#include "list_entities.h" #ifdef USE_API #include "api_connection.h" #include "esphome/core/application.h" #include "esphome/core/log.h" #include "esphome/core/util.h" namespace esphome { namespace api { #ifdef USE_BINARY_SENSOR bool ListEntitiesIterator::on_binary_sensor(binary_sensor::BinarySensor *binary_sensor) { this->client_->send_binary_sensor_info(binary_sensor); return true; } #endif #ifdef USE_COVER bool ListEntitiesIterator::on_cover(cover::Cover *cover) { this->client_->send_cover_info(cover); return true; } #endif #ifdef USE_FAN bool ListEntitiesIterator::on_fan(fan::Fan *fan) { this->client_->send_fan_info(fan); return true; } #endif #ifdef USE_LIGHT bool ListEntitiesIterator::on_light(light::LightState *light) { this->client_->send_light_info(light); return true; } #endif #ifdef USE_SENSOR bool ListEntitiesIterator::on_sensor(sensor::Sensor *sensor) { this->client_->send_sensor_info(sensor); return true; } #endif #ifdef USE_SWITCH bool ListEntitiesIterator::on_switch(switch_::Switch *a_switch) { this->client_->send_switch_info(a_switch); return true; } #endif #ifdef USE_BUTTON bool ListEntitiesIterator::on_button(button::Button *button) { this->client_->send_button_info(button); return true; } #endif #ifdef USE_TEXT_SENSOR bool ListEntitiesIterator::on_text_sensor(text_sensor::TextSensor *text_sensor) { this->client_->send_text_sensor_info(text_sensor); return true; } #endif #ifdef USE_LOCK bool ListEntitiesIterator::on_lock(lock::Lock *a_lock) { this->client_->send_lock_info(a_lock); return true; } #endif #ifdef USE_VALVE bool ListEntitiesIterator::on_valve(valve::Valve *valve) { this->client_->send_valve_info(valve); return true; } #endif bool ListEntitiesIterator::on_end() { return this->client_->send_list_info_done(); } ListEntitiesIterator::ListEntitiesIterator(APIConnection *client) : client_(client) {} bool ListEntitiesIterator::on_service(UserServiceDescriptor *service) { auto resp = service->encode_list_service_response(); return this->client_->send_message(resp); } #ifdef USE_ESP32_CAMERA bool ListEntitiesIterator::on_camera(esp32_camera::ESP32Camera *camera) { this->client_->send_camera_info(camera); return true; } #endif #ifdef USE_CLIMATE bool ListEntitiesIterator::on_climate(climate::Climate *climate) { this->client_->send_climate_info(climate); return true; } #endif #ifdef USE_NUMBER bool ListEntitiesIterator::on_number(number::Number *number) { this->client_->send_number_info(number); return true; } #endif #ifdef USE_DATETIME_DATE bool ListEntitiesIterator::on_date(datetime::DateEntity *date) { this->client_->send_date_info(date); return true; } #endif #ifdef USE_DATETIME_TIME bool ListEntitiesIterator::on_time(datetime::TimeEntity *time) { this->client_->send_time_info(time); return true; } #endif #ifdef USE_DATETIME_DATETIME bool ListEntitiesIterator::on_datetime(datetime::DateTimeEntity *datetime) { this->client_->send_datetime_info(datetime); return true; } #endif #ifdef USE_TEXT bool ListEntitiesIterator::on_text(text::Text *text) { this->client_->send_text_info(text); return true; } #endif #ifdef USE_SELECT bool ListEntitiesIterator::on_select(select::Select *select) { this->client_->send_select_info(select); return true; } #endif #ifdef USE_MEDIA_PLAYER bool ListEntitiesIterator::on_media_player(media_player::MediaPlayer *media_player) { this->client_->send_media_player_info(media_player); return true; } #endif #ifdef USE_ALARM_CONTROL_PANEL bool ListEntitiesIterator::on_alarm_control_panel(alarm_control_panel::AlarmControlPanel *a_alarm_control_panel) { this->client_->send_alarm_control_panel_info(a_alarm_control_panel); return true; } #endif #ifdef USE_EVENT bool ListEntitiesIterator::on_event(event::Event *event) { this->client_->send_event_info(event); return true; } #endif #ifdef USE_UPDATE bool ListEntitiesIterator::on_update(update::UpdateEntity *update) { this->client_->send_update_info(update); return true; } #endif } // namespace api } // namespace esphome #endif