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https://github.com/esphome/esphome.git
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139 lines
4.4 KiB
C++
139 lines
4.4 KiB
C++
#include "bmp_image.h"
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#ifdef USE_ONLINE_IMAGE_BMP_SUPPORT
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#include "esphome/components/display/display.h"
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#include "esphome/core/helpers.h"
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#include "esphome/core/log.h"
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namespace esphome {
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namespace online_image {
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static const char *const TAG = "online_image.bmp";
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int HOT BmpDecoder::decode(uint8_t *buffer, size_t size) {
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size_t index = 0;
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if (this->current_index_ == 0 && index == 0 && size > 14) {
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/**
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* BMP file format:
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* 0-1: Signature (BM)
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* 2-5: File size
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* 6-9: Reserved
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* 10-13: Pixel data offset
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*
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* Integer values are stored in little-endian format.
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*/
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// Check if the file is a BMP image
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if (buffer[0] != 'B' || buffer[1] != 'M') {
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ESP_LOGE(TAG, "Not a BMP file");
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return DECODE_ERROR_INVALID_TYPE;
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}
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this->download_size_ = encode_uint32(buffer[5], buffer[4], buffer[3], buffer[2]);
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this->data_offset_ = encode_uint32(buffer[13], buffer[12], buffer[11], buffer[10]);
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this->current_index_ = 14;
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index = 14;
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}
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if (this->current_index_ == 14 && index == 14 && size > this->data_offset_) {
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/**
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* BMP DIB header:
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* 14-17: DIB header size
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* 18-21: Image width
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* 22-25: Image height
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* 26-27: Number of color planes
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* 28-29: Bits per pixel
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* 30-33: Compression method
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* 34-37: Image data size
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* 38-41: Horizontal resolution
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* 42-45: Vertical resolution
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* 46-49: Number of colors in the color table
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*/
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this->width_ = encode_uint32(buffer[21], buffer[20], buffer[19], buffer[18]);
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this->height_ = encode_uint32(buffer[25], buffer[24], buffer[23], buffer[22]);
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this->bits_per_pixel_ = encode_uint16(buffer[29], buffer[28]);
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this->compression_method_ = encode_uint32(buffer[33], buffer[32], buffer[31], buffer[30]);
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this->image_data_size_ = encode_uint32(buffer[37], buffer[36], buffer[35], buffer[34]);
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this->color_table_entries_ = encode_uint32(buffer[49], buffer[48], buffer[47], buffer[46]);
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switch (this->bits_per_pixel_) {
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case 1:
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this->width_bytes_ = (this->width_ % 8 == 0) ? (this->width_ / 8) : (this->width_ / 8 + 1);
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break;
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case 24:
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this->width_bytes_ = this->width_ * 3;
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if (this->width_bytes_ % 4 != 0) {
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this->padding_bytes_ = 4 - (this->width_bytes_ % 4);
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this->width_bytes_ += this->padding_bytes_;
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}
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break;
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default:
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ESP_LOGE(TAG, "Unsupported bits per pixel: %d", this->bits_per_pixel_);
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return DECODE_ERROR_UNSUPPORTED_FORMAT;
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}
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if (this->compression_method_ != 0) {
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ESP_LOGE(TAG, "Unsupported compression method: %d", this->compression_method_);
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return DECODE_ERROR_UNSUPPORTED_FORMAT;
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}
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if (!this->set_size(this->width_, this->height_)) {
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return DECODE_ERROR_OUT_OF_MEMORY;
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}
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this->current_index_ = this->data_offset_;
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index = this->data_offset_;
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}
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switch (this->bits_per_pixel_) {
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case 1: {
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while (index < size) {
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uint8_t current_byte = buffer[index];
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for (uint8_t i = 0; i < 8; i++) {
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size_t x = (this->paint_index_ % this->width_) + i;
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size_t y = (this->height_ - 1) - (this->paint_index_ / this->width_);
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Color c = (current_byte & (1 << (7 - i))) ? display::COLOR_ON : display::COLOR_OFF;
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this->draw(x, y, 1, 1, c);
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}
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this->paint_index_ += 8;
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this->current_index_++;
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index++;
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}
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break;
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}
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case 24: {
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while (index < size) {
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if (index + 2 >= size) {
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this->decoded_bytes_ += index;
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return index;
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}
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uint8_t b = buffer[index];
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uint8_t g = buffer[index + 1];
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uint8_t r = buffer[index + 2];
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size_t x = this->paint_index_ % this->width_;
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size_t y = (this->height_ - 1) - (this->paint_index_ / this->width_);
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Color c = Color(r, g, b);
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this->draw(x, y, 1, 1, c);
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this->paint_index_++;
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this->current_index_ += 3;
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index += 3;
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if (x == this->width_ - 1 && this->padding_bytes_ > 0) {
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index += this->padding_bytes_;
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this->current_index_ += this->padding_bytes_;
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}
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}
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break;
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}
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default:
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ESP_LOGE(TAG, "Unsupported bits per pixel: %d", this->bits_per_pixel_);
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return DECODE_ERROR_UNSUPPORTED_FORMAT;
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}
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this->decoded_bytes_ += size;
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return size;
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};
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} // namespace online_image
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} // namespace esphome
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#endif // USE_ONLINE_IMAGE_BMP_SUPPORT
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