* Remove EntityBase form sprinkler
* remove unneeded method
* Set name correctly
Move some timers to `setup` that rely on this->name_
* Fix SprinklerControllerSwitch setup
* Update esphome/components/sprinkler/__init__.py
Co-authored-by: Jesse Hills <3060199+jesserockz@users.noreply.github.com>
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Co-authored-by: Samuel Sieb <samuel-github@sieb.net>
Co-authored-by: Keith Burzinski <kbx81x@gmail.com>
* Add standby switch
* Add support for arbitrary run duration in start_single_valve action
* Add divider feature
* Allow zero multiplier
* Fixes for #3740, misc. cleanup and polishing
* Integrate number components for multiplier, repeat and run duration
* Add various methods to get time remaining
* Add next_prev_ignore_disabled flag
* Optimize next/previous valve selection methods
* Add numbers_use_minutes flag
* Initialize switch states as they are set up
* Ensure SprinklerControllerSwitch has state if it's not restored
* Add repeat validation
* Misc. clean-up and tweaking
* Fix bugprone-integer-division
* More clean-up
* Set entity_category for standby_switch
* Set default entity_category for numbers
* More housekeeping
* Add run request tracking
* Fix time remaining calculation
* Use native unit_of_measurement for run duration numbers
* Unstack some ifs