#include "fan_state.h" #include "fan_helpers.h" #include "esphome/core/log.h" namespace esphome { namespace fan { static const char *const TAG = "fan"; const FanTraits &FanState::get_traits() const { return this->traits_; } void FanState::set_traits(const FanTraits &traits) { this->traits_ = traits; } void FanState::add_on_state_callback(std::function &&callback) { this->state_callback_.add(std::move(callback)); } FanState::FanState(const std::string &name) : Nameable(name) {} FanStateCall FanState::turn_on() { return this->make_call().set_state(true); } FanStateCall FanState::turn_off() { return this->make_call().set_state(false); } FanStateCall FanState::toggle() { return this->make_call().set_state(!this->state); } FanStateCall FanState::make_call() { return FanStateCall(this); } struct FanStateRTCState { bool state; int speed; bool oscillating; FanDirection direction; }; void FanState::setup() { this->rtc_ = global_preferences.make_preference(this->get_object_id_hash()); FanStateRTCState recovered{}; if (!this->rtc_.load(&recovered)) return; auto call = this->make_call(); call.set_state(recovered.state); call.set_speed(recovered.speed); call.set_oscillating(recovered.oscillating); call.set_direction(recovered.direction); call.perform(); } float FanState::get_setup_priority() const { return setup_priority::HARDWARE - 1.0f; } uint32_t FanState::hash_base() { return 418001110UL; } void FanStateCall::perform() const { if (this->binary_state_.has_value()) { this->state_->state = *this->binary_state_; } if (this->oscillating_.has_value()) { this->state_->oscillating = *this->oscillating_; } if (this->direction_.has_value()) { this->state_->direction = *this->direction_; } if (this->speed_.has_value()) { const int speed_count = this->state_->get_traits().supported_speed_count(); this->state_->speed = clamp(*this->speed_, 1, speed_count); } FanStateRTCState saved{}; saved.state = this->state_->state; saved.speed = this->state_->speed; saved.oscillating = this->state_->oscillating; saved.direction = this->state_->direction; this->state_->rtc_.save(&saved); this->state_->state_callback_.call(); } FanStateCall &FanStateCall::set_speed(const char *legacy_speed) { const auto supported_speed_count = this->state_->get_traits().supported_speed_count(); if (strcasecmp(legacy_speed, "low") == 0) { this->set_speed(fan::speed_enum_to_level(FAN_SPEED_LOW, supported_speed_count)); } else if (strcasecmp(legacy_speed, "medium") == 0) { this->set_speed(fan::speed_enum_to_level(FAN_SPEED_MEDIUM, supported_speed_count)); } else if (strcasecmp(legacy_speed, "high") == 0) { this->set_speed(fan::speed_enum_to_level(FAN_SPEED_HIGH, supported_speed_count)); } return *this; } } // namespace fan } // namespace esphome