#include "bmp_image.h" #ifdef USE_ONLINE_IMAGE_BMP_SUPPORT #include "esphome/components/display/display.h" #include "esphome/core/helpers.h" #include "esphome/core/log.h" namespace esphome { namespace online_image { static const char *const TAG = "online_image.bmp"; int HOT BmpDecoder::decode(uint8_t *buffer, size_t size) { size_t index = 0; if (this->current_index_ == 0 && index == 0 && size > 14) { /** * BMP file format: * 0-1: Signature (BM) * 2-5: File size * 6-9: Reserved * 10-13: Pixel data offset * * Integer values are stored in little-endian format. */ // Check if the file is a BMP image if (buffer[0] != 'B' || buffer[1] != 'M') { ESP_LOGE(TAG, "Not a BMP file"); return DECODE_ERROR_INVALID_TYPE; } this->download_size_ = encode_uint32(buffer[5], buffer[4], buffer[3], buffer[2]); this->data_offset_ = encode_uint32(buffer[13], buffer[12], buffer[11], buffer[10]); this->current_index_ = 14; index = 14; } if (this->current_index_ == 14 && index == 14 && size > this->data_offset_) { /** * BMP DIB header: * 14-17: DIB header size * 18-21: Image width * 22-25: Image height * 26-27: Number of color planes * 28-29: Bits per pixel * 30-33: Compression method * 34-37: Image data size * 38-41: Horizontal resolution * 42-45: Vertical resolution * 46-49: Number of colors in the color table */ this->width_ = encode_uint32(buffer[21], buffer[20], buffer[19], buffer[18]); this->height_ = encode_uint32(buffer[25], buffer[24], buffer[23], buffer[22]); this->bits_per_pixel_ = encode_uint16(buffer[29], buffer[28]); this->compression_method_ = encode_uint32(buffer[33], buffer[32], buffer[31], buffer[30]); this->image_data_size_ = encode_uint32(buffer[37], buffer[36], buffer[35], buffer[34]); this->color_table_entries_ = encode_uint32(buffer[49], buffer[48], buffer[47], buffer[46]); switch (this->bits_per_pixel_) { case 1: this->width_bytes_ = (this->width_ % 8 == 0) ? (this->width_ / 8) : (this->width_ / 8 + 1); break; case 24: this->width_bytes_ = this->width_ * 3; if (this->width_bytes_ % 4 != 0) { this->padding_bytes_ = 4 - (this->width_bytes_ % 4); this->width_bytes_ += this->padding_bytes_; } break; default: ESP_LOGE(TAG, "Unsupported bits per pixel: %d", this->bits_per_pixel_); return DECODE_ERROR_UNSUPPORTED_FORMAT; } if (this->compression_method_ != 0) { ESP_LOGE(TAG, "Unsupported compression method: %d", this->compression_method_); return DECODE_ERROR_UNSUPPORTED_FORMAT; } if (!this->set_size(this->width_, this->height_)) { return DECODE_ERROR_OUT_OF_MEMORY; } this->current_index_ = this->data_offset_; index = this->data_offset_; } switch (this->bits_per_pixel_) { case 1: { while (index < size) { uint8_t current_byte = buffer[index]; for (uint8_t i = 0; i < 8; i++) { size_t x = (this->paint_index_ % this->width_) + i; size_t y = (this->height_ - 1) - (this->paint_index_ / this->width_); Color c = (current_byte & (1 << (7 - i))) ? display::COLOR_ON : display::COLOR_OFF; this->draw(x, y, 1, 1, c); } this->paint_index_ += 8; this->current_index_++; index++; } break; } case 24: { while (index < size) { if (index + 2 >= size) { this->decoded_bytes_ += index; return index; } uint8_t b = buffer[index]; uint8_t g = buffer[index + 1]; uint8_t r = buffer[index + 2]; size_t x = this->paint_index_ % this->width_; size_t y = (this->height_ - 1) - (this->paint_index_ / this->width_); Color c = Color(r, g, b); this->draw(x, y, 1, 1, c); this->paint_index_++; this->current_index_ += 3; index += 3; if (x == this->width_ - 1 && this->padding_bytes_ > 0) { index += this->padding_bytes_; this->current_index_ += this->padding_bytes_; } } break; } default: ESP_LOGE(TAG, "Unsupported bits per pixel: %d", this->bits_per_pixel_); return DECODE_ERROR_UNSUPPORTED_FORMAT; } this->decoded_bytes_ += size; return size; }; } // namespace online_image } // namespace esphome #endif // USE_ONLINE_IMAGE_BMP_SUPPORT