#include "number.h" #include "esphome/core/log.h" namespace esphome { namespace number { static const char *const TAG = "number"; void Number::publish_state(float state) { this->has_state_ = true; this->state = state; ESP_LOGD(TAG, "'%s': Sending state %f", this->get_name().c_str(), state); this->state_callback_.call(state); } void Number::add_on_state_callback(std::function &&callback) { this->state_callback_.add(std::move(callback)); } } // namespace number } // namespace esphome