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esphome/esphome/components/socket/socket.h
J. Nick Koston 520f8eb9ef simplify
2026-01-04 11:18:44 -10:00

106 lines
5.0 KiB
C++

#pragma once
#include <memory>
#include <span>
#include <string>
#include "esphome/core/optional.h"
#include "headers.h"
#if defined(USE_SOCKET_IMPL_LWIP_TCP) || defined(USE_SOCKET_IMPL_LWIP_SOCKETS) || defined(USE_SOCKET_IMPL_BSD_SOCKETS)
namespace esphome::socket {
// Maximum length for formatted socket address string (IP address without port)
// IPv4: "255.255.255.255" = 15 chars + null = 16
// IPv6: full address = 45 chars + null = 46
#if USE_NETWORK_IPV6
static constexpr size_t SOCKADDR_STR_LEN = 46; // INET6_ADDRSTRLEN
#else
static constexpr size_t SOCKADDR_STR_LEN = 16; // INET_ADDRSTRLEN
#endif
class Socket {
public:
Socket() = default;
virtual ~Socket();
Socket(const Socket &) = delete;
Socket &operator=(const Socket &) = delete;
virtual std::unique_ptr<Socket> accept(struct sockaddr *addr, socklen_t *addrlen) = 0;
/// Accept a connection and monitor it in the main loop
/// NOTE: This function is NOT thread-safe and must only be called from the main loop
virtual std::unique_ptr<Socket> accept_loop_monitored(struct sockaddr *addr, socklen_t *addrlen) {
return accept(addr, addrlen); // Default implementation for backward compatibility
}
virtual int bind(const struct sockaddr *addr, socklen_t addrlen) = 0;
virtual int close() = 0;
// not supported yet:
// virtual int connect(const std::string &address) = 0;
#if defined(USE_SOCKET_IMPL_LWIP_SOCKETS) || defined(USE_SOCKET_IMPL_BSD_SOCKETS)
virtual int connect(const struct sockaddr *addr, socklen_t addrlen) = 0;
#endif
virtual int shutdown(int how) = 0;
virtual int getpeername(struct sockaddr *addr, socklen_t *addrlen) = 0;
virtual int getsockname(struct sockaddr *addr, socklen_t *addrlen) = 0;
/// Format peer address into a fixed-size buffer (no heap allocation)
/// Non-virtual wrapper around getpeername() - can be optimized away if unused
/// Returns number of characters written (excluding null terminator), or 0 on error
size_t getpeername_to(std::span<char, SOCKADDR_STR_LEN> buf);
/// Format local address into a fixed-size buffer (no heap allocation)
/// Non-virtual wrapper around getsockname() - can be optimized away if unused
size_t getsockname_to(std::span<char, SOCKADDR_STR_LEN> buf);
virtual int getsockopt(int level, int optname, void *optval, socklen_t *optlen) = 0;
virtual int setsockopt(int level, int optname, const void *optval, socklen_t optlen) = 0;
virtual int listen(int backlog) = 0;
virtual ssize_t read(void *buf, size_t len) = 0;
virtual ssize_t recvfrom(void *buf, size_t len, sockaddr *addr, socklen_t *addr_len) = 0;
virtual ssize_t readv(const struct iovec *iov, int iovcnt) = 0;
virtual ssize_t write(const void *buf, size_t len) = 0;
virtual ssize_t writev(const struct iovec *iov, int iovcnt) = 0;
virtual ssize_t sendto(const void *buf, size_t len, int flags, const struct sockaddr *to, socklen_t tolen) = 0;
virtual int setblocking(bool blocking) = 0;
virtual int loop() { return 0; };
/// Get the underlying file descriptor (returns -1 if not supported)
virtual int get_fd() const { return -1; }
/// Check if socket has data ready to read
/// For loop-monitored sockets, checks with the Application's select() results
/// For non-monitored sockets, always returns true (assumes data may be available)
virtual bool ready() const { return true; }
};
/// Create a socket of the given domain, type and protocol.
std::unique_ptr<Socket> socket(int domain, int type, int protocol);
/// Create a socket in the newest available IP domain (IPv6 or IPv4) of the given type and protocol.
std::unique_ptr<Socket> socket_ip(int type, int protocol);
/// Create a socket and monitor it for data in the main loop.
/// Like socket() but also registers the socket with the Application's select() loop.
/// WARNING: These functions are NOT thread-safe. They must only be called from the main loop
/// as they register the socket file descriptor with the global Application instance.
/// NOTE: On ESP platforms, FD_SETSIZE is typically 10, limiting the number of monitored sockets.
/// File descriptors >= FD_SETSIZE will not be monitored and will log an error.
std::unique_ptr<Socket> socket_loop_monitored(int domain, int type, int protocol);
std::unique_ptr<Socket> socket_ip_loop_monitored(int type, int protocol);
/// Set a sockaddr to the specified address and port for the IP version used by socket_ip().
socklen_t set_sockaddr(struct sockaddr *addr, socklen_t addrlen, const std::string &ip_address, uint16_t port);
/// Set a sockaddr to the any address and specified port for the IP version used by socket_ip().
socklen_t set_sockaddr_any(struct sockaddr *addr, socklen_t addrlen, uint16_t port);
#if defined(USE_ESP8266) && defined(USE_SOCKET_IMPL_LWIP_TCP)
/// Delay that can be woken early by socket activity.
/// On ESP8266, lwip callbacks set a flag and call esp_schedule() to wake the delay.
void socket_delay(uint32_t ms);
/// Called by lwip callbacks to signal socket activity and wake delay.
void socket_wake();
#endif
} // namespace esphome::socket
#endif