#include "esphome/core/entity_base.h" #include "esphome/core/application.h" #include "esphome/core/helpers.h" namespace esphome { static const char *const TAG = "entity_base"; // Entity Name const StringRef &EntityBase::get_name() const { return this->name_; } void EntityBase::set_name(const char *name) { this->name_ = StringRef(name); if (this->name_.empty()) { #ifdef USE_DEVICES if (this->device_ != nullptr) { this->name_ = StringRef(this->device_->get_name()); } else #endif { this->name_ = StringRef(App.get_friendly_name()); } this->flags_.has_own_name = false; } else { this->flags_.has_own_name = true; } } // Entity Icon std::string EntityBase::get_icon() const { if (this->icon_c_str_ == nullptr) { return ""; } return this->icon_c_str_; } void EntityBase::set_icon(const char *icon) { this->icon_c_str_ = icon; } // Entity Object ID std::string EntityBase::get_object_id() const { // Check if `App.get_friendly_name()` is constant or dynamic. if (!this->flags_.has_own_name && App.is_name_add_mac_suffix_enabled()) { // `App.get_friendly_name()` is dynamic. return str_sanitize(str_snake_case(App.get_friendly_name())); } else { // `App.get_friendly_name()` is constant. if (this->object_id_c_str_ == nullptr) { return ""; } return this->object_id_c_str_; } } void EntityBase::set_object_id(const char *object_id) { this->object_id_c_str_ = object_id; this->calc_object_id_(); } // Calculate Object ID Hash from Entity Name void EntityBase::calc_object_id_() { this->object_id_hash_ = fnv1_hash(this->get_object_id()); } uint32_t EntityBase::get_object_id_hash() { return this->object_id_hash_; } std::string EntityBase_DeviceClass::get_device_class() { if (this->device_class_ == nullptr) { return ""; } return this->device_class_; } void EntityBase_DeviceClass::set_device_class(const char *device_class) { this->device_class_ = device_class; } std::string EntityBase_UnitOfMeasurement::get_unit_of_measurement() { if (this->unit_of_measurement_ == nullptr) return ""; return this->unit_of_measurement_; } void EntityBase_UnitOfMeasurement::set_unit_of_measurement(const char *unit_of_measurement) { this->unit_of_measurement_ = unit_of_measurement; } } // namespace esphome