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Daniel Dunn e80bd8ed3d
Add text component (#5336)
Co-authored-by: Maurits <maurits@vloop.nl>
Co-authored-by: mauritskorse <mauritskorse@gmail.com>
Co-authored-by: Daniel Dunn <dannydunn@eternityforest.com>
Co-authored-by: Jesse Hills <3060199+jesserockz@users.noreply.github.com>
2023-10-25 22:00:32 +13:00

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708 B
C++

#include "text.h"
#include "esphome/core/log.h"
namespace esphome {
namespace text {
static const char *const TAG = "text";
void Text::publish_state(const std::string &state) {
this->has_state_ = true;
this->state = state;
if (this->traits.get_mode() == TEXT_MODE_PASSWORD) {
ESP_LOGD(TAG, "'%s': Sending state " LOG_SECRET("'%s'"), this->get_name().c_str(), state.c_str());
} else {
ESP_LOGD(TAG, "'%s': Sending state %s", this->get_name().c_str(), state.c_str());
}
this->state_callback_.call(state);
}
void Text::add_on_state_callback(std::function<void(std::string)> &&callback) {
this->state_callback_.add(std::move(callback));
}
} // namespace text
} // namespace esphome