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705 lines
30 KiB
C++
705 lines
30 KiB
C++
#pragma once
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#include "esphome/core/defines.h"
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#ifdef USE_API
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#include "api_frame_helper.h"
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#include "api_pb2.h"
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#include "api_pb2_service.h"
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#include "api_server.h"
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#include "esphome/core/application.h"
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#include "esphome/core/component.h"
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#include "esphome/core/entity_base.h"
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#include <vector>
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#include <functional>
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namespace esphome {
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namespace api {
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// Keepalive timeout in milliseconds
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static constexpr uint32_t KEEPALIVE_TIMEOUT_MS = 60000;
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// Maximum number of entities to process in a single batch during initial state/info sending
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static constexpr size_t MAX_INITIAL_PER_BATCH = 20;
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class APIConnection : public APIServerConnection {
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public:
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friend class APIServer;
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friend class ListEntitiesIterator;
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APIConnection(std::unique_ptr<socket::Socket> socket, APIServer *parent);
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virtual ~APIConnection();
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void start();
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void loop();
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bool send_list_info_done() {
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return this->schedule_message_(nullptr, &APIConnection::try_send_list_info_done,
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ListEntitiesDoneResponse::MESSAGE_TYPE, ListEntitiesDoneResponse::ESTIMATED_SIZE);
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}
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#ifdef USE_BINARY_SENSOR
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bool send_binary_sensor_state(binary_sensor::BinarySensor *binary_sensor);
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#endif
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#ifdef USE_COVER
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bool send_cover_state(cover::Cover *cover);
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void cover_command(const CoverCommandRequest &msg) override;
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#endif
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#ifdef USE_FAN
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bool send_fan_state(fan::Fan *fan);
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void fan_command(const FanCommandRequest &msg) override;
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#endif
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#ifdef USE_LIGHT
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bool send_light_state(light::LightState *light);
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void light_command(const LightCommandRequest &msg) override;
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#endif
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#ifdef USE_SENSOR
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bool send_sensor_state(sensor::Sensor *sensor);
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#endif
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#ifdef USE_SWITCH
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bool send_switch_state(switch_::Switch *a_switch);
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void switch_command(const SwitchCommandRequest &msg) override;
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#endif
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#ifdef USE_TEXT_SENSOR
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bool send_text_sensor_state(text_sensor::TextSensor *text_sensor);
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#endif
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#ifdef USE_CAMERA
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void set_camera_state(std::shared_ptr<camera::CameraImage> image);
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void camera_image(const CameraImageRequest &msg) override;
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#endif
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#ifdef USE_CLIMATE
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bool send_climate_state(climate::Climate *climate);
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void climate_command(const ClimateCommandRequest &msg) override;
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#endif
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#ifdef USE_NUMBER
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bool send_number_state(number::Number *number);
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void number_command(const NumberCommandRequest &msg) override;
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#endif
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#ifdef USE_DATETIME_DATE
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bool send_date_state(datetime::DateEntity *date);
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void date_command(const DateCommandRequest &msg) override;
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#endif
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#ifdef USE_DATETIME_TIME
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bool send_time_state(datetime::TimeEntity *time);
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void time_command(const TimeCommandRequest &msg) override;
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#endif
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#ifdef USE_DATETIME_DATETIME
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bool send_datetime_state(datetime::DateTimeEntity *datetime);
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void datetime_command(const DateTimeCommandRequest &msg) override;
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#endif
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#ifdef USE_TEXT
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bool send_text_state(text::Text *text);
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void text_command(const TextCommandRequest &msg) override;
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#endif
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#ifdef USE_SELECT
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bool send_select_state(select::Select *select);
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void select_command(const SelectCommandRequest &msg) override;
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#endif
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#ifdef USE_BUTTON
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void button_command(const ButtonCommandRequest &msg) override;
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#endif
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#ifdef USE_LOCK
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bool send_lock_state(lock::Lock *a_lock);
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void lock_command(const LockCommandRequest &msg) override;
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#endif
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#ifdef USE_VALVE
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bool send_valve_state(valve::Valve *valve);
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void valve_command(const ValveCommandRequest &msg) override;
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#endif
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#ifdef USE_MEDIA_PLAYER
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bool send_media_player_state(media_player::MediaPlayer *media_player);
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void media_player_command(const MediaPlayerCommandRequest &msg) override;
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#endif
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bool try_send_log_message(int level, const char *tag, const char *line, size_t message_len);
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void send_homeassistant_service_call(const HomeassistantServiceResponse &call) {
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if (!this->flags_.service_call_subscription)
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return;
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this->send_message(call);
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}
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#ifdef USE_BLUETOOTH_PROXY
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void subscribe_bluetooth_le_advertisements(const SubscribeBluetoothLEAdvertisementsRequest &msg) override;
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void unsubscribe_bluetooth_le_advertisements(const UnsubscribeBluetoothLEAdvertisementsRequest &msg) override;
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bool send_bluetooth_le_advertisement(const BluetoothLEAdvertisementResponse &msg);
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void bluetooth_device_request(const BluetoothDeviceRequest &msg) override;
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void bluetooth_gatt_read(const BluetoothGATTReadRequest &msg) override;
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void bluetooth_gatt_write(const BluetoothGATTWriteRequest &msg) override;
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void bluetooth_gatt_read_descriptor(const BluetoothGATTReadDescriptorRequest &msg) override;
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void bluetooth_gatt_write_descriptor(const BluetoothGATTWriteDescriptorRequest &msg) override;
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void bluetooth_gatt_get_services(const BluetoothGATTGetServicesRequest &msg) override;
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void bluetooth_gatt_notify(const BluetoothGATTNotifyRequest &msg) override;
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BluetoothConnectionsFreeResponse subscribe_bluetooth_connections_free(
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const SubscribeBluetoothConnectionsFreeRequest &msg) override;
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void bluetooth_scanner_set_mode(const BluetoothScannerSetModeRequest &msg) override;
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#endif
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#ifdef USE_HOMEASSISTANT_TIME
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void send_time_request() {
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GetTimeRequest req;
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this->send_message(req);
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}
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#endif
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#ifdef USE_VOICE_ASSISTANT
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void subscribe_voice_assistant(const SubscribeVoiceAssistantRequest &msg) override;
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void on_voice_assistant_response(const VoiceAssistantResponse &msg) override;
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void on_voice_assistant_event_response(const VoiceAssistantEventResponse &msg) override;
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void on_voice_assistant_audio(const VoiceAssistantAudio &msg) override;
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void on_voice_assistant_timer_event_response(const VoiceAssistantTimerEventResponse &msg) override;
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void on_voice_assistant_announce_request(const VoiceAssistantAnnounceRequest &msg) override;
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VoiceAssistantConfigurationResponse voice_assistant_get_configuration(
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const VoiceAssistantConfigurationRequest &msg) override;
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void voice_assistant_set_configuration(const VoiceAssistantSetConfiguration &msg) override;
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#endif
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#ifdef USE_ALARM_CONTROL_PANEL
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bool send_alarm_control_panel_state(alarm_control_panel::AlarmControlPanel *a_alarm_control_panel);
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void alarm_control_panel_command(const AlarmControlPanelCommandRequest &msg) override;
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#endif
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#ifdef USE_EVENT
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void send_event(event::Event *event, const std::string &event_type);
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#endif
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#ifdef USE_UPDATE
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bool send_update_state(update::UpdateEntity *update);
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void update_command(const UpdateCommandRequest &msg) override;
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#endif
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void on_disconnect_response(const DisconnectResponse &value) override;
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void on_ping_response(const PingResponse &value) override {
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// we initiated ping
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this->flags_.sent_ping = false;
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}
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void on_home_assistant_state_response(const HomeAssistantStateResponse &msg) override;
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#ifdef USE_HOMEASSISTANT_TIME
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void on_get_time_response(const GetTimeResponse &value) override;
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#endif
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HelloResponse hello(const HelloRequest &msg) override;
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ConnectResponse connect(const ConnectRequest &msg) override;
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DisconnectResponse disconnect(const DisconnectRequest &msg) override;
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PingResponse ping(const PingRequest &msg) override { return {}; }
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DeviceInfoResponse device_info(const DeviceInfoRequest &msg) override;
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void list_entities(const ListEntitiesRequest &msg) override { this->list_entities_iterator_.begin(); }
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void subscribe_states(const SubscribeStatesRequest &msg) override {
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this->flags_.state_subscription = true;
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this->initial_state_iterator_.begin();
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}
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void subscribe_logs(const SubscribeLogsRequest &msg) override {
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this->flags_.log_subscription = msg.level;
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if (msg.dump_config)
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App.schedule_dump_config();
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}
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void subscribe_homeassistant_services(const SubscribeHomeassistantServicesRequest &msg) override {
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this->flags_.service_call_subscription = true;
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}
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void subscribe_home_assistant_states(const SubscribeHomeAssistantStatesRequest &msg) override;
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GetTimeResponse get_time(const GetTimeRequest &msg) override {
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// TODO
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return {};
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}
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#ifdef USE_API_SERVICES
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void execute_service(const ExecuteServiceRequest &msg) override;
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#endif
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#ifdef USE_API_NOISE
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NoiseEncryptionSetKeyResponse noise_encryption_set_key(const NoiseEncryptionSetKeyRequest &msg) override;
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#endif
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bool is_authenticated() override {
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return static_cast<ConnectionState>(this->flags_.connection_state) == ConnectionState::AUTHENTICATED;
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}
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bool is_connection_setup() override {
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return static_cast<ConnectionState>(this->flags_.connection_state) == ConnectionState::CONNECTED ||
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this->is_authenticated();
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}
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void on_fatal_error() override;
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void on_unauthenticated_access() override;
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void on_no_setup_connection() override;
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ProtoWriteBuffer create_buffer(uint32_t reserve_size) override {
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// FIXME: ensure no recursive writes can happen
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// Get header padding size - used for both reserve and insert
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uint8_t header_padding = this->helper_->frame_header_padding();
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// Get shared buffer from parent server
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std::vector<uint8_t> &shared_buf = this->parent_->get_shared_buffer_ref();
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shared_buf.clear();
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// Reserve space for header padding + message + footer
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// - Header padding: space for protocol headers (7 bytes for Noise, 6 for Plaintext)
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// - Footer: space for MAC (16 bytes for Noise, 0 for Plaintext)
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shared_buf.reserve(reserve_size + header_padding + this->helper_->frame_footer_size());
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// Resize to add header padding so message encoding starts at the correct position
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shared_buf.resize(header_padding);
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return {&shared_buf};
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}
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// Prepare buffer for next message in batch
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ProtoWriteBuffer prepare_message_buffer(uint16_t message_size, bool is_first_message) {
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// Get reference to shared buffer (it maintains state between batch messages)
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std::vector<uint8_t> &shared_buf = this->parent_->get_shared_buffer_ref();
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if (is_first_message) {
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shared_buf.clear();
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}
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size_t current_size = shared_buf.size();
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// Calculate padding to add:
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// - First message: just header padding
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// - Subsequent messages: footer for previous message + header padding for this message
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size_t padding_to_add = is_first_message
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? this->helper_->frame_header_padding()
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: this->helper_->frame_header_padding() + this->helper_->frame_footer_size();
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// Reserve space for padding + message
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shared_buf.reserve(current_size + padding_to_add + message_size);
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// Resize to add the padding bytes
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shared_buf.resize(current_size + padding_to_add);
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return {&shared_buf};
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}
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bool try_to_clear_buffer(bool log_out_of_space);
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bool send_buffer(ProtoWriteBuffer buffer, uint8_t message_type) override;
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std::string get_client_combined_info() const {
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if (this->client_info_ == this->client_peername_) {
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// Before Hello message, both are the same (just IP:port)
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return this->client_info_;
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}
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return this->client_info_ + " (" + this->client_peername_ + ")";
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}
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// Buffer allocator methods for batch processing
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ProtoWriteBuffer allocate_single_message_buffer(uint16_t size);
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ProtoWriteBuffer allocate_batch_message_buffer(uint16_t size);
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protected:
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// Helper function to fill common entity info fields
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static void fill_entity_info_base(esphome::EntityBase *entity, InfoResponseProtoMessage &response) {
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// Set common fields that are shared by all entity types
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response.key = entity->get_object_id_hash();
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response.object_id = entity->get_object_id();
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if (entity->has_own_name())
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response.name = entity->get_name();
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// Set common EntityBase properties
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response.icon = entity->get_icon();
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response.disabled_by_default = entity->is_disabled_by_default();
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response.entity_category = static_cast<enums::EntityCategory>(entity->get_entity_category());
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#ifdef USE_DEVICES
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response.device_id = entity->get_device_id();
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#endif
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}
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// Helper function to fill common entity state fields
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static void fill_entity_state_base(esphome::EntityBase *entity, StateResponseProtoMessage &response) {
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response.key = entity->get_object_id_hash();
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#ifdef USE_DEVICES
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response.device_id = entity->get_device_id();
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#endif
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}
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// Non-template helper to encode any ProtoMessage
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static uint16_t encode_message_to_buffer(ProtoMessage &msg, uint8_t message_type, APIConnection *conn,
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uint32_t remaining_size, bool is_single);
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#ifdef USE_VOICE_ASSISTANT
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// Helper to check voice assistant validity and connection ownership
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inline bool check_voice_assistant_api_connection_() const;
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#endif
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// Helper method to process multiple entities from an iterator in a batch
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template<typename Iterator> void process_iterator_batch_(Iterator &iterator) {
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size_t initial_size = this->deferred_batch_.size();
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while (!iterator.completed() && (this->deferred_batch_.size() - initial_size) < MAX_INITIAL_PER_BATCH) {
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iterator.advance();
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}
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// If the batch is full, process it immediately
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// Note: iterator.advance() already calls schedule_batch_() via schedule_message_()
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if (this->deferred_batch_.size() >= MAX_INITIAL_PER_BATCH) {
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this->process_batch_();
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}
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}
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#ifdef USE_BINARY_SENSOR
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static uint16_t try_send_binary_sensor_state(EntityBase *entity, APIConnection *conn, uint32_t remaining_size,
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bool is_single);
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static uint16_t try_send_binary_sensor_info(EntityBase *entity, APIConnection *conn, uint32_t remaining_size,
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bool is_single);
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#endif
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#ifdef USE_COVER
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static uint16_t try_send_cover_state(EntityBase *entity, APIConnection *conn, uint32_t remaining_size,
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bool is_single);
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static uint16_t try_send_cover_info(EntityBase *entity, APIConnection *conn, uint32_t remaining_size, bool is_single);
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#endif
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#ifdef USE_FAN
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static uint16_t try_send_fan_state(EntityBase *entity, APIConnection *conn, uint32_t remaining_size, bool is_single);
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static uint16_t try_send_fan_info(EntityBase *entity, APIConnection *conn, uint32_t remaining_size, bool is_single);
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#endif
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#ifdef USE_LIGHT
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static uint16_t try_send_light_state(EntityBase *entity, APIConnection *conn, uint32_t remaining_size,
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bool is_single);
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static uint16_t try_send_light_info(EntityBase *entity, APIConnection *conn, uint32_t remaining_size, bool is_single);
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#endif
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#ifdef USE_SENSOR
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static uint16_t try_send_sensor_state(EntityBase *entity, APIConnection *conn, uint32_t remaining_size,
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bool is_single);
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static uint16_t try_send_sensor_info(EntityBase *entity, APIConnection *conn, uint32_t remaining_size,
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bool is_single);
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#endif
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#ifdef USE_SWITCH
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static uint16_t try_send_switch_state(EntityBase *entity, APIConnection *conn, uint32_t remaining_size,
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bool is_single);
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static uint16_t try_send_switch_info(EntityBase *entity, APIConnection *conn, uint32_t remaining_size,
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bool is_single);
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#endif
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#ifdef USE_TEXT_SENSOR
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static uint16_t try_send_text_sensor_state(EntityBase *entity, APIConnection *conn, uint32_t remaining_size,
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bool is_single);
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static uint16_t try_send_text_sensor_info(EntityBase *entity, APIConnection *conn, uint32_t remaining_size,
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bool is_single);
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#endif
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#ifdef USE_CLIMATE
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static uint16_t try_send_climate_state(EntityBase *entity, APIConnection *conn, uint32_t remaining_size,
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bool is_single);
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static uint16_t try_send_climate_info(EntityBase *entity, APIConnection *conn, uint32_t remaining_size,
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bool is_single);
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#endif
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#ifdef USE_NUMBER
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static uint16_t try_send_number_state(EntityBase *entity, APIConnection *conn, uint32_t remaining_size,
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bool is_single);
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static uint16_t try_send_number_info(EntityBase *entity, APIConnection *conn, uint32_t remaining_size,
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bool is_single);
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#endif
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#ifdef USE_DATETIME_DATE
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static uint16_t try_send_date_state(EntityBase *entity, APIConnection *conn, uint32_t remaining_size, bool is_single);
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static uint16_t try_send_date_info(EntityBase *entity, APIConnection *conn, uint32_t remaining_size, bool is_single);
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#endif
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#ifdef USE_DATETIME_TIME
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static uint16_t try_send_time_state(EntityBase *entity, APIConnection *conn, uint32_t remaining_size, bool is_single);
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static uint16_t try_send_time_info(EntityBase *entity, APIConnection *conn, uint32_t remaining_size, bool is_single);
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#endif
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#ifdef USE_DATETIME_DATETIME
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static uint16_t try_send_datetime_state(EntityBase *entity, APIConnection *conn, uint32_t remaining_size,
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bool is_single);
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static uint16_t try_send_datetime_info(EntityBase *entity, APIConnection *conn, uint32_t remaining_size,
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bool is_single);
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#endif
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#ifdef USE_TEXT
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static uint16_t try_send_text_state(EntityBase *entity, APIConnection *conn, uint32_t remaining_size, bool is_single);
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static uint16_t try_send_text_info(EntityBase *entity, APIConnection *conn, uint32_t remaining_size, bool is_single);
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#endif
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#ifdef USE_SELECT
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static uint16_t try_send_select_state(EntityBase *entity, APIConnection *conn, uint32_t remaining_size,
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bool is_single);
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static uint16_t try_send_select_info(EntityBase *entity, APIConnection *conn, uint32_t remaining_size,
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bool is_single);
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#endif
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#ifdef USE_BUTTON
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static uint16_t try_send_button_info(EntityBase *entity, APIConnection *conn, uint32_t remaining_size,
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bool is_single);
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#endif
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#ifdef USE_LOCK
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static uint16_t try_send_lock_state(EntityBase *entity, APIConnection *conn, uint32_t remaining_size, bool is_single);
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static uint16_t try_send_lock_info(EntityBase *entity, APIConnection *conn, uint32_t remaining_size, bool is_single);
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#endif
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#ifdef USE_VALVE
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static uint16_t try_send_valve_state(EntityBase *entity, APIConnection *conn, uint32_t remaining_size,
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bool is_single);
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static uint16_t try_send_valve_info(EntityBase *entity, APIConnection *conn, uint32_t remaining_size, bool is_single);
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#endif
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#ifdef USE_MEDIA_PLAYER
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static uint16_t try_send_media_player_state(EntityBase *entity, APIConnection *conn, uint32_t remaining_size,
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bool is_single);
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static uint16_t try_send_media_player_info(EntityBase *entity, APIConnection *conn, uint32_t remaining_size,
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bool is_single);
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#endif
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#ifdef USE_ALARM_CONTROL_PANEL
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static uint16_t try_send_alarm_control_panel_state(EntityBase *entity, APIConnection *conn, uint32_t remaining_size,
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bool is_single);
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static uint16_t try_send_alarm_control_panel_info(EntityBase *entity, APIConnection *conn, uint32_t remaining_size,
|
|
bool is_single);
|
|
#endif
|
|
#ifdef USE_EVENT
|
|
static uint16_t try_send_event_response(event::Event *event, const std::string &event_type, APIConnection *conn,
|
|
uint32_t remaining_size, bool is_single);
|
|
static uint16_t try_send_event_info(EntityBase *entity, APIConnection *conn, uint32_t remaining_size, bool is_single);
|
|
#endif
|
|
#ifdef USE_UPDATE
|
|
static uint16_t try_send_update_state(EntityBase *entity, APIConnection *conn, uint32_t remaining_size,
|
|
bool is_single);
|
|
static uint16_t try_send_update_info(EntityBase *entity, APIConnection *conn, uint32_t remaining_size,
|
|
bool is_single);
|
|
#endif
|
|
#ifdef USE_CAMERA
|
|
static uint16_t try_send_camera_info(EntityBase *entity, APIConnection *conn, uint32_t remaining_size,
|
|
bool is_single);
|
|
#endif
|
|
|
|
// Method for ListEntitiesDone batching
|
|
static uint16_t try_send_list_info_done(EntityBase *entity, APIConnection *conn, uint32_t remaining_size,
|
|
bool is_single);
|
|
|
|
// Method for DisconnectRequest batching
|
|
static uint16_t try_send_disconnect_request(EntityBase *entity, APIConnection *conn, uint32_t remaining_size,
|
|
bool is_single);
|
|
|
|
// Batch message method for ping requests
|
|
static uint16_t try_send_ping_request(EntityBase *entity, APIConnection *conn, uint32_t remaining_size,
|
|
bool is_single);
|
|
|
|
// === Optimal member ordering for 32-bit systems ===
|
|
|
|
// Group 1: Pointers (4 bytes each on 32-bit)
|
|
std::unique_ptr<APIFrameHelper> helper_;
|
|
APIServer *parent_;
|
|
|
|
// Group 2: Larger objects (must be 4-byte aligned)
|
|
// These contain vectors/pointers internally, so putting them early ensures good alignment
|
|
InitialStateIterator initial_state_iterator_;
|
|
ListEntitiesIterator list_entities_iterator_;
|
|
#ifdef USE_CAMERA
|
|
std::unique_ptr<camera::CameraImageReader> image_reader_;
|
|
#endif
|
|
|
|
// Group 3: Strings (12 bytes each on 32-bit, 4-byte aligned)
|
|
std::string client_info_;
|
|
std::string client_peername_;
|
|
|
|
// Group 4: 4-byte types
|
|
uint32_t last_traffic_;
|
|
int state_subs_at_ = -1;
|
|
|
|
// Function pointer type for message encoding
|
|
using MessageCreatorPtr = uint16_t (*)(EntityBase *, APIConnection *, uint32_t remaining_size, bool is_single);
|
|
|
|
class MessageCreator {
|
|
public:
|
|
// Constructor for function pointer
|
|
MessageCreator(MessageCreatorPtr ptr) { data_.function_ptr = ptr; }
|
|
|
|
// Constructor for string state capture
|
|
explicit MessageCreator(const std::string &str_value) { data_.string_ptr = new std::string(str_value); }
|
|
|
|
// No destructor - cleanup must be called explicitly with message_type
|
|
|
|
// Delete copy operations - MessageCreator should only be moved
|
|
MessageCreator(const MessageCreator &other) = delete;
|
|
MessageCreator &operator=(const MessageCreator &other) = delete;
|
|
|
|
// Move constructor
|
|
MessageCreator(MessageCreator &&other) noexcept : data_(other.data_) { other.data_.function_ptr = nullptr; }
|
|
|
|
// Move assignment
|
|
MessageCreator &operator=(MessageCreator &&other) noexcept {
|
|
if (this != &other) {
|
|
// IMPORTANT: Caller must ensure cleanup() was called if this contains a string!
|
|
// In our usage, this happens in add_item() deduplication and vector::erase()
|
|
data_ = other.data_;
|
|
other.data_.function_ptr = nullptr;
|
|
}
|
|
return *this;
|
|
}
|
|
|
|
// Call operator - uses message_type to determine union type
|
|
uint16_t operator()(EntityBase *entity, APIConnection *conn, uint32_t remaining_size, bool is_single,
|
|
uint8_t message_type) const;
|
|
|
|
// Manual cleanup method - must be called before destruction for string types
|
|
void cleanup(uint8_t message_type) {
|
|
#ifdef USE_EVENT
|
|
if (message_type == EventResponse::MESSAGE_TYPE && data_.string_ptr != nullptr) {
|
|
delete data_.string_ptr;
|
|
data_.string_ptr = nullptr;
|
|
}
|
|
#endif
|
|
}
|
|
|
|
private:
|
|
union Data {
|
|
MessageCreatorPtr function_ptr;
|
|
std::string *string_ptr;
|
|
} data_; // 4 bytes on 32-bit, 8 bytes on 64-bit - same as before
|
|
};
|
|
|
|
// Generic batching mechanism for both state updates and entity info
|
|
struct DeferredBatch {
|
|
struct BatchItem {
|
|
EntityBase *entity; // Entity pointer
|
|
MessageCreator creator; // Function that creates the message when needed
|
|
uint8_t message_type; // Message type for overhead calculation (max 255)
|
|
uint8_t estimated_size; // Estimated message size (max 255 bytes)
|
|
|
|
// Constructor for creating BatchItem
|
|
BatchItem(EntityBase *entity, MessageCreator creator, uint8_t message_type, uint8_t estimated_size)
|
|
: entity(entity), creator(std::move(creator)), message_type(message_type), estimated_size(estimated_size) {}
|
|
};
|
|
|
|
std::vector<BatchItem> items;
|
|
uint32_t batch_start_time{0};
|
|
|
|
private:
|
|
// Helper to cleanup items from the beginning
|
|
void cleanup_items_(size_t count) {
|
|
for (size_t i = 0; i < count; i++) {
|
|
items[i].creator.cleanup(items[i].message_type);
|
|
}
|
|
}
|
|
|
|
public:
|
|
DeferredBatch() {
|
|
// Pre-allocate capacity for typical batch sizes to avoid reallocation
|
|
items.reserve(8);
|
|
}
|
|
|
|
~DeferredBatch() {
|
|
// Ensure cleanup of any remaining items
|
|
clear();
|
|
}
|
|
|
|
// Add item to the batch
|
|
void add_item(EntityBase *entity, MessageCreator creator, uint8_t message_type, uint8_t estimated_size);
|
|
// Add item to the front of the batch (for high priority messages like ping)
|
|
void add_item_front(EntityBase *entity, MessageCreator creator, uint8_t message_type, uint8_t estimated_size);
|
|
|
|
// Clear all items with proper cleanup
|
|
void clear() {
|
|
cleanup_items_(items.size());
|
|
items.clear();
|
|
batch_start_time = 0;
|
|
}
|
|
|
|
// Remove processed items from the front with proper cleanup
|
|
void remove_front(size_t count) {
|
|
cleanup_items_(count);
|
|
items.erase(items.begin(), items.begin() + count);
|
|
}
|
|
|
|
bool empty() const { return items.empty(); }
|
|
size_t size() const { return items.size(); }
|
|
const BatchItem &operator[](size_t index) const { return items[index]; }
|
|
};
|
|
|
|
// DeferredBatch here (16 bytes, 4-byte aligned)
|
|
DeferredBatch deferred_batch_;
|
|
|
|
// ConnectionState enum for type safety
|
|
enum class ConnectionState : uint8_t {
|
|
WAITING_FOR_HELLO = 0,
|
|
CONNECTED = 1,
|
|
AUTHENTICATED = 2,
|
|
};
|
|
|
|
// Group 5: Pack all small members together to minimize padding
|
|
// This group starts at a 4-byte boundary after DeferredBatch
|
|
struct APIFlags {
|
|
// Connection state only needs 2 bits (3 states)
|
|
uint8_t connection_state : 2;
|
|
// Log subscription needs 3 bits (log levels 0-7)
|
|
uint8_t log_subscription : 3;
|
|
// Boolean flags (1 bit each)
|
|
uint8_t remove : 1;
|
|
uint8_t state_subscription : 1;
|
|
uint8_t sent_ping : 1;
|
|
|
|
uint8_t service_call_subscription : 1;
|
|
uint8_t next_close : 1;
|
|
uint8_t batch_scheduled : 1;
|
|
uint8_t batch_first_message : 1; // For batch buffer allocation
|
|
uint8_t should_try_send_immediately : 1; // True after initial states are sent
|
|
#ifdef HAS_PROTO_MESSAGE_DUMP
|
|
uint8_t log_only_mode : 1;
|
|
#endif
|
|
} flags_{}; // 2 bytes total
|
|
|
|
// 2-byte types immediately after flags_ (no padding between them)
|
|
uint16_t client_api_version_major_{0};
|
|
uint16_t client_api_version_minor_{0};
|
|
// Total: 2 (flags) + 2 + 2 = 6 bytes, then 2 bytes padding to next 4-byte boundary
|
|
|
|
uint32_t get_batch_delay_ms_() const;
|
|
// Message will use 8 more bytes than the minimum size, and typical
|
|
// MTU is 1500. Sometimes users will see as low as 1460 MTU.
|
|
// If its IPv6 the header is 40 bytes, and if its IPv4
|
|
// the header is 20 bytes. So we have 1460 - 40 = 1420 bytes
|
|
// available for the payload. But we also need to add the size of
|
|
// the protobuf overhead, which is 8 bytes.
|
|
//
|
|
// To be safe we pick 1390 bytes as the maximum size
|
|
// to send in one go. This is the maximum size of a single packet
|
|
// that can be sent over the network.
|
|
// This is to avoid fragmentation of the packet.
|
|
static constexpr size_t MAX_BATCH_PACKET_SIZE = 1390; // MTU
|
|
|
|
bool schedule_batch_();
|
|
void process_batch_();
|
|
void clear_batch_() {
|
|
this->deferred_batch_.clear();
|
|
this->flags_.batch_scheduled = false;
|
|
}
|
|
|
|
#ifdef HAS_PROTO_MESSAGE_DUMP
|
|
// Helper to log a proto message from a MessageCreator object
|
|
void log_proto_message_(EntityBase *entity, const MessageCreator &creator, uint8_t message_type) {
|
|
this->flags_.log_only_mode = true;
|
|
creator(entity, this, MAX_BATCH_PACKET_SIZE, true, message_type);
|
|
this->flags_.log_only_mode = false;
|
|
}
|
|
|
|
void log_batch_item_(const DeferredBatch::BatchItem &item) {
|
|
// Use the helper to log the message
|
|
this->log_proto_message_(item.entity, item.creator, item.message_type);
|
|
}
|
|
#endif
|
|
|
|
// Helper method to send a message either immediately or via batching
|
|
bool send_message_smart_(EntityBase *entity, MessageCreatorPtr creator, uint8_t message_type,
|
|
uint8_t estimated_size) {
|
|
// Try to send immediately if:
|
|
// 1. We should try to send immediately (should_try_send_immediately = true)
|
|
// 2. Batch delay is 0 (user has opted in to immediate sending)
|
|
// 3. Buffer has space available
|
|
if (this->flags_.should_try_send_immediately && this->get_batch_delay_ms_() == 0 &&
|
|
this->helper_->can_write_without_blocking()) {
|
|
// Now actually encode and send
|
|
if (creator(entity, this, MAX_BATCH_PACKET_SIZE, true) &&
|
|
this->send_buffer(ProtoWriteBuffer{&this->parent_->get_shared_buffer_ref()}, message_type)) {
|
|
#ifdef HAS_PROTO_MESSAGE_DUMP
|
|
// Log the message in verbose mode
|
|
this->log_proto_message_(entity, MessageCreator(creator), message_type);
|
|
#endif
|
|
return true;
|
|
}
|
|
|
|
// If immediate send failed, fall through to batching
|
|
}
|
|
|
|
// Fall back to scheduled batching
|
|
return this->schedule_message_(entity, creator, message_type, estimated_size);
|
|
}
|
|
|
|
// Helper function to schedule a deferred message with known message type
|
|
bool schedule_message_(EntityBase *entity, MessageCreator creator, uint8_t message_type, uint8_t estimated_size) {
|
|
this->deferred_batch_.add_item(entity, std::move(creator), message_type, estimated_size);
|
|
return this->schedule_batch_();
|
|
}
|
|
|
|
// Overload for function pointers (for info messages and current state reads)
|
|
bool schedule_message_(EntityBase *entity, MessageCreatorPtr function_ptr, uint8_t message_type,
|
|
uint8_t estimated_size) {
|
|
return schedule_message_(entity, MessageCreator(function_ptr), message_type, estimated_size);
|
|
}
|
|
|
|
// Helper function to schedule a high priority message at the front of the batch
|
|
bool schedule_message_front_(EntityBase *entity, MessageCreatorPtr function_ptr, uint8_t message_type,
|
|
uint8_t estimated_size) {
|
|
this->deferred_batch_.add_item_front(entity, MessageCreator(function_ptr), message_type, estimated_size);
|
|
return this->schedule_batch_();
|
|
}
|
|
};
|
|
|
|
} // namespace api
|
|
} // namespace esphome
|
|
#endif
|