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| Author | SHA1 | Date | |
|---|---|---|---|
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358296a57e |
@@ -51,79 +51,7 @@ This document provides essential context for AI models interacting with this pro
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* **Naming Conventions:**
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* **Python:** Follows PEP 8. Use clear, descriptive names following snake_case.
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* **C++:** Follows the Google C++ Style Guide with these specifics (following clang-tidy conventions):
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- Function, method, and variable names: `lower_snake_case`
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- Class/struct/enum names: `UpperCamelCase`
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- Top-level constants (global/namespace scope): `UPPER_SNAKE_CASE`
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- Function-local constants: `lower_snake_case`
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- Protected/private fields: `lower_snake_case_with_trailing_underscore_`
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- Favor descriptive names over abbreviations
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* **C++ Field Visibility:**
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* **Prefer `protected`:** Use `protected` for most class fields to enable extensibility and testing. Fields should be `lower_snake_case_with_trailing_underscore_`.
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* **Use `private` for safety-critical cases:** Use `private` visibility when direct field access could introduce bugs or violate invariants:
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1. **Pointer lifetime issues:** When setters validate and store pointers from known lists to prevent dangling references.
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```cpp
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// Helper to find matching string in vector and return its pointer
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inline const char *vector_find(const std::vector<const char *> &vec, const char *value) {
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for (const char *item : vec) {
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if (strcmp(item, value) == 0)
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return item;
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}
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return nullptr;
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}
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class ClimateDevice {
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public:
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void set_custom_fan_modes(std::initializer_list<const char *> modes) {
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this->custom_fan_modes_ = modes;
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this->active_custom_fan_mode_ = nullptr; // Reset when modes change
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}
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bool set_custom_fan_mode(const char *mode) {
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// Find mode in supported list and store that pointer (not the input pointer)
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const char *validated_mode = vector_find(this->custom_fan_modes_, mode);
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if (validated_mode != nullptr) {
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this->active_custom_fan_mode_ = validated_mode;
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return true;
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}
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return false;
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}
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private:
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std::vector<const char *> custom_fan_modes_; // Pointers to string literals in flash
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const char *active_custom_fan_mode_{nullptr}; // Must point to entry in custom_fan_modes_
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};
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```
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2. **Invariant coupling:** When multiple fields must remain synchronized to prevent buffer overflows or data corruption.
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```cpp
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class Buffer {
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public:
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void resize(size_t new_size) {
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auto new_data = std::make_unique<uint8_t[]>(new_size);
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if (this->data_) {
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std::memcpy(new_data.get(), this->data_.get(), std::min(this->size_, new_size));
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}
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this->data_ = std::move(new_data);
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this->size_ = new_size; // Must stay in sync with data_
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}
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private:
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std::unique_ptr<uint8_t[]> data_;
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size_t size_{0}; // Must match allocated size of data_
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};
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```
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3. **Resource management:** When setters perform cleanup or registration operations that derived classes might skip.
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* **Provide `protected` accessor methods:** When derived classes need controlled access to `private` members.
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* **C++ Preprocessor Directives:**
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* **Avoid `#define` for constants:** Using `#define` for constants is discouraged and should be replaced with `const` variables or enums.
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* **Use `#define` only for:**
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- Conditional compilation (`#ifdef`, `#ifndef`)
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- Compile-time sizes calculated during Python code generation (e.g., configuring `std::array` or `StaticVector` dimensions via `cg.add_define()`)
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* **C++ Additional Conventions:**
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* **Member access:** Prefix all class member access with `this->` (e.g., `this->value_` not `value_`)
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* **Indentation:** Use spaces (two per indentation level), not tabs
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* **Type aliases:** Prefer `using type_t = int;` over `typedef int type_t;`
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* **Line length:** Wrap lines at no more than 120 characters
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* **C++:** Follows the Google C++ Style Guide.
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* **Component Structure:**
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* **Standard Files:**
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@@ -290,7 +290,6 @@ esphome/components/mcp23x17_base/* @jesserockz
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esphome/components/mcp23xxx_base/* @jesserockz
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esphome/components/mcp2515/* @danielschramm @mvturnho
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esphome/components/mcp3204/* @rsumner
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esphome/components/mcp3221/* @philippderdiedas
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esphome/components/mcp4461/* @p1ngb4ck
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esphome/components/mcp4728/* @berfenger
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esphome/components/mcp47a1/* @jesserockz
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@@ -105,7 +105,7 @@ template<typename... Ts> class AGS10NewI2cAddressAction : public Action<Ts...>,
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public:
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TEMPLATABLE_VALUE(uint8_t, new_address)
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void play(const Ts &...x) override { this->parent_->new_i2c_address(this->new_address_.value(x...)); }
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void play(Ts... x) override { this->parent_->new_i2c_address(this->new_address_.value(x...)); }
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};
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enum AGS10SetZeroPointActionMode {
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@@ -122,7 +122,7 @@ template<typename... Ts> class AGS10SetZeroPointAction : public Action<Ts...>, p
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TEMPLATABLE_VALUE(uint16_t, value)
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TEMPLATABLE_VALUE(AGS10SetZeroPointActionMode, mode)
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void play(const Ts &...x) override {
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void play(Ts... x) override {
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switch (this->mode_.value(x...)) {
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case FACTORY_DEFAULT:
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this->parent_->set_zero_point_with_factory_defaults();
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@@ -13,7 +13,7 @@ template<typename... Ts> class SetAutoMuteAction : public Action<Ts...> {
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TEMPLATABLE_VALUE(uint8_t, auto_mute_mode)
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void play(const Ts &...x) override { this->aic3204_->set_auto_mute_mode(this->auto_mute_mode_.value(x...)); }
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void play(Ts... x) override { this->aic3204_->set_auto_mute_mode(this->auto_mute_mode_.value(x...)); }
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protected:
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AIC3204 *aic3204_;
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@@ -89,7 +89,7 @@ template<typename... Ts> class ArmAwayAction : public Action<Ts...> {
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TEMPLATABLE_VALUE(std::string, code)
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void play(const Ts &...x) override {
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void play(Ts... x) override {
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auto call = this->alarm_control_panel_->make_call();
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auto code = this->code_.optional_value(x...);
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if (code.has_value()) {
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@@ -109,7 +109,7 @@ template<typename... Ts> class ArmHomeAction : public Action<Ts...> {
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TEMPLATABLE_VALUE(std::string, code)
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void play(const Ts &...x) override {
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void play(Ts... x) override {
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auto call = this->alarm_control_panel_->make_call();
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auto code = this->code_.optional_value(x...);
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if (code.has_value()) {
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@@ -129,7 +129,7 @@ template<typename... Ts> class ArmNightAction : public Action<Ts...> {
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TEMPLATABLE_VALUE(std::string, code)
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void play(const Ts &...x) override {
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void play(Ts... x) override {
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auto call = this->alarm_control_panel_->make_call();
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auto code = this->code_.optional_value(x...);
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if (code.has_value()) {
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@@ -149,7 +149,7 @@ template<typename... Ts> class DisarmAction : public Action<Ts...> {
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TEMPLATABLE_VALUE(std::string, code)
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void play(const Ts &...x) override { this->alarm_control_panel_->disarm(this->code_.optional_value(x...)); }
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void play(Ts... x) override { this->alarm_control_panel_->disarm(this->code_.optional_value(x...)); }
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protected:
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AlarmControlPanel *alarm_control_panel_;
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@@ -159,7 +159,7 @@ template<typename... Ts> class PendingAction : public Action<Ts...> {
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public:
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explicit PendingAction(AlarmControlPanel *alarm_control_panel) : alarm_control_panel_(alarm_control_panel) {}
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void play(const Ts &...x) override { this->alarm_control_panel_->make_call().pending().perform(); }
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void play(Ts... x) override { this->alarm_control_panel_->make_call().pending().perform(); }
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protected:
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AlarmControlPanel *alarm_control_panel_;
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@@ -169,7 +169,7 @@ template<typename... Ts> class TriggeredAction : public Action<Ts...> {
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public:
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explicit TriggeredAction(AlarmControlPanel *alarm_control_panel) : alarm_control_panel_(alarm_control_panel) {}
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void play(const Ts &...x) override { this->alarm_control_panel_->make_call().triggered().perform(); }
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void play(Ts... x) override { this->alarm_control_panel_->make_call().triggered().perform(); }
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protected:
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AlarmControlPanel *alarm_control_panel_;
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@@ -178,7 +178,7 @@ template<typename... Ts> class TriggeredAction : public Action<Ts...> {
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template<typename... Ts> class AlarmControlPanelCondition : public Condition<Ts...> {
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public:
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AlarmControlPanelCondition(AlarmControlPanel *parent) : parent_(parent) {}
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bool check(const Ts &...x) override {
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bool check(Ts... x) override {
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return this->parent_->is_state_armed(this->parent_->get_state()) ||
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this->parent_->get_state() == ACP_STATE_PENDING || this->parent_->get_state() == ACP_STATE_TRIGGERED;
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}
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@@ -39,7 +39,7 @@ class Animation : public image::Image {
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template<typename... Ts> class AnimationNextFrameAction : public Action<Ts...> {
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public:
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AnimationNextFrameAction(Animation *parent) : parent_(parent) {}
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void play(const Ts &...x) override { this->parent_->next_frame(); }
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void play(Ts... x) override { this->parent_->next_frame(); }
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protected:
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Animation *parent_;
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@@ -48,7 +48,7 @@ template<typename... Ts> class AnimationNextFrameAction : public Action<Ts...> {
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template<typename... Ts> class AnimationPrevFrameAction : public Action<Ts...> {
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public:
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AnimationPrevFrameAction(Animation *parent) : parent_(parent) {}
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void play(const Ts &...x) override { this->parent_->prev_frame(); }
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void play(Ts... x) override { this->parent_->prev_frame(); }
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protected:
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Animation *parent_;
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@@ -58,7 +58,7 @@ template<typename... Ts> class AnimationSetFrameAction : public Action<Ts...> {
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public:
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AnimationSetFrameAction(Animation *parent) : parent_(parent) {}
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TEMPLATABLE_VALUE(uint16_t, frame)
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void play(const Ts &...x) override { this->parent_->set_frame(this->frame_.value(x...)); }
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void play(Ts... x) override { this->parent_->set_frame(this->frame_.value(x...)); }
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protected:
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Animation *parent_;
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@@ -237,7 +237,7 @@ extern APIServer *global_api_server; // NOLINT(cppcoreguidelines-avoid-non-cons
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template<typename... Ts> class APIConnectedCondition : public Condition<Ts...> {
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public:
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bool check(const Ts &...x) override { return global_api_server->is_connected(); }
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bool check(Ts... x) override { return global_api_server->is_connected(); }
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};
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} // namespace esphome::api
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@@ -9,11 +9,11 @@
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namespace esphome::api {
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#ifdef USE_API_SERVICES
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template<typename T, typename... Ts> class CustomAPIDeviceService : public UserServiceDynamic<Ts...> {
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template<typename T, typename... Ts> class CustomAPIDeviceService : public UserServiceBase<Ts...> {
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public:
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CustomAPIDeviceService(const std::string &name, const std::array<std::string, sizeof...(Ts)> &arg_names, T *obj,
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void (T::*callback)(Ts...))
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: UserServiceDynamic<Ts...>(name, arg_names), obj_(obj), callback_(callback) {}
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: UserServiceBase<Ts...>(name, arg_names), obj_(obj), callback_(callback) {}
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protected:
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void execute(Ts... x) override { (this->obj_->*this->callback_)(x...); } // NOLINT
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@@ -133,7 +133,7 @@ template<typename... Ts> class HomeAssistantServiceCallAction : public Action<Ts
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Trigger<std::string, Ts...> *get_error_trigger() const { return this->error_trigger_; }
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#endif // USE_API_HOMEASSISTANT_ACTION_RESPONSES
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void play(const Ts &...x) override {
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void play(Ts... x) override {
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HomeassistantActionRequest resp;
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std::string service_value = this->service_.value(x...);
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resp.set_service(StringRef(service_value));
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|
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@@ -23,57 +23,11 @@ template<typename T> T get_execute_arg_value(const ExecuteServiceArgument &arg);
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|
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template<typename T> enums::ServiceArgType to_service_arg_type();
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|
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// Base class for YAML-defined services (most common case)
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// Stores only pointers to string literals in flash - no heap allocation
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template<typename... Ts> class UserServiceBase : public UserServiceDescriptor {
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public:
|
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UserServiceBase(const char *name, const std::array<const char *, sizeof...(Ts)> &arg_names)
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: name_(name), arg_names_(arg_names) {
|
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this->key_ = fnv1_hash(name);
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}
|
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|
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ListEntitiesServicesResponse encode_list_service_response() override {
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ListEntitiesServicesResponse msg;
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msg.set_name(StringRef(this->name_));
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msg.key = this->key_;
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std::array<enums::ServiceArgType, sizeof...(Ts)> arg_types = {to_service_arg_type<Ts>()...};
|
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msg.args.init(sizeof...(Ts));
|
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for (size_t i = 0; i < sizeof...(Ts); i++) {
|
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auto &arg = msg.args.emplace_back();
|
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arg.type = arg_types[i];
|
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arg.set_name(StringRef(this->arg_names_[i]));
|
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}
|
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return msg;
|
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}
|
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|
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bool execute_service(const ExecuteServiceRequest &req) override {
|
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if (req.key != this->key_)
|
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return false;
|
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if (req.args.size() != sizeof...(Ts))
|
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return false;
|
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this->execute_(req.args, typename gens<sizeof...(Ts)>::type());
|
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return true;
|
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}
|
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|
||||
protected:
|
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virtual void execute(Ts... x) = 0;
|
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template<typename ArgsContainer, int... S> void execute_(const ArgsContainer &args, seq<S...> type) {
|
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this->execute((get_execute_arg_value<Ts>(args[S]))...);
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}
|
||||
|
||||
// Pointers to string literals in flash - no heap allocation
|
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const char *name_;
|
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std::array<const char *, sizeof...(Ts)> arg_names_;
|
||||
uint32_t key_{0};
|
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};
|
||||
|
||||
// Separate class for custom_api_device services (rare case)
|
||||
// Stores copies of runtime-generated names
|
||||
template<typename... Ts> class UserServiceDynamic : public UserServiceDescriptor {
|
||||
public:
|
||||
UserServiceDynamic(std::string name, const std::array<std::string, sizeof...(Ts)> &arg_names)
|
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UserServiceBase(std::string name, const std::array<std::string, sizeof...(Ts)> &arg_names)
|
||||
: name_(std::move(name)), arg_names_(arg_names) {
|
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this->key_ = fnv1_hash(this->name_.c_str());
|
||||
this->key_ = fnv1_hash(this->name_);
|
||||
}
|
||||
|
||||
ListEntitiesServicesResponse encode_list_service_response() override {
|
||||
@@ -93,7 +47,7 @@ template<typename... Ts> class UserServiceDynamic : public UserServiceDescriptor
|
||||
bool execute_service(const ExecuteServiceRequest &req) override {
|
||||
if (req.key != this->key_)
|
||||
return false;
|
||||
if (req.args.size() != sizeof...(Ts))
|
||||
if (req.args.size() != this->arg_names_.size())
|
||||
return false;
|
||||
this->execute_(req.args, typename gens<sizeof...(Ts)>::type());
|
||||
return true;
|
||||
@@ -105,16 +59,14 @@ template<typename... Ts> class UserServiceDynamic : public UserServiceDescriptor
|
||||
this->execute((get_execute_arg_value<Ts>(args[S]))...);
|
||||
}
|
||||
|
||||
// Heap-allocated strings for runtime-generated names
|
||||
std::string name_;
|
||||
std::array<std::string, sizeof...(Ts)> arg_names_;
|
||||
uint32_t key_{0};
|
||||
std::array<std::string, sizeof...(Ts)> arg_names_;
|
||||
};
|
||||
|
||||
template<typename... Ts> class UserServiceTrigger : public UserServiceBase<Ts...>, public Trigger<Ts...> {
|
||||
public:
|
||||
// Constructor for static names (YAML-defined services - used by code generator)
|
||||
UserServiceTrigger(const char *name, const std::array<const char *, sizeof...(Ts)> &arg_names)
|
||||
UserServiceTrigger(const std::string &name, const std::array<std::string, sizeof...(Ts)> &arg_names)
|
||||
: UserServiceBase<Ts...>(name, arg_names) {}
|
||||
|
||||
protected:
|
||||
|
||||
@@ -10,7 +10,7 @@ namespace at581x {
|
||||
|
||||
template<typename... Ts> class AT581XResetAction : public Action<Ts...>, public Parented<AT581XComponent> {
|
||||
public:
|
||||
void play(const Ts &...x) { this->parent_->reset_hardware_frontend(); }
|
||||
void play(Ts... x) { this->parent_->reset_hardware_frontend(); }
|
||||
};
|
||||
|
||||
template<typename... Ts> class AT581XSettingsAction : public Action<Ts...>, public Parented<AT581XComponent> {
|
||||
@@ -25,7 +25,7 @@ template<typename... Ts> class AT581XSettingsAction : public Action<Ts...>, publ
|
||||
TEMPLATABLE_VALUE(int, trigger_keep)
|
||||
TEMPLATABLE_VALUE(int, stage_gain)
|
||||
|
||||
void play(const Ts &...x) {
|
||||
void play(Ts... x) {
|
||||
if (this->frequency_.has_value()) {
|
||||
int v = this->frequency_.value(x...);
|
||||
this->parent_->set_frequency(v);
|
||||
|
||||
@@ -13,7 +13,7 @@ template<typename... Ts> class SetMicGainAction : public Action<Ts...> {
|
||||
|
||||
TEMPLATABLE_VALUE(float, mic_gain)
|
||||
|
||||
void play(const Ts &...x) override { this->audio_adc_->set_mic_gain(this->mic_gain_.value(x...)); }
|
||||
void play(Ts... x) override { this->audio_adc_->set_mic_gain(this->mic_gain_.value(x...)); }
|
||||
|
||||
protected:
|
||||
AudioAdc *audio_adc_;
|
||||
|
||||
@@ -11,7 +11,7 @@ template<typename... Ts> class MuteOffAction : public Action<Ts...> {
|
||||
public:
|
||||
explicit MuteOffAction(AudioDac *audio_dac) : audio_dac_(audio_dac) {}
|
||||
|
||||
void play(const Ts &...x) override { this->audio_dac_->set_mute_off(); }
|
||||
void play(Ts... x) override { this->audio_dac_->set_mute_off(); }
|
||||
|
||||
protected:
|
||||
AudioDac *audio_dac_;
|
||||
@@ -21,7 +21,7 @@ template<typename... Ts> class MuteOnAction : public Action<Ts...> {
|
||||
public:
|
||||
explicit MuteOnAction(AudioDac *audio_dac) : audio_dac_(audio_dac) {}
|
||||
|
||||
void play(const Ts &...x) override { this->audio_dac_->set_mute_on(); }
|
||||
void play(Ts... x) override { this->audio_dac_->set_mute_on(); }
|
||||
|
||||
protected:
|
||||
AudioDac *audio_dac_;
|
||||
@@ -33,7 +33,7 @@ template<typename... Ts> class SetVolumeAction : public Action<Ts...> {
|
||||
|
||||
TEMPLATABLE_VALUE(float, volume)
|
||||
|
||||
void play(const Ts &...x) override { this->audio_dac_->set_volume(this->volume_.value(x...)); }
|
||||
void play(Ts... x) override { this->audio_dac_->set_volume(this->volume_.value(x...)); }
|
||||
|
||||
protected:
|
||||
AudioDac *audio_dac_;
|
||||
|
||||
@@ -141,7 +141,7 @@ class StateChangeTrigger : public Trigger<optional<bool>, optional<bool> > {
|
||||
template<typename... Ts> class BinarySensorCondition : public Condition<Ts...> {
|
||||
public:
|
||||
BinarySensorCondition(BinarySensor *parent, bool state) : parent_(parent), state_(state) {}
|
||||
bool check(const Ts &...x) override { return this->parent_->state == this->state_; }
|
||||
bool check(Ts... x) override { return this->parent_->state == this->state_; }
|
||||
|
||||
protected:
|
||||
BinarySensor *parent_;
|
||||
@@ -153,7 +153,7 @@ template<typename... Ts> class BinarySensorPublishAction : public Action<Ts...>
|
||||
explicit BinarySensorPublishAction(BinarySensor *sensor) : sensor_(sensor) {}
|
||||
TEMPLATABLE_VALUE(bool, state)
|
||||
|
||||
void play(const Ts &...x) override {
|
||||
void play(Ts... x) override {
|
||||
auto val = this->state_.value(x...);
|
||||
this->sensor_->publish_state(val);
|
||||
}
|
||||
@@ -166,7 +166,7 @@ template<typename... Ts> class BinarySensorInvalidateAction : public Action<Ts..
|
||||
public:
|
||||
explicit BinarySensorInvalidateAction(BinarySensor *sensor) : sensor_(sensor) {}
|
||||
|
||||
void play(const Ts &...x) override { this->sensor_->invalidate_state(); }
|
||||
void play(Ts... x) override { this->sensor_->invalidate_state(); }
|
||||
|
||||
protected:
|
||||
BinarySensor *sensor_;
|
||||
|
||||
@@ -89,7 +89,7 @@ class BL0906 : public PollingComponent, public uart::UARTDevice {
|
||||
|
||||
template<typename... Ts> class ResetEnergyAction : public Action<Ts...>, public Parented<BL0906> {
|
||||
public:
|
||||
void play(const Ts &...x) override { this->parent_->enqueue_action_(&BL0906::reset_energy_); }
|
||||
void play(Ts... x) override { this->parent_->enqueue_action_(&BL0906::reset_energy_); }
|
||||
};
|
||||
|
||||
} // namespace bl0906
|
||||
|
||||
@@ -123,9 +123,9 @@ template<typename... Ts> class BLEClientWriteAction : public Action<Ts...>, publ
|
||||
this->has_simple_value_ = true;
|
||||
}
|
||||
|
||||
void play(const Ts &...x) override {}
|
||||
void play(Ts... x) override {}
|
||||
|
||||
void play_complex(const Ts &...x) override {
|
||||
void play_complex(Ts... x) override {
|
||||
this->num_running_++;
|
||||
this->var_ = std::make_tuple(x...);
|
||||
auto value = this->has_simple_value_ ? this->value_.simple : this->value_.template_func(x...);
|
||||
@@ -229,7 +229,7 @@ template<typename... Ts> class BLEClientPasskeyReplyAction : public Action<Ts...
|
||||
public:
|
||||
BLEClientPasskeyReplyAction(BLEClient *ble_client) { parent_ = ble_client; }
|
||||
|
||||
void play(const Ts &...x) override {
|
||||
void play(Ts... x) override {
|
||||
uint32_t passkey;
|
||||
if (has_simple_value_) {
|
||||
passkey = this->value_.simple;
|
||||
@@ -266,7 +266,7 @@ template<typename... Ts> class BLEClientNumericComparisonReplyAction : public Ac
|
||||
public:
|
||||
BLEClientNumericComparisonReplyAction(BLEClient *ble_client) { parent_ = ble_client; }
|
||||
|
||||
void play(const Ts &...x) override {
|
||||
void play(Ts... x) override {
|
||||
esp_bd_addr_t remote_bda;
|
||||
memcpy(remote_bda, parent_->get_remote_bda(), sizeof(esp_bd_addr_t));
|
||||
if (has_simple_value_) {
|
||||
@@ -299,7 +299,7 @@ template<typename... Ts> class BLEClientRemoveBondAction : public Action<Ts...>
|
||||
public:
|
||||
BLEClientRemoveBondAction(BLEClient *ble_client) { parent_ = ble_client; }
|
||||
|
||||
void play(const Ts &...x) override {
|
||||
void play(Ts... x) override {
|
||||
esp_bd_addr_t remote_bda;
|
||||
memcpy(remote_bda, parent_->get_remote_bda(), sizeof(esp_bd_addr_t));
|
||||
esp_ble_remove_bond_device(remote_bda);
|
||||
@@ -334,9 +334,9 @@ template<typename... Ts> class BLEClientConnectAction : public Action<Ts...>, pu
|
||||
}
|
||||
|
||||
// not used since we override play_complex_
|
||||
void play(const Ts &...x) override {}
|
||||
void play(Ts... x) override {}
|
||||
|
||||
void play_complex(const Ts &...x) override {
|
||||
void play_complex(Ts... x) override {
|
||||
// it makes no sense to have multiple instances of this running at the same time.
|
||||
// this would occur only if the same automation was re-triggered while still
|
||||
// running. So just cancel the second chain if this is detected.
|
||||
@@ -379,9 +379,9 @@ template<typename... Ts> class BLEClientDisconnectAction : public Action<Ts...>,
|
||||
}
|
||||
|
||||
// not used since we override play_complex_
|
||||
void play(const Ts &...x) override {}
|
||||
void play(Ts... x) override {}
|
||||
|
||||
void play_complex(const Ts &...x) override {
|
||||
void play_complex(Ts... x) override {
|
||||
this->num_running_++;
|
||||
if (this->node_state == espbt::ClientState::IDLE) {
|
||||
this->play_next_(x...);
|
||||
|
||||
@@ -11,7 +11,7 @@ template<typename... Ts> class PressAction : public Action<Ts...> {
|
||||
public:
|
||||
explicit PressAction(Button *button) : button_(button) {}
|
||||
|
||||
void play(const Ts &...x) override { this->button_->press(); }
|
||||
void play(Ts... x) override { this->button_->press(); }
|
||||
|
||||
protected:
|
||||
Button *button_;
|
||||
|
||||
@@ -129,7 +129,7 @@ template<typename... Ts> class CanbusSendAction : public Action<Ts...>, public P
|
||||
this->remote_transmission_request_ = remote_transmission_request;
|
||||
}
|
||||
|
||||
void play(const Ts &...x) override {
|
||||
void play(Ts... x) override {
|
||||
auto can_id = this->can_id_.has_value() ? *this->can_id_ : this->parent_->can_id_;
|
||||
auto use_extended_id =
|
||||
this->use_extended_id_.has_value() ? *this->use_extended_id_ : this->parent_->use_extended_id_;
|
||||
|
||||
@@ -22,7 +22,7 @@ template<typename... Ts> class ControlAction : public Action<Ts...> {
|
||||
TEMPLATABLE_VALUE(std::string, custom_preset)
|
||||
TEMPLATABLE_VALUE(ClimateSwingMode, swing_mode)
|
||||
|
||||
void play(const Ts &...x) override {
|
||||
void play(Ts... x) override {
|
||||
auto call = this->climate_->make_call();
|
||||
call.set_mode(this->mode_.optional_value(x...));
|
||||
call.set_target_temperature(this->target_temperature_.optional_value(x...));
|
||||
|
||||
@@ -30,7 +30,7 @@ template<typename... Ts> class CM1106CalibrateZeroAction : public Action<Ts...>
|
||||
public:
|
||||
CM1106CalibrateZeroAction(CM1106Component *cm1106) : cm1106_(cm1106) {}
|
||||
|
||||
void play(const Ts &...x) override { this->cm1106_->calibrate_zero(400); }
|
||||
void play(Ts... x) override { this->cm1106_->calibrate_zero(400); }
|
||||
|
||||
protected:
|
||||
CM1106Component *cm1106_;
|
||||
|
||||
@@ -9,7 +9,6 @@ BYTE_ORDER_BIG = "big_endian"
|
||||
CONF_COLOR_DEPTH = "color_depth"
|
||||
CONF_DRAW_ROUNDING = "draw_rounding"
|
||||
CONF_ENABLED = "enabled"
|
||||
CONF_IGNORE_NOT_FOUND = "ignore_not_found"
|
||||
CONF_ON_RECEIVE = "on_receive"
|
||||
CONF_ON_STATE_CHANGE = "on_state_change"
|
||||
CONF_REQUEST_HEADERS = "request_headers"
|
||||
|
||||
@@ -11,7 +11,7 @@ template<typename... Ts> class OpenAction : public Action<Ts...> {
|
||||
public:
|
||||
explicit OpenAction(Cover *cover) : cover_(cover) {}
|
||||
|
||||
void play(const Ts &...x) override { this->cover_->make_call().set_command_open().perform(); }
|
||||
void play(Ts... x) override { this->cover_->make_call().set_command_open().perform(); }
|
||||
|
||||
protected:
|
||||
Cover *cover_;
|
||||
@@ -21,7 +21,7 @@ template<typename... Ts> class CloseAction : public Action<Ts...> {
|
||||
public:
|
||||
explicit CloseAction(Cover *cover) : cover_(cover) {}
|
||||
|
||||
void play(const Ts &...x) override { this->cover_->make_call().set_command_close().perform(); }
|
||||
void play(Ts... x) override { this->cover_->make_call().set_command_close().perform(); }
|
||||
|
||||
protected:
|
||||
Cover *cover_;
|
||||
@@ -31,7 +31,7 @@ template<typename... Ts> class StopAction : public Action<Ts...> {
|
||||
public:
|
||||
explicit StopAction(Cover *cover) : cover_(cover) {}
|
||||
|
||||
void play(const Ts &...x) override { this->cover_->make_call().set_command_stop().perform(); }
|
||||
void play(Ts... x) override { this->cover_->make_call().set_command_stop().perform(); }
|
||||
|
||||
protected:
|
||||
Cover *cover_;
|
||||
@@ -41,7 +41,7 @@ template<typename... Ts> class ToggleAction : public Action<Ts...> {
|
||||
public:
|
||||
explicit ToggleAction(Cover *cover) : cover_(cover) {}
|
||||
|
||||
void play(const Ts &...x) override { this->cover_->make_call().set_command_toggle().perform(); }
|
||||
void play(Ts... x) override { this->cover_->make_call().set_command_toggle().perform(); }
|
||||
|
||||
protected:
|
||||
Cover *cover_;
|
||||
@@ -55,7 +55,7 @@ template<typename... Ts> class ControlAction : public Action<Ts...> {
|
||||
TEMPLATABLE_VALUE(float, position)
|
||||
TEMPLATABLE_VALUE(float, tilt)
|
||||
|
||||
void play(const Ts &...x) override {
|
||||
void play(Ts... x) override {
|
||||
auto call = this->cover_->make_call();
|
||||
if (this->stop_.has_value())
|
||||
call.set_stop(this->stop_.value(x...));
|
||||
@@ -77,7 +77,7 @@ template<typename... Ts> class CoverPublishAction : public Action<Ts...> {
|
||||
TEMPLATABLE_VALUE(float, tilt)
|
||||
TEMPLATABLE_VALUE(CoverOperation, current_operation)
|
||||
|
||||
void play(const Ts &...x) override {
|
||||
void play(Ts... x) override {
|
||||
if (this->position_.has_value())
|
||||
this->cover_->position = this->position_.value(x...);
|
||||
if (this->tilt_.has_value())
|
||||
@@ -94,7 +94,7 @@ template<typename... Ts> class CoverPublishAction : public Action<Ts...> {
|
||||
template<typename... Ts> class CoverIsOpenCondition : public Condition<Ts...> {
|
||||
public:
|
||||
CoverIsOpenCondition(Cover *cover) : cover_(cover) {}
|
||||
bool check(const Ts &...x) override { return this->cover_->is_fully_open(); }
|
||||
bool check(Ts... x) override { return this->cover_->is_fully_open(); }
|
||||
|
||||
protected:
|
||||
Cover *cover_;
|
||||
@@ -103,7 +103,7 @@ template<typename... Ts> class CoverIsOpenCondition : public Condition<Ts...> {
|
||||
template<typename... Ts> class CoverIsClosedCondition : public Condition<Ts...> {
|
||||
public:
|
||||
CoverIsClosedCondition(Cover *cover) : cover_(cover) {}
|
||||
bool check(const Ts &...x) override { return this->cover_->is_fully_closed(); }
|
||||
bool check(Ts... x) override { return this->cover_->is_fully_closed(); }
|
||||
|
||||
protected:
|
||||
Cover *cover_;
|
||||
|
||||
@@ -114,7 +114,7 @@ template<typename... Ts> class CS5460ARestartAction : public Action<Ts...> {
|
||||
public:
|
||||
CS5460ARestartAction(CS5460AComponent *cs5460a) : cs5460a_(cs5460a) {}
|
||||
|
||||
void play(const Ts &...x) override { cs5460a_->restart(); }
|
||||
void play(Ts... x) override { cs5460a_->restart(); }
|
||||
|
||||
protected:
|
||||
CS5460AComponent *cs5460a_;
|
||||
|
||||
@@ -101,7 +101,7 @@ template<typename... Ts> class DateSetAction : public Action<Ts...>, public Pare
|
||||
public:
|
||||
TEMPLATABLE_VALUE(ESPTime, date)
|
||||
|
||||
void play(const Ts &...x) override {
|
||||
void play(Ts... x) override {
|
||||
auto call = this->parent_->make_call();
|
||||
|
||||
if (this->date_.has_value()) {
|
||||
|
||||
@@ -124,7 +124,7 @@ template<typename... Ts> class DateTimeSetAction : public Action<Ts...>, public
|
||||
public:
|
||||
TEMPLATABLE_VALUE(ESPTime, datetime)
|
||||
|
||||
void play(const Ts &...x) override {
|
||||
void play(Ts... x) override {
|
||||
auto call = this->parent_->make_call();
|
||||
|
||||
if (this->datetime_.has_value()) {
|
||||
|
||||
@@ -103,7 +103,7 @@ template<typename... Ts> class TimeSetAction : public Action<Ts...>, public Pare
|
||||
public:
|
||||
TEMPLATABLE_VALUE(ESPTime, time)
|
||||
|
||||
void play(const Ts &...x) override {
|
||||
void play(Ts... x) override {
|
||||
auto call = this->parent_->make_call();
|
||||
|
||||
if (this->time_.has_value()) {
|
||||
|
||||
@@ -148,7 +148,7 @@ template<typename... Ts> class EnterDeepSleepAction : public Action<Ts...> {
|
||||
void set_time(time::RealTimeClock *time) { this->time_ = time; }
|
||||
#endif
|
||||
|
||||
void play(const Ts &...x) override {
|
||||
void play(Ts... x) override {
|
||||
if (this->sleep_duration_.has_value()) {
|
||||
this->deep_sleep_->set_sleep_duration(this->sleep_duration_.value(x...));
|
||||
}
|
||||
@@ -207,12 +207,12 @@ template<typename... Ts> class EnterDeepSleepAction : public Action<Ts...> {
|
||||
|
||||
template<typename... Ts> class PreventDeepSleepAction : public Action<Ts...>, public Parented<DeepSleepComponent> {
|
||||
public:
|
||||
void play(const Ts &...x) override { this->parent_->prevent_deep_sleep(); }
|
||||
void play(Ts... x) override { this->parent_->prevent_deep_sleep(); }
|
||||
};
|
||||
|
||||
template<typename... Ts> class AllowDeepSleepAction : public Action<Ts...>, public Parented<DeepSleepComponent> {
|
||||
public:
|
||||
void play(const Ts &...x) override { this->parent_->allow_deep_sleep(); }
|
||||
void play(Ts... x) override { this->parent_->allow_deep_sleep(); }
|
||||
};
|
||||
|
||||
} // namespace deep_sleep
|
||||
|
||||
@@ -8,7 +8,7 @@ namespace demo {
|
||||
|
||||
class DemoSelect : public select::Select, public Component {
|
||||
protected:
|
||||
void control(size_t index) override { this->publish_state(index); }
|
||||
void control(const std::string &value) override { this->publish_state(value); }
|
||||
};
|
||||
|
||||
} // namespace demo
|
||||
|
||||
@@ -77,7 +77,7 @@ class DFPlayer : public uart::UARTDevice, public Component {
|
||||
class ACTION_CLASS : /* NOLINT */ \
|
||||
public Action<Ts...>, \
|
||||
public Parented<DFPlayer> { \
|
||||
void play(const Ts &...x) override { this->parent_->ACTION_METHOD(); } \
|
||||
void play(Ts... x) override { this->parent_->ACTION_METHOD(); } \
|
||||
};
|
||||
|
||||
DFPLAYER_SIMPLE_ACTION(NextAction, next)
|
||||
@@ -87,7 +87,7 @@ template<typename... Ts> class PlayMp3Action : public Action<Ts...>, public Pare
|
||||
public:
|
||||
TEMPLATABLE_VALUE(uint16_t, file)
|
||||
|
||||
void play(const Ts &...x) override {
|
||||
void play(Ts... x) override {
|
||||
auto file = this->file_.value(x...);
|
||||
this->parent_->play_mp3(file);
|
||||
}
|
||||
@@ -98,7 +98,7 @@ template<typename... Ts> class PlayFileAction : public Action<Ts...>, public Par
|
||||
TEMPLATABLE_VALUE(uint16_t, file)
|
||||
TEMPLATABLE_VALUE(bool, loop)
|
||||
|
||||
void play(const Ts &...x) override {
|
||||
void play(Ts... x) override {
|
||||
auto file = this->file_.value(x...);
|
||||
auto loop = this->loop_.value(x...);
|
||||
if (loop) {
|
||||
@@ -115,7 +115,7 @@ template<typename... Ts> class PlayFolderAction : public Action<Ts...>, public P
|
||||
TEMPLATABLE_VALUE(uint16_t, file)
|
||||
TEMPLATABLE_VALUE(bool, loop)
|
||||
|
||||
void play(const Ts &...x) override {
|
||||
void play(Ts... x) override {
|
||||
auto folder = this->folder_.value(x...);
|
||||
auto file = this->file_.value(x...);
|
||||
auto loop = this->loop_.value(x...);
|
||||
@@ -131,7 +131,7 @@ template<typename... Ts> class SetDeviceAction : public Action<Ts...>, public Pa
|
||||
public:
|
||||
TEMPLATABLE_VALUE(Device, device)
|
||||
|
||||
void play(const Ts &...x) override {
|
||||
void play(Ts... x) override {
|
||||
auto device = this->device_.value(x...);
|
||||
this->parent_->set_device(device);
|
||||
}
|
||||
@@ -141,7 +141,7 @@ template<typename... Ts> class SetVolumeAction : public Action<Ts...>, public Pa
|
||||
public:
|
||||
TEMPLATABLE_VALUE(uint8_t, volume)
|
||||
|
||||
void play(const Ts &...x) override {
|
||||
void play(Ts... x) override {
|
||||
auto volume = this->volume_.value(x...);
|
||||
this->parent_->set_volume(volume);
|
||||
}
|
||||
@@ -151,7 +151,7 @@ template<typename... Ts> class SetEqAction : public Action<Ts...>, public Parent
|
||||
public:
|
||||
TEMPLATABLE_VALUE(EqPreset, eq)
|
||||
|
||||
void play(const Ts &...x) override {
|
||||
void play(Ts... x) override {
|
||||
auto eq = this->eq_.value(x...);
|
||||
this->parent_->set_eq(eq);
|
||||
}
|
||||
@@ -168,7 +168,7 @@ DFPLAYER_SIMPLE_ACTION(VolumeDownAction, volume_down)
|
||||
|
||||
template<typename... Ts> class DFPlayerIsPlayingCondition : public Condition<Ts...>, public Parented<DFPlayer> {
|
||||
public:
|
||||
bool check(const Ts &...x) override { return this->parent_->is_playing(); }
|
||||
bool check(Ts... x) override { return this->parent_->is_playing(); }
|
||||
};
|
||||
|
||||
class DFPlayerFinishedPlaybackTrigger : public Trigger<> {
|
||||
|
||||
@@ -11,7 +11,7 @@ namespace dfrobot_sen0395 {
|
||||
template<typename... Ts>
|
||||
class DfrobotSen0395ResetAction : public Action<Ts...>, public Parented<DfrobotSen0395Component> {
|
||||
public:
|
||||
void play(const Ts &...x) { this->parent_->enqueue(make_unique<ResetSystemCommand>()); }
|
||||
void play(Ts... x) { this->parent_->enqueue(make_unique<ResetSystemCommand>()); }
|
||||
};
|
||||
|
||||
template<typename... Ts>
|
||||
@@ -33,7 +33,7 @@ class DfrobotSen0395SettingsAction : public Action<Ts...>, public Parented<Dfrob
|
||||
TEMPLATABLE_VALUE(float, det_min4)
|
||||
TEMPLATABLE_VALUE(float, det_max4)
|
||||
|
||||
void play(const Ts &...x) {
|
||||
void play(Ts... x) {
|
||||
this->parent_->enqueue(make_unique<PowerCommand>(0));
|
||||
if (this->factory_reset_.has_value() && this->factory_reset_.value(x...) == true) {
|
||||
this->parent_->enqueue(make_unique<FactoryResetCommand>());
|
||||
|
||||
@@ -819,7 +819,7 @@ template<typename... Ts> class DisplayPageShowAction : public Action<Ts...> {
|
||||
public:
|
||||
TEMPLATABLE_VALUE(DisplayPage *, page)
|
||||
|
||||
void play(const Ts &...x) override {
|
||||
void play(Ts... x) override {
|
||||
auto *page = this->page_.value(x...);
|
||||
if (page != nullptr) {
|
||||
page->show();
|
||||
@@ -831,7 +831,7 @@ template<typename... Ts> class DisplayPageShowNextAction : public Action<Ts...>
|
||||
public:
|
||||
DisplayPageShowNextAction(Display *buffer) : buffer_(buffer) {}
|
||||
|
||||
void play(const Ts &...x) override { this->buffer_->show_next_page(); }
|
||||
void play(Ts... x) override { this->buffer_->show_next_page(); }
|
||||
|
||||
Display *buffer_;
|
||||
};
|
||||
@@ -840,7 +840,7 @@ template<typename... Ts> class DisplayPageShowPrevAction : public Action<Ts...>
|
||||
public:
|
||||
DisplayPageShowPrevAction(Display *buffer) : buffer_(buffer) {}
|
||||
|
||||
void play(const Ts &...x) override { this->buffer_->show_prev_page(); }
|
||||
void play(Ts... x) override { this->buffer_->show_prev_page(); }
|
||||
|
||||
Display *buffer_;
|
||||
};
|
||||
@@ -850,7 +850,7 @@ template<typename... Ts> class DisplayIsDisplayingPageCondition : public Conditi
|
||||
DisplayIsDisplayingPageCondition(Display *parent) : parent_(parent) {}
|
||||
|
||||
void set_page(DisplayPage *page) { this->page_ = page; }
|
||||
bool check(const Ts &...x) override { return this->parent_->get_active_page() == this->page_; }
|
||||
bool check(Ts... x) override { return this->parent_->get_active_page() == this->page_; }
|
||||
|
||||
protected:
|
||||
Display *parent_;
|
||||
|
||||
@@ -10,7 +10,7 @@ template<typename... Ts> class UpAction : public Action<Ts...> {
|
||||
public:
|
||||
explicit UpAction(DisplayMenuComponent *menu) : menu_(menu) {}
|
||||
|
||||
void play(const Ts &...x) override { this->menu_->up(); }
|
||||
void play(Ts... x) override { this->menu_->up(); }
|
||||
|
||||
protected:
|
||||
DisplayMenuComponent *menu_;
|
||||
@@ -20,7 +20,7 @@ template<typename... Ts> class DownAction : public Action<Ts...> {
|
||||
public:
|
||||
explicit DownAction(DisplayMenuComponent *menu) : menu_(menu) {}
|
||||
|
||||
void play(const Ts &...x) override { this->menu_->down(); }
|
||||
void play(Ts... x) override { this->menu_->down(); }
|
||||
|
||||
protected:
|
||||
DisplayMenuComponent *menu_;
|
||||
@@ -30,7 +30,7 @@ template<typename... Ts> class LeftAction : public Action<Ts...> {
|
||||
public:
|
||||
explicit LeftAction(DisplayMenuComponent *menu) : menu_(menu) {}
|
||||
|
||||
void play(const Ts &...x) override { this->menu_->left(); }
|
||||
void play(Ts... x) override { this->menu_->left(); }
|
||||
|
||||
protected:
|
||||
DisplayMenuComponent *menu_;
|
||||
@@ -40,7 +40,7 @@ template<typename... Ts> class RightAction : public Action<Ts...> {
|
||||
public:
|
||||
explicit RightAction(DisplayMenuComponent *menu) : menu_(menu) {}
|
||||
|
||||
void play(const Ts &...x) override { this->menu_->right(); }
|
||||
void play(Ts... x) override { this->menu_->right(); }
|
||||
|
||||
protected:
|
||||
DisplayMenuComponent *menu_;
|
||||
@@ -50,7 +50,7 @@ template<typename... Ts> class EnterAction : public Action<Ts...> {
|
||||
public:
|
||||
explicit EnterAction(DisplayMenuComponent *menu) : menu_(menu) {}
|
||||
|
||||
void play(const Ts &...x) override { this->menu_->enter(); }
|
||||
void play(Ts... x) override { this->menu_->enter(); }
|
||||
|
||||
protected:
|
||||
DisplayMenuComponent *menu_;
|
||||
@@ -60,7 +60,7 @@ template<typename... Ts> class ShowAction : public Action<Ts...> {
|
||||
public:
|
||||
explicit ShowAction(DisplayMenuComponent *menu) : menu_(menu) {}
|
||||
|
||||
void play(const Ts &...x) override { this->menu_->show(); }
|
||||
void play(Ts... x) override { this->menu_->show(); }
|
||||
|
||||
protected:
|
||||
DisplayMenuComponent *menu_;
|
||||
@@ -70,7 +70,7 @@ template<typename... Ts> class HideAction : public Action<Ts...> {
|
||||
public:
|
||||
explicit HideAction(DisplayMenuComponent *menu) : menu_(menu) {}
|
||||
|
||||
void play(const Ts &...x) override { this->menu_->hide(); }
|
||||
void play(Ts... x) override { this->menu_->hide(); }
|
||||
|
||||
protected:
|
||||
DisplayMenuComponent *menu_;
|
||||
@@ -80,7 +80,7 @@ template<typename... Ts> class ShowMainAction : public Action<Ts...> {
|
||||
public:
|
||||
explicit ShowMainAction(DisplayMenuComponent *menu) : menu_(menu) {}
|
||||
|
||||
void play(const Ts &...x) override { this->menu_->show_main(); }
|
||||
void play(Ts... x) override { this->menu_->show_main(); }
|
||||
|
||||
protected:
|
||||
DisplayMenuComponent *menu_;
|
||||
@@ -88,7 +88,7 @@ template<typename... Ts> class ShowMainAction : public Action<Ts...> {
|
||||
template<typename... Ts> class IsActiveCondition : public Condition<Ts...> {
|
||||
public:
|
||||
explicit IsActiveCondition(DisplayMenuComponent *menu) : menu_(menu) {}
|
||||
bool check(const Ts &...x) override { return this->menu_->is_active(); }
|
||||
bool check(Ts... x) override { return this->menu_->is_active(); }
|
||||
|
||||
protected:
|
||||
DisplayMenuComponent *menu_;
|
||||
|
||||
@@ -59,12 +59,12 @@ class DS1307Component : public time::RealTimeClock, public i2c::I2CDevice {
|
||||
|
||||
template<typename... Ts> class WriteAction : public Action<Ts...>, public Parented<DS1307Component> {
|
||||
public:
|
||||
void play(const Ts &...x) override { this->parent_->write_time(); }
|
||||
void play(Ts... x) override { this->parent_->write_time(); }
|
||||
};
|
||||
|
||||
template<typename... Ts> class ReadAction : public Action<Ts...>, public Parented<DS1307Component> {
|
||||
public:
|
||||
void play(const Ts &...x) override { this->parent_->read_time(); }
|
||||
void play(Ts... x) override { this->parent_->read_time(); }
|
||||
};
|
||||
} // namespace ds1307
|
||||
} // namespace esphome
|
||||
|
||||
@@ -51,15 +51,15 @@ class DutyTimeSensor : public sensor::Sensor, public PollingComponent {
|
||||
template<typename... Ts> class BaseAction : public Action<Ts...>, public Parented<DutyTimeSensor> {};
|
||||
|
||||
template<typename... Ts> class StartAction : public BaseAction<Ts...> {
|
||||
void play(const Ts &...x) override { this->parent_->start(); }
|
||||
void play(Ts... x) override { this->parent_->start(); }
|
||||
};
|
||||
|
||||
template<typename... Ts> class StopAction : public BaseAction<Ts...> {
|
||||
void play(const Ts &...x) override { this->parent_->stop(); }
|
||||
void play(Ts... x) override { this->parent_->stop(); }
|
||||
};
|
||||
|
||||
template<typename... Ts> class ResetAction : public BaseAction<Ts...> {
|
||||
void play(const Ts &...x) override { this->parent_->reset(); }
|
||||
void play(Ts... x) override { this->parent_->reset(); }
|
||||
};
|
||||
|
||||
template<typename... Ts> class RunningCondition : public Condition<Ts...>, public Parented<DutyTimeSensor> {
|
||||
@@ -67,7 +67,7 @@ template<typename... Ts> class RunningCondition : public Condition<Ts...>, publi
|
||||
explicit RunningCondition(DutyTimeSensor *parent, bool state) : Parented(parent), state_(state) {}
|
||||
|
||||
protected:
|
||||
bool check(const Ts &...x) override { return this->parent_->is_running() == this->state_; }
|
||||
bool check(Ts... x) override { return this->parent_->is_running() == this->state_; }
|
||||
bool state_;
|
||||
};
|
||||
|
||||
|
||||
@@ -3,9 +3,9 @@
|
||||
namespace esphome {
|
||||
namespace es8388 {
|
||||
|
||||
void ADCInputMicSelect::control(size_t index) {
|
||||
this->publish_state(index);
|
||||
this->parent_->set_adc_input_mic(static_cast<AdcInputMicLine>(index));
|
||||
void ADCInputMicSelect::control(const std::string &value) {
|
||||
this->publish_state(value);
|
||||
this->parent_->set_adc_input_mic(static_cast<AdcInputMicLine>(this->index_of(value).value()));
|
||||
}
|
||||
|
||||
} // namespace es8388
|
||||
|
||||
@@ -8,7 +8,7 @@ namespace es8388 {
|
||||
|
||||
class ADCInputMicSelect : public select::Select, public Parented<ES8388> {
|
||||
protected:
|
||||
void control(size_t index) override;
|
||||
void control(const std::string &value) override;
|
||||
};
|
||||
|
||||
} // namespace es8388
|
||||
|
||||
@@ -3,9 +3,9 @@
|
||||
namespace esphome {
|
||||
namespace es8388 {
|
||||
|
||||
void DacOutputSelect::control(size_t index) {
|
||||
this->publish_state(index);
|
||||
this->parent_->set_dac_output(static_cast<DacOutputLine>(index));
|
||||
void DacOutputSelect::control(const std::string &value) {
|
||||
this->publish_state(value);
|
||||
this->parent_->set_dac_output(static_cast<DacOutputLine>(this->index_of(value).value()));
|
||||
}
|
||||
|
||||
} // namespace es8388
|
||||
|
||||
@@ -8,7 +8,7 @@ namespace es8388 {
|
||||
|
||||
class DacOutputSelect : public select::Select, public Parented<ES8388> {
|
||||
protected:
|
||||
void control(size_t index) override;
|
||||
void control(const std::string &value) override;
|
||||
};
|
||||
|
||||
} // namespace es8388
|
||||
|
||||
@@ -214,17 +214,17 @@ extern ESP32BLE *global_ble;
|
||||
|
||||
template<typename... Ts> class BLEEnabledCondition : public Condition<Ts...> {
|
||||
public:
|
||||
bool check(const Ts &...x) override { return global_ble->is_active(); }
|
||||
bool check(Ts... x) override { return global_ble->is_active(); }
|
||||
};
|
||||
|
||||
template<typename... Ts> class BLEEnableAction : public Action<Ts...> {
|
||||
public:
|
||||
void play(const Ts &...x) override { global_ble->enable(); }
|
||||
void play(Ts... x) override { global_ble->enable(); }
|
||||
};
|
||||
|
||||
template<typename... Ts> class BLEDisableAction : public Action<Ts...> {
|
||||
public:
|
||||
void play(const Ts &...x) override { global_ble->disable(); }
|
||||
void play(Ts... x) override { global_ble->disable(); }
|
||||
};
|
||||
|
||||
} // namespace esphome::esp32_ble
|
||||
|
||||
@@ -71,7 +71,7 @@ template<typename... Ts> class BLECharacteristicSetValueAction : public Action<T
|
||||
BLECharacteristicSetValueAction(BLECharacteristic *characteristic) : parent_(characteristic) {}
|
||||
TEMPLATABLE_VALUE(std::vector<uint8_t>, buffer)
|
||||
void set_buffer(ByteBuffer buffer) { this->set_buffer(buffer.get_data()); }
|
||||
void play(const Ts &...x) override {
|
||||
void play(Ts... x) override {
|
||||
// If the listener is already set, do nothing
|
||||
if (BLECharacteristicSetValueActionManager::get_instance()->has_listener(this->parent_))
|
||||
return;
|
||||
@@ -96,7 +96,7 @@ template<typename... Ts> class BLECharacteristicSetValueAction : public Action<T
|
||||
template<typename... Ts> class BLECharacteristicNotifyAction : public Action<Ts...> {
|
||||
public:
|
||||
BLECharacteristicNotifyAction(BLECharacteristic *characteristic) : parent_(characteristic) {}
|
||||
void play(const Ts &...x) override {
|
||||
void play(Ts... x) override {
|
||||
#ifdef USE_ESP32_BLE_SERVER_SET_VALUE_ACTION
|
||||
// Call the pre-notify event
|
||||
BLECharacteristicSetValueActionManager::get_instance()->emit_pre_notify(this->parent_);
|
||||
@@ -116,7 +116,7 @@ template<typename... Ts> class BLEDescriptorSetValueAction : public Action<Ts...
|
||||
BLEDescriptorSetValueAction(BLEDescriptor *descriptor) : parent_(descriptor) {}
|
||||
TEMPLATABLE_VALUE(std::vector<uint8_t>, buffer)
|
||||
void set_buffer(ByteBuffer buffer) { this->set_buffer(buffer.get_data()); }
|
||||
void play(const Ts &...x) override { this->parent_->set_value(this->buffer_.value(x...)); }
|
||||
void play(Ts... x) override { this->parent_->set_value(this->buffer_.value(x...)); }
|
||||
|
||||
protected:
|
||||
BLEDescriptor *parent_;
|
||||
|
||||
@@ -96,7 +96,7 @@ template<typename... Ts> class ESP32BLEStartScanAction : public Action<Ts...> {
|
||||
public:
|
||||
ESP32BLEStartScanAction(ESP32BLETracker *parent) : parent_(parent) {}
|
||||
TEMPLATABLE_VALUE(bool, continuous)
|
||||
void play(const Ts &...x) override {
|
||||
void play(Ts... x) override {
|
||||
this->parent_->set_scan_continuous(this->continuous_.value(x...));
|
||||
this->parent_->start_scan();
|
||||
}
|
||||
@@ -107,7 +107,7 @@ template<typename... Ts> class ESP32BLEStartScanAction : public Action<Ts...> {
|
||||
|
||||
template<typename... Ts> class ESP32BLEStopScanAction : public Action<Ts...>, public Parented<ESP32BLETracker> {
|
||||
public:
|
||||
void play(const Ts &...x) override { this->parent_->stop_scan(); }
|
||||
void play(Ts... x) override { this->parent_->stop_scan(); }
|
||||
};
|
||||
|
||||
} // namespace esphome::esp32_ble_tracker
|
||||
|
||||
@@ -40,7 +40,7 @@ template<typename... Ts> class SetFrequencyAction : public Action<Ts...> {
|
||||
SetFrequencyAction(ESP8266PWM *parent) : parent_(parent) {}
|
||||
TEMPLATABLE_VALUE(float, frequency);
|
||||
|
||||
void play(const Ts &...x) {
|
||||
void play(Ts... x) {
|
||||
float freq = this->frequency_.value(x...);
|
||||
this->parent_->update_frequency(freq);
|
||||
}
|
||||
|
||||
@@ -34,7 +34,7 @@ template<typename... Ts> class AdjustAction : public Action<Ts...> {
|
||||
|
||||
TEMPLATABLE_VALUE(float, voltage)
|
||||
|
||||
void play(const Ts &...x) override { this->ldo_->adjust_voltage(this->voltage_.value(x...)); }
|
||||
void play(Ts... x) override { this->ldo_->adjust_voltage(this->voltage_.value(x...)); }
|
||||
|
||||
protected:
|
||||
EspLdo *ldo_;
|
||||
|
||||
@@ -36,7 +36,7 @@ template<typename... Ts> class SendAction : public Action<Ts...>, public Parente
|
||||
void set_wait_for_sent(bool wait_for_sent) { this->flags_.wait_for_sent = wait_for_sent; }
|
||||
void set_continue_on_error(bool continue_on_error) { this->flags_.continue_on_error = continue_on_error; }
|
||||
|
||||
void play_complex(const Ts &...x) override {
|
||||
void play_complex(Ts... x) override {
|
||||
this->num_running_++;
|
||||
send_callback_t send_callback = [this, x...](esp_err_t status) {
|
||||
if (status == ESP_OK) {
|
||||
@@ -67,7 +67,7 @@ template<typename... Ts> class SendAction : public Action<Ts...>, public Parente
|
||||
}
|
||||
}
|
||||
|
||||
void play(const Ts &...x) override { /* ignore - see play_complex */
|
||||
void play(Ts... x) override { /* ignore - see play_complex */
|
||||
}
|
||||
|
||||
void stop() override {
|
||||
@@ -90,7 +90,7 @@ template<typename... Ts> class AddPeerAction : public Action<Ts...>, public Pare
|
||||
TEMPLATABLE_VALUE(peer_address_t, address);
|
||||
|
||||
public:
|
||||
void play(const Ts &...x) override {
|
||||
void play(Ts... x) override {
|
||||
peer_address_t address = this->address_.value(x...);
|
||||
this->parent_->add_peer(address.data());
|
||||
}
|
||||
@@ -100,7 +100,7 @@ template<typename... Ts> class DeletePeerAction : public Action<Ts...>, public P
|
||||
TEMPLATABLE_VALUE(peer_address_t, address);
|
||||
|
||||
public:
|
||||
void play(const Ts &...x) override {
|
||||
void play(Ts... x) override {
|
||||
peer_address_t address = this->address_.value(x...);
|
||||
this->parent_->del_peer(address.data());
|
||||
}
|
||||
@@ -109,7 +109,7 @@ template<typename... Ts> class DeletePeerAction : public Action<Ts...>, public P
|
||||
template<typename... Ts> class SetChannelAction : public Action<Ts...>, public Parented<ESPNowComponent> {
|
||||
public:
|
||||
TEMPLATABLE_VALUE(uint8_t, channel)
|
||||
void play(const Ts &...x) override {
|
||||
void play(Ts... x) override {
|
||||
if (this->parent_->is_wifi_enabled()) {
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -11,7 +11,7 @@ template<typename... Ts> class TriggerEventAction : public Action<Ts...>, public
|
||||
public:
|
||||
TEMPLATABLE_VALUE(std::string, event_type)
|
||||
|
||||
void play(const Ts &...x) override { this->parent_->trigger(this->event_type_.value(x...)); }
|
||||
void play(Ts... x) override { this->parent_->trigger(this->event_type_.value(x...)); }
|
||||
};
|
||||
|
||||
class EventTrigger : public Trigger<std::string> {
|
||||
|
||||
@@ -17,35 +17,35 @@ class LedTrigger : public Trigger<bool> {
|
||||
class CustomTrigger : public Trigger<std::string> {
|
||||
public:
|
||||
explicit CustomTrigger(EZOSensor *ezo) {
|
||||
ezo->add_custom_callback([this](const std::string &value) { this->trigger(value); });
|
||||
ezo->add_custom_callback([this](std::string value) { this->trigger(std::move(value)); });
|
||||
}
|
||||
};
|
||||
|
||||
class TTrigger : public Trigger<std::string> {
|
||||
public:
|
||||
explicit TTrigger(EZOSensor *ezo) {
|
||||
ezo->add_t_callback([this](const std::string &value) { this->trigger(value); });
|
||||
ezo->add_t_callback([this](std::string value) { this->trigger(std::move(value)); });
|
||||
}
|
||||
};
|
||||
|
||||
class CalibrationTrigger : public Trigger<std::string> {
|
||||
public:
|
||||
explicit CalibrationTrigger(EZOSensor *ezo) {
|
||||
ezo->add_calibration_callback([this](const std::string &value) { this->trigger(value); });
|
||||
ezo->add_calibration_callback([this](std::string value) { this->trigger(std::move(value)); });
|
||||
}
|
||||
};
|
||||
|
||||
class SlopeTrigger : public Trigger<std::string> {
|
||||
public:
|
||||
explicit SlopeTrigger(EZOSensor *ezo) {
|
||||
ezo->add_slope_callback([this](const std::string &value) { this->trigger(value); });
|
||||
ezo->add_slope_callback([this](std::string value) { this->trigger(std::move(value)); });
|
||||
}
|
||||
};
|
||||
|
||||
class DeviceInformationTrigger : public Trigger<std::string> {
|
||||
public:
|
||||
explicit DeviceInformationTrigger(EZOSensor *ezo) {
|
||||
ezo->add_device_infomation_callback([this](const std::string &value) { this->trigger(value); });
|
||||
ezo->add_device_infomation_callback([this](std::string value) { this->trigger(std::move(value)); });
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
@@ -119,7 +119,7 @@ template<typename... Ts> class EzoPMPFindAction : public Action<Ts...> {
|
||||
public:
|
||||
EzoPMPFindAction(EzoPMP *ezopmp) : ezopmp_(ezopmp) {}
|
||||
|
||||
void play(const Ts &...x) override { this->ezopmp_->find(); }
|
||||
void play(Ts... x) override { this->ezopmp_->find(); }
|
||||
|
||||
protected:
|
||||
EzoPMP *ezopmp_;
|
||||
@@ -129,7 +129,7 @@ template<typename... Ts> class EzoPMPDoseContinuouslyAction : public Action<Ts..
|
||||
public:
|
||||
EzoPMPDoseContinuouslyAction(EzoPMP *ezopmp) : ezopmp_(ezopmp) {}
|
||||
|
||||
void play(const Ts &...x) override { this->ezopmp_->dose_continuously(); }
|
||||
void play(Ts... x) override { this->ezopmp_->dose_continuously(); }
|
||||
|
||||
protected:
|
||||
EzoPMP *ezopmp_;
|
||||
@@ -139,7 +139,7 @@ template<typename... Ts> class EzoPMPDoseVolumeAction : public Action<Ts...> {
|
||||
public:
|
||||
EzoPMPDoseVolumeAction(EzoPMP *ezopmp) : ezopmp_(ezopmp) {}
|
||||
|
||||
void play(const Ts &...x) override { this->ezopmp_->dose_volume(this->volume_.value(x...)); }
|
||||
void play(Ts... x) override { this->ezopmp_->dose_volume(this->volume_.value(x...)); }
|
||||
TEMPLATABLE_VALUE(double, volume)
|
||||
|
||||
protected:
|
||||
@@ -150,7 +150,7 @@ template<typename... Ts> class EzoPMPDoseVolumeOverTimeAction : public Action<Ts
|
||||
public:
|
||||
EzoPMPDoseVolumeOverTimeAction(EzoPMP *ezopmp) : ezopmp_(ezopmp) {}
|
||||
|
||||
void play(const Ts &...x) override {
|
||||
void play(Ts... x) override {
|
||||
this->ezopmp_->dose_volume_over_time(this->volume_.value(x...), this->duration_.value(x...));
|
||||
}
|
||||
TEMPLATABLE_VALUE(double, volume)
|
||||
@@ -164,7 +164,7 @@ template<typename... Ts> class EzoPMPDoseWithConstantFlowRateAction : public Act
|
||||
public:
|
||||
EzoPMPDoseWithConstantFlowRateAction(EzoPMP *ezopmp) : ezopmp_(ezopmp) {}
|
||||
|
||||
void play(const Ts &...x) override {
|
||||
void play(Ts... x) override {
|
||||
this->ezopmp_->dose_with_constant_flow_rate(this->volume_.value(x...), this->duration_.value(x...));
|
||||
}
|
||||
TEMPLATABLE_VALUE(double, volume)
|
||||
@@ -178,7 +178,7 @@ template<typename... Ts> class EzoPMPSetCalibrationVolumeAction : public Action<
|
||||
public:
|
||||
EzoPMPSetCalibrationVolumeAction(EzoPMP *ezopmp) : ezopmp_(ezopmp) {}
|
||||
|
||||
void play(const Ts &...x) override { this->ezopmp_->set_calibration_volume(this->volume_.value(x...)); }
|
||||
void play(Ts... x) override { this->ezopmp_->set_calibration_volume(this->volume_.value(x...)); }
|
||||
TEMPLATABLE_VALUE(double, volume)
|
||||
|
||||
protected:
|
||||
@@ -189,7 +189,7 @@ template<typename... Ts> class EzoPMPClearTotalVolumeDispensedAction : public Ac
|
||||
public:
|
||||
EzoPMPClearTotalVolumeDispensedAction(EzoPMP *ezopmp) : ezopmp_(ezopmp) {}
|
||||
|
||||
void play(const Ts &...x) override { this->ezopmp_->clear_total_volume_dosed(); }
|
||||
void play(Ts... x) override { this->ezopmp_->clear_total_volume_dosed(); }
|
||||
|
||||
protected:
|
||||
EzoPMP *ezopmp_;
|
||||
@@ -199,7 +199,7 @@ template<typename... Ts> class EzoPMPClearCalibrationAction : public Action<Ts..
|
||||
public:
|
||||
EzoPMPClearCalibrationAction(EzoPMP *ezopmp) : ezopmp_(ezopmp) {}
|
||||
|
||||
void play(const Ts &...x) override { this->ezopmp_->clear_calibration(); }
|
||||
void play(Ts... x) override { this->ezopmp_->clear_calibration(); }
|
||||
|
||||
protected:
|
||||
EzoPMP *ezopmp_;
|
||||
@@ -209,7 +209,7 @@ template<typename... Ts> class EzoPMPPauseDosingAction : public Action<Ts...> {
|
||||
public:
|
||||
EzoPMPPauseDosingAction(EzoPMP *ezopmp) : ezopmp_(ezopmp) {}
|
||||
|
||||
void play(const Ts &...x) override { this->ezopmp_->pause_dosing(); }
|
||||
void play(Ts... x) override { this->ezopmp_->pause_dosing(); }
|
||||
|
||||
protected:
|
||||
EzoPMP *ezopmp_;
|
||||
@@ -219,7 +219,7 @@ template<typename... Ts> class EzoPMPStopDosingAction : public Action<Ts...> {
|
||||
public:
|
||||
EzoPMPStopDosingAction(EzoPMP *ezopmp) : ezopmp_(ezopmp) {}
|
||||
|
||||
void play(const Ts &...x) override { this->ezopmp_->stop_dosing(); }
|
||||
void play(Ts... x) override { this->ezopmp_->stop_dosing(); }
|
||||
|
||||
protected:
|
||||
EzoPMP *ezopmp_;
|
||||
@@ -229,7 +229,7 @@ template<typename... Ts> class EzoPMPChangeI2CAddressAction : public Action<Ts..
|
||||
public:
|
||||
EzoPMPChangeI2CAddressAction(EzoPMP *ezopmp) : ezopmp_(ezopmp) {}
|
||||
|
||||
void play(const Ts &...x) override { this->ezopmp_->change_i2c_address(this->address_.value(x...)); }
|
||||
void play(Ts... x) override { this->ezopmp_->change_i2c_address(this->address_.value(x...)); }
|
||||
TEMPLATABLE_VALUE(int, address)
|
||||
|
||||
protected:
|
||||
@@ -240,7 +240,7 @@ template<typename... Ts> class EzoPMPArbitraryCommandAction : public Action<Ts..
|
||||
public:
|
||||
EzoPMPArbitraryCommandAction(EzoPMP *ezopmp) : ezopmp_(ezopmp) {}
|
||||
|
||||
void play(const Ts &...x) override { this->ezopmp_->exec_arbitrary_command(this->command_.value(x...)); }
|
||||
void play(Ts... x) override { this->ezopmp_->exec_arbitrary_command(this->command_.value(x...)); }
|
||||
TEMPLATABLE_VALUE(std::string, command)
|
||||
|
||||
protected:
|
||||
|
||||
@@ -15,7 +15,7 @@ template<typename... Ts> class TurnOnAction : public Action<Ts...> {
|
||||
TEMPLATABLE_VALUE(int, speed)
|
||||
TEMPLATABLE_VALUE(FanDirection, direction)
|
||||
|
||||
void play(const Ts &...x) override {
|
||||
void play(Ts... x) override {
|
||||
auto call = this->state_->turn_on();
|
||||
if (this->oscillating_.has_value()) {
|
||||
call.set_oscillating(this->oscillating_.value(x...));
|
||||
@@ -36,7 +36,7 @@ template<typename... Ts> class TurnOffAction : public Action<Ts...> {
|
||||
public:
|
||||
explicit TurnOffAction(Fan *state) : state_(state) {}
|
||||
|
||||
void play(const Ts &...x) override { this->state_->turn_off().perform(); }
|
||||
void play(Ts... x) override { this->state_->turn_off().perform(); }
|
||||
|
||||
Fan *state_;
|
||||
};
|
||||
@@ -45,7 +45,7 @@ template<typename... Ts> class ToggleAction : public Action<Ts...> {
|
||||
public:
|
||||
explicit ToggleAction(Fan *state) : state_(state) {}
|
||||
|
||||
void play(const Ts &...x) override { this->state_->toggle().perform(); }
|
||||
void play(Ts... x) override { this->state_->toggle().perform(); }
|
||||
|
||||
Fan *state_;
|
||||
};
|
||||
@@ -56,7 +56,7 @@ template<typename... Ts> class CycleSpeedAction : public Action<Ts...> {
|
||||
|
||||
TEMPLATABLE_VALUE(bool, no_off_cycle)
|
||||
|
||||
void play(const Ts &...x) override {
|
||||
void play(Ts... x) override {
|
||||
// check to see if fan supports speeds and is on
|
||||
if (this->state_->get_traits().supported_speed_count()) {
|
||||
if (this->state_->state) {
|
||||
@@ -97,7 +97,7 @@ template<typename... Ts> class CycleSpeedAction : public Action<Ts...> {
|
||||
template<typename... Ts> class FanIsOnCondition : public Condition<Ts...> {
|
||||
public:
|
||||
explicit FanIsOnCondition(Fan *state) : state_(state) {}
|
||||
bool check(const Ts &...x) override { return this->state_->state; }
|
||||
bool check(Ts... x) override { return this->state_->state; }
|
||||
|
||||
protected:
|
||||
Fan *state_;
|
||||
@@ -105,7 +105,7 @@ template<typename... Ts> class FanIsOnCondition : public Condition<Ts...> {
|
||||
template<typename... Ts> class FanIsOffCondition : public Condition<Ts...> {
|
||||
public:
|
||||
explicit FanIsOffCondition(Fan *state) : state_(state) {}
|
||||
bool check(const Ts &...x) override { return !this->state_->state; }
|
||||
bool check(Ts... x) override { return !this->state_->state; }
|
||||
|
||||
protected:
|
||||
Fan *state_;
|
||||
|
||||
@@ -273,7 +273,7 @@ template<typename... Ts> class EnrollmentAction : public Action<Ts...>, public P
|
||||
TEMPLATABLE_VALUE(uint16_t, finger_id)
|
||||
TEMPLATABLE_VALUE(uint8_t, num_scans)
|
||||
|
||||
void play(const Ts &...x) override {
|
||||
void play(Ts... x) override {
|
||||
auto finger_id = this->finger_id_.value(x...);
|
||||
auto num_scans = this->num_scans_.value(x...);
|
||||
if (num_scans) {
|
||||
@@ -287,14 +287,14 @@ template<typename... Ts> class EnrollmentAction : public Action<Ts...>, public P
|
||||
template<typename... Ts>
|
||||
class CancelEnrollmentAction : public Action<Ts...>, public Parented<FingerprintGrowComponent> {
|
||||
public:
|
||||
void play(const Ts &...x) override { this->parent_->finish_enrollment(1); }
|
||||
void play(Ts... x) override { this->parent_->finish_enrollment(1); }
|
||||
};
|
||||
|
||||
template<typename... Ts> class DeleteAction : public Action<Ts...>, public Parented<FingerprintGrowComponent> {
|
||||
public:
|
||||
TEMPLATABLE_VALUE(uint16_t, finger_id)
|
||||
|
||||
void play(const Ts &...x) override {
|
||||
void play(Ts... x) override {
|
||||
auto finger_id = this->finger_id_.value(x...);
|
||||
this->parent_->delete_fingerprint(finger_id);
|
||||
}
|
||||
@@ -302,14 +302,14 @@ template<typename... Ts> class DeleteAction : public Action<Ts...>, public Paren
|
||||
|
||||
template<typename... Ts> class DeleteAllAction : public Action<Ts...>, public Parented<FingerprintGrowComponent> {
|
||||
public:
|
||||
void play(const Ts &...x) override { this->parent_->delete_all_fingerprints(); }
|
||||
void play(Ts... x) override { this->parent_->delete_all_fingerprints(); }
|
||||
};
|
||||
|
||||
template<typename... Ts> class LEDControlAction : public Action<Ts...>, public Parented<FingerprintGrowComponent> {
|
||||
public:
|
||||
TEMPLATABLE_VALUE(bool, state)
|
||||
|
||||
void play(const Ts &...x) override {
|
||||
void play(Ts... x) override {
|
||||
auto state = this->state_.value(x...);
|
||||
this->parent_->led_control(state);
|
||||
}
|
||||
@@ -322,7 +322,7 @@ template<typename... Ts> class AuraLEDControlAction : public Action<Ts...>, publ
|
||||
TEMPLATABLE_VALUE(uint8_t, color)
|
||||
TEMPLATABLE_VALUE(uint8_t, count)
|
||||
|
||||
void play(const Ts &...x) override {
|
||||
void play(Ts... x) override {
|
||||
auto state = this->state_.value(x...);
|
||||
auto speed = this->speed_.value(x...);
|
||||
auto color = this->color_.value(x...);
|
||||
|
||||
@@ -62,6 +62,7 @@ void GDK101Component::dump_config() {
|
||||
ESP_LOGE(TAG, ESP_LOG_MSG_COMM_FAIL);
|
||||
}
|
||||
#ifdef USE_SENSOR
|
||||
LOG_SENSOR(" ", "Firmware Version", this->fw_version_sensor_);
|
||||
LOG_SENSOR(" ", "Average Radaition Dose per 1 minute", this->rad_1m_sensor_);
|
||||
LOG_SENSOR(" ", "Average Radaition Dose per 10 minutes", this->rad_10m_sensor_);
|
||||
LOG_SENSOR(" ", "Status", this->status_sensor_);
|
||||
@@ -71,10 +72,6 @@ void GDK101Component::dump_config() {
|
||||
#ifdef USE_BINARY_SENSOR
|
||||
LOG_BINARY_SENSOR(" ", "Vibration Status", this->vibration_binary_sensor_);
|
||||
#endif // USE_BINARY_SENSOR
|
||||
|
||||
#ifdef USE_TEXT_SENSOR
|
||||
LOG_TEXT_SENSOR(" ", "Firmware Version", this->fw_version_text_sensor_);
|
||||
#endif // USE_TEXT_SENSOR
|
||||
}
|
||||
|
||||
float GDK101Component::get_setup_priority() const { return setup_priority::DATA; }
|
||||
@@ -156,18 +153,18 @@ bool GDK101Component::read_status_(uint8_t *data) {
|
||||
}
|
||||
|
||||
bool GDK101Component::read_fw_version_(uint8_t *data) {
|
||||
#ifdef USE_TEXT_SENSOR
|
||||
if (this->fw_version_text_sensor_ != nullptr) {
|
||||
#ifdef USE_SENSOR
|
||||
if (this->fw_version_sensor_ != nullptr) {
|
||||
if (!this->read_bytes(GDK101_REG_READ_FIRMWARE, data, 2)) {
|
||||
ESP_LOGE(TAG, "Updating GDK101 failed!");
|
||||
return false;
|
||||
}
|
||||
|
||||
const std::string fw_version_str = str_sprintf("%d.%d", data[0], data[1]);
|
||||
const float fw_version = data[0] + (data[1] / 10.0f);
|
||||
|
||||
this->fw_version_text_sensor_->publish_state(fw_version_str);
|
||||
this->fw_version_sensor_->publish_state(fw_version);
|
||||
}
|
||||
#endif // USE_TEXT_SENSOR
|
||||
#endif // USE_SENSOR
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
@@ -8,9 +8,6 @@
|
||||
#ifdef USE_BINARY_SENSOR
|
||||
#include "esphome/components/binary_sensor/binary_sensor.h"
|
||||
#endif // USE_BINARY_SENSOR
|
||||
#ifdef USE_TEXT_SENSOR
|
||||
#include "esphome/components/text_sensor/text_sensor.h"
|
||||
#endif // USE_TEXT_SENSOR
|
||||
#include "esphome/components/i2c/i2c.h"
|
||||
|
||||
namespace esphome {
|
||||
@@ -28,14 +25,12 @@ class GDK101Component : public PollingComponent, public i2c::I2CDevice {
|
||||
SUB_SENSOR(rad_1m)
|
||||
SUB_SENSOR(rad_10m)
|
||||
SUB_SENSOR(status)
|
||||
SUB_SENSOR(fw_version)
|
||||
SUB_SENSOR(measurement_duration)
|
||||
#endif // USE_SENSOR
|
||||
#ifdef USE_BINARY_SENSOR
|
||||
SUB_BINARY_SENSOR(vibration)
|
||||
#endif // USE_BINARY_SENSOR
|
||||
#ifdef USE_TEXT_SENSOR
|
||||
SUB_TEXT_SENSOR(fw_version)
|
||||
#endif // USE_TEXT_SENSOR
|
||||
|
||||
public:
|
||||
void setup() override;
|
||||
|
||||
@@ -40,8 +40,9 @@ CONFIG_SCHEMA = cv.Schema(
|
||||
device_class=DEVICE_CLASS_EMPTY,
|
||||
state_class=STATE_CLASS_MEASUREMENT,
|
||||
),
|
||||
cv.Optional(CONF_VERSION): cv.invalid(
|
||||
"The 'version' option has been moved to the `text_sensor` component."
|
||||
cv.Optional(CONF_VERSION): sensor.sensor_schema(
|
||||
entity_category=ENTITY_CATEGORY_DIAGNOSTIC,
|
||||
accuracy_decimals=1,
|
||||
),
|
||||
cv.Optional(CONF_STATUS): sensor.sensor_schema(
|
||||
entity_category=ENTITY_CATEGORY_DIAGNOSTIC,
|
||||
@@ -70,6 +71,10 @@ async def to_code(config):
|
||||
sens = await sensor.new_sensor(radiation_dose_per_10m)
|
||||
cg.add(hub.set_rad_10m_sensor(sens))
|
||||
|
||||
if version_config := config.get(CONF_VERSION):
|
||||
sens = await sensor.new_sensor(version_config)
|
||||
cg.add(hub.set_fw_version_sensor(sens))
|
||||
|
||||
if status_config := config.get(CONF_STATUS):
|
||||
sens = await sensor.new_sensor(status_config)
|
||||
cg.add(hub.set_status_sensor(sens))
|
||||
|
||||
@@ -1,23 +0,0 @@
|
||||
import esphome.codegen as cg
|
||||
from esphome.components import text_sensor
|
||||
import esphome.config_validation as cv
|
||||
from esphome.const import CONF_VERSION, ENTITY_CATEGORY_DIAGNOSTIC, ICON_CHIP
|
||||
|
||||
from . import CONF_GDK101_ID, GDK101Component
|
||||
|
||||
DEPENDENCIES = ["gdk101"]
|
||||
|
||||
CONFIG_SCHEMA = cv.Schema(
|
||||
{
|
||||
cv.GenerateID(CONF_GDK101_ID): cv.use_id(GDK101Component),
|
||||
cv.Required(CONF_VERSION): text_sensor.text_sensor_schema(
|
||||
entity_category=ENTITY_CATEGORY_DIAGNOSTIC, icon=ICON_CHIP
|
||||
),
|
||||
}
|
||||
)
|
||||
|
||||
|
||||
async def to_code(config):
|
||||
hub = await cg.get_variable(config[CONF_GDK101_ID])
|
||||
var = await text_sensor.new_text_sensor(config[CONF_VERSION])
|
||||
cg.add(hub.set_fw_version_text_sensor(var))
|
||||
@@ -134,7 +134,7 @@ template<class C, typename... Ts> class GlobalVarSetAction : public Action<Ts...
|
||||
|
||||
TEMPLATABLE_VALUE(T, value);
|
||||
|
||||
void play(const Ts &...x) override { this->parent_->value() = this->value_.value(x...); }
|
||||
void play(Ts... x) override { this->parent_->value() = this->value_.value(x...); }
|
||||
|
||||
protected:
|
||||
C *parent_;
|
||||
|
||||
@@ -235,7 +235,7 @@ void GraphLegend::init(Graph *g) {
|
||||
std::string valstr =
|
||||
value_accuracy_to_string(trace->sensor_->get_state(), trace->sensor_->get_accuracy_decimals());
|
||||
if (this->units_) {
|
||||
valstr += trace->sensor_->get_unit_of_measurement_ref();
|
||||
valstr += trace->sensor_->get_unit_of_measurement();
|
||||
}
|
||||
this->font_value_->measure(valstr.c_str(), &fw, &fos, &fbl, &fh);
|
||||
if (fw > valw)
|
||||
@@ -371,7 +371,7 @@ void Graph::draw_legend(display::Display *buff, uint16_t x_offset, uint16_t y_of
|
||||
std::string valstr =
|
||||
value_accuracy_to_string(trace->sensor_->get_state(), trace->sensor_->get_accuracy_decimals());
|
||||
if (legend_->units_) {
|
||||
valstr += trace->sensor_->get_unit_of_measurement_ref();
|
||||
valstr += trace->sensor_->get_unit_of_measurement();
|
||||
}
|
||||
buff->printf(xv, yv, legend_->font_value_, trace->get_line_color(), TextAlign::TOP_CENTER, "%s", valstr.c_str());
|
||||
ESP_LOGV(TAG, " value: %s", valstr.c_str());
|
||||
|
||||
@@ -168,7 +168,7 @@ class GROVETB6612FNGMotorRunAction : public Action<Ts...>, public Parented<Grove
|
||||
TEMPLATABLE_VALUE(uint8_t, channel)
|
||||
TEMPLATABLE_VALUE(uint16_t, speed)
|
||||
|
||||
void play(const Ts &...x) override {
|
||||
void play(Ts... x) override {
|
||||
auto channel = this->channel_.value(x...);
|
||||
auto speed = this->speed_.value(x...);
|
||||
this->parent_->dc_motor_run(channel, speed);
|
||||
@@ -180,7 +180,7 @@ class GROVETB6612FNGMotorBrakeAction : public Action<Ts...>, public Parented<Gro
|
||||
public:
|
||||
TEMPLATABLE_VALUE(uint8_t, channel)
|
||||
|
||||
void play(const Ts &...x) override { this->parent_->dc_motor_brake(this->channel_.value(x...)); }
|
||||
void play(Ts... x) override { this->parent_->dc_motor_brake(this->channel_.value(x...)); }
|
||||
};
|
||||
|
||||
template<typename... Ts>
|
||||
@@ -188,19 +188,19 @@ class GROVETB6612FNGMotorStopAction : public Action<Ts...>, public Parented<Grov
|
||||
public:
|
||||
TEMPLATABLE_VALUE(uint8_t, channel)
|
||||
|
||||
void play(const Ts &...x) override { this->parent_->dc_motor_stop(this->channel_.value(x...)); }
|
||||
void play(Ts... x) override { this->parent_->dc_motor_stop(this->channel_.value(x...)); }
|
||||
};
|
||||
|
||||
template<typename... Ts>
|
||||
class GROVETB6612FNGMotorStandbyAction : public Action<Ts...>, public Parented<GroveMotorDriveTB6612FNG> {
|
||||
public:
|
||||
void play(const Ts &...x) override { this->parent_->standby(); }
|
||||
void play(Ts... x) override { this->parent_->standby(); }
|
||||
};
|
||||
|
||||
template<typename... Ts>
|
||||
class GROVETB6612FNGMotorNoStandbyAction : public Action<Ts...>, public Parented<GroveMotorDriveTB6612FNG> {
|
||||
public:
|
||||
void play(const Ts &...x) override { this->parent_->not_standby(); }
|
||||
void play(Ts... x) override { this->parent_->not_standby(); }
|
||||
};
|
||||
|
||||
template<typename... Ts>
|
||||
@@ -208,7 +208,7 @@ class GROVETB6612FNGMotorChangeAddressAction : public Action<Ts...>, public Pare
|
||||
public:
|
||||
TEMPLATABLE_VALUE(uint8_t, address)
|
||||
|
||||
void play(const Ts &...x) override { this->parent_->set_i2c_addr(this->address_.value(x...)); }
|
||||
void play(Ts... x) override { this->parent_->set_i2c_addr(this->address_.value(x...)); }
|
||||
};
|
||||
|
||||
} // namespace grove_tb6612fng
|
||||
|
||||
@@ -10,7 +10,7 @@ namespace haier {
|
||||
template<typename... Ts> class DisplayOnAction : public Action<Ts...> {
|
||||
public:
|
||||
DisplayOnAction(HaierClimateBase *parent) : parent_(parent) {}
|
||||
void play(const Ts &...x) { this->parent_->set_display_state(true); }
|
||||
void play(Ts... x) { this->parent_->set_display_state(true); }
|
||||
|
||||
protected:
|
||||
HaierClimateBase *parent_;
|
||||
@@ -19,7 +19,7 @@ template<typename... Ts> class DisplayOnAction : public Action<Ts...> {
|
||||
template<typename... Ts> class DisplayOffAction : public Action<Ts...> {
|
||||
public:
|
||||
DisplayOffAction(HaierClimateBase *parent) : parent_(parent) {}
|
||||
void play(const Ts &...x) { this->parent_->set_display_state(false); }
|
||||
void play(Ts... x) { this->parent_->set_display_state(false); }
|
||||
|
||||
protected:
|
||||
HaierClimateBase *parent_;
|
||||
@@ -28,7 +28,7 @@ template<typename... Ts> class DisplayOffAction : public Action<Ts...> {
|
||||
template<typename... Ts> class BeeperOnAction : public Action<Ts...> {
|
||||
public:
|
||||
BeeperOnAction(HonClimate *parent) : parent_(parent) {}
|
||||
void play(const Ts &...x) { this->parent_->set_beeper_state(true); }
|
||||
void play(Ts... x) { this->parent_->set_beeper_state(true); }
|
||||
|
||||
protected:
|
||||
HonClimate *parent_;
|
||||
@@ -37,7 +37,7 @@ template<typename... Ts> class BeeperOnAction : public Action<Ts...> {
|
||||
template<typename... Ts> class BeeperOffAction : public Action<Ts...> {
|
||||
public:
|
||||
BeeperOffAction(HonClimate *parent) : parent_(parent) {}
|
||||
void play(const Ts &...x) { this->parent_->set_beeper_state(false); }
|
||||
void play(Ts... x) { this->parent_->set_beeper_state(false); }
|
||||
|
||||
protected:
|
||||
HonClimate *parent_;
|
||||
@@ -47,7 +47,7 @@ template<typename... Ts> class VerticalAirflowAction : public Action<Ts...> {
|
||||
public:
|
||||
VerticalAirflowAction(HonClimate *parent) : parent_(parent) {}
|
||||
TEMPLATABLE_VALUE(hon_protocol::VerticalSwingMode, direction)
|
||||
void play(const Ts &...x) { this->parent_->set_vertical_airflow(this->direction_.value(x...)); }
|
||||
void play(Ts... x) { this->parent_->set_vertical_airflow(this->direction_.value(x...)); }
|
||||
|
||||
protected:
|
||||
HonClimate *parent_;
|
||||
@@ -57,7 +57,7 @@ template<typename... Ts> class HorizontalAirflowAction : public Action<Ts...> {
|
||||
public:
|
||||
HorizontalAirflowAction(HonClimate *parent) : parent_(parent) {}
|
||||
TEMPLATABLE_VALUE(hon_protocol::HorizontalSwingMode, direction)
|
||||
void play(const Ts &...x) { this->parent_->set_horizontal_airflow(this->direction_.value(x...)); }
|
||||
void play(Ts... x) { this->parent_->set_horizontal_airflow(this->direction_.value(x...)); }
|
||||
|
||||
protected:
|
||||
HonClimate *parent_;
|
||||
@@ -66,7 +66,7 @@ template<typename... Ts> class HorizontalAirflowAction : public Action<Ts...> {
|
||||
template<typename... Ts> class HealthOnAction : public Action<Ts...> {
|
||||
public:
|
||||
HealthOnAction(HaierClimateBase *parent) : parent_(parent) {}
|
||||
void play(const Ts &...x) { this->parent_->set_health_mode(true); }
|
||||
void play(Ts... x) { this->parent_->set_health_mode(true); }
|
||||
|
||||
protected:
|
||||
HaierClimateBase *parent_;
|
||||
@@ -75,7 +75,7 @@ template<typename... Ts> class HealthOnAction : public Action<Ts...> {
|
||||
template<typename... Ts> class HealthOffAction : public Action<Ts...> {
|
||||
public:
|
||||
HealthOffAction(HaierClimateBase *parent) : parent_(parent) {}
|
||||
void play(const Ts &...x) { this->parent_->set_health_mode(false); }
|
||||
void play(Ts... x) { this->parent_->set_health_mode(false); }
|
||||
|
||||
protected:
|
||||
HaierClimateBase *parent_;
|
||||
@@ -84,7 +84,7 @@ template<typename... Ts> class HealthOffAction : public Action<Ts...> {
|
||||
template<typename... Ts> class StartSelfCleaningAction : public Action<Ts...> {
|
||||
public:
|
||||
StartSelfCleaningAction(HonClimate *parent) : parent_(parent) {}
|
||||
void play(const Ts &...x) { this->parent_->start_self_cleaning(); }
|
||||
void play(Ts... x) { this->parent_->start_self_cleaning(); }
|
||||
|
||||
protected:
|
||||
HonClimate *parent_;
|
||||
@@ -93,7 +93,7 @@ template<typename... Ts> class StartSelfCleaningAction : public Action<Ts...> {
|
||||
template<typename... Ts> class StartSteriCleaningAction : public Action<Ts...> {
|
||||
public:
|
||||
StartSteriCleaningAction(HonClimate *parent) : parent_(parent) {}
|
||||
void play(const Ts &...x) { this->parent_->start_steri_cleaning(); }
|
||||
void play(Ts... x) { this->parent_->start_steri_cleaning(); }
|
||||
|
||||
protected:
|
||||
HonClimate *parent_;
|
||||
@@ -102,7 +102,7 @@ template<typename... Ts> class StartSteriCleaningAction : public Action<Ts...> {
|
||||
template<typename... Ts> class PowerOnAction : public Action<Ts...> {
|
||||
public:
|
||||
PowerOnAction(HaierClimateBase *parent) : parent_(parent) {}
|
||||
void play(const Ts &...x) { this->parent_->send_power_on_command(); }
|
||||
void play(Ts... x) { this->parent_->send_power_on_command(); }
|
||||
|
||||
protected:
|
||||
HaierClimateBase *parent_;
|
||||
@@ -111,7 +111,7 @@ template<typename... Ts> class PowerOnAction : public Action<Ts...> {
|
||||
template<typename... Ts> class PowerOffAction : public Action<Ts...> {
|
||||
public:
|
||||
PowerOffAction(HaierClimateBase *parent) : parent_(parent) {}
|
||||
void play(const Ts &...x) { this->parent_->send_power_off_command(); }
|
||||
void play(Ts... x) { this->parent_->send_power_off_command(); }
|
||||
|
||||
protected:
|
||||
HaierClimateBase *parent_;
|
||||
@@ -120,7 +120,7 @@ template<typename... Ts> class PowerOffAction : public Action<Ts...> {
|
||||
template<typename... Ts> class PowerToggleAction : public Action<Ts...> {
|
||||
public:
|
||||
PowerToggleAction(HaierClimateBase *parent) : parent_(parent) {}
|
||||
void play(const Ts &...x) { this->parent_->toggle_power(); }
|
||||
void play(Ts... x) { this->parent_->toggle_power(); }
|
||||
|
||||
protected:
|
||||
HaierClimateBase *parent_;
|
||||
|
||||
@@ -49,7 +49,7 @@ template<typename... Ts> class BrakeAction : public Action<Ts...> {
|
||||
public:
|
||||
explicit BrakeAction(HBridgeFan *parent) : parent_(parent) {}
|
||||
|
||||
void play(const Ts &...x) override { this->parent_->brake(); }
|
||||
void play(Ts... x) override { this->parent_->brake(); }
|
||||
|
||||
HBridgeFan *parent_;
|
||||
};
|
||||
|
||||
@@ -113,8 +113,8 @@ class HttpContainer : public Parented<HttpRequestComponent> {
|
||||
|
||||
class HttpRequestResponseTrigger : public Trigger<std::shared_ptr<HttpContainer>, std::string &> {
|
||||
public:
|
||||
void process(const std::shared_ptr<HttpContainer> &container, std::string &response_body) {
|
||||
this->trigger(container, response_body);
|
||||
void process(std::shared_ptr<HttpContainer> container, std::string &response_body) {
|
||||
this->trigger(std::move(container), response_body);
|
||||
}
|
||||
};
|
||||
|
||||
@@ -210,7 +210,7 @@ template<typename... Ts> class HttpRequestSendAction : public Action<Ts...> {
|
||||
this->max_response_buffer_size_ = max_response_buffer_size;
|
||||
}
|
||||
|
||||
void play(const Ts &...x) override {
|
||||
void play(Ts... x) override {
|
||||
std::string body;
|
||||
if (this->body_.has_value()) {
|
||||
body = this->body_.value(x...);
|
||||
|
||||
@@ -15,7 +15,7 @@ template<typename... Ts> class OtaHttpRequestComponentFlashAction : public Actio
|
||||
TEMPLATABLE_VALUE(std::string, url)
|
||||
TEMPLATABLE_VALUE(std::string, username)
|
||||
|
||||
void play(const Ts &...x) override {
|
||||
void play(Ts... x) override {
|
||||
if (this->md5_url_.has_value()) {
|
||||
this->parent_->set_md5_url(this->md5_url_.value(x...));
|
||||
}
|
||||
|
||||
@@ -41,7 +41,7 @@ template<typename... Ts> class SetHeaterLevelAction : public Action<Ts...>, publ
|
||||
public:
|
||||
TEMPLATABLE_VALUE(uint8_t, level)
|
||||
|
||||
void play(const Ts &...x) override {
|
||||
void play(Ts... x) override {
|
||||
auto level = this->level_.value(x...);
|
||||
|
||||
this->parent_->set_heater_level(level);
|
||||
@@ -52,7 +52,7 @@ template<typename... Ts> class SetHeaterAction : public Action<Ts...>, public Pa
|
||||
public:
|
||||
TEMPLATABLE_VALUE(bool, status)
|
||||
|
||||
void play(const Ts &...x) override {
|
||||
void play(Ts... x) override {
|
||||
auto status = this->status_.value(x...);
|
||||
|
||||
this->parent_->set_heater(status);
|
||||
|
||||
@@ -75,7 +75,7 @@ template<typename... Ts> class ResetAction : public Action<Ts...> {
|
||||
public:
|
||||
explicit ResetAction(IntegrationSensor *parent) : parent_(parent) {}
|
||||
|
||||
void play(const Ts &...x) override { this->parent_->reset(); }
|
||||
void play(Ts... x) override { this->parent_->reset(); }
|
||||
|
||||
protected:
|
||||
IntegrationSensor *parent_;
|
||||
|
||||
@@ -52,11 +52,11 @@ class KeyCollector : public Component {
|
||||
};
|
||||
|
||||
template<typename... Ts> class EnableAction : public Action<Ts...>, public Parented<KeyCollector> {
|
||||
void play(const Ts &...x) override { this->parent_->set_enabled(true); }
|
||||
void play(Ts... x) override { this->parent_->set_enabled(true); }
|
||||
};
|
||||
|
||||
template<typename... Ts> class DisableAction : public Action<Ts...>, public Parented<KeyCollector> {
|
||||
void play(const Ts &...x) override { this->parent_->set_enabled(false); }
|
||||
void play(Ts... x) override { this->parent_->set_enabled(false); }
|
||||
};
|
||||
|
||||
} // namespace key_collector
|
||||
|
||||
@@ -12,7 +12,7 @@ template<typename... Ts> class BluetoothPasswordSetAction : public Action<Ts...>
|
||||
explicit BluetoothPasswordSetAction(LD2410Component *ld2410_comp) : ld2410_comp_(ld2410_comp) {}
|
||||
TEMPLATABLE_VALUE(std::string, password)
|
||||
|
||||
void play(const Ts &...x) override { this->ld2410_comp_->set_bluetooth_password(this->password_.value(x...)); }
|
||||
void play(Ts... x) override { this->ld2410_comp_->set_bluetooth_password(this->password_.value(x...)); }
|
||||
|
||||
protected:
|
||||
LD2410Component *ld2410_comp_;
|
||||
|
||||
@@ -174,7 +174,7 @@ static uint8_t calc_checksum(void *data, size_t size) {
|
||||
static int get_firmware_int(const char *version_string) {
|
||||
std::string version_str = version_string;
|
||||
if (version_str[0] == 'v') {
|
||||
version_str.erase(0, 1);
|
||||
version_str = version_str.substr(1);
|
||||
}
|
||||
version_str.erase(remove(version_str.begin(), version_str.end(), '.'), version_str.end());
|
||||
int version_integer = stoi(version_str);
|
||||
|
||||
@@ -47,7 +47,7 @@ template<typename... Ts> class SetFrequencyAction : public Action<Ts...> {
|
||||
SetFrequencyAction(LEDCOutput *parent) : parent_(parent) {}
|
||||
TEMPLATABLE_VALUE(float, frequency);
|
||||
|
||||
void play(const Ts &...x) {
|
||||
void play(Ts... x) {
|
||||
float freq = this->frequency_.value(x...);
|
||||
this->parent_->update_frequency(freq);
|
||||
}
|
||||
|
||||
@@ -40,7 +40,7 @@ template<typename... Ts> class SetFrequencyAction : public Action<Ts...> {
|
||||
SetFrequencyAction(LibreTinyPWM *parent) : parent_(parent) {}
|
||||
TEMPLATABLE_VALUE(float, frequency);
|
||||
|
||||
void play(const Ts &...x) {
|
||||
void play(Ts... x) {
|
||||
float freq = this->frequency_.value(x...);
|
||||
this->parent_->update_frequency(freq);
|
||||
}
|
||||
|
||||
@@ -15,7 +15,7 @@ template<typename... Ts> class ToggleAction : public Action<Ts...> {
|
||||
|
||||
TEMPLATABLE_VALUE(uint32_t, transition_length)
|
||||
|
||||
void play(const Ts &...x) override {
|
||||
void play(Ts... x) override {
|
||||
auto call = this->state_->toggle();
|
||||
call.set_transition_length(this->transition_length_.optional_value(x...));
|
||||
call.perform();
|
||||
@@ -44,7 +44,7 @@ template<typename... Ts> class LightControlAction : public Action<Ts...> {
|
||||
TEMPLATABLE_VALUE(float, warm_white)
|
||||
TEMPLATABLE_VALUE(std::string, effect)
|
||||
|
||||
void play(const Ts &...x) override {
|
||||
void play(Ts... x) override {
|
||||
auto call = this->parent_->make_call();
|
||||
call.set_color_mode(this->color_mode_.optional_value(x...));
|
||||
call.set_state(this->state_.optional_value(x...));
|
||||
@@ -74,7 +74,7 @@ template<typename... Ts> class DimRelativeAction : public Action<Ts...> {
|
||||
TEMPLATABLE_VALUE(float, relative_brightness)
|
||||
TEMPLATABLE_VALUE(uint32_t, transition_length)
|
||||
|
||||
void play(const Ts &...x) override {
|
||||
void play(Ts... x) override {
|
||||
auto call = this->parent_->make_call();
|
||||
float rel = this->relative_brightness_.value(x...);
|
||||
float cur;
|
||||
@@ -107,7 +107,7 @@ template<typename... Ts> class DimRelativeAction : public Action<Ts...> {
|
||||
template<typename... Ts> class LightIsOnCondition : public Condition<Ts...> {
|
||||
public:
|
||||
explicit LightIsOnCondition(LightState *state) : state_(state) {}
|
||||
bool check(const Ts &...x) override { return this->state_->current_values.is_on(); }
|
||||
bool check(Ts... x) override { return this->state_->current_values.is_on(); }
|
||||
|
||||
protected:
|
||||
LightState *state_;
|
||||
@@ -115,7 +115,7 @@ template<typename... Ts> class LightIsOnCondition : public Condition<Ts...> {
|
||||
template<typename... Ts> class LightIsOffCondition : public Condition<Ts...> {
|
||||
public:
|
||||
explicit LightIsOffCondition(LightState *state) : state_(state) {}
|
||||
bool check(const Ts &...x) override { return !this->state_->current_values.is_on(); }
|
||||
bool check(Ts... x) override { return !this->state_->current_values.is_on(); }
|
||||
|
||||
protected:
|
||||
LightState *state_;
|
||||
@@ -179,7 +179,7 @@ template<typename... Ts> class AddressableSet : public Action<Ts...> {
|
||||
TEMPLATABLE_VALUE(float, blue)
|
||||
TEMPLATABLE_VALUE(float, white)
|
||||
|
||||
void play(const Ts &...x) override {
|
||||
void play(Ts... x) override {
|
||||
auto *out = (AddressableLight *) this->parent_->get_output();
|
||||
int32_t range_from = interpret_index(this->range_from_.value_or(x..., 0), out->size());
|
||||
if (range_from < 0 || range_from >= out->size())
|
||||
|
||||
@@ -51,7 +51,7 @@ template<typename... Ts> class SendRawAction : public Action<Ts...> {
|
||||
void set_pulse_length(const int &data) { pulse_length_ = data; }
|
||||
void set_data(const std::vector<uint8_t> &data) { code_ = data; }
|
||||
|
||||
void play(const Ts &...x) {
|
||||
void play(Ts... x) {
|
||||
int repeats = this->repeat_.value(x...);
|
||||
int inverted = this->inverted_.value(x...);
|
||||
int pulse_length = this->pulse_length_.value(x...);
|
||||
|
||||
@@ -11,7 +11,7 @@ template<typename... Ts> class LockAction : public Action<Ts...> {
|
||||
public:
|
||||
explicit LockAction(Lock *a_lock) : lock_(a_lock) {}
|
||||
|
||||
void play(const Ts &...x) override { this->lock_->lock(); }
|
||||
void play(Ts... x) override { this->lock_->lock(); }
|
||||
|
||||
protected:
|
||||
Lock *lock_;
|
||||
@@ -21,7 +21,7 @@ template<typename... Ts> class UnlockAction : public Action<Ts...> {
|
||||
public:
|
||||
explicit UnlockAction(Lock *a_lock) : lock_(a_lock) {}
|
||||
|
||||
void play(const Ts &...x) override { this->lock_->unlock(); }
|
||||
void play(Ts... x) override { this->lock_->unlock(); }
|
||||
|
||||
protected:
|
||||
Lock *lock_;
|
||||
@@ -31,7 +31,7 @@ template<typename... Ts> class OpenAction : public Action<Ts...> {
|
||||
public:
|
||||
explicit OpenAction(Lock *a_lock) : lock_(a_lock) {}
|
||||
|
||||
void play(const Ts &...x) override { this->lock_->open(); }
|
||||
void play(Ts... x) override { this->lock_->open(); }
|
||||
|
||||
protected:
|
||||
Lock *lock_;
|
||||
@@ -40,7 +40,7 @@ template<typename... Ts> class OpenAction : public Action<Ts...> {
|
||||
template<typename... Ts> class LockCondition : public Condition<Ts...> {
|
||||
public:
|
||||
LockCondition(Lock *parent, bool state) : parent_(parent), state_(state) {}
|
||||
bool check(const Ts &...x) override {
|
||||
bool check(Ts... x) override {
|
||||
auto check_state = this->state_ ? LockState::LOCK_STATE_LOCKED : LockState::LOCK_STATE_UNLOCKED;
|
||||
return this->parent_->state == check_state;
|
||||
}
|
||||
|
||||
@@ -3,8 +3,6 @@ import re
|
||||
from esphome import config_validation as cv
|
||||
from esphome.const import CONF_ARGS, CONF_FORMAT
|
||||
|
||||
CONF_IF_NAN = "if_nan"
|
||||
|
||||
lv_uses = {
|
||||
"USER_DATA",
|
||||
"LOG",
|
||||
@@ -23,48 +21,23 @@ lv_fonts_used = set()
|
||||
esphome_fonts_used = set()
|
||||
lvgl_components_required = set()
|
||||
|
||||
# noqa
|
||||
f_regex = re.compile(
|
||||
r"""
|
||||
|
||||
def validate_printf(value):
|
||||
cfmt = r"""
|
||||
( # start of capture group 1
|
||||
% # literal "%"
|
||||
[-+0 #]{0,5} # optional flags
|
||||
(?:\d+|\*)? # width
|
||||
(?:\.(?:\d+|\*))? # precision
|
||||
(?:h|l|ll|w|I|I32|I64)? # size
|
||||
f # type
|
||||
)
|
||||
""",
|
||||
flags=re.VERBOSE,
|
||||
)
|
||||
# noqa
|
||||
c_regex = re.compile(
|
||||
r"""
|
||||
( # start of capture group 1
|
||||
% # literal "%"
|
||||
[-+0 #]{0,5} # optional flags
|
||||
(?:[-+0 #]{0,5}) # optional flags
|
||||
(?:\d+|\*)? # width
|
||||
(?:\.(?:\d+|\*))? # precision
|
||||
(?:h|l|ll|w|I|I32|I64)? # size
|
||||
[cCdiouxXeEfgGaAnpsSZ] # type
|
||||
)
|
||||
""",
|
||||
flags=re.VERBOSE,
|
||||
)
|
||||
|
||||
|
||||
def validate_printf(value):
|
||||
format_string = value[CONF_FORMAT]
|
||||
matches = c_regex.findall(format_string)
|
||||
""" # noqa
|
||||
matches = re.findall(cfmt, value[CONF_FORMAT], flags=re.VERBOSE)
|
||||
if len(matches) != len(value[CONF_ARGS]):
|
||||
raise cv.Invalid(
|
||||
f"Found {len(matches)} printf-patterns ({', '.join(matches)}), but {len(value[CONF_ARGS])} args were given!"
|
||||
)
|
||||
|
||||
if value.get(CONF_IF_NAN) and len(f_regex.findall(format_string)) != 1:
|
||||
raise cv.Invalid(
|
||||
"Use of 'if_nan' requires a single valid printf-pattern of type %f"
|
||||
)
|
||||
return value
|
||||
|
||||
|
||||
|
||||
@@ -33,13 +33,7 @@ from .defines import (
|
||||
call_lambda,
|
||||
literal,
|
||||
)
|
||||
from .helpers import (
|
||||
CONF_IF_NAN,
|
||||
add_lv_use,
|
||||
esphome_fonts_used,
|
||||
lv_fonts_used,
|
||||
requires_component,
|
||||
)
|
||||
from .helpers import add_lv_use, esphome_fonts_used, lv_fonts_used, requires_component
|
||||
from .types import lv_font_t, lv_gradient_t
|
||||
|
||||
opacity_consts = LvConstant("LV_OPA_", "TRANSP", "COVER")
|
||||
@@ -418,13 +412,7 @@ class TextValidator(LValidator):
|
||||
str_args = [str(x) for x in value[CONF_ARGS]]
|
||||
arg_expr = cg.RawExpression(",".join(str_args))
|
||||
format_str = cpp_string_escape(format_str)
|
||||
sprintf_str = f"str_sprintf({format_str}, {arg_expr}).c_str()"
|
||||
if nanval := value.get(CONF_IF_NAN):
|
||||
nanval = cpp_string_escape(nanval)
|
||||
return literal(
|
||||
f"(std::isfinite({arg_expr}) ? {sprintf_str} : {nanval})"
|
||||
)
|
||||
return literal(sprintf_str)
|
||||
return literal(f"str_sprintf({format_str}, {arg_expr}).c_str()")
|
||||
if time_format := value.get(CONF_TIME_FORMAT):
|
||||
source = value[CONF_TIME]
|
||||
if isinstance(source, Lambda):
|
||||
|
||||
@@ -129,7 +129,7 @@ template<typename... Ts> class ObjUpdateAction : public Action<Ts...> {
|
||||
public:
|
||||
explicit ObjUpdateAction(std::function<void(Ts...)> &&lamb) : lamb_(std::move(lamb)) {}
|
||||
|
||||
void play(const Ts &...x) override { this->lamb_(x...); }
|
||||
void play(Ts... x) override { this->lamb_(x...); }
|
||||
|
||||
protected:
|
||||
std::function<void(Ts...)> lamb_;
|
||||
@@ -263,7 +263,7 @@ class IdleTrigger : public Trigger<> {
|
||||
template<typename... Ts> class LvglAction : public Action<Ts...>, public Parented<LvglComponent> {
|
||||
public:
|
||||
explicit LvglAction(std::function<void(LvglComponent *)> &&lamb) : action_(std::move(lamb)) {}
|
||||
void play(const Ts &...x) override { this->action_(this->parent_); }
|
||||
void play(Ts... x) override { this->action_(this->parent_); }
|
||||
|
||||
protected:
|
||||
std::function<void(LvglComponent *)> action_{};
|
||||
@@ -272,7 +272,7 @@ template<typename... Ts> class LvglAction : public Action<Ts...>, public Parente
|
||||
template<typename Tc, typename... Ts> class LvglCondition : public Condition<Ts...>, public Parented<Tc> {
|
||||
public:
|
||||
LvglCondition(std::function<bool(Tc *)> &&condition_lambda) : condition_lambda_(std::move(condition_lambda)) {}
|
||||
bool check(const Ts &...x) override { return this->condition_lambda_(this->parent_); }
|
||||
bool check(Ts... x) override { return this->condition_lambda_(this->parent_); }
|
||||
|
||||
protected:
|
||||
std::function<bool(Tc *)> condition_lambda_{};
|
||||
|
||||
@@ -20,7 +20,7 @@ from esphome.core.config import StartupTrigger
|
||||
|
||||
from . import defines as df, lv_validation as lvalid
|
||||
from .defines import CONF_TIME_FORMAT, LV_GRAD_DIR
|
||||
from .helpers import CONF_IF_NAN, requires_component, validate_printf
|
||||
from .helpers import requires_component, validate_printf
|
||||
from .layout import (
|
||||
FLEX_OBJ_SCHEMA,
|
||||
GRID_CELL_SCHEMA,
|
||||
@@ -54,7 +54,6 @@ PRINTF_TEXT_SCHEMA = cv.All(
|
||||
{
|
||||
cv.Required(CONF_FORMAT): cv.string,
|
||||
cv.Optional(CONF_ARGS, default=list): cv.ensure_list(cv.lambda_),
|
||||
cv.Optional(CONF_IF_NAN): cv.string,
|
||||
},
|
||||
),
|
||||
validate_printf,
|
||||
|
||||
@@ -41,16 +41,16 @@ class LVGLSelect : public select::Select, public Component {
|
||||
}
|
||||
|
||||
void publish() {
|
||||
auto index = this->widget_->get_selected_index();
|
||||
this->publish_state(index);
|
||||
this->publish_state(this->widget_->get_selected_text());
|
||||
if (this->restore_) {
|
||||
auto index = this->widget_->get_selected_index();
|
||||
this->pref_.save(&index);
|
||||
}
|
||||
}
|
||||
|
||||
protected:
|
||||
void control(size_t index) override {
|
||||
this->widget_->set_selected_index(index, this->anim_);
|
||||
void control(const std::string &value) override {
|
||||
this->widget_->set_selected_text(value, this->anim_);
|
||||
this->publish();
|
||||
}
|
||||
void set_options_() {
|
||||
@@ -59,8 +59,8 @@ class LVGLSelect : public select::Select, public Component {
|
||||
const auto &opts = this->widget_->get_options();
|
||||
FixedVector<const char *> opt_ptrs;
|
||||
opt_ptrs.init(opts.size());
|
||||
for (const auto &opt : opts) {
|
||||
opt_ptrs.push_back(opt.c_str());
|
||||
for (size_t i = 0; i < opts.size(); i++) {
|
||||
opt_ptrs[i] = opts[i].c_str();
|
||||
}
|
||||
this->traits.set_options(opt_ptrs);
|
||||
}
|
||||
|
||||
@@ -10,7 +10,7 @@ template<typename... Ts> class SleepAction : public Action<Ts...> {
|
||||
public:
|
||||
explicit SleepAction(MAX17043Component *max17043) : max17043_(max17043) {}
|
||||
|
||||
void play(const Ts &...x) override { this->max17043_->sleep_mode(); }
|
||||
void play(Ts... x) override { this->max17043_->sleep_mode(); }
|
||||
|
||||
protected:
|
||||
MAX17043Component *max17043_;
|
||||
|
||||
@@ -13,7 +13,7 @@ template<typename... Ts> class SetCurrentGlobalAction : public Action<Ts...> {
|
||||
|
||||
TEMPLATABLE_VALUE(uint8_t, brightness_global)
|
||||
|
||||
void play(const Ts &...x) override {
|
||||
void play(Ts... x) override {
|
||||
this->max6956_->set_brightness_global(this->brightness_global_.value(x...));
|
||||
this->max6956_->write_brightness_global();
|
||||
}
|
||||
@@ -28,7 +28,7 @@ template<typename... Ts> class SetCurrentModeAction : public Action<Ts...> {
|
||||
|
||||
TEMPLATABLE_VALUE(max6956::MAX6956CURRENTMODE, brightness_mode)
|
||||
|
||||
void play(const Ts &...x) override {
|
||||
void play(Ts... x) override {
|
||||
this->max6956_->set_brightness_mode(this->brightness_mode_.value(x...));
|
||||
this->max6956_->write_brightness_mode();
|
||||
}
|
||||
|
||||
@@ -12,7 +12,7 @@ template<typename... Ts> class DisplayInvertAction : public Action<Ts...>, publi
|
||||
public:
|
||||
TEMPLATABLE_VALUE(bool, state)
|
||||
|
||||
void play(const Ts &...x) override {
|
||||
void play(Ts... x) override {
|
||||
bool state = this->state_.value(x...);
|
||||
this->parent_->invert_on_off(state);
|
||||
}
|
||||
@@ -22,7 +22,7 @@ template<typename... Ts> class DisplayVisibilityAction : public Action<Ts...>, p
|
||||
public:
|
||||
TEMPLATABLE_VALUE(bool, state)
|
||||
|
||||
void play(const Ts &...x) override {
|
||||
void play(Ts... x) override {
|
||||
bool state = this->state_.value(x...);
|
||||
this->parent_->turn_on_off(state);
|
||||
}
|
||||
@@ -32,7 +32,7 @@ template<typename... Ts> class DisplayReverseAction : public Action<Ts...>, publ
|
||||
public:
|
||||
TEMPLATABLE_VALUE(bool, state)
|
||||
|
||||
void play(const Ts &...x) override {
|
||||
void play(Ts... x) override {
|
||||
bool state = this->state_.value(x...);
|
||||
this->parent_->set_reverse(state);
|
||||
}
|
||||
@@ -42,7 +42,7 @@ template<typename... Ts> class DisplayIntensityAction : public Action<Ts...>, pu
|
||||
public:
|
||||
TEMPLATABLE_VALUE(uint8_t, state)
|
||||
|
||||
void play(const Ts &...x) override {
|
||||
void play(Ts... x) override {
|
||||
uint8_t state = this->state_.value(x...);
|
||||
this->parent_->set_intensity(state);
|
||||
}
|
||||
|
||||
@@ -1 +0,0 @@
|
||||
CODEOWNERS = ["@philippderdiedas"]
|
||||
@@ -1,31 +0,0 @@
|
||||
#include "mcp3221_sensor.h"
|
||||
#include "esphome/core/hal.h"
|
||||
#include "esphome/core/log.h"
|
||||
|
||||
namespace esphome {
|
||||
namespace mcp3221 {
|
||||
|
||||
static const char *const TAG = "mcp3221";
|
||||
|
||||
float MCP3221Sensor::sample() {
|
||||
uint8_t data[2];
|
||||
if (this->read(data, 2) != i2c::ERROR_OK) {
|
||||
ESP_LOGW(TAG, "Read failed");
|
||||
this->status_set_warning();
|
||||
return NAN;
|
||||
}
|
||||
this->status_clear_warning();
|
||||
|
||||
uint16_t value = encode_uint16(data[0], data[1]);
|
||||
float voltage = value * this->reference_voltage_ / 4096.0f;
|
||||
|
||||
return voltage;
|
||||
}
|
||||
|
||||
void MCP3221Sensor::update() {
|
||||
float v = this->sample();
|
||||
this->publish_state(v);
|
||||
}
|
||||
|
||||
} // namespace mcp3221
|
||||
} // namespace esphome
|
||||
@@ -1,28 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include "esphome/core/component.h"
|
||||
#include "esphome/core/automation.h"
|
||||
#include "esphome/components/sensor/sensor.h"
|
||||
#include "esphome/components/i2c/i2c.h"
|
||||
#include "esphome/components/voltage_sampler/voltage_sampler.h"
|
||||
|
||||
#include <cinttypes>
|
||||
|
||||
namespace esphome {
|
||||
namespace mcp3221 {
|
||||
|
||||
class MCP3221Sensor : public sensor::Sensor,
|
||||
public PollingComponent,
|
||||
public voltage_sampler::VoltageSampler,
|
||||
public i2c::I2CDevice {
|
||||
public:
|
||||
void set_reference_voltage(float reference_voltage) { this->reference_voltage_ = reference_voltage; }
|
||||
void update() override;
|
||||
float sample() override;
|
||||
|
||||
protected:
|
||||
float reference_voltage_;
|
||||
};
|
||||
|
||||
} // namespace mcp3221
|
||||
} // namespace esphome
|
||||
@@ -1,49 +0,0 @@
|
||||
import esphome.codegen as cg
|
||||
from esphome.components import i2c, sensor, voltage_sampler
|
||||
import esphome.config_validation as cv
|
||||
from esphome.const import (
|
||||
CONF_REFERENCE_VOLTAGE,
|
||||
DEVICE_CLASS_VOLTAGE,
|
||||
ICON_SCALE,
|
||||
STATE_CLASS_MEASUREMENT,
|
||||
UNIT_VOLT,
|
||||
)
|
||||
|
||||
AUTO_LOAD = ["voltage_sampler"]
|
||||
DEPENDENCIES = ["i2c"]
|
||||
|
||||
|
||||
mcp3221_ns = cg.esphome_ns.namespace("mcp3221")
|
||||
MCP3221Sensor = mcp3221_ns.class_(
|
||||
"MCP3221Sensor",
|
||||
sensor.Sensor,
|
||||
voltage_sampler.VoltageSampler,
|
||||
cg.PollingComponent,
|
||||
i2c.I2CDevice,
|
||||
)
|
||||
|
||||
|
||||
CONFIG_SCHEMA = (
|
||||
sensor.sensor_schema(
|
||||
MCP3221Sensor,
|
||||
icon=ICON_SCALE,
|
||||
accuracy_decimals=2,
|
||||
state_class=STATE_CLASS_MEASUREMENT,
|
||||
device_class=DEVICE_CLASS_VOLTAGE,
|
||||
unit_of_measurement=UNIT_VOLT,
|
||||
)
|
||||
.extend(
|
||||
{
|
||||
cv.Optional(CONF_REFERENCE_VOLTAGE, default="3.3V"): cv.voltage,
|
||||
}
|
||||
)
|
||||
.extend(cv.polling_component_schema("60s"))
|
||||
.extend(i2c.i2c_device_schema(0x48))
|
||||
)
|
||||
|
||||
|
||||
async def to_code(config):
|
||||
var = await sensor.new_sensor(config)
|
||||
cg.add(var.set_reference_voltage(config[CONF_REFERENCE_VOLTAGE]))
|
||||
await cg.register_component(var, config)
|
||||
await i2c.register_i2c_device(var, config)
|
||||
@@ -37,6 +37,8 @@ MDNS_STATIC_CONST_CHAR(SERVICE_TCP, "_tcp");
|
||||
MDNS_STATIC_CONST_CHAR(VALUE_VERSION, ESPHOME_VERSION);
|
||||
|
||||
void MDNSComponent::compile_records_(StaticVector<MDNSService, MDNS_SERVICE_COUNT> &services) {
|
||||
this->hostname_ = App.get_name();
|
||||
|
||||
// IMPORTANT: The #ifdef blocks below must match COMPONENTS_WITH_MDNS_SERVICES
|
||||
// in mdns/__init__.py. If you add a new service here, update both locations.
|
||||
|
||||
@@ -177,7 +179,7 @@ void MDNSComponent::dump_config() {
|
||||
ESP_LOGCONFIG(TAG,
|
||||
"mDNS:\n"
|
||||
" Hostname: %s",
|
||||
App.get_name().c_str());
|
||||
this->hostname_.c_str());
|
||||
#ifdef USE_MDNS_STORE_SERVICES
|
||||
ESP_LOGV(TAG, " Services:");
|
||||
for (const auto &service : this->services_) {
|
||||
|
||||
@@ -76,6 +76,7 @@ class MDNSComponent : public Component {
|
||||
#ifdef USE_MDNS_STORE_SERVICES
|
||||
StaticVector<MDNSService, MDNS_SERVICE_COUNT> services_{};
|
||||
#endif
|
||||
std::string hostname_;
|
||||
void compile_records_(StaticVector<MDNSService, MDNS_SERVICE_COUNT> &services);
|
||||
};
|
||||
|
||||
|
||||
@@ -2,7 +2,6 @@
|
||||
#if defined(USE_ESP32) && defined(USE_MDNS)
|
||||
|
||||
#include <mdns.h>
|
||||
#include "esphome/core/application.h"
|
||||
#include "esphome/core/hal.h"
|
||||
#include "esphome/core/log.h"
|
||||
#include "mdns_component.h"
|
||||
@@ -28,9 +27,8 @@ void MDNSComponent::setup() {
|
||||
return;
|
||||
}
|
||||
|
||||
const char *hostname = App.get_name().c_str();
|
||||
mdns_hostname_set(hostname);
|
||||
mdns_instance_name_set(hostname);
|
||||
mdns_hostname_set(this->hostname_.c_str());
|
||||
mdns_instance_name_set(this->hostname_.c_str());
|
||||
|
||||
for (const auto &service : services) {
|
||||
auto txt_records = std::make_unique<mdns_txt_item_t[]>(service.txt_records.size());
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
#include <ESP8266mDNS.h>
|
||||
#include "esphome/components/network/ip_address.h"
|
||||
#include "esphome/components/network/util.h"
|
||||
#include "esphome/core/application.h"
|
||||
#include "esphome/core/hal.h"
|
||||
#include "esphome/core/log.h"
|
||||
#include "mdns_component.h"
|
||||
@@ -21,7 +20,7 @@ void MDNSComponent::setup() {
|
||||
this->compile_records_(services);
|
||||
#endif
|
||||
|
||||
MDNS.begin(App.get_name().c_str());
|
||||
MDNS.begin(this->hostname_.c_str());
|
||||
|
||||
for (const auto &service : services) {
|
||||
// Strip the leading underscore from the proto and service_type. While it is
|
||||
|
||||
@@ -3,7 +3,6 @@
|
||||
|
||||
#include "esphome/components/network/ip_address.h"
|
||||
#include "esphome/components/network/util.h"
|
||||
#include "esphome/core/application.h"
|
||||
#include "esphome/core/log.h"
|
||||
#include "mdns_component.h"
|
||||
|
||||
@@ -21,7 +20,7 @@ void MDNSComponent::setup() {
|
||||
this->compile_records_(services);
|
||||
#endif
|
||||
|
||||
MDNS.begin(App.get_name().c_str());
|
||||
MDNS.begin(this->hostname_.c_str());
|
||||
|
||||
for (const auto &service : services) {
|
||||
// Strip the leading underscore from the proto and service_type. While it is
|
||||
|
||||
@@ -3,7 +3,6 @@
|
||||
|
||||
#include "esphome/components/network/ip_address.h"
|
||||
#include "esphome/components/network/util.h"
|
||||
#include "esphome/core/application.h"
|
||||
#include "esphome/core/log.h"
|
||||
#include "mdns_component.h"
|
||||
|
||||
@@ -21,7 +20,7 @@ void MDNSComponent::setup() {
|
||||
this->compile_records_(services);
|
||||
#endif
|
||||
|
||||
MDNS.begin(App.get_name().c_str());
|
||||
MDNS.begin(this->hostname_.c_str());
|
||||
|
||||
for (const auto &service : services) {
|
||||
// Strip the leading underscore from the proto and service_type. While it is
|
||||
|
||||
@@ -11,7 +11,7 @@ template<MediaPlayerCommand Command, typename... Ts>
|
||||
class MediaPlayerCommandAction : public Action<Ts...>, public Parented<MediaPlayer> {
|
||||
public:
|
||||
TEMPLATABLE_VALUE(bool, announcement);
|
||||
void play(const Ts &...x) override {
|
||||
void play(Ts... x) override {
|
||||
this->parent_->make_call().set_command(Command).set_announcement(this->announcement_.value(x...)).perform();
|
||||
}
|
||||
};
|
||||
@@ -36,7 +36,7 @@ using TurnOffAction = MediaPlayerCommandAction<MediaPlayerCommand::MEDIA_PLAYER_
|
||||
template<typename... Ts> class PlayMediaAction : public Action<Ts...>, public Parented<MediaPlayer> {
|
||||
TEMPLATABLE_VALUE(std::string, media_url)
|
||||
TEMPLATABLE_VALUE(bool, announcement)
|
||||
void play(const Ts &...x) override {
|
||||
void play(Ts... x) override {
|
||||
this->parent_->make_call()
|
||||
.set_media_url(this->media_url_.value(x...))
|
||||
.set_announcement(this->announcement_.value(x...))
|
||||
@@ -46,7 +46,7 @@ template<typename... Ts> class PlayMediaAction : public Action<Ts...>, public Pa
|
||||
|
||||
template<typename... Ts> class VolumeSetAction : public Action<Ts...>, public Parented<MediaPlayer> {
|
||||
TEMPLATABLE_VALUE(float, volume)
|
||||
void play(const Ts &...x) override { this->parent_->make_call().set_volume(this->volume_.value(x...)).perform(); }
|
||||
void play(Ts... x) override { this->parent_->make_call().set_volume(this->volume_.value(x...)).perform(); }
|
||||
};
|
||||
|
||||
class StateTrigger : public Trigger<> {
|
||||
@@ -75,34 +75,32 @@ using OffTrigger = MediaPlayerStateTrigger<MediaPlayerState::MEDIA_PLAYER_STATE_
|
||||
|
||||
template<typename... Ts> class IsIdleCondition : public Condition<Ts...>, public Parented<MediaPlayer> {
|
||||
public:
|
||||
bool check(const Ts &...x) override { return this->parent_->state == MediaPlayerState::MEDIA_PLAYER_STATE_IDLE; }
|
||||
bool check(Ts... x) override { return this->parent_->state == MediaPlayerState::MEDIA_PLAYER_STATE_IDLE; }
|
||||
};
|
||||
|
||||
template<typename... Ts> class IsPlayingCondition : public Condition<Ts...>, public Parented<MediaPlayer> {
|
||||
public:
|
||||
bool check(const Ts &...x) override { return this->parent_->state == MediaPlayerState::MEDIA_PLAYER_STATE_PLAYING; }
|
||||
bool check(Ts... x) override { return this->parent_->state == MediaPlayerState::MEDIA_PLAYER_STATE_PLAYING; }
|
||||
};
|
||||
|
||||
template<typename... Ts> class IsPausedCondition : public Condition<Ts...>, public Parented<MediaPlayer> {
|
||||
public:
|
||||
bool check(const Ts &...x) override { return this->parent_->state == MediaPlayerState::MEDIA_PLAYER_STATE_PAUSED; }
|
||||
bool check(Ts... x) override { return this->parent_->state == MediaPlayerState::MEDIA_PLAYER_STATE_PAUSED; }
|
||||
};
|
||||
|
||||
template<typename... Ts> class IsAnnouncingCondition : public Condition<Ts...>, public Parented<MediaPlayer> {
|
||||
public:
|
||||
bool check(const Ts &...x) override {
|
||||
return this->parent_->state == MediaPlayerState::MEDIA_PLAYER_STATE_ANNOUNCING;
|
||||
}
|
||||
bool check(Ts... x) override { return this->parent_->state == MediaPlayerState::MEDIA_PLAYER_STATE_ANNOUNCING; }
|
||||
};
|
||||
|
||||
template<typename... Ts> class IsOnCondition : public Condition<Ts...>, public Parented<MediaPlayer> {
|
||||
public:
|
||||
bool check(const Ts &...x) override { return this->parent_->state == MediaPlayerState::MEDIA_PLAYER_STATE_ON; }
|
||||
bool check(Ts... x) override { return this->parent_->state == MediaPlayerState::MEDIA_PLAYER_STATE_ON; }
|
||||
};
|
||||
|
||||
template<typename... Ts> class IsOffCondition : public Condition<Ts...>, public Parented<MediaPlayer> {
|
||||
public:
|
||||
bool check(const Ts &...x) override { return this->parent_->state == MediaPlayerState::MEDIA_PLAYER_STATE_OFF; }
|
||||
bool check(Ts... x) override { return this->parent_->state == MediaPlayerState::MEDIA_PLAYER_STATE_OFF; }
|
||||
};
|
||||
|
||||
} // namespace media_player
|
||||
|
||||
@@ -40,7 +40,7 @@ template<typename... Ts> class MHZ19CalibrateZeroAction : public Action<Ts...> {
|
||||
public:
|
||||
MHZ19CalibrateZeroAction(MHZ19Component *mhz19) : mhz19_(mhz19) {}
|
||||
|
||||
void play(const Ts &...x) override { this->mhz19_->calibrate_zero(); }
|
||||
void play(Ts... x) override { this->mhz19_->calibrate_zero(); }
|
||||
|
||||
protected:
|
||||
MHZ19Component *mhz19_;
|
||||
@@ -50,7 +50,7 @@ template<typename... Ts> class MHZ19ABCEnableAction : public Action<Ts...> {
|
||||
public:
|
||||
MHZ19ABCEnableAction(MHZ19Component *mhz19) : mhz19_(mhz19) {}
|
||||
|
||||
void play(const Ts &...x) override { this->mhz19_->abc_enable(); }
|
||||
void play(Ts... x) override { this->mhz19_->abc_enable(); }
|
||||
|
||||
protected:
|
||||
MHZ19Component *mhz19_;
|
||||
@@ -60,7 +60,7 @@ template<typename... Ts> class MHZ19ABCDisableAction : public Action<Ts...> {
|
||||
public:
|
||||
MHZ19ABCDisableAction(MHZ19Component *mhz19) : mhz19_(mhz19) {}
|
||||
|
||||
void play(const Ts &...x) override { this->mhz19_->abc_disable(); }
|
||||
void play(Ts... x) override { this->mhz19_->abc_disable(); }
|
||||
|
||||
protected:
|
||||
MHZ19Component *mhz19_;
|
||||
|
||||
@@ -9,23 +9,23 @@ namespace micro_wake_word {
|
||||
|
||||
template<typename... Ts> class StartAction : public Action<Ts...>, public Parented<MicroWakeWord> {
|
||||
public:
|
||||
void play(const Ts &...x) override { this->parent_->start(); }
|
||||
void play(Ts... x) override { this->parent_->start(); }
|
||||
};
|
||||
|
||||
template<typename... Ts> class StopAction : public Action<Ts...>, public Parented<MicroWakeWord> {
|
||||
public:
|
||||
void play(const Ts &...x) override { this->parent_->stop(); }
|
||||
void play(Ts... x) override { this->parent_->stop(); }
|
||||
};
|
||||
|
||||
template<typename... Ts> class IsRunningCondition : public Condition<Ts...>, public Parented<MicroWakeWord> {
|
||||
public:
|
||||
bool check(const Ts &...x) override { return this->parent_->is_running(); }
|
||||
bool check(Ts... x) override { return this->parent_->is_running(); }
|
||||
};
|
||||
|
||||
template<typename... Ts> class EnableModelAction : public Action<Ts...> {
|
||||
public:
|
||||
explicit EnableModelAction(WakeWordModel *wake_word_model) : wake_word_model_(wake_word_model) {}
|
||||
void play(const Ts &...x) override { this->wake_word_model_->enable(); }
|
||||
void play(Ts... x) override { this->wake_word_model_->enable(); }
|
||||
|
||||
protected:
|
||||
WakeWordModel *wake_word_model_;
|
||||
@@ -34,7 +34,7 @@ template<typename... Ts> class EnableModelAction : public Action<Ts...> {
|
||||
template<typename... Ts> class DisableModelAction : public Action<Ts...> {
|
||||
public:
|
||||
explicit DisableModelAction(WakeWordModel *wake_word_model) : wake_word_model_(wake_word_model) {}
|
||||
void play(const Ts &...x) override { this->wake_word_model_->disable(); }
|
||||
void play(Ts... x) override { this->wake_word_model_->disable(); }
|
||||
|
||||
protected:
|
||||
WakeWordModel *wake_word_model_;
|
||||
@@ -43,7 +43,7 @@ template<typename... Ts> class DisableModelAction : public Action<Ts...> {
|
||||
template<typename... Ts> class ModelIsEnabledCondition : public Condition<Ts...> {
|
||||
public:
|
||||
explicit ModelIsEnabledCondition(WakeWordModel *wake_word_model) : wake_word_model_(wake_word_model) {}
|
||||
bool check(const Ts &...x) override { return this->wake_word_model_->is_enabled(); }
|
||||
bool check(Ts... x) override { return this->wake_word_model_->is_enabled(); }
|
||||
|
||||
protected:
|
||||
WakeWordModel *wake_word_model_;
|
||||
|
||||
@@ -9,18 +9,18 @@ namespace esphome {
|
||||
namespace microphone {
|
||||
|
||||
template<typename... Ts> class CaptureAction : public Action<Ts...>, public Parented<Microphone> {
|
||||
void play(const Ts &...x) override { this->parent_->start(); }
|
||||
void play(Ts... x) override { this->parent_->start(); }
|
||||
};
|
||||
|
||||
template<typename... Ts> class StopCaptureAction : public Action<Ts...>, public Parented<Microphone> {
|
||||
void play(const Ts &...x) override { this->parent_->stop(); }
|
||||
void play(Ts... x) override { this->parent_->stop(); }
|
||||
};
|
||||
|
||||
template<typename... Ts> class MuteAction : public Action<Ts...>, public Parented<Microphone> {
|
||||
void play(const Ts &...x) override { this->parent_->set_mute_state(true); }
|
||||
void play(Ts... x) override { this->parent_->set_mute_state(true); }
|
||||
};
|
||||
template<typename... Ts> class UnmuteAction : public Action<Ts...>, public Parented<Microphone> {
|
||||
void play(const Ts &...x) override { this->parent_->set_mute_state(false); }
|
||||
void play(Ts... x) override { this->parent_->set_mute_state(false); }
|
||||
};
|
||||
|
||||
class DataTrigger : public Trigger<const std::vector<uint8_t> &> {
|
||||
@@ -32,12 +32,12 @@ class DataTrigger : public Trigger<const std::vector<uint8_t> &> {
|
||||
|
||||
template<typename... Ts> class IsCapturingCondition : public Condition<Ts...>, public Parented<Microphone> {
|
||||
public:
|
||||
bool check(const Ts &...x) override { return this->parent_->is_running(); }
|
||||
bool check(Ts... x) override { return this->parent_->is_running(); }
|
||||
};
|
||||
|
||||
template<typename... Ts> class IsMutedCondition : public Condition<Ts...>, public Parented<Microphone> {
|
||||
public:
|
||||
bool check(const Ts &...x) override { return this->parent_->get_mute_state(); }
|
||||
bool check(Ts... x) override { return this->parent_->get_mute_state(); }
|
||||
};
|
||||
|
||||
} // namespace microphone
|
||||
|
||||
@@ -22,7 +22,7 @@ template<typename... Ts> class FollowMeAction : public MideaActionBase<Ts...> {
|
||||
TEMPLATABLE_VALUE(bool, use_fahrenheit)
|
||||
TEMPLATABLE_VALUE(bool, beeper)
|
||||
|
||||
void play(const Ts &...x) override {
|
||||
void play(Ts... x) override {
|
||||
this->parent_->do_follow_me(this->temperature_.value(x...), this->use_fahrenheit_.value(x...),
|
||||
this->beeper_.value(x...));
|
||||
}
|
||||
@@ -30,37 +30,37 @@ template<typename... Ts> class FollowMeAction : public MideaActionBase<Ts...> {
|
||||
|
||||
template<typename... Ts> class SwingStepAction : public MideaActionBase<Ts...> {
|
||||
public:
|
||||
void play(const Ts &...x) override { this->parent_->do_swing_step(); }
|
||||
void play(Ts... x) override { this->parent_->do_swing_step(); }
|
||||
};
|
||||
|
||||
template<typename... Ts> class DisplayToggleAction : public MideaActionBase<Ts...> {
|
||||
public:
|
||||
void play(const Ts &...x) override { this->parent_->do_display_toggle(); }
|
||||
void play(Ts... x) override { this->parent_->do_display_toggle(); }
|
||||
};
|
||||
|
||||
template<typename... Ts> class BeeperOnAction : public MideaActionBase<Ts...> {
|
||||
public:
|
||||
void play(const Ts &...x) override { this->parent_->do_beeper_on(); }
|
||||
void play(Ts... x) override { this->parent_->do_beeper_on(); }
|
||||
};
|
||||
|
||||
template<typename... Ts> class BeeperOffAction : public MideaActionBase<Ts...> {
|
||||
public:
|
||||
void play(const Ts &...x) override { this->parent_->do_beeper_off(); }
|
||||
void play(Ts... x) override { this->parent_->do_beeper_off(); }
|
||||
};
|
||||
|
||||
template<typename... Ts> class PowerOnAction : public MideaActionBase<Ts...> {
|
||||
public:
|
||||
void play(const Ts &...x) override { this->parent_->do_power_on(); }
|
||||
void play(Ts... x) override { this->parent_->do_power_on(); }
|
||||
};
|
||||
|
||||
template<typename... Ts> class PowerOffAction : public MideaActionBase<Ts...> {
|
||||
public:
|
||||
void play(const Ts &...x) override { this->parent_->do_power_off(); }
|
||||
void play(Ts... x) override { this->parent_->do_power_off(); }
|
||||
};
|
||||
|
||||
template<typename... Ts> class PowerToggleAction : public MideaActionBase<Ts...> {
|
||||
public:
|
||||
void play(const Ts &...x) override { this->parent_->do_power_toggle(); }
|
||||
void play(Ts... x) override { this->parent_->do_power_toggle(); }
|
||||
};
|
||||
|
||||
} // namespace ac
|
||||
|
||||
@@ -9,7 +9,7 @@ namespace mixer_speaker {
|
||||
template<typename... Ts> class DuckingApplyAction : public Action<Ts...>, public Parented<SourceSpeaker> {
|
||||
TEMPLATABLE_VALUE(uint8_t, decibel_reduction)
|
||||
TEMPLATABLE_VALUE(uint32_t, duration)
|
||||
void play(const Ts &...x) override {
|
||||
void play(Ts... x) override {
|
||||
this->parent_->apply_ducking(this->decibel_reduction_.value(x...), this->duration_.value(x...));
|
||||
}
|
||||
};
|
||||
|
||||
@@ -28,9 +28,8 @@ void ModbusSelect::parse_and_publish(const std::vector<uint8_t> &data) {
|
||||
|
||||
if (map_it != this->mapping_.cend()) {
|
||||
size_t idx = std::distance(this->mapping_.cbegin(), map_it);
|
||||
ESP_LOGV(TAG, "Found option %s for value %lld", this->option_at(idx), value);
|
||||
this->publish_state(idx);
|
||||
return;
|
||||
new_state = std::string(this->option_at(idx));
|
||||
ESP_LOGV(TAG, "Found option %s for value %lld", new_state->c_str(), value);
|
||||
} else {
|
||||
ESP_LOGE(TAG, "No option found for mapping %lld", value);
|
||||
}
|
||||
@@ -41,16 +40,19 @@ void ModbusSelect::parse_and_publish(const std::vector<uint8_t> &data) {
|
||||
}
|
||||
}
|
||||
|
||||
void ModbusSelect::control(size_t index) {
|
||||
optional<int64_t> mapval = this->mapping_[index];
|
||||
const char *option = this->option_at(index);
|
||||
ESP_LOGD(TAG, "Found value %lld for option '%s'", *mapval, option);
|
||||
void ModbusSelect::control(const std::string &value) {
|
||||
auto idx = this->index_of(value);
|
||||
if (!idx.has_value()) {
|
||||
ESP_LOGW(TAG, "Invalid option '%s'", value.c_str());
|
||||
return;
|
||||
}
|
||||
optional<int64_t> mapval = this->mapping_[idx.value()];
|
||||
ESP_LOGD(TAG, "Found value %lld for option '%s'", *mapval, value.c_str());
|
||||
|
||||
std::vector<uint16_t> data;
|
||||
|
||||
if (this->write_transform_func_.has_value()) {
|
||||
// Transform func requires string parameter for backward compatibility
|
||||
auto val = (*this->write_transform_func_)(this, std::string(option), *mapval, data);
|
||||
auto val = (*this->write_transform_func_)(this, value, *mapval, data);
|
||||
if (val.has_value()) {
|
||||
mapval = *val;
|
||||
ESP_LOGV(TAG, "write_lambda returned mapping value %lld", *mapval);
|
||||
@@ -83,7 +85,7 @@ void ModbusSelect::control(size_t index) {
|
||||
this->parent_->queue_command(write_cmd);
|
||||
|
||||
if (this->optimistic_)
|
||||
this->publish_state(index);
|
||||
this->publish_state(value);
|
||||
}
|
||||
|
||||
} // namespace modbus_controller
|
||||
|
||||
@@ -38,7 +38,7 @@ class ModbusSelect : public Component, public select::Select, public SensorItem
|
||||
|
||||
void dump_config() override;
|
||||
void parse_and_publish(const std::vector<uint8_t> &data) override;
|
||||
void control(size_t index) override;
|
||||
void control(const std::string &value) override;
|
||||
|
||||
protected:
|
||||
std::vector<int64_t> mapping_{};
|
||||
|
||||
@@ -36,7 +36,7 @@ void MQTTAlarmControlPanelComponent::setup() {
|
||||
} else if (strcasecmp(payload.c_str(), "TRIGGERED") == 0) {
|
||||
call.triggered();
|
||||
} else {
|
||||
ESP_LOGW(TAG, "'%s': Received unknown command payload %s", this->friendly_name_().c_str(), payload.c_str());
|
||||
ESP_LOGW(TAG, "'%s': Received unknown command payload %s", this->friendly_name().c_str(), payload.c_str());
|
||||
}
|
||||
call.perform();
|
||||
});
|
||||
|
||||
@@ -30,12 +30,9 @@ MQTTBinarySensorComponent::MQTTBinarySensorComponent(binary_sensor::BinarySensor
|
||||
}
|
||||
|
||||
void MQTTBinarySensorComponent::send_discovery(JsonObject root, mqtt::SendDiscoveryConfig &config) {
|
||||
// NOLINTBEGIN(clang-analyzer-cplusplus.NewDeleteLeaks) false positive with ArduinoJson
|
||||
const auto device_class = this->binary_sensor_->get_device_class_ref();
|
||||
if (!device_class.empty()) {
|
||||
root[MQTT_DEVICE_CLASS] = device_class;
|
||||
}
|
||||
// NOLINTEND(clang-analyzer-cplusplus.NewDeleteLeaks)
|
||||
// NOLINTNEXTLINE(clang-analyzer-cplusplus.NewDeleteLeaks) false positive with ArduinoJson
|
||||
if (!this->binary_sensor_->get_device_class().empty())
|
||||
root[MQTT_DEVICE_CLASS] = this->binary_sensor_->get_device_class();
|
||||
if (this->binary_sensor_->is_status_binary_sensor())
|
||||
root[MQTT_PAYLOAD_ON] = mqtt::global_mqtt_client->get_availability().payload_available;
|
||||
if (this->binary_sensor_->is_status_binary_sensor())
|
||||
|
||||
@@ -20,7 +20,7 @@ void MQTTButtonComponent::setup() {
|
||||
if (payload == "PRESS") {
|
||||
this->button_->press();
|
||||
} else {
|
||||
ESP_LOGW(TAG, "'%s': Received unknown status payload: %s", this->friendly_name_().c_str(), payload.c_str());
|
||||
ESP_LOGW(TAG, "'%s': Received unknown status payload: %s", this->friendly_name().c_str(), payload.c_str());
|
||||
this->status_momentary_warning("state", 5000);
|
||||
}
|
||||
});
|
||||
@@ -33,9 +33,8 @@ void MQTTButtonComponent::dump_config() {
|
||||
void MQTTButtonComponent::send_discovery(JsonObject root, mqtt::SendDiscoveryConfig &config) {
|
||||
// NOLINTBEGIN(clang-analyzer-cplusplus.NewDeleteLeaks) false positive with ArduinoJson
|
||||
config.state_topic = false;
|
||||
const auto device_class = this->button_->get_device_class_ref();
|
||||
if (!device_class.empty()) {
|
||||
root[MQTT_DEVICE_CLASS] = device_class;
|
||||
if (!this->button_->get_device_class().empty()) {
|
||||
root[MQTT_DEVICE_CLASS] = this->button_->get_device_class();
|
||||
}
|
||||
// NOLINTEND(clang-analyzer-cplusplus.NewDeleteLeaks)
|
||||
}
|
||||
|
||||
@@ -389,7 +389,7 @@ template<typename... Ts> class MQTTPublishAction : public Action<Ts...> {
|
||||
TEMPLATABLE_VALUE(uint8_t, qos)
|
||||
TEMPLATABLE_VALUE(bool, retain)
|
||||
|
||||
void play(const Ts &...x) override {
|
||||
void play(Ts... x) override {
|
||||
this->parent_->publish(this->topic_.value(x...), this->payload_.value(x...), this->qos_.value(x...),
|
||||
this->retain_.value(x...));
|
||||
}
|
||||
@@ -407,7 +407,7 @@ template<typename... Ts> class MQTTPublishJsonAction : public Action<Ts...> {
|
||||
|
||||
void set_payload(std::function<void(Ts..., JsonObject)> payload) { this->payload_ = payload; }
|
||||
|
||||
void play(const Ts &...x) override {
|
||||
void play(Ts... x) override {
|
||||
auto f = std::bind(&MQTTPublishJsonAction<Ts...>::encode_, this, x..., std::placeholders::_1);
|
||||
auto topic = this->topic_.value(x...);
|
||||
auto qos = this->qos_.value(x...);
|
||||
@@ -424,7 +424,7 @@ template<typename... Ts> class MQTTPublishJsonAction : public Action<Ts...> {
|
||||
template<typename... Ts> class MQTTConnectedCondition : public Condition<Ts...> {
|
||||
public:
|
||||
MQTTConnectedCondition(MQTTClientComponent *parent) : parent_(parent) {}
|
||||
bool check(const Ts &...x) override { return this->parent_->is_connected(); }
|
||||
bool check(Ts... x) override { return this->parent_->is_connected(); }
|
||||
|
||||
protected:
|
||||
MQTTClientComponent *parent_;
|
||||
@@ -434,7 +434,7 @@ template<typename... Ts> class MQTTEnableAction : public Action<Ts...> {
|
||||
public:
|
||||
MQTTEnableAction(MQTTClientComponent *parent) : parent_(parent) {}
|
||||
|
||||
void play(const Ts &...x) override { this->parent_->enable(); }
|
||||
void play(Ts... x) override { this->parent_->enable(); }
|
||||
|
||||
protected:
|
||||
MQTTClientComponent *parent_;
|
||||
@@ -444,7 +444,7 @@ template<typename... Ts> class MQTTDisableAction : public Action<Ts...> {
|
||||
public:
|
||||
MQTTDisableAction(MQTTClientComponent *parent) : parent_(parent) {}
|
||||
|
||||
void play(const Ts &...x) override { this->parent_->disable(); }
|
||||
void play(Ts... x) override { this->parent_->disable(); }
|
||||
|
||||
protected:
|
||||
MQTTClientComponent *parent_;
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user