#include "button.h" #include "esphome/core/log.h" namespace esphome { namespace button { static const char *const TAG = "button"; void Button::press() { ESP_LOGD(TAG, "'%s' Pressed.", this->get_name().c_str()); this->press_action(); this->press_callback_.call(); } void Button::add_on_press_callback(std::function &&callback) { this->press_callback_.add(std::move(callback)); } void Button::set_device_class(const std::string &device_class) { this->device_class_ = device_class; } std::string Button::get_device_class() { return this->device_class_; } } // namespace button } // namespace esphome