#include "uptime_sensor.h" #include "esphome/core/log.h" #include "esphome/core/helpers.h" namespace esphome { namespace uptime { static const char *TAG = "uptime.sensor"; void UptimeSensor::update() { const uint32_t ms = millis(); const uint64_t ms_mask = (1ULL << 32) - 1ULL; const uint32_t last_ms = this->uptime_ & ms_mask; if (ms < last_ms) { this->uptime_ += ms_mask + 1ULL; ESP_LOGD(TAG, "Detected roll-over \xf0\x9f\xa6\x84"); } this->uptime_ &= ~ms_mask; this->uptime_ |= ms; // Do separate second and milliseconds conversion to avoid floating point division errors // Probably some IEEE standard already guarantees this division can be done without loss // of precision in a single division, but let's do it like this to be sure. const uint64_t seconds_int = this->uptime_ / 1000ULL; const float seconds = float(seconds_int) + (this->uptime_ % 1000ULL) / 1000.0f; this->publish_state(seconds); } std::string UptimeSensor::unique_id() { return get_mac_address() + "-uptime"; } float UptimeSensor::get_setup_priority() const { return setup_priority::HARDWARE; } } // namespace uptime } // namespace esphome