#include "thermostat_climate.h" #include "esphome/core/log.h" namespace esphome { namespace thermostat { static const char *const TAG = "thermostat.climate"; void ThermostatClimate::setup() { if (this->use_startup_delay_) { // start timers so that no actions are called for a moment this->start_timer_(thermostat::TIMER_COOLING_OFF); this->start_timer_(thermostat::TIMER_FANNING_OFF); this->start_timer_(thermostat::TIMER_HEATING_OFF); if (this->supports_fan_only_action_uses_fan_mode_timer_) this->start_timer_(thermostat::TIMER_FAN_MODE); } // add a callback so that whenever the sensor state changes we can take action this->sensor_->add_on_state_callback([this](float state) { this->current_temperature = state; // required action may have changed, recompute, refresh, we'll publish_state() later this->switch_to_action_(this->compute_action_(), false); this->switch_to_supplemental_action_(this->compute_supplemental_action_()); // current temperature and possibly action changed, so publish the new state this->publish_state(); }); this->current_temperature = this->sensor_->state; auto use_default_preset = true; if (this->on_boot_restore_from_ == thermostat::OnBootRestoreFrom::MEMORY) { // restore all climate data, if possible auto restore = this->restore_state_(); if (restore.has_value()) { use_default_preset = false; restore->to_call(this).perform(); } } // Either we failed to restore state or the user has requested we always apply the default preset if (use_default_preset) { if (this->default_preset_ != climate::ClimatePreset::CLIMATE_PRESET_NONE) { this->change_preset_(this->default_preset_); } else if (!this->default_custom_preset_.empty()) { this->change_custom_preset_(this->default_custom_preset_); } } // refresh the climate action based on the restored settings, we'll publish_state() later this->switch_to_action_(this->compute_action_(), false); this->switch_to_supplemental_action_(this->compute_supplemental_action_()); this->setup_complete_ = true; this->publish_state(); } float ThermostatClimate::cool_deadband() { return this->cooling_deadband_; } float ThermostatClimate::cool_overrun() { return this->cooling_overrun_; } float ThermostatClimate::heat_deadband() { return this->heating_deadband_; } float ThermostatClimate::heat_overrun() { return this->heating_overrun_; } void ThermostatClimate::refresh() { this->switch_to_mode_(this->mode, false); this->switch_to_action_(this->compute_action_(), false); this->switch_to_supplemental_action_(this->compute_supplemental_action_()); this->switch_to_fan_mode_(this->fan_mode.value(), false); this->switch_to_swing_mode_(this->swing_mode, false); this->check_temperature_change_trigger_(); this->publish_state(); } bool ThermostatClimate::climate_action_change_delayed() { bool state_mismatch = this->action != this->compute_action_(true); switch (this->compute_action_(true)) { case climate::CLIMATE_ACTION_OFF: case climate::CLIMATE_ACTION_IDLE: return state_mismatch && (!this->idle_action_ready_()); case climate::CLIMATE_ACTION_COOLING: return state_mismatch && (!this->cooling_action_ready_()); case climate::CLIMATE_ACTION_HEATING: return state_mismatch && (!this->heating_action_ready_()); case climate::CLIMATE_ACTION_FAN: return state_mismatch && (!this->fanning_action_ready_()); case climate::CLIMATE_ACTION_DRYING: return state_mismatch && (!this->drying_action_ready_()); default: break; } return false; } bool ThermostatClimate::fan_mode_change_delayed() { bool state_mismatch = this->fan_mode.value_or(climate::CLIMATE_FAN_ON) != this->prev_fan_mode_; return state_mismatch && (!this->fan_mode_ready_()); } climate::ClimateAction ThermostatClimate::delayed_climate_action() { return this->compute_action_(true); } climate::ClimateFanMode ThermostatClimate::locked_fan_mode() { return this->prev_fan_mode_; } bool ThermostatClimate::hysteresis_valid() { if ((this->supports_cool_ || (this->supports_fan_only_ && this->supports_fan_only_cooling_)) && (std::isnan(this->cooling_deadband_) || std::isnan(this->cooling_overrun_))) return false; if (this->supports_heat_ && (std::isnan(this->heating_deadband_) || std::isnan(this->heating_overrun_))) return false; return true; } void ThermostatClimate::validate_target_temperature() { if (std::isnan(this->target_temperature)) { this->target_temperature = ((this->get_traits().get_visual_max_temperature() - this->get_traits().get_visual_min_temperature()) / 2) + this->get_traits().get_visual_min_temperature(); } else { // target_temperature must be between the visual minimum and the visual maximum if (this->target_temperature < this->get_traits().get_visual_min_temperature()) this->target_temperature = this->get_traits().get_visual_min_temperature(); if (this->target_temperature > this->get_traits().get_visual_max_temperature()) this->target_temperature = this->get_traits().get_visual_max_temperature(); } } void ThermostatClimate::validate_target_temperatures() { if (this->supports_two_points_) { this->validate_target_temperature_low(); this->validate_target_temperature_high(); } else { this->validate_target_temperature(); } } void ThermostatClimate::validate_target_temperature_low() { if (std::isnan(this->target_temperature_low)) { this->target_temperature_low = this->get_traits().get_visual_min_temperature(); } else { // target_temperature_low must not be lower than the visual minimum if (this->target_temperature_low < this->get_traits().get_visual_min_temperature()) this->target_temperature_low = this->get_traits().get_visual_min_temperature(); // target_temperature_low must not be greater than the visual maximum minus set_point_minimum_differential_ if (this->target_temperature_low > this->get_traits().get_visual_max_temperature() - this->set_point_minimum_differential_) { this->target_temperature_low = this->get_traits().get_visual_max_temperature() - this->set_point_minimum_differential_; } // if target_temperature_low is set greater than target_temperature_high, move up target_temperature_high if (this->target_temperature_low > this->target_temperature_high - this->set_point_minimum_differential_) this->target_temperature_high = this->target_temperature_low + this->set_point_minimum_differential_; } } void ThermostatClimate::validate_target_temperature_high() { if (std::isnan(this->target_temperature_high)) { this->target_temperature_high = this->get_traits().get_visual_max_temperature(); } else { // target_temperature_high must not be lower than the visual maximum if (this->target_temperature_high > this->get_traits().get_visual_max_temperature()) this->target_temperature_high = this->get_traits().get_visual_max_temperature(); // target_temperature_high must not be lower than the visual minimum plus set_point_minimum_differential_ if (this->target_temperature_high < this->get_traits().get_visual_min_temperature() + this->set_point_minimum_differential_) { this->target_temperature_high = this->get_traits().get_visual_min_temperature() + this->set_point_minimum_differential_; } // if target_temperature_high is set less than target_temperature_low, move down target_temperature_low if (this->target_temperature_high < this->target_temperature_low + this->set_point_minimum_differential_) this->target_temperature_low = this->target_temperature_high - this->set_point_minimum_differential_; } } void ThermostatClimate::control(const climate::ClimateCall &call) { if (call.get_preset().has_value()) { // setup_complete_ blocks modifying/resetting the temps immediately after boot if (this->setup_complete_) { this->change_preset_(*call.get_preset()); } else { this->preset = *call.get_preset(); } } if (call.get_custom_preset().has_value()) { // setup_complete_ blocks modifying/resetting the temps immediately after boot if (this->setup_complete_) { this->change_custom_preset_(*call.get_custom_preset()); } else { this->custom_preset = *call.get_custom_preset(); } } if (call.get_mode().has_value()) this->mode = *call.get_mode(); if (call.get_fan_mode().has_value()) this->fan_mode = *call.get_fan_mode(); if (call.get_swing_mode().has_value()) this->swing_mode = *call.get_swing_mode(); if (this->supports_two_points_) { if (call.get_target_temperature_low().has_value()) { this->target_temperature_low = *call.get_target_temperature_low(); validate_target_temperature_low(); } if (call.get_target_temperature_high().has_value()) { this->target_temperature_high = *call.get_target_temperature_high(); validate_target_temperature_high(); } } else { if (call.get_target_temperature().has_value()) { this->target_temperature = *call.get_target_temperature(); validate_target_temperature(); } } // make any changes happen refresh(); } climate::ClimateTraits ThermostatClimate::traits() { auto traits = climate::ClimateTraits(); traits.set_supports_current_temperature(true); if (supports_auto_) traits.add_supported_mode(climate::CLIMATE_MODE_AUTO); if (supports_heat_cool_) traits.add_supported_mode(climate::CLIMATE_MODE_HEAT_COOL); if (supports_cool_) traits.add_supported_mode(climate::CLIMATE_MODE_COOL); if (supports_dry_) traits.add_supported_mode(climate::CLIMATE_MODE_DRY); if (supports_fan_only_) traits.add_supported_mode(climate::CLIMATE_MODE_FAN_ONLY); if (supports_heat_) traits.add_supported_mode(climate::CLIMATE_MODE_HEAT); if (supports_fan_mode_on_) traits.add_supported_fan_mode(climate::CLIMATE_FAN_ON); if (supports_fan_mode_off_) traits.add_supported_fan_mode(climate::CLIMATE_FAN_OFF); if (supports_fan_mode_auto_) traits.add_supported_fan_mode(climate::CLIMATE_FAN_AUTO); if (supports_fan_mode_low_) traits.add_supported_fan_mode(climate::CLIMATE_FAN_LOW); if (supports_fan_mode_medium_) traits.add_supported_fan_mode(climate::CLIMATE_FAN_MEDIUM); if (supports_fan_mode_high_) traits.add_supported_fan_mode(climate::CLIMATE_FAN_HIGH); if (supports_fan_mode_middle_) traits.add_supported_fan_mode(climate::CLIMATE_FAN_MIDDLE); if (supports_fan_mode_focus_) traits.add_supported_fan_mode(climate::CLIMATE_FAN_FOCUS); if (supports_fan_mode_diffuse_) traits.add_supported_fan_mode(climate::CLIMATE_FAN_DIFFUSE); if (supports_swing_mode_both_) traits.add_supported_swing_mode(climate::CLIMATE_SWING_BOTH); if (supports_swing_mode_horizontal_) traits.add_supported_swing_mode(climate::CLIMATE_SWING_HORIZONTAL); if (supports_swing_mode_off_) traits.add_supported_swing_mode(climate::CLIMATE_SWING_OFF); if (supports_swing_mode_vertical_) traits.add_supported_swing_mode(climate::CLIMATE_SWING_VERTICAL); for (auto &it : this->preset_config_) { traits.add_supported_preset(it.first); } for (auto &it : this->custom_preset_config_) { traits.add_supported_custom_preset(it.first); } traits.set_supports_two_point_target_temperature(this->supports_two_points_); traits.set_supports_action(true); return traits; } climate::ClimateAction ThermostatClimate::compute_action_(const bool ignore_timers) { auto target_action = climate::CLIMATE_ACTION_IDLE; // if any hysteresis values or current_temperature is not valid, we go to OFF; if (std::isnan(this->current_temperature) || !this->hysteresis_valid()) { return climate::CLIMATE_ACTION_OFF; } // do not change the action if an "ON" timer is running if ((!ignore_timers) && (timer_active_(thermostat::TIMER_IDLE_ON) || timer_active_(thermostat::TIMER_COOLING_ON) || timer_active_(thermostat::TIMER_FANNING_ON) || timer_active_(thermostat::TIMER_HEATING_ON))) { return this->action; } // ensure set point(s) is/are valid before computing the action this->validate_target_temperatures(); // everything has been validated so we can now safely compute the action switch (this->mode) { // if the climate mode is OFF then the climate action must be OFF case climate::CLIMATE_MODE_OFF: target_action = climate::CLIMATE_ACTION_OFF; break; case climate::CLIMATE_MODE_FAN_ONLY: if (this->fanning_required_()) target_action = climate::CLIMATE_ACTION_FAN; break; case climate::CLIMATE_MODE_DRY: target_action = climate::CLIMATE_ACTION_DRYING; break; case climate::CLIMATE_MODE_HEAT_COOL: if (this->cooling_required_() && this->heating_required_()) { // this is bad and should never happen, so just stop. // target_action = climate::CLIMATE_ACTION_IDLE; } else if (this->cooling_required_()) { target_action = climate::CLIMATE_ACTION_COOLING; } else if (this->heating_required_()) { target_action = climate::CLIMATE_ACTION_HEATING; } break; case climate::CLIMATE_MODE_COOL: if (this->cooling_required_()) { target_action = climate::CLIMATE_ACTION_COOLING; } break; case climate::CLIMATE_MODE_HEAT: if (this->heating_required_()) { target_action = climate::CLIMATE_ACTION_HEATING; } break; default: break; } // do not abruptly switch actions. cycle through IDLE, first. we'll catch this at the next update. if ((((this->action == climate::CLIMATE_ACTION_COOLING) || (this->action == climate::CLIMATE_ACTION_DRYING)) && (target_action == climate::CLIMATE_ACTION_HEATING)) || ((this->action == climate::CLIMATE_ACTION_HEATING) && ((target_action == climate::CLIMATE_ACTION_COOLING) || (target_action == climate::CLIMATE_ACTION_DRYING)))) { return climate::CLIMATE_ACTION_IDLE; } return target_action; } climate::ClimateAction ThermostatClimate::compute_supplemental_action_() { auto target_action = climate::CLIMATE_ACTION_IDLE; // if any hysteresis values or current_temperature is not valid, we go to OFF; if (std::isnan(this->current_temperature) || !this->hysteresis_valid()) { return climate::CLIMATE_ACTION_OFF; } // ensure set point(s) is/are valid before computing the action this->validate_target_temperatures(); // everything has been validated so we can now safely compute the action switch (this->mode) { // if the climate mode is OFF then the climate action must be OFF case climate::CLIMATE_MODE_OFF: target_action = climate::CLIMATE_ACTION_OFF; break; case climate::CLIMATE_MODE_HEAT_COOL: if (this->supplemental_cooling_required_() && this->supplemental_heating_required_()) { // this is bad and should never happen, so just stop. // target_action = climate::CLIMATE_ACTION_IDLE; } else if (this->supplemental_cooling_required_()) { target_action = climate::CLIMATE_ACTION_COOLING; } else if (this->supplemental_heating_required_()) { target_action = climate::CLIMATE_ACTION_HEATING; } break; case climate::CLIMATE_MODE_COOL: if (this->supplemental_cooling_required_()) { target_action = climate::CLIMATE_ACTION_COOLING; } break; case climate::CLIMATE_MODE_HEAT: if (this->supplemental_heating_required_()) { target_action = climate::CLIMATE_ACTION_HEATING; } break; default: break; } return target_action; } void ThermostatClimate::switch_to_action_(climate::ClimateAction action, bool publish_state) { // setup_complete_ helps us ensure an action is called immediately after boot if ((action == this->action) && this->setup_complete_) { // already in target mode return; } if (((action == climate::CLIMATE_ACTION_OFF && this->action == climate::CLIMATE_ACTION_IDLE) || (action == climate::CLIMATE_ACTION_IDLE && this->action == climate::CLIMATE_ACTION_OFF)) && this->setup_complete_) { // switching from OFF to IDLE or vice-versa -- this is only a visual difference. // OFF means user manually disabled, IDLE means the temperature is in target range. this->action = action; if (publish_state) this->publish_state(); return; } bool action_ready = false; Trigger<> *trig = this->idle_action_trigger_, *trig_fan = nullptr; switch (action) { case climate::CLIMATE_ACTION_OFF: case climate::CLIMATE_ACTION_IDLE: if (this->idle_action_ready_()) { this->start_timer_(thermostat::TIMER_IDLE_ON); if (this->action == climate::CLIMATE_ACTION_COOLING) this->start_timer_(thermostat::TIMER_COOLING_OFF); if (this->action == climate::CLIMATE_ACTION_FAN) { if (this->supports_fan_only_action_uses_fan_mode_timer_) { this->start_timer_(thermostat::TIMER_FAN_MODE); } else { this->start_timer_(thermostat::TIMER_FANNING_OFF); } } if (this->action == climate::CLIMATE_ACTION_HEATING) this->start_timer_(thermostat::TIMER_HEATING_OFF); // trig = this->idle_action_trigger_; ESP_LOGVV(TAG, "Switching to IDLE/OFF action"); this->cooling_max_runtime_exceeded_ = false; this->heating_max_runtime_exceeded_ = false; action_ready = true; } break; case climate::CLIMATE_ACTION_COOLING: if (this->cooling_action_ready_()) { this->start_timer_(thermostat::TIMER_COOLING_ON); this->start_timer_(thermostat::TIMER_COOLING_MAX_RUN_TIME); if (this->supports_fan_with_cooling_) { this->start_timer_(thermostat::TIMER_FANNING_ON); trig_fan = this->fan_only_action_trigger_; } trig = this->cool_action_trigger_; ESP_LOGVV(TAG, "Switching to COOLING action"); action_ready = true; } break; case climate::CLIMATE_ACTION_HEATING: if (this->heating_action_ready_()) { this->start_timer_(thermostat::TIMER_HEATING_ON); this->start_timer_(thermostat::TIMER_HEATING_MAX_RUN_TIME); if (this->supports_fan_with_heating_) { this->start_timer_(thermostat::TIMER_FANNING_ON); trig_fan = this->fan_only_action_trigger_; } trig = this->heat_action_trigger_; ESP_LOGVV(TAG, "Switching to HEATING action"); action_ready = true; } break; case climate::CLIMATE_ACTION_FAN: if (this->fanning_action_ready_()) { if (this->supports_fan_only_action_uses_fan_mode_timer_) { this->start_timer_(thermostat::TIMER_FAN_MODE); } else { this->start_timer_(thermostat::TIMER_FANNING_ON); } trig = this->fan_only_action_trigger_; ESP_LOGVV(TAG, "Switching to FAN_ONLY action"); action_ready = true; } break; case climate::CLIMATE_ACTION_DRYING: if (this->drying_action_ready_()) { this->start_timer_(thermostat::TIMER_COOLING_ON); this->start_timer_(thermostat::TIMER_FANNING_ON); trig = this->dry_action_trigger_; ESP_LOGVV(TAG, "Switching to DRYING action"); action_ready = true; } break; default: // we cannot report an invalid mode back to HA (even if it asked for one) // and must assume some valid value action = climate::CLIMATE_ACTION_OFF; // trig = this->idle_action_trigger_; } if (action_ready) { if (this->prev_action_trigger_ != nullptr) { this->prev_action_trigger_->stop_action(); this->prev_action_trigger_ = nullptr; } this->action = action; this->prev_action_trigger_ = trig; assert(trig != nullptr); trig->trigger(); // if enabled, call the fan_only action with cooling/heating actions if (trig_fan != nullptr) { ESP_LOGVV(TAG, "Calling FAN_ONLY action with HEATING/COOLING action"); trig_fan->trigger(); } if (publish_state) this->publish_state(); } } void ThermostatClimate::switch_to_supplemental_action_(climate::ClimateAction action) { // setup_complete_ helps us ensure an action is called immediately after boot if ((action == this->supplemental_action_) && this->setup_complete_) { // already in target mode return; } switch (action) { case climate::CLIMATE_ACTION_OFF: case climate::CLIMATE_ACTION_IDLE: this->cancel_timer_(thermostat::TIMER_COOLING_MAX_RUN_TIME); this->cancel_timer_(thermostat::TIMER_HEATING_MAX_RUN_TIME); break; case climate::CLIMATE_ACTION_COOLING: this->cancel_timer_(thermostat::TIMER_COOLING_MAX_RUN_TIME); break; case climate::CLIMATE_ACTION_HEATING: this->cancel_timer_(thermostat::TIMER_HEATING_MAX_RUN_TIME); break; default: return; } ESP_LOGVV(TAG, "Updating supplemental action..."); this->supplemental_action_ = action; this->trigger_supplemental_action_(); } void ThermostatClimate::trigger_supplemental_action_() { Trigger<> *trig = nullptr; switch (this->supplemental_action_) { case climate::CLIMATE_ACTION_COOLING: if (!this->timer_active_(thermostat::TIMER_COOLING_MAX_RUN_TIME)) { this->start_timer_(thermostat::TIMER_COOLING_MAX_RUN_TIME); } trig = this->supplemental_cool_action_trigger_; ESP_LOGVV(TAG, "Calling supplemental COOLING action"); break; case climate::CLIMATE_ACTION_HEATING: if (!this->timer_active_(thermostat::TIMER_HEATING_MAX_RUN_TIME)) { this->start_timer_(thermostat::TIMER_HEATING_MAX_RUN_TIME); } trig = this->supplemental_heat_action_trigger_; ESP_LOGVV(TAG, "Calling supplemental HEATING action"); break; default: break; } if (trig != nullptr) { assert(trig != nullptr); trig->trigger(); } } void ThermostatClimate::switch_to_fan_mode_(climate::ClimateFanMode fan_mode, bool publish_state) { // setup_complete_ helps us ensure an action is called immediately after boot if ((fan_mode == this->prev_fan_mode_) && this->setup_complete_) { // already in target mode return; } this->fan_mode = fan_mode; if (publish_state) this->publish_state(); if (this->fan_mode_ready_()) { Trigger<> *trig = this->fan_mode_auto_trigger_; switch (fan_mode) { case climate::CLIMATE_FAN_ON: trig = this->fan_mode_on_trigger_; ESP_LOGVV(TAG, "Switching to FAN_ON mode"); break; case climate::CLIMATE_FAN_OFF: trig = this->fan_mode_off_trigger_; ESP_LOGVV(TAG, "Switching to FAN_OFF mode"); break; case climate::CLIMATE_FAN_AUTO: // trig = this->fan_mode_auto_trigger_; ESP_LOGVV(TAG, "Switching to FAN_AUTO mode"); break; case climate::CLIMATE_FAN_LOW: trig = this->fan_mode_low_trigger_; ESP_LOGVV(TAG, "Switching to FAN_LOW mode"); break; case climate::CLIMATE_FAN_MEDIUM: trig = this->fan_mode_medium_trigger_; ESP_LOGVV(TAG, "Switching to FAN_MEDIUM mode"); break; case climate::CLIMATE_FAN_HIGH: trig = this->fan_mode_high_trigger_; ESP_LOGVV(TAG, "Switching to FAN_HIGH mode"); break; case climate::CLIMATE_FAN_MIDDLE: trig = this->fan_mode_middle_trigger_; ESP_LOGVV(TAG, "Switching to FAN_MIDDLE mode"); break; case climate::CLIMATE_FAN_FOCUS: trig = this->fan_mode_focus_trigger_; ESP_LOGVV(TAG, "Switching to FAN_FOCUS mode"); break; case climate::CLIMATE_FAN_DIFFUSE: trig = this->fan_mode_diffuse_trigger_; ESP_LOGVV(TAG, "Switching to FAN_DIFFUSE mode"); break; default: // we cannot report an invalid mode back to HA (even if it asked for one) // and must assume some valid value fan_mode = climate::CLIMATE_FAN_AUTO; // trig = this->fan_mode_auto_trigger_; } if (this->prev_fan_mode_trigger_ != nullptr) { this->prev_fan_mode_trigger_->stop_action(); this->prev_fan_mode_trigger_ = nullptr; } this->start_timer_(thermostat::TIMER_FAN_MODE); assert(trig != nullptr); trig->trigger(); this->prev_fan_mode_ = fan_mode; this->prev_fan_mode_trigger_ = trig; } } void ThermostatClimate::switch_to_mode_(climate::ClimateMode mode, bool publish_state) { // setup_complete_ helps us ensure an action is called immediately after boot if ((mode == this->prev_mode_) && this->setup_complete_) { // already in target mode return; } if (this->prev_mode_trigger_ != nullptr) { this->prev_mode_trigger_->stop_action(); this->prev_mode_trigger_ = nullptr; } Trigger<> *trig = this->auto_mode_trigger_; switch (mode) { case climate::CLIMATE_MODE_OFF: trig = this->off_mode_trigger_; break; case climate::CLIMATE_MODE_HEAT_COOL: // trig = this->auto_mode_trigger_; break; case climate::CLIMATE_MODE_COOL: trig = this->cool_mode_trigger_; break; case climate::CLIMATE_MODE_HEAT: trig = this->heat_mode_trigger_; break; case climate::CLIMATE_MODE_FAN_ONLY: trig = this->fan_only_mode_trigger_; break; case climate::CLIMATE_MODE_DRY: trig = this->dry_mode_trigger_; break; default: // we cannot report an invalid mode back to HA (even if it asked for one) // and must assume some valid value mode = climate::CLIMATE_MODE_HEAT_COOL; // trig = this->auto_mode_trigger_; } assert(trig != nullptr); trig->trigger(); this->mode = mode; this->prev_mode_ = mode; this->prev_mode_trigger_ = trig; if (publish_state) this->publish_state(); } void ThermostatClimate::switch_to_swing_mode_(climate::ClimateSwingMode swing_mode, bool publish_state) { // setup_complete_ helps us ensure an action is called immediately after boot if ((swing_mode == this->prev_swing_mode_) && this->setup_complete_) { // already in target mode return; } if (this->prev_swing_mode_trigger_ != nullptr) { this->prev_swing_mode_trigger_->stop_action(); this->prev_swing_mode_trigger_ = nullptr; } Trigger<> *trig = this->swing_mode_off_trigger_; switch (swing_mode) { case climate::CLIMATE_SWING_BOTH: trig = this->swing_mode_both_trigger_; break; case climate::CLIMATE_SWING_HORIZONTAL: trig = this->swing_mode_horizontal_trigger_; break; case climate::CLIMATE_SWING_OFF: // trig = this->swing_mode_off_trigger_; break; case climate::CLIMATE_SWING_VERTICAL: trig = this->swing_mode_vertical_trigger_; break; default: // we cannot report an invalid mode back to HA (even if it asked for one) // and must assume some valid value swing_mode = climate::CLIMATE_SWING_OFF; // trig = this->swing_mode_off_trigger_; } assert(trig != nullptr); trig->trigger(); this->swing_mode = swing_mode; this->prev_swing_mode_ = swing_mode; this->prev_swing_mode_trigger_ = trig; if (publish_state) this->publish_state(); } bool ThermostatClimate::idle_action_ready_() { if (this->supports_fan_only_action_uses_fan_mode_timer_) { return !(this->timer_active_(thermostat::TIMER_COOLING_ON) || this->timer_active_(thermostat::TIMER_FAN_MODE) || this->timer_active_(thermostat::TIMER_HEATING_ON)); } return !(this->timer_active_(thermostat::TIMER_COOLING_ON) || this->timer_active_(thermostat::TIMER_FANNING_ON) || this->timer_active_(thermostat::TIMER_HEATING_ON)); } bool ThermostatClimate::cooling_action_ready_() { return !(this->timer_active_(thermostat::TIMER_IDLE_ON) || this->timer_active_(thermostat::TIMER_FANNING_OFF) || this->timer_active_(thermostat::TIMER_COOLING_OFF) || this->timer_active_(thermostat::TIMER_HEATING_ON)); } bool ThermostatClimate::drying_action_ready_() { return !(this->timer_active_(thermostat::TIMER_IDLE_ON) || this->timer_active_(thermostat::TIMER_FANNING_OFF) || this->timer_active_(thermostat::TIMER_COOLING_OFF) || this->timer_active_(thermostat::TIMER_HEATING_ON)); } bool ThermostatClimate::fan_mode_ready_() { return !(this->timer_active_(thermostat::TIMER_FAN_MODE)); } bool ThermostatClimate::fanning_action_ready_() { if (this->supports_fan_only_action_uses_fan_mode_timer_) { return !(this->timer_active_(thermostat::TIMER_FAN_MODE)); } return !(this->timer_active_(thermostat::TIMER_IDLE_ON) || this->timer_active_(thermostat::TIMER_FANNING_OFF)); } bool ThermostatClimate::heating_action_ready_() { return !(this->timer_active_(thermostat::TIMER_IDLE_ON) || this->timer_active_(thermostat::TIMER_COOLING_ON) || this->timer_active_(thermostat::TIMER_FANNING_OFF) || this->timer_active_(thermostat::TIMER_HEATING_OFF)); } void ThermostatClimate::start_timer_(const ThermostatClimateTimerIndex timer_index) { if (this->timer_duration_(timer_index) > 0) { this->set_timeout(this->timer_[timer_index].name, this->timer_duration_(timer_index), this->timer_cbf_(timer_index)); this->timer_[timer_index].active = true; } } bool ThermostatClimate::cancel_timer_(ThermostatClimateTimerIndex timer_index) { this->timer_[timer_index].active = false; return this->cancel_timeout(this->timer_[timer_index].name); } bool ThermostatClimate::timer_active_(ThermostatClimateTimerIndex timer_index) { return this->timer_[timer_index].active; } uint32_t ThermostatClimate::timer_duration_(ThermostatClimateTimerIndex timer_index) { return this->timer_[timer_index].time; } std::function ThermostatClimate::timer_cbf_(ThermostatClimateTimerIndex timer_index) { return this->timer_[timer_index].func; } void ThermostatClimate::cooling_max_run_time_timer_callback_() { ESP_LOGVV(TAG, "cooling_max_run_time timer expired"); this->timer_[thermostat::TIMER_COOLING_MAX_RUN_TIME].active = false; this->cooling_max_runtime_exceeded_ = true; this->trigger_supplemental_action_(); this->switch_to_supplemental_action_(this->compute_supplemental_action_()); } void ThermostatClimate::cooling_off_timer_callback_() { ESP_LOGVV(TAG, "cooling_off timer expired"); this->timer_[thermostat::TIMER_COOLING_OFF].active = false; this->switch_to_action_(this->compute_action_()); this->switch_to_supplemental_action_(this->compute_supplemental_action_()); } void ThermostatClimate::cooling_on_timer_callback_() { ESP_LOGVV(TAG, "cooling_on timer expired"); this->timer_[thermostat::TIMER_COOLING_ON].active = false; this->switch_to_action_(this->compute_action_()); this->switch_to_supplemental_action_(this->compute_supplemental_action_()); } void ThermostatClimate::fan_mode_timer_callback_() { ESP_LOGVV(TAG, "fan_mode timer expired"); this->timer_[thermostat::TIMER_FAN_MODE].active = false; this->switch_to_fan_mode_(this->fan_mode.value_or(climate::CLIMATE_FAN_ON)); if (this->supports_fan_only_action_uses_fan_mode_timer_) this->switch_to_action_(this->compute_action_()); } void ThermostatClimate::fanning_off_timer_callback_() { ESP_LOGVV(TAG, "fanning_off timer expired"); this->timer_[thermostat::TIMER_FANNING_OFF].active = false; this->switch_to_action_(this->compute_action_()); } void ThermostatClimate::fanning_on_timer_callback_() { ESP_LOGVV(TAG, "fanning_on timer expired"); this->timer_[thermostat::TIMER_FANNING_ON].active = false; this->switch_to_action_(this->compute_action_()); } void ThermostatClimate::heating_max_run_time_timer_callback_() { ESP_LOGVV(TAG, "heating_max_run_time timer expired"); this->timer_[thermostat::TIMER_HEATING_MAX_RUN_TIME].active = false; this->heating_max_runtime_exceeded_ = true; this->trigger_supplemental_action_(); this->switch_to_supplemental_action_(this->compute_supplemental_action_()); } void ThermostatClimate::heating_off_timer_callback_() { ESP_LOGVV(TAG, "heating_off timer expired"); this->timer_[thermostat::TIMER_HEATING_OFF].active = false; this->switch_to_action_(this->compute_action_()); this->switch_to_supplemental_action_(this->compute_supplemental_action_()); } void ThermostatClimate::heating_on_timer_callback_() { ESP_LOGVV(TAG, "heating_on timer expired"); this->timer_[thermostat::TIMER_HEATING_ON].active = false; this->switch_to_action_(this->compute_action_()); this->switch_to_supplemental_action_(this->compute_supplemental_action_()); } void ThermostatClimate::idle_on_timer_callback_() { ESP_LOGVV(TAG, "idle_on timer expired"); this->timer_[thermostat::TIMER_IDLE_ON].active = false; this->switch_to_action_(this->compute_action_()); this->switch_to_supplemental_action_(this->compute_supplemental_action_()); } void ThermostatClimate::check_temperature_change_trigger_() { if (this->supports_two_points_) { // setup_complete_ helps us ensure an action is called immediately after boot if ((this->prev_target_temperature_low_ == this->target_temperature_low) && (this->prev_target_temperature_high_ == this->target_temperature_high) && this->setup_complete_) { return; // nothing changed, no reason to trigger } else { // save the new temperatures so we can check them again later; the trigger will fire below this->prev_target_temperature_low_ = this->target_temperature_low; this->prev_target_temperature_high_ = this->target_temperature_high; } } else { if ((this->prev_target_temperature_ == this->target_temperature) && this->setup_complete_) { return; // nothing changed, no reason to trigger } else { // save the new temperature so we can check it again later; the trigger will fire below this->prev_target_temperature_ = this->target_temperature; } } // trigger the action Trigger<> *trig = this->temperature_change_trigger_; assert(trig != nullptr); trig->trigger(); } bool ThermostatClimate::cooling_required_() { auto temperature = this->supports_two_points_ ? this->target_temperature_high : this->target_temperature; if (this->supports_cool_) { if (this->current_temperature > temperature + this->cooling_deadband_) { // if the current temperature exceeds the target + deadband, cooling is required return true; } else if (this->current_temperature < temperature - this->cooling_overrun_) { // if the current temperature is less than the target - overrun, cooling should stop return false; } else { // if we get here, the current temperature is between target + deadband and target - overrun, // so the action should not change unless it conflicts with the current mode return (this->action == climate::CLIMATE_ACTION_COOLING) && ((this->mode == climate::CLIMATE_MODE_HEAT_COOL) || (this->mode == climate::CLIMATE_MODE_COOL)); } } return false; } bool ThermostatClimate::fanning_required_() { auto temperature = this->supports_two_points_ ? this->target_temperature_high : this->target_temperature; if (this->supports_fan_only_) { if (this->supports_fan_only_cooling_) { if (this->current_temperature > temperature + this->cooling_deadband_) { // if the current temperature exceeds the target + deadband, fanning is required return true; } else if (this->current_temperature < temperature - this->cooling_overrun_) { // if the current temperature is less than the target - overrun, fanning should stop return false; } else { // if we get here, the current temperature is between target + deadband and target - overrun, // so the action should not change unless it conflicts with the current mode return (this->action == climate::CLIMATE_ACTION_FAN) && (this->mode == climate::CLIMATE_MODE_FAN_ONLY); } } else { return true; } } return false; } bool ThermostatClimate::heating_required_() { auto temperature = this->supports_two_points_ ? this->target_temperature_low : this->target_temperature; if (this->supports_heat_) { if (this->current_temperature < temperature - this->heating_deadband_) { // if the current temperature is below the target - deadband, heating is required return true; } else if (this->current_temperature > temperature + this->heating_overrun_) { // if the current temperature is above the target + overrun, heating should stop return false; } else { // if we get here, the current temperature is between target - deadband and target + overrun, // so the action should not change unless it conflicts with the current mode return (this->action == climate::CLIMATE_ACTION_HEATING) && ((this->mode == climate::CLIMATE_MODE_HEAT_COOL) || (this->mode == climate::CLIMATE_MODE_HEAT)); } } return false; } bool ThermostatClimate::supplemental_cooling_required_() { auto temperature = this->supports_two_points_ ? this->target_temperature_high : this->target_temperature; // the component must supports_cool_ and the climate action must be climate::CLIMATE_ACTION_COOLING. then... // supplemental cooling is required if the max delta or max runtime was exceeded or the action is already engaged return this->supports_cool_ && (this->action == climate::CLIMATE_ACTION_COOLING) && (this->cooling_max_runtime_exceeded_ || (this->current_temperature > temperature + this->supplemental_cool_delta_) || (this->supplemental_action_ == climate::CLIMATE_ACTION_COOLING)); } bool ThermostatClimate::supplemental_heating_required_() { auto temperature = this->supports_two_points_ ? this->target_temperature_low : this->target_temperature; // the component must supports_heat_ and the climate action must be climate::CLIMATE_ACTION_HEATING. then... // supplemental heating is required if the max delta or max runtime was exceeded or the action is already engaged return this->supports_heat_ && (this->action == climate::CLIMATE_ACTION_HEATING) && (this->heating_max_runtime_exceeded_ || (this->current_temperature < temperature - this->supplemental_heat_delta_) || (this->supplemental_action_ == climate::CLIMATE_ACTION_HEATING)); } void ThermostatClimate::dump_preset_config_(const char *preset_name, const ThermostatClimateTargetTempConfig &config, bool is_default_preset) { ESP_LOGCONFIG(TAG, " %s Is Default: %s", preset_name, YESNO(is_default_preset)); if (this->supports_heat_) { if (this->supports_two_points_) { ESP_LOGCONFIG(TAG, " %s Default Target Temperature Low: %.1f°C", preset_name, config.default_temperature_low); } else { ESP_LOGCONFIG(TAG, " %s Default Target Temperature Low: %.1f°C", preset_name, config.default_temperature); } } if ((this->supports_cool_) || (this->supports_fan_only_)) { if (this->supports_two_points_) { ESP_LOGCONFIG(TAG, " %s Default Target Temperature High: %.1f°C", preset_name, config.default_temperature_high); } else { ESP_LOGCONFIG(TAG, " %s Default Target Temperature High: %.1f°C", preset_name, config.default_temperature); } } if (config.mode_.has_value()) { ESP_LOGCONFIG(TAG, " %s Default Mode: %s", preset_name, LOG_STR_ARG(climate::climate_mode_to_string(*config.mode_))); } if (config.fan_mode_.has_value()) { ESP_LOGCONFIG(TAG, " %s Default Fan Mode: %s", preset_name, LOG_STR_ARG(climate::climate_fan_mode_to_string(*config.fan_mode_))); } if (config.swing_mode_.has_value()) { ESP_LOGCONFIG(TAG, " %s Default Swing Mode: %s", preset_name, LOG_STR_ARG(climate::climate_swing_mode_to_string(*config.swing_mode_))); } } void ThermostatClimate::change_preset_(climate::ClimatePreset preset) { auto config = this->preset_config_.find(preset); if (config != this->preset_config_.end()) { ESP_LOGI(TAG, "Preset %s requested", LOG_STR_ARG(climate::climate_preset_to_string(preset))); if (this->change_preset_internal_(config->second) || (!this->preset.has_value()) || this->preset.value() != preset) { // Fire any preset changed trigger if defined Trigger<> *trig = this->preset_change_trigger_; assert(trig != nullptr); trig->trigger(); this->refresh(); ESP_LOGI(TAG, "Preset %s applied", LOG_STR_ARG(climate::climate_preset_to_string(preset))); } else { ESP_LOGI(TAG, "No changes required to apply preset %s", LOG_STR_ARG(climate::climate_preset_to_string(preset))); } this->custom_preset.reset(); this->preset = preset; } else { ESP_LOGE(TAG, "Preset %s is not configured, ignoring.", LOG_STR_ARG(climate::climate_preset_to_string(preset))); } } void ThermostatClimate::change_custom_preset_(const std::string &custom_preset) { auto config = this->custom_preset_config_.find(custom_preset); if (config != this->custom_preset_config_.end()) { ESP_LOGI(TAG, "Custom preset %s requested", custom_preset.c_str()); if (this->change_preset_internal_(config->second) || (!this->custom_preset.has_value()) || this->custom_preset.value() != custom_preset) { // Fire any preset changed trigger if defined Trigger<> *trig = this->preset_change_trigger_; assert(trig != nullptr); trig->trigger(); this->refresh(); ESP_LOGI(TAG, "Custom preset %s applied", custom_preset.c_str()); } else { ESP_LOGI(TAG, "No changes required to apply custom preset %s", custom_preset.c_str()); } this->preset.reset(); this->custom_preset = custom_preset; } else { ESP_LOGE(TAG, "Custom Preset %s is not configured, ignoring.", custom_preset.c_str()); } } bool ThermostatClimate::change_preset_internal_(const ThermostatClimateTargetTempConfig &config) { bool something_changed = false; if (this->supports_two_points_) { if (this->target_temperature_low != config.default_temperature_low) { this->target_temperature_low = config.default_temperature_low; something_changed = true; } if (this->target_temperature_high != config.default_temperature_high) { this->target_temperature_high = config.default_temperature_high; something_changed = true; } } else { if (this->target_temperature != config.default_temperature) { this->target_temperature = config.default_temperature; something_changed = true; } } // Note: The mode, fan_mode and swing_mode can all be defined in the preset but if the climate.control call // also specifies them then the climate.control call's values will override the preset's values for that call if (config.mode_.has_value() && (this->mode != config.mode_.value())) { ESP_LOGV(TAG, "Setting mode to %s", LOG_STR_ARG(climate::climate_mode_to_string(*config.mode_))); this->mode = *config.mode_; something_changed = true; } if (config.fan_mode_.has_value() && (this->fan_mode != config.fan_mode_.value())) { ESP_LOGV(TAG, "Setting fan mode to %s", LOG_STR_ARG(climate::climate_fan_mode_to_string(*config.fan_mode_))); this->fan_mode = *config.fan_mode_; something_changed = true; } if (config.swing_mode_.has_value() && (this->swing_mode != config.swing_mode_.value())) { ESP_LOGV(TAG, "Setting swing mode to %s", LOG_STR_ARG(climate::climate_swing_mode_to_string(*config.swing_mode_))); this->swing_mode = *config.swing_mode_; something_changed = true; } return something_changed; } void ThermostatClimate::set_preset_config(climate::ClimatePreset preset, const ThermostatClimateTargetTempConfig &config) { this->preset_config_[preset] = config; } void ThermostatClimate::set_custom_preset_config(const std::string &name, const ThermostatClimateTargetTempConfig &config) { this->custom_preset_config_[name] = config; } ThermostatClimate::ThermostatClimate() : cool_action_trigger_(new Trigger<>()), supplemental_cool_action_trigger_(new Trigger<>()), cool_mode_trigger_(new Trigger<>()), dry_action_trigger_(new Trigger<>()), dry_mode_trigger_(new Trigger<>()), heat_action_trigger_(new Trigger<>()), supplemental_heat_action_trigger_(new Trigger<>()), heat_mode_trigger_(new Trigger<>()), auto_mode_trigger_(new Trigger<>()), idle_action_trigger_(new Trigger<>()), off_mode_trigger_(new Trigger<>()), fan_only_action_trigger_(new Trigger<>()), fan_only_mode_trigger_(new Trigger<>()), fan_mode_on_trigger_(new Trigger<>()), fan_mode_off_trigger_(new Trigger<>()), fan_mode_auto_trigger_(new Trigger<>()), fan_mode_low_trigger_(new Trigger<>()), fan_mode_medium_trigger_(new Trigger<>()), fan_mode_high_trigger_(new Trigger<>()), fan_mode_middle_trigger_(new Trigger<>()), fan_mode_focus_trigger_(new Trigger<>()), fan_mode_diffuse_trigger_(new Trigger<>()), swing_mode_both_trigger_(new Trigger<>()), swing_mode_off_trigger_(new Trigger<>()), swing_mode_horizontal_trigger_(new Trigger<>()), swing_mode_vertical_trigger_(new Trigger<>()), temperature_change_trigger_(new Trigger<>()), preset_change_trigger_(new Trigger<>()) {} void ThermostatClimate::set_default_preset(const std::string &custom_preset) { this->default_custom_preset_ = custom_preset; } void ThermostatClimate::set_default_preset(climate::ClimatePreset preset) { this->default_preset_ = preset; } void ThermostatClimate::set_on_boot_restore_from(thermostat::OnBootRestoreFrom on_boot_restore_from) { this->on_boot_restore_from_ = on_boot_restore_from; } void ThermostatClimate::set_set_point_minimum_differential(float differential) { this->set_point_minimum_differential_ = differential; } void ThermostatClimate::set_cool_deadband(float deadband) { this->cooling_deadband_ = deadband; } void ThermostatClimate::set_cool_overrun(float overrun) { this->cooling_overrun_ = overrun; } void ThermostatClimate::set_heat_deadband(float deadband) { this->heating_deadband_ = deadband; } void ThermostatClimate::set_heat_overrun(float overrun) { this->heating_overrun_ = overrun; } void ThermostatClimate::set_supplemental_cool_delta(float delta) { this->supplemental_cool_delta_ = delta; } void ThermostatClimate::set_supplemental_heat_delta(float delta) { this->supplemental_heat_delta_ = delta; } void ThermostatClimate::set_cooling_maximum_run_time_in_sec(uint32_t time) { this->timer_[thermostat::TIMER_COOLING_MAX_RUN_TIME].time = 1000 * (time < this->min_timer_duration_ ? this->min_timer_duration_ : time); } void ThermostatClimate::set_cooling_minimum_off_time_in_sec(uint32_t time) { this->timer_[thermostat::TIMER_COOLING_OFF].time = 1000 * (time < this->min_timer_duration_ ? this->min_timer_duration_ : time); } void ThermostatClimate::set_cooling_minimum_run_time_in_sec(uint32_t time) { this->timer_[thermostat::TIMER_COOLING_ON].time = 1000 * (time < this->min_timer_duration_ ? this->min_timer_duration_ : time); } void ThermostatClimate::set_fan_mode_minimum_switching_time_in_sec(uint32_t time) { this->timer_[thermostat::TIMER_FAN_MODE].time = 1000 * (time < this->min_timer_duration_ ? this->min_timer_duration_ : time); } void ThermostatClimate::set_fanning_minimum_off_time_in_sec(uint32_t time) { this->timer_[thermostat::TIMER_FANNING_OFF].time = 1000 * (time < this->min_timer_duration_ ? this->min_timer_duration_ : time); } void ThermostatClimate::set_fanning_minimum_run_time_in_sec(uint32_t time) { this->timer_[thermostat::TIMER_FANNING_ON].time = 1000 * (time < this->min_timer_duration_ ? this->min_timer_duration_ : time); } void ThermostatClimate::set_heating_maximum_run_time_in_sec(uint32_t time) { this->timer_[thermostat::TIMER_HEATING_MAX_RUN_TIME].time = 1000 * (time < this->min_timer_duration_ ? this->min_timer_duration_ : time); } void ThermostatClimate::set_heating_minimum_off_time_in_sec(uint32_t time) { this->timer_[thermostat::TIMER_HEATING_OFF].time = 1000 * (time < this->min_timer_duration_ ? this->min_timer_duration_ : time); } void ThermostatClimate::set_heating_minimum_run_time_in_sec(uint32_t time) { this->timer_[thermostat::TIMER_HEATING_ON].time = 1000 * (time < this->min_timer_duration_ ? this->min_timer_duration_ : time); } void ThermostatClimate::set_idle_minimum_time_in_sec(uint32_t time) { this->timer_[thermostat::TIMER_IDLE_ON].time = 1000 * (time < this->min_timer_duration_ ? this->min_timer_duration_ : time); } void ThermostatClimate::set_sensor(sensor::Sensor *sensor) { this->sensor_ = sensor; } void ThermostatClimate::set_use_startup_delay(bool use_startup_delay) { this->use_startup_delay_ = use_startup_delay; } void ThermostatClimate::set_supports_heat_cool(bool supports_heat_cool) { this->supports_heat_cool_ = supports_heat_cool; } void ThermostatClimate::set_supports_auto(bool supports_auto) { this->supports_auto_ = supports_auto; } void ThermostatClimate::set_supports_cool(bool supports_cool) { this->supports_cool_ = supports_cool; } void ThermostatClimate::set_supports_dry(bool supports_dry) { this->supports_dry_ = supports_dry; } void ThermostatClimate::set_supports_fan_only(bool supports_fan_only) { this->supports_fan_only_ = supports_fan_only; } void ThermostatClimate::set_supports_fan_only_action_uses_fan_mode_timer( bool supports_fan_only_action_uses_fan_mode_timer) { this->supports_fan_only_action_uses_fan_mode_timer_ = supports_fan_only_action_uses_fan_mode_timer; } void ThermostatClimate::set_supports_fan_only_cooling(bool supports_fan_only_cooling) { this->supports_fan_only_cooling_ = supports_fan_only_cooling; } void ThermostatClimate::set_supports_fan_with_cooling(bool supports_fan_with_cooling) { this->supports_fan_with_cooling_ = supports_fan_with_cooling; } void ThermostatClimate::set_supports_fan_with_heating(bool supports_fan_with_heating) { this->supports_fan_with_heating_ = supports_fan_with_heating; } void ThermostatClimate::set_supports_heat(bool supports_heat) { this->supports_heat_ = supports_heat; } void ThermostatClimate::set_supports_fan_mode_on(bool supports_fan_mode_on) { this->supports_fan_mode_on_ = supports_fan_mode_on; } void ThermostatClimate::set_supports_fan_mode_off(bool supports_fan_mode_off) { this->supports_fan_mode_off_ = supports_fan_mode_off; } void ThermostatClimate::set_supports_fan_mode_auto(bool supports_fan_mode_auto) { this->supports_fan_mode_auto_ = supports_fan_mode_auto; } void ThermostatClimate::set_supports_fan_mode_low(bool supports_fan_mode_low) { this->supports_fan_mode_low_ = supports_fan_mode_low; } void ThermostatClimate::set_supports_fan_mode_medium(bool supports_fan_mode_medium) { this->supports_fan_mode_medium_ = supports_fan_mode_medium; } void ThermostatClimate::set_supports_fan_mode_high(bool supports_fan_mode_high) { this->supports_fan_mode_high_ = supports_fan_mode_high; } void ThermostatClimate::set_supports_fan_mode_middle(bool supports_fan_mode_middle) { this->supports_fan_mode_middle_ = supports_fan_mode_middle; } void ThermostatClimate::set_supports_fan_mode_focus(bool supports_fan_mode_focus) { this->supports_fan_mode_focus_ = supports_fan_mode_focus; } void ThermostatClimate::set_supports_fan_mode_diffuse(bool supports_fan_mode_diffuse) { this->supports_fan_mode_diffuse_ = supports_fan_mode_diffuse; } void ThermostatClimate::set_supports_swing_mode_both(bool supports_swing_mode_both) { this->supports_swing_mode_both_ = supports_swing_mode_both; } void ThermostatClimate::set_supports_swing_mode_off(bool supports_swing_mode_off) { this->supports_swing_mode_off_ = supports_swing_mode_off; } void ThermostatClimate::set_supports_swing_mode_horizontal(bool supports_swing_mode_horizontal) { this->supports_swing_mode_horizontal_ = supports_swing_mode_horizontal; } void ThermostatClimate::set_supports_swing_mode_vertical(bool supports_swing_mode_vertical) { this->supports_swing_mode_vertical_ = supports_swing_mode_vertical; } void ThermostatClimate::set_supports_two_points(bool supports_two_points) { this->supports_two_points_ = supports_two_points; } Trigger<> *ThermostatClimate::get_cool_action_trigger() const { return this->cool_action_trigger_; } Trigger<> *ThermostatClimate::get_supplemental_cool_action_trigger() const { return this->supplemental_cool_action_trigger_; } Trigger<> *ThermostatClimate::get_dry_action_trigger() const { return this->dry_action_trigger_; } Trigger<> *ThermostatClimate::get_fan_only_action_trigger() const { return this->fan_only_action_trigger_; } Trigger<> *ThermostatClimate::get_heat_action_trigger() const { return this->heat_action_trigger_; } Trigger<> *ThermostatClimate::get_supplemental_heat_action_trigger() const { return this->supplemental_heat_action_trigger_; } Trigger<> *ThermostatClimate::get_idle_action_trigger() const { return this->idle_action_trigger_; } Trigger<> *ThermostatClimate::get_auto_mode_trigger() const { return this->auto_mode_trigger_; } Trigger<> *ThermostatClimate::get_cool_mode_trigger() const { return this->cool_mode_trigger_; } Trigger<> *ThermostatClimate::get_dry_mode_trigger() const { return this->dry_mode_trigger_; } Trigger<> *ThermostatClimate::get_fan_only_mode_trigger() const { return this->fan_only_mode_trigger_; } Trigger<> *ThermostatClimate::get_heat_mode_trigger() const { return this->heat_mode_trigger_; } Trigger<> *ThermostatClimate::get_off_mode_trigger() const { return this->off_mode_trigger_; } Trigger<> *ThermostatClimate::get_fan_mode_on_trigger() const { return this->fan_mode_on_trigger_; } Trigger<> *ThermostatClimate::get_fan_mode_off_trigger() const { return this->fan_mode_off_trigger_; } Trigger<> *ThermostatClimate::get_fan_mode_auto_trigger() const { return this->fan_mode_auto_trigger_; } Trigger<> *ThermostatClimate::get_fan_mode_low_trigger() const { return this->fan_mode_low_trigger_; } Trigger<> *ThermostatClimate::get_fan_mode_medium_trigger() const { return this->fan_mode_medium_trigger_; } Trigger<> *ThermostatClimate::get_fan_mode_high_trigger() const { return this->fan_mode_high_trigger_; } Trigger<> *ThermostatClimate::get_fan_mode_middle_trigger() const { return this->fan_mode_middle_trigger_; } Trigger<> *ThermostatClimate::get_fan_mode_focus_trigger() const { return this->fan_mode_focus_trigger_; } Trigger<> *ThermostatClimate::get_fan_mode_diffuse_trigger() const { return this->fan_mode_diffuse_trigger_; } Trigger<> *ThermostatClimate::get_swing_mode_both_trigger() const { return this->swing_mode_both_trigger_; } Trigger<> *ThermostatClimate::get_swing_mode_off_trigger() const { return this->swing_mode_off_trigger_; } Trigger<> *ThermostatClimate::get_swing_mode_horizontal_trigger() const { return this->swing_mode_horizontal_trigger_; } Trigger<> *ThermostatClimate::get_swing_mode_vertical_trigger() const { return this->swing_mode_vertical_trigger_; } Trigger<> *ThermostatClimate::get_temperature_change_trigger() const { return this->temperature_change_trigger_; } Trigger<> *ThermostatClimate::get_preset_change_trigger() const { return this->preset_change_trigger_; } void ThermostatClimate::dump_config() { LOG_CLIMATE("", "Thermostat", this); if (this->supports_two_points_) { ESP_LOGCONFIG(TAG, " Minimum Set Point Differential: %.1f°C", this->set_point_minimum_differential_); } ESP_LOGCONFIG(TAG, " Start-up Delay Enabled: %s", YESNO(this->use_startup_delay_)); if (this->supports_cool_) { ESP_LOGCONFIG(TAG, " Cooling Parameters:"); ESP_LOGCONFIG(TAG, " Deadband: %.1f°C", this->cooling_deadband_); ESP_LOGCONFIG(TAG, " Overrun: %.1f°C", this->cooling_overrun_); if ((this->supplemental_cool_delta_ > 0) || (this->timer_duration_(thermostat::TIMER_COOLING_MAX_RUN_TIME) > 0)) { ESP_LOGCONFIG(TAG, " Supplemental Delta: %.1f°C", this->supplemental_cool_delta_); ESP_LOGCONFIG(TAG, " Maximum Run Time: %us", this->timer_duration_(thermostat::TIMER_COOLING_MAX_RUN_TIME) / 1000); } ESP_LOGCONFIG(TAG, " Minimum Off Time: %us", this->timer_duration_(thermostat::TIMER_COOLING_OFF) / 1000); ESP_LOGCONFIG(TAG, " Minimum Run Time: %us", this->timer_duration_(thermostat::TIMER_COOLING_ON) / 1000); } if (this->supports_heat_) { ESP_LOGCONFIG(TAG, " Heating Parameters:"); ESP_LOGCONFIG(TAG, " Deadband: %.1f°C", this->heating_deadband_); ESP_LOGCONFIG(TAG, " Overrun: %.1f°C", this->heating_overrun_); if ((this->supplemental_heat_delta_ > 0) || (this->timer_duration_(thermostat::TIMER_HEATING_MAX_RUN_TIME) > 0)) { ESP_LOGCONFIG(TAG, " Supplemental Delta: %.1f°C", this->supplemental_heat_delta_); ESP_LOGCONFIG(TAG, " Maximum Run Time: %us", this->timer_duration_(thermostat::TIMER_HEATING_MAX_RUN_TIME) / 1000); } ESP_LOGCONFIG(TAG, " Minimum Off Time: %us", this->timer_duration_(thermostat::TIMER_HEATING_OFF) / 1000); ESP_LOGCONFIG(TAG, " Minimum Run Time: %us", this->timer_duration_(thermostat::TIMER_HEATING_ON) / 1000); } if (this->supports_fan_only_) { ESP_LOGCONFIG(TAG, " Fanning Minimum Off Time: %us", this->timer_duration_(thermostat::TIMER_FANNING_OFF) / 1000); ESP_LOGCONFIG(TAG, " Fanning Minimum Run Time: %us", this->timer_duration_(thermostat::TIMER_FANNING_ON) / 1000); } if (this->supports_fan_mode_on_ || this->supports_fan_mode_off_ || this->supports_fan_mode_auto_ || this->supports_fan_mode_low_ || this->supports_fan_mode_medium_ || this->supports_fan_mode_high_ || this->supports_fan_mode_middle_ || this->supports_fan_mode_focus_ || this->supports_fan_mode_diffuse_) { ESP_LOGCONFIG(TAG, " Minimum Fan Mode Switching Time: %us", this->timer_duration_(thermostat::TIMER_FAN_MODE) / 1000); } ESP_LOGCONFIG(TAG, " Minimum Idle Time: %us", this->timer_[thermostat::TIMER_IDLE_ON].time / 1000); ESP_LOGCONFIG(TAG, " Supports AUTO: %s", YESNO(this->supports_auto_)); ESP_LOGCONFIG(TAG, " Supports HEAT/COOL: %s", YESNO(this->supports_heat_cool_)); ESP_LOGCONFIG(TAG, " Supports COOL: %s", YESNO(this->supports_cool_)); ESP_LOGCONFIG(TAG, " Supports DRY: %s", YESNO(this->supports_dry_)); ESP_LOGCONFIG(TAG, " Supports FAN_ONLY: %s", YESNO(this->supports_fan_only_)); ESP_LOGCONFIG(TAG, " Supports FAN_ONLY_ACTION_USES_FAN_MODE_TIMER: %s", YESNO(this->supports_fan_only_action_uses_fan_mode_timer_)); ESP_LOGCONFIG(TAG, " Supports FAN_ONLY_COOLING: %s", YESNO(this->supports_fan_only_cooling_)); if (this->supports_cool_) ESP_LOGCONFIG(TAG, " Supports FAN_WITH_COOLING: %s", YESNO(this->supports_fan_with_cooling_)); if (this->supports_heat_) ESP_LOGCONFIG(TAG, " Supports FAN_WITH_HEATING: %s", YESNO(this->supports_fan_with_heating_)); ESP_LOGCONFIG(TAG, " Supports HEAT: %s", YESNO(this->supports_heat_)); ESP_LOGCONFIG(TAG, " Supports FAN MODE ON: %s", YESNO(this->supports_fan_mode_on_)); ESP_LOGCONFIG(TAG, " Supports FAN MODE OFF: %s", YESNO(this->supports_fan_mode_off_)); ESP_LOGCONFIG(TAG, " Supports FAN MODE AUTO: %s", YESNO(this->supports_fan_mode_auto_)); ESP_LOGCONFIG(TAG, " Supports FAN MODE LOW: %s", YESNO(this->supports_fan_mode_low_)); ESP_LOGCONFIG(TAG, " Supports FAN MODE MEDIUM: %s", YESNO(this->supports_fan_mode_medium_)); ESP_LOGCONFIG(TAG, " Supports FAN MODE HIGH: %s", YESNO(this->supports_fan_mode_high_)); ESP_LOGCONFIG(TAG, " Supports FAN MODE MIDDLE: %s", YESNO(this->supports_fan_mode_middle_)); ESP_LOGCONFIG(TAG, " Supports FAN MODE FOCUS: %s", YESNO(this->supports_fan_mode_focus_)); ESP_LOGCONFIG(TAG, " Supports FAN MODE DIFFUSE: %s", YESNO(this->supports_fan_mode_diffuse_)); ESP_LOGCONFIG(TAG, " Supports SWING MODE BOTH: %s", YESNO(this->supports_swing_mode_both_)); ESP_LOGCONFIG(TAG, " Supports SWING MODE OFF: %s", YESNO(this->supports_swing_mode_off_)); ESP_LOGCONFIG(TAG, " Supports SWING MODE HORIZONTAL: %s", YESNO(this->supports_swing_mode_horizontal_)); ESP_LOGCONFIG(TAG, " Supports SWING MODE VERTICAL: %s", YESNO(this->supports_swing_mode_vertical_)); ESP_LOGCONFIG(TAG, " Supports TWO SET POINTS: %s", YESNO(this->supports_two_points_)); ESP_LOGCONFIG(TAG, " Supported PRESETS: "); for (auto &it : this->preset_config_) { const auto *preset_name = LOG_STR_ARG(climate::climate_preset_to_string(it.first)); ESP_LOGCONFIG(TAG, " Supports %s: %s", preset_name, YESNO(true)); this->dump_preset_config_(preset_name, it.second, it.first == this->default_preset_); } ESP_LOGCONFIG(TAG, " Supported CUSTOM PRESETS: "); for (auto &it : this->custom_preset_config_) { const auto *preset_name = it.first.c_str(); ESP_LOGCONFIG(TAG, " Supports %s: %s", preset_name, YESNO(true)); this->dump_preset_config_(preset_name, it.second, it.first == this->default_custom_preset_); } ESP_LOGCONFIG(TAG, " On boot, restore from: %s", this->on_boot_restore_from_ == thermostat::DEFAULT_PRESET ? "DEFAULT_PRESET" : "MEMORY"); } ThermostatClimateTargetTempConfig::ThermostatClimateTargetTempConfig() = default; ThermostatClimateTargetTempConfig::ThermostatClimateTargetTempConfig(float default_temperature) : default_temperature(default_temperature) {} ThermostatClimateTargetTempConfig::ThermostatClimateTargetTempConfig(float default_temperature_low, float default_temperature_high) : default_temperature_low(default_temperature_low), default_temperature_high(default_temperature_high) {} } // namespace thermostat } // namespace esphome