {
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climate::CLIMATE_SWING_OFF, climate::CLIMATE_SWING_BOTH, climate::CLIMATE_SWING_VERTICAL,
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climate::CLIMATE_SWING_HORIZONTAL};
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traits.set_supported_swing_modes(std::move(supported_swing_modes));
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} else if (this->swing_vertical_id_.has_value()) {
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std::set<climate::ClimateSwingMode> supported_swing_modes = {climate::CLIMATE_SWING_OFF,
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climate::CLIMATE_SWING_VERTICAL};
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traits.set_supported_swing_modes(std::move(supported_swing_modes));
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} else if (this->swing_horizontal_id_.has_value()) {
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std::set<climate::ClimateSwingMode> supported_swing_modes = {climate::CLIMATE_SWING_OFF,
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climate::CLIMATE_SWING_HORIZONTAL};
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traits.set_supported_swing_modes(std::move(supported_swing_modes));
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}
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if (fan_speed_id_) {
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if (fan_speed_low_value_)
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traits.add_supported_fan_mode(climate::CLIMATE_FAN_LOW);
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if (fan_speed_medium_value_)
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traits.add_supported_fan_mode(climate::CLIMATE_FAN_MEDIUM);
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if (fan_speed_middle_value_)
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traits.add_supported_fan_mode(climate::CLIMATE_FAN_MIDDLE);
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if (fan_speed_high_value_)
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traits.add_supported_fan_mode(climate::CLIMATE_FAN_HIGH);
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if (fan_speed_auto_value_)
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traits.add_supported_fan_mode(climate::CLIMATE_FAN_AUTO);
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}
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return traits;
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}
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void TuyaClimate::dump_config() {
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LOG_CLIMATE("", "Tuya Climate", this);
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if (this->switch_id_.has_value()) {
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ESP_LOGCONFIG(TAG, " Switch has datapoint ID %u", *this->switch_id_);
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}
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if (this->active_state_id_.has_value()) {
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ESP_LOGCONFIG(TAG, " Active state has datapoint ID %u", *this->active_state_id_);
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}
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if (this->target_temperature_id_.has_value()) {
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ESP_LOGCONFIG(TAG, " Target Temperature has datapoint ID %u", *this->target_temperature_id_);
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}
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if (this->current_temperature_id_.has_value()) {
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ESP_LOGCONFIG(TAG, " Current Temperature has datapoint ID %u", *this->current_temperature_id_);
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}
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LOG_PIN(" Heating State Pin: ", this->heating_state_pin_);
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LOG_PIN(" Cooling State Pin: ", this->cooling_state_pin_);
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if (this->eco_id_.has_value()) {
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ESP_LOGCONFIG(TAG, " Eco has datapoint ID %u", *this->eco_id_);
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}
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if (this->sleep_id_.has_value()) {
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ESP_LOGCONFIG(TAG, " Sleep has datapoint ID %u", *this->sleep_id_);
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}
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if (this->swing_vertical_id_.has_value()) {
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ESP_LOGCONFIG(TAG, " Swing Vertical has datapoint ID %u", *this->swing_vertical_id_);
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}
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if (this->swing_horizontal_id_.has_value()) {
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ESP_LOGCONFIG(TAG, " Swing Horizontal has datapoint ID %u", *this->swing_horizontal_id_);
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}
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}
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void TuyaClimate::compute_preset_() {
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if (this->eco_) {
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this->preset = climate::CLIMATE_PRESET_ECO;
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} else if (this->sleep_) {
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this->preset = climate::CLIMATE_PRESET_SLEEP;
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} else {
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this->preset = climate::CLIMATE_PRESET_NONE;
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}
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}
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void TuyaClimate::compute_swingmode_() {
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if (this->swing_vertical_ && this->swing_horizontal_) {
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this->swing_mode = climate::CLIMATE_SWING_BOTH;
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} else if (this->swing_vertical_) {
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this->swing_mode = climate::CLIMATE_SWING_VERTICAL;
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} else if (this->swing_horizontal_) {
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this->swing_mode = climate::CLIMATE_SWING_HORIZONTAL;
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} else {
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this->swing_mode = climate::CLIMATE_SWING_OFF;
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}
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}
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void TuyaClimate::compute_fanmode_() {
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if (this->fan_speed_id_.has_value()) {
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// Use state from MCU datapoint
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if (this->fan_speed_auto_value_.has_value() && this->fan_state_ == this->fan_speed_auto_value_) {
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this->fan_mode = climate::CLIMATE_FAN_AUTO;
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} else if (this->fan_speed_high_value_.has_value() && this->fan_state_ == this->fan_speed_high_value_) {
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this->fan_mode = climate::CLIMATE_FAN_HIGH;
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} else if (this->fan_speed_medium_value_.has_value() && this->fan_state_ == this->fan_speed_medium_value_) {
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this->fan_mode = climate::CLIMATE_FAN_MEDIUM;
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} else if (this->fan_speed_middle_value_.has_value() && this->fan_state_ == this->fan_speed_middle_value_) {
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this->fan_mode = climate::CLIMATE_FAN_MIDDLE;
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} else if (this->fan_speed_low_value_.has_value() && this->fan_state_ == this->fan_speed_low_value_) {
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this->fan_mode = climate::CLIMATE_FAN_LOW;
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}
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}
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}
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void TuyaClimate::compute_target_temperature_() {
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if (this->eco_ && this->eco_temperature_.has_value()) {
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this->target_temperature = *this->eco_temperature_;
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} else {
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this->target_temperature = this->manual_temperature_;
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}
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}
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void TuyaClimate::compute_state_() {
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if (std::isnan(this->current_temperature) || std::isnan(this->target_temperature)) {
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// if any control parameters are nan, go to OFF action (not IDLE!)
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this->switch_to_action_(climate::CLIMATE_ACTION_OFF);
|
|
return;
|
|
}
|
|
|
|
if (this->mode == climate::CLIMATE_MODE_OFF) {
|
|
this->switch_to_action_(climate::CLIMATE_ACTION_OFF);
|
|
return;
|
|
}
|
|
|
|
climate::ClimateAction target_action = climate::CLIMATE_ACTION_IDLE;
|
|
if (this->heating_state_pin_ != nullptr || this->cooling_state_pin_ != nullptr) {
|
|
// Use state from input pins
|
|
if (this->heating_state_) {
|
|
target_action = climate::CLIMATE_ACTION_HEATING;
|
|
this->mode = climate::CLIMATE_MODE_HEAT;
|
|
} else if (this->cooling_state_) {
|
|
target_action = climate::CLIMATE_ACTION_COOLING;
|
|
this->mode = climate::CLIMATE_MODE_COOL;
|
|
}
|
|
if (this->active_state_id_.has_value()) {
|
|
// Both are available, use MCU datapoint as mode
|
|
if (this->supports_heat_ && this->active_state_heating_value_.has_value() &&
|
|
this->active_state_ == this->active_state_heating_value_) {
|
|
this->mode = climate::CLIMATE_MODE_HEAT;
|
|
} else if (this->supports_cool_ && this->active_state_cooling_value_.has_value() &&
|
|
this->active_state_ == this->active_state_cooling_value_) {
|
|
this->mode = climate::CLIMATE_MODE_COOL;
|
|
} else if (this->active_state_drying_value_.has_value() &&
|
|
this->active_state_ == this->active_state_drying_value_) {
|
|
this->mode = climate::CLIMATE_MODE_DRY;
|
|
} else if (this->active_state_fanonly_value_.has_value() &&
|
|
this->active_state_ == this->active_state_fanonly_value_) {
|
|
this->mode = climate::CLIMATE_MODE_FAN_ONLY;
|
|
}
|
|
}
|
|
} else if (this->active_state_id_.has_value()) {
|
|
// Use state from MCU datapoint
|
|
if (this->supports_heat_ && this->active_state_heating_value_.has_value() &&
|
|
this->active_state_ == this->active_state_heating_value_) {
|
|
target_action = climate::CLIMATE_ACTION_HEATING;
|
|
this->mode = climate::CLIMATE_MODE_HEAT;
|
|
} else if (this->supports_cool_ && this->active_state_cooling_value_.has_value() &&
|
|
this->active_state_ == this->active_state_cooling_value_) {
|
|
target_action = climate::CLIMATE_ACTION_COOLING;
|
|
this->mode = climate::CLIMATE_MODE_COOL;
|
|
} else if (this->active_state_drying_value_.has_value() &&
|
|
this->active_state_ == this->active_state_drying_value_) {
|
|
target_action = climate::CLIMATE_ACTION_DRYING;
|
|
this->mode = climate::CLIMATE_MODE_DRY;
|
|
} else if (this->active_state_fanonly_value_.has_value() &&
|
|
this->active_state_ == this->active_state_fanonly_value_) {
|
|
target_action = climate::CLIMATE_ACTION_FAN;
|
|
this->mode = climate::CLIMATE_MODE_FAN_ONLY;
|
|
}
|
|
} else {
|
|
// Fallback to active state calc based on temp and hysteresis
|
|
const float temp_diff = this->target_temperature - this->current_temperature;
|
|
if (std::abs(temp_diff) > this->hysteresis_) {
|
|
if (this->supports_heat_ && temp_diff > 0) {
|
|
target_action = climate::CLIMATE_ACTION_HEATING;
|
|
this->mode = climate::CLIMATE_MODE_HEAT;
|
|
} else if (this->supports_cool_ && temp_diff < 0) {
|
|
target_action = climate::CLIMATE_ACTION_COOLING;
|
|
this->mode = climate::CLIMATE_MODE_COOL;
|
|
}
|
|
}
|
|
}
|
|
|
|
this->switch_to_action_(target_action);
|
|
}
|
|
|
|
void TuyaClimate::switch_to_action_(climate::ClimateAction action) {
|
|
// For now this just sets the current action but could include triggers later
|
|
this->action = action;
|
|
}
|
|
|
|
} // namespace tuya
|
|
} // namespace esphome
|